Commit Graph

6994 Commits

Author SHA1 Message Date
teees
e8856a9268 Set ideal separation to a lower value for ts aircraft 2016-01-07 14:50:22 +01:00
abcdefg30
9db974cfe9 Merge pull request #10406 from Mailaender/d2k-no-ra
Removed the RA mod DLL dependency from D2k
2016-01-06 21:53:09 +01:00
abcdefg30
6fa70134cd Merge pull request #10399 from Mailaender/cnc-no-ra
Removed the RA mod DLL dependency from TD
2016-01-06 21:51:16 +01:00
abcdefg30
334105da19 Merge pull request #10369 from Mailaender/tread-lightly
Fixed map "Tread Lightly"
2016-01-06 21:39:52 +01:00
abcdefg30
c28a09e3ef Merge pull request #10377 from Mailaender/tiberium-garden-redux
Added TS map Tiberium Garden Redux
2016-01-06 21:31:37 +01:00
Matthias Mailänder
16d2f8466c Merge pull request #10412 from kyrylo/ra-minelayer-health-buff
ra: buff minelayer's HP
2016-01-04 21:51:39 +01:00
atlimit8
7acd71cd7d Merge pull request #10407 from pchote/ts-resource-colors
Fix the TS resource minimap colors.
2016-01-04 00:31:58 -06:00
Kyrylo Silin
91690bdc44 ra: buff minelayer's HP
Currently 1 rocket soldier can kill a minelayer with 2 shots. With this
change a rocket soldier needs 3 shots. I think this buff is needed
because minelayer costs $800 and it has even less HP than a paper light
tank.
2016-01-04 07:41:51 +02:00
Paul Chote
ca2728f361 Fix the TS resource minimap colors. 2016-01-03 21:32:15 +00:00
Matthias Mailänder
bb9429a530 remove the RA mod dependency 2016-01-03 22:25:54 +01:00
Matthias Mailänder
1c8a0fc52a remove GpsWatcher from Tiberian Sun 2016-01-03 21:32:07 +01:00
Matthias Mailänder
27712efe9b remove the RA mod dependency 2016-01-03 17:48:41 +01:00
Matthias Mailänder
ed5b8d024b reimport Tread Lightly 2016-01-03 12:12:03 +01:00
Matthias Mailänder
88289f8242 add Tiberium Garden Redux 2016-01-03 11:55:28 +01:00
Matthias Mailänder
c17db1245d use the original naming to keep compatible for legacy map import 2016-01-03 11:55:27 +01:00
Matthias Mailänder
47bc8426f1 use the original naming for legacy map import
although it seems redundant for now
2016-01-03 11:51:48 +01:00
Paul Chote
47c97735ed Overhaul sand worm rendering and attacking. 2016-01-03 01:17:30 +00:00
Paul Chote
8ce274ed79 Overhaul and rename WithActiveAnimation -> WithIdleAnimation. 2016-01-03 01:17:29 +00:00
RoosterDragon
8d7ed98636 Merge pull request #10380 from pchote/improve-trails
Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00
Paul Chote
f108d4b113 Polish wakes for TS HVR and APC. 2016-01-02 21:19:06 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Oliver Brakmann
46133891bb Merge pull request #10312 from r34ch/man-to-man-rebalance
Rebalance man-to-man.oramap for the RA mod
2016-01-01 16:38:08 +01:00
Oliver Brakmann
e1a5a5632d Merge pull request #10366 from Phoib/NoLineEnding
Eliminated superfluous linendings
2016-01-01 16:33:28 +01:00
Oliver Brakmann
9e0f325887 Merge pull request #10301 from r34ch/singles-rebalance
Singles rebalance
2016-01-01 16:31:37 +01:00
Emiel Suilen
3e63869bd1 Eliminated superfluous linendings 2016-01-01 16:22:19 +01:00
Matthias Mailänder
cd730914db Merge pull request #10119 from RoosterDragon/sort-effects-with-actors
Interleave renderables for effects and actors
2015-12-31 12:31:47 +01:00
DArcy Rush
68d8ba7344 Update singles.oramap in the RA mod 2015-12-31 09:33:24 +00:00
DArcy Rush
e88721ca73 Rebalance man-to-man.oramap for the RA mod 2015-12-31 08:41:50 +00:00
Matthias Mailänder
9e5d325a25 Merge pull request #10347 from r34ch/kotg2-rebalance
Rebalance keep-off-the-grass-2.oramap for the RA mod
2015-12-31 09:39:49 +01:00
reaperrr
f7c6938e27 Merge pull request #10243 from pchote/fix-neutrino-bullets
Fix collision detection for Missiles and Bullets.
2015-12-31 00:14:16 +01:00
abcdefg30
f364a306f3 Merge pull request #10201 from teees/discardexcessresources
Optionally discard resources when silo capacity has been reached
2015-12-30 22:43:15 +01:00
DArcy Rush
6b93e21b81 Rebalance keep-off-the-grass-2.oramap for the RA mod 2015-12-30 21:36:16 +00:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
Oliver Brakmann
a580aa1f27 Merge pull request #10316 from abcdefg30/powerUpDownD2k
Swap the Disable- and EnablePower sounds of D2K
2015-12-30 17:06:47 +01:00
Matthias Mailänder
f0ef8e669a Merge pull request #9945 from teees/air-fix
Adjust orca sight range and prevent aircraft from flying into shroud
2015-12-30 14:33:13 +01:00
abcdefg30
2dd48ebe5f Merge pull request #10320 from r34ch/competitive-maps
Add competitive maps to the pool
2015-12-30 02:01:28 +01:00
DArcy Rush
efefb0e842 Buff light tank in the RA mod 2015-12-29 20:06:49 +00:00
abcdefg30
0c23648899 Merge pull request #10225 from reaperrr/disable-turret
Disable WithSpriteTurret until build/transform complete
2015-12-29 16:27:38 +01:00
DArcy Rush
6dafeba3ab Add behind-the-veil.oramap to the RA mod 2015-12-29 11:35:42 +00:00
DArcy Rush
2a69b60af0 Add sidestep.oramap to the RA mod 2015-12-29 11:34:48 +00:00
DArcy Rush
734312ff37 Add and touch up tabula-rasa.oramap for the RA mod 2015-12-29 11:23:47 +00:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
abcdefg30
f65ecf7780 Swap the Disable- and EnablePower sounds of D2K
Although the naming suggests something different,
the sounds are more fitting the other way round.
2015-12-28 22:30:34 +01:00
reaperrr
8d412e75ed Misc ZOffset fixes 2015-12-28 21:29:21 +00:00
reaperrr
eafae0dee5 Fix ZOffset for move flash sequence 2015-12-28 21:28:28 +00:00
reaperrr
a7b5800d6f Make AreaBeam and LaserZap Z sorting customizable 2015-12-28 21:28:27 +00:00
reaperrr
92c7af7302 Fix beacon and rallypoint sequence ZOffsets 2015-12-28 21:28:26 +00:00
reaperrr
55f5bb5404 Fix powerdown/poweroff sequence ZOffsets 2015-12-28 21:28:25 +00:00
reaperrr
d8169556c8 Fix repair indicator sequence ZOffset 2015-12-28 21:28:24 +00:00
reaperrr
9cdbb5cf9e Fix crate effect sequence ZOffsets 2015-12-28 21:28:22 +00:00