abcdefg30
978d447d42
Disable the restart button on dedicated servers
2018-09-22 15:44:56 +01:00
abcdefg30
92e8fbf4d0
Make the menu widget readonly
2018-09-22 15:44:56 +01:00
Ectras
d9946f63e4
Renamed EditorTilesetFilter to MapEditorData and added an update rule
2018-09-22 15:12:15 +02:00
Matthias Mailänder
cb05d8a98d
Fix CustomTerrainDebugOverlay not rendered in isometric mods
2018-09-19 20:04:41 +02:00
Noam
4e7a35b50f
add NoAvailableMaps exception.
...
modify ChooseInitialMap to throw NoAvailalbeMaps exception if no maps were loaded.
implement Utilities.TryWithPrompt - safe execution of a provided action with ability to prompt user on error.
2018-09-19 12:52:51 +02:00
Paul Chote
7438af8266
Improve status line display for unknown-size downloads.
2018-09-14 18:55:58 +02:00
Emmalyn Renato
3f4d5fa68c
Fix display of progress text in Advanced Install when total file size is unknown.
2018-09-14 17:30:53 +01:00
Dennis Snell
95558a36ab
Fix: Display progress message properly when download size missing ( #1 )
...
When I downloaded the assets for Red Alert through the Quick Install I noticed the progress bar proceed and display a recognizable message: `Downloading from … 1.47/12 MB (12%)`. This was fine.
When I downloaded the assets for one of the other games, maybe Dune 2000, there was obviously no total download size available. I was an unexpected message: `Downloading from … 1.47/NaN (NaN%)`
The code handling network progress events seems to be aware of the possibility that no full download size exists but it doesn't update the message. In this path I'm proposing that we display a separate messaging indicating that we don't know how much more we have to download for these cases.
Of the alternative ways to implement this I chose to move the reassignment of `getStatusText` into the conditional structures to preserve the existing choice. The message was qualitatively different and so I felt it worthwhile to create entirely different closures vs. doing something like this…
```cs
getStatusText = () => ( Double.isNaN( dataTotal ) ? "Downloading {1} of unknown amount" : "Downloading {1}/{2}" ).F( … );
```
2018-09-13 16:55:51 +02:00
Andre Mohren
ef7c49c116
Allow mods to determine associated SuperPower from SelectGenericPowerTarget
2018-09-12 15:11:18 +02:00
Paul Chote
16ff9fbc8e
Fix menu/exit fade effect for paused replays.
2018-09-11 23:29:23 +02:00
reaperrr
bbf6e38faa
Always leave trails when no TerrainTypes are defined
...
Requiring terrain types is bogus, as it unnecessarily complicates using this trait for airborne units.
2018-09-10 19:45:02 +02:00
Paul Chote
0a507f3d33
Allow deploy orders to be queued from the command bar.
2018-09-10 19:42:24 +02:00
Paul Chote
3abc85b588
Add a Desc for Buildable.BuildPaletteOrder.
...
Also removes the long-outdated UI-fluff comment.
2018-09-10 11:27:50 +02:00
abcdefg30
5d1c37a4c5
Remove the CodeAnalysisRuleSet property from all csproj files
2018-08-25 22:02:59 +02:00
Paul Chote
48f2519811
Make SetupLatencyWidget consistent with SetupProfileWidget.
2018-08-25 21:56:10 +02:00
Paul Chote
0c098e74f1
Don't crash when mousing over a bot as a non-admin.
2018-08-25 21:56:10 +02:00
Chris Forbes
67d9ad6a93
Convert cloak types to use BitSet
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Fixes #15412
2018-08-20 01:11:43 +02:00
Paul Chote
8634c001f9
Add requires-auth indicator to the server lists.
2018-08-18 16:57:28 +02:00
Paul Chote
9ec22e48a6
Revert "Re-active Edge-Scrolling for inverted Mouse-Scrolling"
...
This reverts commit c4867d4030db1edc6400e6f3f62ca64905607a3c.
2018-08-18 16:51:51 +02:00
Paul Chote
03adceb656
Rework master server ping rate-limit logic.
...
Pings are now delayed instead of dropped to avoid data loss.
2018-08-18 09:31:11 +01:00
Paul Chote
efccd610d3
Simplify server tick timeout handling.
2018-08-18 09:31:11 +01:00
Andre Mohren
8c5caaf154
Fixed unnecessary crash if RallyPoint palette is not used.
2018-08-16 22:24:58 +02:00
Mustafa Alperen Seki
6df243f79b
Fix GivesExperienceModifier not working
2018-08-16 19:44:08 +02:00
Mustafa Alperen Seki
1977e64e07
Fix Cargo>EjectOnDeath crash with multipile INotifyBlockingMove
2018-08-14 23:00:08 +02:00
reaperrr
c983dda077
Fix husks not updating targetable positions on teleport
...
This should have checked for IPositionableInfo to begin with.
Husk already implements IPositionable, so implementing *Info as well
makes sense, even if it only serves to exclude it from
ITargetablePositions caching for now.
2018-08-14 17:26:36 +01:00
BGluth
09b9ed3506
Rearming aircraft now reapplies rearming order if canceled on landing structure
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- Implemented by making the ResupplyAircraft activity recreate a new resupply activity if cancelled and also having no other queued activities.
- Tested in TD, RA, TS.
2018-08-12 21:16:23 +02:00
Paul Chote
1bfe70e923
Revert "Add "Restart" button for multiplayer replays"
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This reverts commit 3a377a572c .
2018-08-12 18:57:12 +02:00
reaperrr
ba231636f5
Minor RepairsUnits style fix
2018-08-12 14:36:59 +01:00
reaperrr
46cee82027
Move RepairsUnits out of Building folder
2018-08-12 14:36:59 +01:00
reaperrr
77d03ce1e1
Replace Airfield/Helipad references with generic Resupplier in RTB activities
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More generalization to prepare for possible future activity merger.
2018-08-12 14:24:21 +02:00
reaperrr
fc79e04c49
Generalize Land activities Aircraft caching naming
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To make a possible future merger (or inheritance or other code-sharing) of these activities easier.
2018-08-12 14:24:21 +02:00
reaperrr
3f9aab7e86
Generalize Fly* plane activities Aircraft caching naming
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To make a possible future merger (or inheritance or other code-sharing) with other activities easier.
2018-08-12 14:24:21 +02:00
reaperrr
6810ac92ba
Generalize HeliAttack activity Aircraft caching naming
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To make a possible future merger (or inheritance or other code-sharing) with FlyAttack easier.
2018-08-12 14:24:21 +02:00
reaperrr
c3a0d129a3
Generalize FlyCircle activity Aircraft caching naming
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To make a possible future merger (or inheritance or other code-sharing) of these activities easier.
2018-08-12 14:24:21 +02:00
reaperrr
ae92255ded
Generalize Fly activity Aircraft caching naming
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To make a possible future merger (or inheritance or other code-sharing) of these activities easier.
2018-08-12 14:24:21 +02:00
reaperrr
96032d1953
Generalize *ReturnToBase trait caching naming
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Makes both copying changes as well as a potential future activity merger a little easier.
2018-08-12 14:24:21 +02:00
Paul Chote
3711a695c5
Fix badge label padding.
2018-08-11 23:02:41 +02:00
Paul Chote
1b1521812c
Add EnabledByDefault check to WithInfantryBody.
2018-08-11 14:30:01 +02:00
Paul Chote
d110a21bfe
Add missing EnabledByDefault checks to WithSpriteBodyInfo subclasses.
2018-08-11 14:30:01 +02:00
Oliver Brakmann
1927b88a18
Fix issueing superfluous difficulty lobby command from mission browser
2018-08-09 20:07:06 +01:00
reaperrr
6c401f0f9a
Fix AI idle harvester management
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This was broken because our default mods now list `harv` under `ExcludeFromSquads`, which prevents them from being added to `activeUnits`.
2018-08-04 22:30:07 +02:00
reaperrr
35600d9291
Some HackyAI cleanups
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- harvManager.Tick should run after FindNewUnits() in case new harvesters have appeared
- moved the FindNewUnits Mcv and ExcludeFromSquads checks to the foreach loop, for better readability and preparation of the idle harvester fix
2018-08-04 22:30:07 +02:00
Paul Chote
a51b916eaa
Hide the Ready checkbox when a spectator transfers away Admin.
2018-08-04 22:12:43 +02:00
BGluth
5c42f55b3a
Fixed aircraft in TS landing instantly to reload their ammo
...
- Updated calculating the landing altitude for the Land activity not taking into account the terrain height.
- Fixes 14312.
2018-08-04 21:09:59 +02:00
Paul Chote
a0dcd9e106
Clear selection when a text field's contents is changed programatically.
2018-08-04 20:29:19 +02:00
Paul Chote
567ab47765
Revert ShpTD empty space trimming.
...
This reverts the following commits:
* 1faae73c08f6971286b1f9929dd8aa03b52e198c
* a7d39fc76d446efea8b4eb092c2b303ffc49189d
2018-08-04 19:56:24 +02:00
Unknown
c97f36793c
Implemented horizontal allign support for SupportPowersWidget
2018-08-04 17:39:18 +02:00
Andre Mohren
8f15535da0
Allow to use non tileset specific build-valid.
2018-08-04 12:28:41 +02:00
Mustafa Alperen Seki
d062523700
Add GetActorsByTypes.
2018-08-04 12:20:16 +02:00
Zimmermann Gyula
6027a123d4
Split off the upgrade rules of the previous release cycle.
2018-08-02 17:00:02 +02:00