Commit Graph

57 Commits

Author SHA1 Message Date
Chris Forbes
ea211fcc1c #109 fixed 2009-12-17 21:05:49 +13:00
Chris Forbes
c4c4d6cd00 e4 support 2009-12-17 17:56:19 +13:00
Chris Forbes
13b9507cfc fixed tanya voice 2009-12-17 16:44:29 +13:00
Chris Forbes
605f8aa960 Cloak trait now implements IRenderModifier, so we can compose cloaking with pretty much anything. 2009-12-17 16:31:22 +13:00
Chris Forbes
e6e00d2010 tesla charges 2009-12-17 09:28:50 +13:00
Bob
87e5141600 TeslaZap. (Doesn't look much like real-ra, but it's only there for small-N frames, so no-one will notice, right? :) 2009-12-16 14:29:57 +13:00
Chris Forbes
4a01a911ff don't autotarget trees. 2009-12-16 11:57:54 +13:00
Chris Forbes
5112cd2aa1 banned suicide 2009-12-16 11:44:50 +13:00
Chris Forbes
6d59339b84 fixes origin of E3's rockets 2009-12-16 11:05:42 +13:00
Chris Forbes
6d1653ca2f added minimal sequences for medic/spy 2009-12-15 21:04:45 +13:00
Chris Forbes
e4c9073884 much better sub behavior 2009-12-13 13:32:19 +13:00
Chris Forbes
5eb373790b submarine dive/surface works 2009-12-13 13:05:52 +13:00
Chris Forbes
170ee73b42 allows delaying of fire action 2009-12-13 12:48:04 +13:00
Chris Forbes
edc954cc8a improved error message somewhat when there's a missing sequence 2009-12-12 21:21:56 +13:00
Chris Forbes
5580424011 infantry that sortof work 2009-12-12 19:58:44 +13:00
Chris Forbes
12ac96a885 added AutoTarget trait 2009-12-08 21:12:25 +13:00
Chris Forbes
0dbf1bf027 low power slowdown 2009-12-08 20:56:15 +13:00
Chris Forbes
684fae36c2 GUN works; fixes dumb breakage in AttackBase 2009-12-06 22:00:57 +13:00
Chris Forbes
5382f5c627 prevent inappropriate weapons from being used 2009-12-06 21:40:06 +13:00
Chris Forbes
3d457c397d homing weapons more or less work now 2009-12-06 21:19:02 +13:00
Chris Forbes
08f2613817 #137 fixed: voice for vehicles 2009-12-06 19:32:18 +13:00
Chris Forbes
6b5f0cebf5 binds unique voices to units that have them 2009-12-05 15:36:48 +13:00
Chris Forbes
3294956c2f added VoiceInfo stuff 2009-12-05 15:17:22 +13:00
Chris Forbes
49fac7f007 #90 V2 animations 2009-12-04 18:43:56 +13:00
Chris Forbes
2913c3310d server stuff 2009-11-30 21:18:50 +13:00
Chris Forbes
9860b35030 unitinfo.InitialFacing etc 2009-11-29 14:56:09 +13:00
Chris Forbes
54074de6cf priority-based selection 2009-11-26 21:07:27 +13:00
Bob
9166029fc8 So I hear you like Production (to be a trait) :D 2009-11-26 13:31:57 +13:00
Bob
ea096361bb Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?). 2009-11-25 22:55:40 +13:00
Bob
390fc8f2d1 Oops, order matters here. 2009-11-25 19:36:14 +13:00
Bob
2aea110497 Facing -> new trait ("Unit") 2009-11-25 18:11:44 +13:00
Chris Forbes
7ccb2aa9ee heli flight sortof ok 2009-11-23 21:05:51 +13:00
Chris Forbes
746ab904e6 fixed Defense unittype 2009-11-17 20:43:59 +13:00
Chris Forbes
2a5ef4e830 chrome 2009-11-16 21:29:48 +13:00
Chris Forbes
7f25733176 fixes #88 2009-11-10 21:56:15 +13:00
Chris Forbes
a60be98721 v2 works 2009-11-10 18:25:18 +13:00
Chris Forbes
bf2a87f73e #25 fixed 2009-11-09 23:46:45 +13:00
Chris Forbes
df00598d98 #58 fixed 2009-11-09 23:20:19 +13:00
Chris Forbes
0e1e62eacc added rally point stuff for barr/tent/kenn 2009-11-09 19:02:24 +13:00
Chris Forbes
53db5eb491 stripped dead code from move; added rally point support 2009-11-09 18:53:06 +13:00
Chris Forbes
73429dcbc9 fixes #82 2009-11-09 15:51:24 +13:00
Chris Forbes
66fd532db8 ore is now in openra.game 2009-11-04 22:51:17 +13:00
Chris Forbes
332ba75c85 fixed precedence of harvester orders. this SUCKS 2009-11-03 18:33:50 +13:00
Chris Forbes
2fe3618b23 removed ScreenSpaceTurretOffset bs. if you want a screenspace offset, it's the 3rd and 4th elements of the PrimaryOffset / SecondaryOffset 2009-11-03 18:00:10 +13:00
Bob
3ada04ac8a Planes, kinda. They don't fly. 2009-11-02 21:47:33 +13:00
Chris Forbes
e62a0bc717 #67 fixed: spinners work again 2009-11-01 22:30:28 +13:00
Chris Forbes
f9fb04372c lots of stuff: harvester, acceptsore, half-destroyed buildings, building sounds 2009-11-01 18:51:15 +13:00
Chris Forbes
5dbc70da02 water splashes 2009-11-01 17:56:05 +13:00
Chris Forbes
783b9e9f5f infantry squads; a bit tight at the moment. 2009-11-01 13:15:23 +13:00
Chris Forbes
8cd7106e4f recoil! 2009-10-31 18:42:49 +13:00