Commit Graph

30572 Commits

Author SHA1 Message Date
dnqbob
ea775ab824 Correct and add comments for expansion related 2025-10-16 22:24:18 +03:00
dnqbob
1c693a2c4b Fix bot MCV not persisting when failed to deploy. 2025-10-16 22:24:18 +03:00
N.N
41123d0520 Add damaged VFX for D2k buildings 2025-10-16 21:50:44 +03:00
Gustas
d26b9a10ed Add WithDamageOverlayPropertyRename update rule
Also make trees, ships and vehicles burn a random duration
2025-10-16 21:50:44 +03:00
Gustas
58088ecabe Add a HasChild helper command 2025-10-16 21:50:44 +03:00
Gustas
a2a7b30727 WithDamageOverlay refactor
Rename IdleSequence to StartSequence
Allow WithDamageOverlay to loop multiple times.

- unhardcode StartSequence and EndSequence
- add inital delay to WithDamageOverlay
- make WithDamageOverlay conditional

.
2025-10-16 21:50:44 +03:00
JovialFeline
3dcbdaa56e Add grace period & polish to Situation Critical 2025-10-16 11:45:39 +03:00
dnqbob
0fb42b39d9 Fix Airstate indice check:
1. the indice square should be the inscribed square of DangerScanRadius circle.

2. Use Map Bounds instead of Map Size
2025-10-15 20:58:57 +03:00
N.N
dc2fa932ea fix typo in encyclopedia 2025-10-15 20:14:52 +03:00
Vapre
d08d03274b Avoid occasional 'busy wait' for next render time in main loop. #18491 2025-10-15 16:49:00 +03:00
JovialFeline
b6495113c4 Fix extra prereq for D2k pad/MCV in missions 2025-10-15 10:50:38 +03:00
JovialFeline
de78f4130b Add Proving Grounds (RA) 2025-10-15 10:27:08 +03:00
N.N
a16486fbfc add ResourceMapBotModule 2025-10-14 14:28:31 +03:00
N.N
9b94796a32 Update Encyclopedia 2025-10-12 17:58:19 +03:00
N.N
76b8a949e1 balance patch 2025 2025-10-12 17:58:19 +03:00
dnqbob
b0514bdb87 Bot protection squad: try attack long range unit even not visible 2025-10-12 17:10:01 +03:00
dnqbob
961702d818 Bot mcv expansion: 1. Add ResourceMapBotModule. 2. Add McvExpansionManagerBotModule. 3. Give BaseBuilderBotModule better control over refinery. -- allow bot sell refinery too close. -- allow bot sell refinery far away from resource. (requires ResourceMapBotModule) -- allow bot recieve refinery construct requirement. 4. Give BaseBuilderBotModule control of expansion timing. (requires McvExpansionManagerBotModule) 5. Remove unused VehiclesFactoryTypes and useless BarracksTypes (now all use ProductionTypes). 6. Give HarvesterBotModule ability of order harvesters in low resource area to high resource area. 2025-10-12 17:10:01 +03:00
Ashley Newson
7a2e25af86 Fix editor grid overlay height coloring calculation
The change fixes two issues with the map editor's height-based grid
overlay color calculation:

- If the height exceeded the end of the color scale, the engine would
  crash due to attempting an out of bounds read. Now, the calculation
  caps out to using the last color in the scale.
- The calculation assumed the height step was always 512, even for
  RectangularIsometric maps. Now, the (halved) TileScale of the map's
  grid type is used.
2025-10-12 14:47:02 +03:00
Gustas
f71684a120 Fix CameraOvalMover file name 2025-10-06 17:52:43 +02:00
Matthias Mailänder
361ec67ad9 Setup SignPath for Microsoft Authenticode. 2025-10-03 13:36:50 +01:00
Gustas
48a5b5b9bc Code style 2025-09-27 19:58:06 +02:00
Gustas
2804d103ae Add smooth shellmap movement 2025-09-27 19:58:06 +02:00
Matthias Mailänder
59ecb8d8a3 Move private methods to the bottom. 2025-09-22 15:23:24 +03:00
Matthias Mailänder
148cd911d5 Don't attempt to shutdown master ping in skirmish. 2025-09-22 15:23:24 +03:00
Matthias Mailänder
2c86411eb4 Don't ping the master server in skirmish. 2025-09-22 15:23:24 +03:00
Matthias Mailänder
2d755b010c Log exceptions for dedicated servers. 2025-09-22 12:42:37 +03:00
dnqbob
619c5a13a1 Add PowerDownBotModule to RA 2025-09-15 13:09:01 +03:00
dnqbob
f7e1b4259c Add PowerDownBotModule 2025-09-15 13:09:01 +03:00
Matthias Mailänder
82f35bbe1c Don't crash when a client that was dropped sends another order. 2025-09-14 18:59:24 +02:00
Gustas
b4c767ce48 Remove unnecessary branching from ToCPos 2025-09-14 12:32:49 +01:00
Gustas
fb5aae827a Fix MPos projection 2025-09-14 12:32:49 +01:00
Paul Chote
831cce2f9c Refer to editor marker tiles by their color. 2025-09-13 13:44:31 +03:00
Paul Chote
994eddd46f Remove default hotkey binding for relationship colors. 2025-09-12 12:47:07 +03:00
Paul Chote
85637d580e Fix "Toggle player relationship colors" hotkey name. 2025-09-12 12:47:07 +03:00
Gustas
992305a1c0 Make ModifyCash virtual 2025-09-11 23:06:32 +01:00
Gustas
0da4766300 CashTrickler can be cloaked 2025-09-11 23:06:32 +01:00
Gustas
fe2c227270 Don't show resource cursor when painting 2025-09-11 20:55:19 +01:00
Gustas
955634a520 Don't update resource layer more than needed 2025-09-11 20:55:19 +01:00
Gustas
83bbb357d1 Remove redundant data 2025-09-11 20:55:19 +01:00
Gustas
bd590dfcf4 Add a preview to editor marker brush 2025-09-11 18:19:05 +01:00
Gustas
d4a08e5b58 Switch to count naming 2025-09-11 18:19:05 +01:00
Gustas
9da921756d Add replace init function 2025-09-11 18:19:05 +01:00
Gustas
cccd40ca13 Misc improvements 2025-09-11 18:19:05 +01:00
Gustas
b5b44c048d Significantly improve actor placement and removal speeds 2025-09-11 15:34:58 +01:00
Gustas
7d4a590240 Use consts 2025-09-11 15:34:58 +01:00
Gustas
082f369fe3 Add smooth minimap to world movement 2025-09-11 14:15:37 +01:00
Gustas
1a8a3eca4d Add smooth scrolling 2025-09-11 06:49:52 +01:00
Gustas
270c37764e Reduce MersenneTwister memory allocation 2025-09-11 06:39:55 +01:00
Gustas
a8b13d012b Remove AlwaysVisible 2025-09-11 06:17:04 +01:00
JovialFeline
0230b79269 Fix atreides-05 frigate reinforcement 2025-09-09 10:55:25 +03:00