Paul Chote
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eb61c45e14
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Add EmbeddedSpritePalette sprite metadata.
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2018-10-28 20:55:40 +00:00 |
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Paul Chote
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8461a82577
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Remove requirement for depth sprites to share color sheet.
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2018-06-04 23:33:57 +02:00 |
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Paul Chote
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3febae1644
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Fix exception in DefaultSpriteSequence.GetSprite.
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2018-05-06 17:32:17 +02:00 |
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Paul Chote
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bf4b91741a
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Ignore unused frames when loading Sequences into Sheets.
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2018-05-02 09:59:03 +02:00 |
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Paul Chote
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94dd83bc13
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Fix the frame mapping used to select sprites for the SpriteBounds.
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2018-05-02 09:59:03 +02:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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041431d966
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Add ISpriteSequence.Bounds and Animation(WithOffset).ScreenBounds.
The bounds define the smallest Rectangle that covers all frames within a sequence.
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2017-12-11 19:45:07 +01:00 |
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Andre Mohren
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10740de6e9
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DefaultSpriteSequence now allows derived classes to enhance sprites.
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2017-10-14 19:50:05 +02:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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RoosterDragon
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9f1c872340
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Improve some exception types.
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2016-09-11 15:14:44 +01:00 |
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Paul Chote
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b94b703157
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Add a check for bogus Frames / Length combinations.
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2016-08-06 21:19:32 +01:00 |
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Paul Chote
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0371727596
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Allow sequences to define depth offsets via sprites.
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2016-07-13 22:22:13 +01:00 |
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Paul Chote
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5fbe747de2
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Improve logging on sequence error.
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2016-07-13 22:22:13 +01:00 |
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Paul Chote
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2915db67c4
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Add depth buffer support to sprites and sequences.
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2016-04-15 09:42:29 -04:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Matthias Mailänder
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f6c669d6d4
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Merge pull request #10611 from reaperrr/flip-offsets1
Make FlipX/FlipY flip respective embedded offsets as well
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2016-01-31 18:27:50 +01:00 |
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Paul Chote
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ab921682c4
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Rewrite yaml merger.
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2016-01-30 15:03:56 +00:00 |
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Paul Chote
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608b5d1674
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Add UseClassicFacingFudge flag for TD/RA.
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2016-01-27 21:32:21 +00:00 |
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reaperrr
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fd632baa5b
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Flip embedded offsets along when flipping sequences
Instead of only flipping the sprite, but not the baked-in offsets.
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2016-01-26 22:01:27 +01:00 |
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Paul Chote
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b0bd252343
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Move Util to Mods.Common.
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2016-01-19 23:35:18 +00:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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Paul Chote
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a074bb1d4b
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Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge.
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2015-11-28 17:20:21 +01:00 |
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Oliver Brakmann
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d2d4767e94
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Merge pull request #9951 from Phrohdoh/explain-node-merge
Add a comment explaining some of the sequence parsing code.
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2015-11-16 20:02:22 +01:00 |
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evgeniysergeev
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ea1115fe46
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flip sprites in sequences and frames in combined sequences
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2015-11-13 06:31:12 +03:00 |
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Taryn Hill
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2fc391c5b8
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Add a comment explaining some of the sequence parsing code
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2015-11-10 07:17:18 -06:00 |
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Paul Chote
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9ce8544e34
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Add support for aggregate sequences.
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2015-10-17 22:50:22 +01:00 |
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Matthias Mailänder
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413baf9d8b
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rename WDist.Range to WDist.Length
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2015-07-09 10:55:38 +02:00 |
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Matthias Mailänder
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7447e0bf93
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rename WRange to WDist
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2015-07-09 10:55:38 +02:00 |
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Paul Chote
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5532ed4fc9
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Remove now-redundant blend code.
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2015-05-23 08:50:28 +01:00 |
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Matthias Mailänder
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63e4d40770
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add alpha channel to every possible blend mode
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2015-04-26 09:22:19 +02:00 |
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Taryn Hill
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f41497b421
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Allow Defaults: image in sequence definitions.
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2015-03-31 21:36:50 -05:00 |
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Paul Chote
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4baf639130
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Add a Reverses sequence key for TS/RA2 animations.
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2015-03-24 17:37:08 +00:00 |
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Paul Chote
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4d60757611
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Simplify sequence field parsing.
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2015-03-24 17:37:08 +00:00 |
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reaperrr
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3c4d712b78
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Merge pull request #7708 from pchote/sequence-utility
Add a utility command for checking sequences.
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2015-03-23 13:19:42 +01:00 |
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Paul Chote
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c92d1342f0
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Allow mods to define Defaults for all animations in a sequence.
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2015-03-22 12:58:08 +00:00 |
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Paul Chote
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a69145caf0
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Add a utility command for checking sequences.
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2015-03-22 12:48:51 +00:00 |
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Taryn Hill
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bc69539993
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Clarify the error relating to too many frames defined in a sequence.
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2015-03-14 15:50:52 -05:00 |
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Paul Chote
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f91ee3fb45
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Fix sequence terminology.
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2015-03-09 20:45:49 +00:00 |
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Paul Chote
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7292bd20b3
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Move Sequence parsing into mod code.
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2015-03-09 20:45:22 +00:00 |
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