Paul Chote
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268ed016ab
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Rename UpgradableTrait to ConditionalTrait.
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2016-12-23 23:28:34 +00:00 |
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RoosterDragon
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226c0a050a
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Dispose some sound streams.
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2016-12-23 19:37:17 +00:00 |
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Paul Chote
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d0270ab866
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Rename comments and documentation.
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2016-12-23 15:17:02 +00:00 |
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Paul Chote
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152ae13cea
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Rename SelectUpgradeTarget.
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2016-12-23 15:14:36 +00:00 |
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Paul Chote
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c8afbb16ba
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Rename prerequisite watcher key prefix.
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2016-12-23 15:13:20 +00:00 |
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Paul Chote
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9e70c3f497
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Rename GrantUpgradeOnValidDamageState.
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2016-12-23 15:11:07 +00:00 |
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Paul Chote
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0cf60456a5
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Remove upgrade shim code.
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2016-12-23 15:09:08 +00:00 |
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Paul Chote
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15b465c1e2
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Change DeployToUpgrade order to GrantConditionOnDeploy.
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2016-12-23 15:07:35 +00:00 |
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Paul Chote
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cb9178364f
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Change upgradeAvailable to instancesEnabled in SupportPowerManager.
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2016-12-23 15:06:22 +00:00 |
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Paul Chote
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f360c10569
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Rename ConditionManager variables.
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2016-12-23 15:02:52 +00:00 |
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Paul Chote
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dcad5c3f7c
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Rename UpgradeManager to ConditionManager.
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2016-12-23 14:57:56 +00:00 |
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Oliver Brakmann
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189c25431b
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Merge pull request #12158 from reaperrr/areabeam-tracking
Add AreaBeam target tracking
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2016-12-23 14:44:11 +01:00 |
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Oliver Brakmann
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f15a81282e
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Merge pull request #12477 from pchote/conditions-lint
Add a conditions lint rule + other rules fixes.
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2016-12-23 14:27:22 +01:00 |
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Paul Chote
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a16344d347
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Remove "Show Shellmap" setting.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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55f76c02d6
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Disable world sounds when the ingame menu is open.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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443c3ee72d
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Disable sound on the shell maps.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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9ddfdc45b3
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Introduce SoundType enum.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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f787f275db
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Add actor conditions lint rule.
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2016-12-23 11:31:06 +00:00 |
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Paul Chote
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024cc3db7e
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Prepare condition attributes for new lint rule.
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2016-12-23 11:29:24 +00:00 |
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Oliver Brakmann
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fd03031bd3
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Merge pull request #12179 from abcdefg30/startCrash
Log an error when no cells are available to spawn starting units
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2016-12-21 21:22:25 +01:00 |
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Oliver Brakmann
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05c2081143
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Merge pull request #12458 from pchote/map-top-targetability
Reduce aircraft not being targetable at the north edge of the map.
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2016-12-21 21:14:19 +01:00 |
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abcdefg30
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deb082c91e
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Log an error when no cells are available to spawn starting units
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2016-12-19 22:43:45 +01:00 |
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Paul Chote
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e30ca88797
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Add support for hashing partial IDFiles.
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2016-12-18 00:26:50 +00:00 |
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Paul Chote
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d3db66a8af
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Support multiple registry path prefixes.
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2016-12-18 00:26:48 +00:00 |
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reaperrr
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9abfce97fa
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Rename LaserZap.TracksTarget to TrackTarget
And fix engineVersion of older Duration upgrade rule.
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2016-12-17 15:28:28 +01:00 |
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reaperrr
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046f857409
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Add target tracking support to AreaBeam
Closes #10181.
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2016-12-17 15:28:25 +01:00 |
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Paul Chote
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f46a3e2d16
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Merge pull request #12377 from Phrohdoh/actor-sequences
Rework resolved MiniYaml outputting utility commands
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2016-12-17 12:50:00 +00:00 |
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Paul Chote
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aeceb87b6f
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Merge pull request #12437 from GraionDilach/strapping-missiles
Allow the missile to snap at the target at reach.
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2016-12-17 12:41:48 +00:00 |
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Taryn Hill
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213e5532f5
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Completely rewrite miniyaml tree outputting utility commands
Rename --actor-yaml to --resolved-rules <actor name>
Implement --resolved-sequences <image name>
Implement --resolved-weapons <weapon name>
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2016-12-17 06:33:49 -06:00 |
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Paul Chote
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83564ecc60
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Nudge aircraft back inside the map.
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2016-12-16 11:24:17 +00:00 |
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reaperrr
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ddb22ec2bd
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Merge pull request #12452 from GraionDilach/ai-vs-allowmultiple-sp
Fix AI superweapon usage.
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2016-12-16 00:32:38 +01:00 |
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Paul Chote
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39c2b76c51
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Convert DisableOnUpgrade to conditions.
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2016-12-13 19:30:42 +00:00 |
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Paul Chote
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736d66d2c2
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Convert GainsExperience to conditions.
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2016-12-13 19:30:42 +00:00 |
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Paul Chote
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f4e0b91e04
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Convert DeployToUpgrade to conditions.
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2016-12-13 19:30:41 +00:00 |
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Paul Chote
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1ef3e246d1
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Convert GlobalUpgradable to conditions.
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2016-12-13 19:30:41 +00:00 |
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Paul Chote
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b5ee30345b
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Convert Pluggable to conditions.
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2016-12-13 19:30:40 +00:00 |
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Paul Chote
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5719e62c2c
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Convert AttackSwallow to conditions.
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2016-12-13 19:30:40 +00:00 |
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Paul Chote
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29d7d42638
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Convert UpgradeOnTerrain to conditions.
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2016-12-13 19:30:40 +00:00 |
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Paul Chote
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f9791bbc1d
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Convert UpgradeOnMovement to conditions.
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2016-12-13 19:30:39 +00:00 |
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Paul Chote
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b9bc6eba16
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Convert UpgradeOnDamageState to conditions.
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2016-12-13 19:30:39 +00:00 |
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Paul Chote
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e0583af663
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Convert PrimaryBuilding to conditions.
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2016-12-13 19:30:39 +00:00 |
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Paul Chote
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bcb3d52eb0
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Convert Parachutable to conditions.
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2016-12-13 19:30:38 +00:00 |
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Paul Chote
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a846e484c7
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Convert Disguise to conditions.
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2016-12-13 19:30:38 +00:00 |
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Paul Chote
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04637a305a
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Convert Cloak to conditions.
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2016-12-13 19:30:37 +00:00 |
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Paul Chote
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60cd12874e
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Convert Aircraft to conditions.
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2016-12-13 19:30:37 +00:00 |
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Paul Chote
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f14d770363
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Add Cargo.LoadedCondition.
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2016-12-12 19:43:58 +00:00 |
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Paul Chote
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45af024b15
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Convert Cargo to conditions.
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2016-12-12 19:43:57 +00:00 |
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Paul Chote
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32f0d570bf
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Rework UpgradeActorsNear -> ProximityExternalCondition.
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2016-12-12 14:28:54 +00:00 |
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Paul Chote
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ea7ad2e337
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Migrate lua upgrades to conditions.
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2016-12-11 00:40:14 +00:00 |
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Oliver Brakmann
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37394b6269
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Merge pull request #12411 from pchote/fix-multiplesight-crash
Fix crash when actors with multiple RevealsShroud target a dead frozen actor.
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2016-12-10 20:56:08 +01:00 |
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