Commit Graph

16023 Commits

Author SHA1 Message Date
reaperrr
fb710f15bb Move projectile palette definition from weapon to projectile effects 2015-03-27 00:04:36 +01:00
Pavel Penev
c61dc48548 Merge pull request #7324 from reaperrr/limitedammo2
Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
Paul Chote
4e1a02e35e Add snow test map. 2015-03-26 22:42:44 +00:00
Paul Chote
0a6e21d908 Support tileset-specific art in TS. 2015-03-26 22:42:43 +00:00
Paul Chote
a9f6e09afd Add TS snow tileset. 2015-03-26 22:42:43 +00:00
Paul Chote
a2b423e4f9 Add a(nother) workaround for the legacy editor. 2015-03-26 22:41:46 +00:00
Paul Chote
549c0bf382 Disable legacy sequence parsing in TD.
Removes unused `powerdown` sequences.
2015-03-26 22:41:46 +00:00
Paul Chote
7ad2f3e104 Support tileset-specific sprite definitions. 2015-03-26 22:41:45 +00:00
reaperrr
c51afd837c Upgrade rules for LimitedAmmo -> AmmoPool refactoring 2015-03-26 23:21:02 +01:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Matthias Mailänder
43b4bfc9e5 Merge pull request #7706 from penev92/bleed_fixDisguise
Fix for the EnemyWatcher-Disguise trait interaction
2015-03-26 22:35:18 +01:00
Matthias Mailänder
ab2db13b3c Merge pull request #7736 from abcdefg30/allies05aFIX
Fixes #7735
2015-03-26 22:26:31 +01:00
Matthias Mailänder
4084140716 Merge pull request #7731 from pchote/ts-tileset-fixes
Fix TS/RA2 tileset importer and apply correctness fixes to TS temperate.
2015-03-26 22:13:31 +01:00
penev92
460d0b84a6 Fix EnemyWatcher's interaction with disguised actors 2015-03-26 15:20:26 +02:00
Paul Chote
bbee16db99 Fix TS tileset. 2015-03-25 19:59:09 +00:00
Paul Chote
5d0eecd4c5 Don’t crash on bogus TerrainTiles. 2015-03-25 19:59:09 +00:00
Paul Chote
c5625d0d70 Fix radar color keys. 2015-03-25 19:59:09 +00:00
Paul Chote
a76bc3e188 Include sprite extension in imported tilesets. 2015-03-25 19:59:08 +00:00
Paul Chote
23bbe23603 Update imported tile types.
Using data provided by @tomsons26.
2015-03-25 19:59:08 +00:00
Oliver Brakmann
6fca67e7f6 Merge pull request #7664 from penev92/bleed_harvesterInsurance
Implement Carryall edge spawn, harvester delivery by carryall and harvester insurance for D2k
2015-03-25 20:03:00 +01:00
Oliver Brakmann
15af43d9b4 Merge pull request #7674 from obrakmann/fix7414_debian_dependencies
Add MaxMind GeoIP2's dependencies to debian package
2015-03-25 19:14:01 +01:00
abcdefg30
7c7e5efc4f Fix a fatal error in allies05a 2015-03-25 16:15:49 +01:00
reaperrr
036f2459bf Merge pull request #7732 from pchote/tsra2-reverses
Clean up sequence key loading and add Reverses field for TS/RA2.
2015-03-25 06:41:44 +01:00
Matthias Mailänder
b5779b2583 Merge pull request #7733 from pchote/d2k-remove-legacy-parsing
Disable legacy sequence parsing in D2K.
2015-03-24 22:16:12 +01:00
RoosterDragon
777a57af62 Lazily generate frozen actor renderables.
Previously actors that could be frozen under fog but were currently visible would be rendered by the frozen under fog system constantly in order to keep a copy of the renderables ready to go for the frozen counterpart when the actor became invisible. Instead, we now delay this extra rendering until the actor actually becomes invisible. This eliminates the wasted rendering to generate renderables that were never used.
2015-03-24 21:08:27 +00:00
Paul Chote
9b33d7b1e5 Disable legacy sequence parsing in D2K. 2015-03-24 18:01:30 +00:00
Paul Chote
4baf639130 Add a Reverses sequence key for TS/RA2 animations. 2015-03-24 17:37:08 +00:00
Paul Chote
4d60757611 Simplify sequence field parsing. 2015-03-24 17:37:08 +00:00
Taryn Hill
8d8db8d90d Merge pull request #7707 from pchote/tileset-fixes
Automated correctness fixes for tileset definitions.
2015-03-24 09:03:34 -05:00
Oliver Brakmann
60319aa500 Add MaxMind GeoIP2's dependencies to debian package
It would have been easier to just depend on libnewtonsoft-json5.0-cil, but that is only available in Ubuntu 14.04 and higher.
2015-03-24 14:30:22 +01:00
Paul Chote
52624912fe Work around bogus tiles. 2015-03-23 20:33:24 +00:00
Paul Chote
92452271fe Use per-tile color in minimap. 2015-03-23 20:33:23 +00:00
Paul Chote
491c851c87 Fix D2K tileset. 2015-03-23 20:33:23 +00:00
Paul Chote
dd36c5094c Fix TD tilesets. 2015-03-23 20:32:29 +00:00
Paul Chote
6e1307d08d Fix RA tilesets. 2015-03-23 20:32:28 +00:00
Paul Chote
ec77e15e54 Add a utility command to fix implicit tile definitions. 2015-03-23 20:32:28 +00:00
Paul Chote
8844defb44 Fix TileSet.Save(). 2015-03-23 20:32:28 +00:00
Taryn Hill
ab63d3f7df Merge pull request #7714 from Mailaender/d2k-black-tile-removal
Removed legacy ARRAKIS tiles.
2015-03-23 15:15:28 -05:00
Matthias Mailänder
2f1aae59eb don't crash so easily 2015-03-23 21:03:26 +01:00
Matthias Mailänder
edbb31afe1 remove mistaken templates 2015-03-23 21:03:24 +01:00
Matthias Mailänder
2223b0a43b Merge pull request #7719 from reaperrr/fix-wda-crashes
Disables WithDeathAnimation for deployed TS units
2015-03-23 20:30:24 +01:00
Taryn Hill
c68becb1ea Merge pull request #7721 from abcdefg30/smallpolish
Small polish.
2015-03-23 12:28:55 -05:00
abcdefg30
f84882ce9c Replace spaces with tabs 2015-03-23 17:27:53 +01:00
abcdefg30
fb8ac18522 Fix the wrong indentation in PerfHistory.cs 2015-03-23 17:27:52 +01:00
abcdefg30
c5a5bb0844 Add a missing space in the Template description 2015-03-23 17:27:51 +01:00
reaperrr
e65453de24 Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
reaperrr
3c4d712b78 Merge pull request #7708 from pchote/sequence-utility
Add a utility command for checking sequences.
2015-03-23 13:19:42 +01:00
Paul Chote
d631d8b780 Merge pull request #7711 from Mailaender/d2k-sietch-offset
Fixed the Sietch sprite offset
2015-03-22 22:31:59 +00:00
reaperrr
bbabf4e2e7 Merge pull request #7712 from Mailaender/grid-above-spice
Fixed spice being drawn above the grid
2015-03-22 22:49:23 +01:00
reaperrr
09a0d83936 Merge pull request #7577 from RoosterDragon/shroud-visibility-perf
Speed up shroud visibility updates.
2015-03-22 22:38:41 +01:00