Commit Graph

25964 Commits

Author SHA1 Message Date
Paul Chote
f301cb891f Add missing LockPreview to mission maps. 2019-05-02 13:40:22 +02:00
Paul Chote
5f157c572f Restore newlines between top-level map.yaml blocks. 2019-05-02 13:40:22 +02:00
Paul Chote
d9c30c9659 Fix missing EOF yaml newlines and other style issues. 2019-05-02 13:40:22 +02:00
Paul Chote
2a085945df Add terminating newline to yaml strings. 2019-05-02 13:40:22 +02:00
Paul Chote
753a0b1e3e Add --refresh-map utility command. 2019-05-02 13:40:22 +02:00
reaperrr
ad4c0e6dee Remove HeliFlyCircle activity
FlyCircle actually works fine for D2k Carryalls,
and no other place used this.
2019-05-01 20:50:10 +01:00
Unknown
77d890848b Fix givecashall debug command
Issuing an order to another client causes a validation error in
ValidateOrder.OrderValidation(...). To fix this /givecashall will now
be issued as an order to the client that introduced the command. This
client will then resolve the command and give the cash to all playable
parties.
2019-05-01 18:30:44 +02:00
reaperrr
543d46f47c Make ground actors leave resupplier if resupply is aborted 2019-04-29 01:40:52 +01:00
reaperrr
bc0d8ca015 Remove ResupplyAircraft and AllowYieldingReservation
The few extra things those two activities did can be done
in Resupply, making them redundant.
2019-04-29 01:40:52 +01:00
reaperrr
4a06c66dbd Fix resupply anim not always finishing properly 2019-04-29 01:40:52 +01:00
reaperrr
83934074a4 Merge INotifyRearm/Repair into INotifyResupply
And streamline its notify methods.
Also cache INotifyResupply traits at beginning
of Resupply activity.
2019-04-29 01:40:52 +01:00
reaperrr
ba4b5738d7 Merge Rearm and Repair into Resupply activity
Allows parallel rearming and repairing.
2019-04-29 01:40:52 +01:00
Smittytron
123b3f054f Remove cash steal objectives from Allies 06a and 06b 2019-04-28 10:19:37 +02:00
Paul Chote
f26992443d Remove periods from lobby option tooltips. 2019-04-28 00:24:28 +02:00
teinarss
d9d2202599 System messages should be yellow to distinguish them from normal 2019-04-27 14:51:59 +02:00
jrb0001
db487e1264 Give every immediate order its own framing 2019-04-23 01:00:52 +02:00
jrb0001
f3133617dd Prevent immediate orders from being sent as regular orders 2019-04-23 01:00:52 +02:00
BGluth
55aa346ad7 Aircraft can now scatter 2019-04-22 22:04:51 +02:00
teinarss
e801537d96 Hide cursor and render the placeholder directly 2019-04-22 21:51:49 +02:00
teinarss
09f4b69aef Fixed the problem with clicking the Support Power button 2019-04-22 21:51:49 +02:00
teinarss
5e58364fad Made SelectDirectionalTarget a opted in feature and added fields for palettes 2019-04-22 21:51:49 +02:00
abcdefg30
b2278e85f0 Add support for arbitrary objective type names 2019-04-22 21:04:42 +02:00
abcdefg30
38b3a4a668 Split INotifyWinStateChanged from INotifyObjectivesUpdated 2019-04-22 21:04:42 +02:00
abcdefg30
6163523334 Enable spectator team chat in the lobby 2019-04-22 19:55:04 +01:00
abcdefg30
e6feba8884 Remove the TeamChat order type 2019-04-22 19:55:04 +01:00
abcdefg30
83b92ebacb Disable team chat when only one team member is alive 2019-04-22 19:55:04 +01:00
abcdefg30
9a84ccdd1d Send the designated team number as extra data in the order 2019-04-22 19:55:04 +01:00
abcdefg30
991093df81 Let immediate orders send a bitfield for extra order data 2019-04-22 19:55:04 +01:00
abcdefg30
5e363f18c9 Disable the team chat button after the game ended 2019-04-22 19:55:04 +01:00
abcdefg30
7b8df0ed54 Disable spectator chat when there is only one spectator
and re-enable it when players die
2019-04-22 19:55:04 +01:00
abcdefg30
767de564fc Use Team numbers instead of stances 2019-04-22 19:55:04 +01:00
abcdefg30
43f22f908d Don't make team messages of dead players public 2019-04-22 19:55:04 +01:00
abcdefg30
9bd0a71ca8 Return early instead of nesting 2019-04-22 19:55:04 +01:00
abcdefg30
e7f60a1e25 Don't ignore the message limit in team chat 2019-04-22 19:55:04 +01:00
abcdefg30
4a9a5ba757 Remove and restyle comments in UnitOrders 2019-04-22 19:55:04 +01:00
Mustafa Alperen Seki
2bb2d6e9c5 Add ability to grant condition multipile times to GrantExternalConditionCrateAction 2019-04-22 20:51:23 +02:00
Mustafa Alperen Seki
de7706c98f Add ProductionCost/TimeMultiplier 2019-04-22 20:44:50 +02:00
Mustafa Alperen Seki
1f730fbfb9 Make EngineerRepairable Conditional. 2019-04-22 20:25:52 +02:00
Mustafa Alperen Seki
c89d90e4b0 Add Types to EngineerRepair(able). 2019-04-22 20:25:52 +02:00
Mustafa Alperen Seki
e63f52c43f Add RepairSound to EngineerRepair. 2019-04-22 20:25:52 +02:00
Mustafa Alperen Seki
0f9a157943 Add support for Custom Cursors in EngineerRepairable. 2019-04-22 20:25:52 +02:00
Mustafa Alperen Seki
2194584b25 Fix EngineerRepairable stance checks. 2019-04-22 20:25:52 +02:00
Mustafa Alperen Seki
8752e76d1e Split EngineerRepairable to its own file. 2019-04-22 20:25:52 +02:00
Mustafa Alperen Seki
2463b2ed43 Remove Exit: from D2k ConYard. 2019-04-22 20:20:47 +02:00
Mustafa Alperen Seki
7a9d04395a Check for producee's IOccupySpaceInfo for production completation. 2019-04-22 20:20:47 +02:00
Mustafa Alperen Seki
f9ef41f165 Properly check for exitinfo != null in DoProduction() 2019-04-22 20:20:47 +02:00
Mustafa Alperen Seki
1573da03bb Fix production of dummy actors from producers without Exit trait. 2019-04-22 20:20:47 +02:00
tovl
ffbee7e45b Temp fix for harvester getting stuck around resource spawn 2019-04-22 16:39:47 +02:00
tovl
2eaeb2097c Refactor resource harvesting logic. 2019-04-22 16:39:47 +02:00
Mustafa Alperen Seki
77b313611e Make Queue Groups work with ClassicProductionQueue. 2019-04-22 16:16:35 +02:00