Paul Chote
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f575c20d38
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Route viewport centering via WorldRenderer.
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2013-10-05 21:01:21 +13:00 |
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Paul Chote
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cad46e43c5
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Add WorldRenderer parameter to WorldLoaded.
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2013-09-27 15:29:44 +12:00 |
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Paul Chote
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57adaf46b0
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Rewrite Aircraft movement using world coords.
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2013-07-21 17:35:47 +12:00 |
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Paul Chote
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6201d7bfe2
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Convert mission scripts to world coords.
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2013-07-20 15:34:26 +12:00 |
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Paul Chote
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6f67602d57
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Use Target range checks in attack activities.
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2013-07-06 19:12:26 +12:00 |
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ScottNZ
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cdb74fd547
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Refactor Allies 03 objectives code
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2013-06-06 01:51:15 +12:00 |
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Scott_NZ
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b3fbafad59
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Use Action<bool> for objective delegate type
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2013-02-03 14:27:43 +13:00 |
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Scott_NZ
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de208e7a2f
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Fix nonworking attack code in Allies 01
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2013-01-28 00:33:08 +13:00 |
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Scott_NZ
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b6b4b89008
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Refactor cash code in Allies campaign. Adjust starting cash to 10000 in SP Allies 03
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2013-01-28 00:33:08 +13:00 |
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Scott_NZ
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693a622322
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Fix Soviets not attacking town properly. Remove hind patrol.
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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12e1a531fe
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Tidy campaign stuff
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2013-01-28 00:33:05 +13:00 |
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Scott_NZ
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031240ffc1
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Campaign: reduce failed/accomplished code duplication
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2013-01-28 00:33:04 +13:00 |
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Scott_NZ
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dfc4b07b1a
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Campaign: Don't rely on world.issueorder anymore
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2013-01-28 00:33:04 +13:00 |
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Scott_NZ
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1da2d89ced
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Only play movies in Allies 01 and Soviet 01 Classic if there's one client
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2013-01-15 17:43:39 +13:00 |
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Chris Forbes
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3a77082c66
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silence warnings in allies03/04
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2013-01-08 22:54:38 +13:00 |
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Scott_NZ
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0e8cb14099
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Allies 04: Give money to players after they receive mcvs
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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1ec3b2ffe2
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Fix whitespace in objectives
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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bdb7bb97cd
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Split long objective strings over several lines
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2013-01-08 22:44:07 +13:00 |
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Scott_NZ
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82809f27f7
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Reduce mission music code duplication
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2013-01-08 22:44:06 +13:00 |
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Scott_NZ
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b3691dcce9
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Add base guard, hind and second objective
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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32721ac8cb
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Reposition info widgets/countdown timer widgets in centre top of vp
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2013-01-08 22:43:56 +13:00 |
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Scott_NZ
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6871d2ed37
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Have paradrops and mammoths come sooner if we're on hard difficulty
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2013-01-08 22:43:56 +13:00 |
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Scott_NZ
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bdfa6f6ecc
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Slight refactor
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2013-01-08 22:43:56 +13:00 |
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Scott_NZ
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c59fbd5f9d
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Adjust Allies 03 difficulties
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2013-01-08 22:43:56 +13:00 |
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Scott_NZ
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54916cc548
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Add Easy difficulty to Allies 03
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2013-01-08 22:43:55 +13:00 |
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Scott_NZ
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9a9c5911a6
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Hard difficulty for allies 03
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2013-01-08 22:43:54 +13:00 |
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Scott_NZ
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dda4e2c33a
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Add objective for MGG
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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9e2f15bde4
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Allies 03 code cleanup
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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8f90423793
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Update units evacuated immediately in Allies 03
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2013-01-08 22:42:50 +13:00 |
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Scott_NZ
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eecc002236
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More balancing improvements to Allies 03: remove arty, agun, reduce number of yaks and paradrops
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2013-01-08 22:42:49 +13:00 |
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Scott_NZ
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6544069aa2
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More Allies 03 balancing adjustments
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2013-01-08 22:42:48 +13:00 |
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Scott_NZ
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8486a4fbae
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Adjust Allies 03 balancing
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2013-01-08 22:42:48 +13:00 |
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Scott_NZ
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14ed3ae816
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Add paradropping at endgame in Allies 03
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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f0a4fa7712
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Add more airfields to destroy in Allies 03, and have reinforcements in Allies 02 and Allies 03 come in gradually.
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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1f92768193
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Remove FirstUnshroudedOrDefault from MissionUtils.cs
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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ccfcf0a1ee
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Have the minimum difference between attack frames in Allies 03 be lower for 2 players
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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ec423db4e5
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Don't hog the CPU trying to path to the enemy base in Allies 03, to line up with Allies 02
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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947b27a227
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Make Allies 02 work in SP mode
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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b49110bf5c
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Ignore spies if they are disguised in Allies 03
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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8578958e40
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Difficulty/balance changes
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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608bf9ada1
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Have the mggs come offmap, we don't want the player building too many.
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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4373831317
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Remove econ hacks in Allies 03 and have the Soviets actually build their yaks.
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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aa78d63d72
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Increased minimum attack increment
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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1660c4fe7c
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Reduce some code duplication
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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e643f12371
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Attempted fix for Allies 03 crash (#2471)
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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339c0bc520
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Fix weird plane spawn/management logic. Have Soviets ignore units that are concealed by gap generators
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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1f8fd404e5
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Much better yak management. Map improvements.
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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fd734c8553
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Improve the Soviet attacks more
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2012-11-04 16:20:46 +13:00 |
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Scott_NZ
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9238de6a47
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Add airbase and airbase secondary objective. Improve Soviet attacks. Enable players to capture sam sites as well as destroy them to complete the objective in Allies 02
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2012-11-03 21:41:46 +13:00 |
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Scott_NZ
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b2c5f488a7
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Rename Evacuees player to Allies. Make AA gun buildable.
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2012-11-03 13:33:38 +13:00 |
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