reaperrr
98e48ae991
Converts InfDeath from integer to string.
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Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
Matthias Mailänder
f19fbb1794
StyleCop
2014-04-20 15:26:33 +02:00
reaperrr
c9b162ec3c
Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
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This is needed for TS water splashes, for example (they use unit*.pal instead of anim.pal).
Defaults to "effect".
2014-04-18 01:23:09 +02:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c
Migrate to System.Lazy.
2014-04-09 20:20:41 +12:00
Paul Chote
c720cb0b41
Extract mod selector into its own mod.
2014-04-03 07:21:56 +13:00
Paul Chote
3a8c94d8f8
Hook up observer view keybindings. Fixes #4435 .
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Uses 0-9 to select view (plus shift to cycle backwards), '-' for combined shroud and '=' for world view.
2014-03-22 23:18:52 +13:00
Paul Chote
9fce6dd310
Change beacon hotkey to F9 to be consistent with sell / power / repair.
2014-03-22 00:12:28 +13:00
Paul Chote
c3ba27ef6c
Reimplement ingame map downloading.
2014-03-21 23:33:15 +13:00
Matthias Mailänder
c5ef9cbfb2
moved internal time step setting to Game
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player should not be able change it as it is not synced yet
2014-03-14 10:07:32 +01:00
Igor Popov
ec50906296
map api: use new site and fallbacks
2014-03-06 00:39:49 +04:00
ScottNZ
2a8efde8e6
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
Pizzaoverhead
7be3078115
Adds selecting of all units matching the current type across the screen or map using Ctrl + T.
2014-02-20 21:59:23 +00:00
ScottNZ
1a3ec26a1e
Unify ra and cnc main menu logic and clean up the main menus.
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Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Matthias Mailänder
3de1516747
allow invalid terrain targets for Air/Water bound weapons
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made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
027a281ae3
define torpedoes in a more generic way
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fixes #3252 and closes #2097
2014-01-04 09:39:43 +01:00
Matthias Mailänder
4b43bb1cad
replace misleading Underwater bool with what it really does
2014-01-04 09:39:43 +01:00
Matthias Mailänder
62ffe4aeaf
StyleCop
2014-01-04 09:19:20 +01:00
Paul Chote
ecdae4cbbe
Convert weapons to world coords.
2013-12-26 19:45:12 +13:00
Matthias Mailänder
b72ea8c227
added a new hotkey to cycle production buildings except conyards
2013-12-07 12:20:10 +01:00
Matthias Mailänder
bcba26a04e
don't hardcode SHIFT modifier for backwards tab cycle
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closes #4144
2013-12-07 12:19:32 +01:00
Matthias Mailänder
4b70448823
reorder hotkeys
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the way they appear in the GUI and similiar ones together
2013-12-06 11:26:54 +01:00
Matthias Mailänder
08166c0a64
added a new hotkey to select all units on screen
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closes #4182
2013-12-06 11:26:52 +01:00
Curtis Shmyr
d30f60809b
Added 2 settings for unit health bars: always show unit health, and team health bar colors
2013-11-24 12:12:52 -07:00
Paul Chote
6d6d1e230b
Remove runtime mod merging. Closes #3421 .
2013-11-15 09:54:42 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Matthias Mailänder
0acec989bf
cap the frame rate by default
2013-11-10 10:05:23 +01:00
ScottNZ
1aebf27abd
Create a new damage model for the MAD Tank. Fixes #4105
2013-11-10 21:38:48 +13:00
ScottNZ
9eff54c217
Add MAD Tank and InvalidTargets field to WeaponInfo
2013-11-02 17:19:08 +13:00
Paul Chote
f1f032dbb8
Don't crash if trying to check targets outside the map.
2013-11-01 17:45:21 +13:00
Matthias Mailänder
e912aa63ed
Merge pull request #3983 from pchote/polish-chat-input
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Polish chat input.
2013-10-24 10:25:23 -07:00
Paul Chote
11b34884cc
Use the newly polished text entry in C&C.
2013-10-24 20:02:17 +13:00
Paul Chote
4814c0541e
Replace cash tick options with a simple on/off.
2013-10-23 19:37:09 +13:00
Paul Chote
7ffbfb9b7e
Add a Hotkey class for user-configurable keys. Fixes #3779 .
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Users can now define and use hotkeys that include modifiers (ctrl/meta/shift/alt).
2013-10-22 09:14:05 +13:00
Paul Chote
9f1f6eae9d
Merge pull request #3929 from ScottNZ/translation
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Add translation support
2013-10-13 23:57:12 -07:00
ScottNZ
6598f0382a
Add support for game translation
2013-10-14 19:38:18 +13:00
Matthias Mailänder
b618fc7cc2
complete password protected servers
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closes #2290
2013-10-07 19:37:12 +02:00
ScottNZ
5bdd0705b2
Add main IRC logic
2013-10-05 12:05:27 +13:00
Matthias Mailänder
5f8d8beec1
sync bullets and missiles
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to investigate desyncs
StyleCop clean WeaponInfo and friends
2013-08-29 17:37:35 +02:00
ScottNZ
7f67b567f9
Add Fatal Error dialog
2013-08-18 14:58:07 +12:00
Paul Chote
40a9caddc7
Add FrozenActor target type.
2013-08-12 21:34:18 +12:00
Paul Chote
4f3c9aa0af
Introduce Target.Type property.
2013-08-11 22:23:52 +12:00
Paul Chote
fa517b8787
Change WeaponInfo.EffectivenessAgainst to take ActorInfo.
2013-08-11 22:23:52 +12:00
Matthias Mailänder
ad95f48711
merge C&C and RA music player logic
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mainly code cleanup, but with the following improvements:
- scroll to current song which fixes #3360 and overlapping label
- use Rules.InstalledMusic & Sound.MusicPlaying everywhere
- separated C&C install logic and log catched exceptions
- save the music settings on back/close
2013-08-03 00:37:04 +02:00
Matthias Mailänder
927180fb00
Merge pull request #3617 from pchote/audio-device-selector
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Audio device selector
2013-08-02 11:02:21 -07:00
Paul Chote
4009edfa96
Add audio device selection. Fixes #3553 .
2013-08-02 19:38:49 +12:00
Paul Chote
df46ffeb84
Convert ProjectileArgs to world coords.
2013-08-01 20:18:41 +12:00
Paul Chote
87361df043
Centralize weapon validity check into WeaponInfo.
2013-07-08 23:40:21 +12:00
Paul Chote
fe6c6a3017
Add Developer Menu toggle. Fixes #3296 .
2013-06-29 12:53:09 +12:00
ScottNZ
a6e5a0b53f
Add temp banning to servers
2013-06-29 10:58:37 +12:00