Paul Chote
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05f28bca23
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Arbitrary smudge types
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2010-04-09 14:51:10 +12:00 |
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Paul Chote
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656ba93546
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Unhardcode starting maps
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2010-04-09 14:51:04 +12:00 |
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Paul Chote
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4e0170a437
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Maps as packages. Disable broken map selector.
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2010-04-09 14:50:58 +12:00 |
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Paul Chote
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fd5539d110
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Reimplement Bibs
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2010-04-09 14:50:57 +12:00 |
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Paul Chote
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586266d2dc
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Fix for loading yaml from a mounted package/folder
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2010-04-09 14:50:53 +12:00 |
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Paul Chote
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f7e2f414c0
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Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
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2010-04-09 14:50:44 +12:00 |
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Chris Forbes
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93632f6c6c
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#115 New construction options
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2010-04-05 08:49:36 +12:00 |
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Chris Forbes
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4bfed9be43
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projectile info lookup the same way
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2010-04-04 13:06:04 +12:00 |
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Chris Forbes
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3d0b0dc82b
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clean that up...
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2010-04-04 13:04:39 +12:00 |
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Chris Forbes
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256e8c09ae
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LegacyRules is dead. Long live.. yaml?
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2010-04-02 17:22:54 +13:00 |
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Chris Forbes
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0596b08f2c
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rules-based terrain cost, part 1
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2010-04-02 16:45:41 +13:00 |
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Chris Forbes
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45f9ec2f7e
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upgraded cnc to use the new weaponmodel
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2010-04-02 16:45:40 +13:00 |
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Chris Forbes
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08dda12328
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naming fixes
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2010-04-02 16:45:38 +13:00 |
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Chris Forbes
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03a037a84f
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nuke damage generalized (DamageModel=PerCell)
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2010-04-02 16:45:37 +13:00 |
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Chris Forbes
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268c714ac2
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fixed up weapon validity stuff
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2010-04-02 16:45:11 +13:00 |
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Chris Forbes
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9fa9ec6b5a
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added list of valid target categories to WeaponInfo
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2010-04-02 16:45:10 +13:00 |
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Chris Forbes
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38605faecf
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much simpler rules loader
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2010-04-02 16:45:03 +13:00 |
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Chris Forbes
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c5fdda9141
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more cleanup
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2010-04-02 16:45:01 +13:00 |
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Chris Forbes
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1f1e748f1b
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removed old WeaponInfo
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2010-04-02 16:45:01 +13:00 |
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Chris Forbes
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a00abdab85
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removed ProjectileInfo; WeaponValidForTarget is borked as a result, but nothing else
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2010-04-02 16:45:00 +13:00 |
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Chris Forbes
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dda6a939f1
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unhack that a bit; delayed damage works
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2010-04-02 16:44:59 +13:00 |
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Chris Forbes
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e773ecb290
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wiring new weapon stuff into AttackBase.CheckFire
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2010-04-02 16:44:42 +13:00 |
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Chris Forbes
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b4f5baf1a7
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load ALL the weaponinfo properly
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2010-04-02 16:44:40 +13:00 |
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Chris Forbes
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744eeabb3c
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half a loader
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2010-04-02 16:44:40 +13:00 |
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alzeih
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dca052dbc8
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FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo
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2010-04-02 16:21:33 +13:00 |
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alzeih
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3123b4d83b
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Migration to World.Defaults complete (for RA)
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2010-04-02 02:16:20 +13:00 |
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Chris Forbes
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31a1ab7525
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reduce batch count a LOT; build palette order is now explicit
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2010-03-27 09:52:02 +13:00 |
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Chris Forbes
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411b73a75e
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settings menu w/ working debug options
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2010-03-23 07:39:52 +13:00 |
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Chris Forbes
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58041f1b45
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fixed.
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2010-03-19 20:07:58 +13:00 |
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Chris Forbes
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a3a62d2c14
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added debug, etc
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2010-03-19 19:58:46 +13:00 |
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alzeih
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4ca3f58f1c
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PerfText now an option
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2010-03-18 23:26:57 +13:00 |
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Chris Forbes
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c2d019210d
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removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences
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2010-03-17 18:39:05 +13:00 |
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Chris Forbes
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2dde4eff07
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eradicate dumb UserSettings stuff that causes desyncs
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2010-03-16 20:14:57 +13:00 |
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Paul Chote
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928c3a69c0
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Refactoring
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2010-03-15 21:17:08 +13:00 |
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Paul Chote
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287d5a0399
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Widgets loaded using reflection; draws a non-interactable main-menu
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2010-03-15 21:17:08 +13:00 |
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Chris Forbes
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845bbf0f39
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allow custom masterserver URL
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2010-03-15 15:49:42 +13:00 |
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Chris Forbes
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fd23407792
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add ability to suppress masterserver pings via Settings (in prep for pchote's new UI magic for this)
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2010-03-15 13:53:57 +13:00 |
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Chris Forbes
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be547479ce
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killed InProcServer class; use ListenPort, ExternalPort, and GameName settings from settings.ini
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2010-03-13 12:46:19 +13:00 |
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Chris Forbes
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5e461d0082
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enhanced smudge support to do rings, etc
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2010-03-07 13:57:05 +13:00 |
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Paul Chote
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ae2bbae16c
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Begin unhardcoding 128 map size; Trees; Waypoints
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2010-03-04 09:37:22 +13:00 |
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Paul Chote
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e841bbd3d2
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Load cnc TEMPERAT maps (other theatres need tileset.til fixes)
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2010-03-04 09:36:04 +13:00 |
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Chris Forbes
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6236acd35b
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remove obsolete keys from GeneralInfo
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2010-03-04 08:43:33 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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