Commit Graph

35 Commits

Author SHA1 Message Date
reaperrr
fedc0e7d28 Fixed map placement of TD buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
abcdefg30
b24dbe86c8 Fix the harvester stopping when you reach the base in gdi05 2015-11-21 21:05:22 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
atlimit8
f79ac636f2 Convert Lua array-like structures to use named entries 2015-10-25 00:36:04 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
Oliver Brakmann
3f32730143 Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
2015-10-01 20:18:21 +02:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00
clemty
6e315a815c replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
abcdefg30
5967b06189 Remove the 'workaround' in gdi05 2015-08-17 17:38:05 +02:00
abcdefg30
e8477b1b5a Rename LeavesHusk to SpawnActorOnDeath 2015-08-09 19:24:14 +02:00
abcdefg30
abf5047072 Add an upgrade rule and update the default mods 2015-08-08 23:23:32 +02:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
26c271f80d TD: various map and script fixes 2015-07-04 19:05:46 +02:00
Paul Chote
0fdc0f9bc2 Update TD rules. 2015-06-19 22:02:07 +01:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Oliver Brakmann
5c42fb0dd0 Update gdi05a mission preview image. 2015-05-29 17:13:20 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
abcdefg30
c0b8fce427 Remove the interval hack from gdi05a 2015-04-19 21:48:15 +02:00
Oliver Brakmann
ba977c040f gdi05a: ensure base discovery trigger fires in time 2015-04-03 16:27:48 +02:00
Oliver Brakmann
253d97ca5d Fix sandbag ownership and build prerequisites for gdi05a 2015-04-03 13:16:57 +02:00
Oliver Brakmann
1070d752f3 Turn event handler into no-op for captured factories in gdi05a 2015-04-03 13:14:25 +02:00
Oliver Brakmann
ff49cdcc5f Use the OnPlayerDiscovered trigger in gdi05a 2015-03-21 15:19:19 +02:00
Oliver Brakmann
1b4dc3d1fe Add mission gdi05a 2015-02-01 18:12:46 +01:00