reaperrr
|
fedc0e7d28
|
Fixed map placement of TD buildings
...with changed footprint.
|
2016-06-20 18:55:54 +02:00 |
|
Paul Chote
|
d08a8eb1f6
|
Replace Map.Difficulty with Map.LobbyOption in scripts.
|
2016-06-19 22:15:27 +01:00 |
|
Paul Chote
|
8ce4ab0bd1
|
Port map difficulty to new options backend.
|
2016-06-19 22:15:26 +01:00 |
|
Oliver Brakmann
|
1168e4b3c4
|
Add map numbers to TD mission titles
Also made capitalization in titles consistent
|
2016-06-05 11:55:51 +02:00 |
|
Paul Chote
|
2151f9ac15
|
Update TD maps to format 11.
|
2016-03-27 12:17:00 +01:00 |
|
Paul Chote
|
6ca7663579
|
Extract common cnc campaign rules to shared includes.
|
2016-03-20 21:28:56 +00:00 |
|
Paul Chote
|
f4cdc523fc
|
Upgrade TD maps to format 10.
|
2016-03-08 22:19:26 +00:00 |
|
Paul Chote
|
1afa56565c
|
Upgrade TD maps to format 9.
|
2016-03-07 21:41:15 +00:00 |
|
Paul Chote
|
e11f49a773
|
Enable original TD campaign colors.
|
2015-12-21 17:14:49 +00:00 |
|
abcdefg30
|
b24dbe86c8
|
Fix the harvester stopping when you reach the base in gdi05
|
2015-11-21 21:05:22 +01:00 |
|
atlimit8
|
949994f10b
|
Convert MiniYaml colors to hex
|
2015-10-27 16:10:33 -05:00 |
|
atlimit8
|
f79ac636f2
|
Convert Lua array-like structures to use named entries
|
2015-10-25 00:36:04 -05:00 |
|
reaperrr
|
1a08e6de77
|
Add Music trait to maps (applied upgrade rule)
|
2015-10-21 08:20:48 +02:00 |
|
atlimit8
|
dc1e48556d
|
Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
|
2015-10-01 17:57:27 -05:00 |
|
Oliver Brakmann
|
3f32730143
|
Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
|
2015-10-01 20:18:21 +02:00 |
|
clemty
|
76de14b6f5
|
PNG file size reduction
run pngcrush -brute on *.png
before:
70 File(s) 3.455.140 bytes
after:
70 File(s) 2.616.088 bytes
|
2015-09-29 20:47:36 +02:00 |
|
clemty
|
43590e5a67
|
TD yaml fixes
|
2015-09-28 20:18:06 +02:00 |
|
clemty
|
6e315a815c
|
replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
|
2015-09-27 21:18:10 +02:00 |
|
abcdefg30
|
5967b06189
|
Remove the 'workaround' in gdi05
|
2015-08-17 17:38:05 +02:00 |
|
abcdefg30
|
e8477b1b5a
|
Rename LeavesHusk to SpawnActorOnDeath
|
2015-08-09 19:24:14 +02:00 |
|
abcdefg30
|
abf5047072
|
Add an upgrade rule and update the default mods
|
2015-08-08 23:23:32 +02:00 |
|
Oliver Brakmann
|
4ed7a4ce8a
|
Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
|
2015-07-14 20:15:56 +02:00 |
|
Zimmermann Gyula
|
e875f675b8
|
Updates all base mods with the MusicPlaylist trait.
|
2015-07-12 17:27:11 +02:00 |
|
penev92
|
8ecc6ffbf6
|
Upgrade TD maps
|
2015-07-05 23:55:36 +03:00 |
|
clemty
|
26c271f80d
|
TD: various map and script fixes
|
2015-07-04 19:05:46 +02:00 |
|
Paul Chote
|
0fdc0f9bc2
|
Update TD rules.
|
2015-06-19 22:02:07 +01:00 |
|
clemty
|
3bb9f0170a
|
adds punctuation to all mission objectives
|
2015-06-04 10:20:05 +02:00 |
|
Oliver Brakmann
|
5c42fb0dd0
|
Update gdi05a mission preview image.
|
2015-05-29 17:13:20 +02:00 |
|
abcdefg30
|
51433e7c64
|
Updated all maps with the utility
|
2015-05-01 14:16:21 +02:00 |
|
abcdefg30
|
c0b8fce427
|
Remove the interval hack from gdi05a
|
2015-04-19 21:48:15 +02:00 |
|
Oliver Brakmann
|
ba977c040f
|
gdi05a: ensure base discovery trigger fires in time
|
2015-04-03 16:27:48 +02:00 |
|
Oliver Brakmann
|
253d97ca5d
|
Fix sandbag ownership and build prerequisites for gdi05a
|
2015-04-03 13:16:57 +02:00 |
|
Oliver Brakmann
|
1070d752f3
|
Turn event handler into no-op for captured factories in gdi05a
|
2015-04-03 13:14:25 +02:00 |
|
Oliver Brakmann
|
ff49cdcc5f
|
Use the OnPlayerDiscovered trigger in gdi05a
|
2015-03-21 15:19:19 +02:00 |
|
Oliver Brakmann
|
1b4dc3d1fe
|
Add mission gdi05a
|
2015-02-01 18:12:46 +01:00 |
|