reaperrr
f95ec2b11f
Merge pull request #12684 from abcdefg30/proneOffset
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Fix the ProneOffsets of TakeCover
2017-02-12 20:31:08 +01:00
reaperrr
3ff045f711
Merge pull request #12731 from abcdefg30/oldBase
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Minor removal of rules duplication in ts yaml
2017-02-12 01:49:47 +01:00
Paul Chote
a52ea71c62
Add AttackCharges trait for TD and TS obelisks.
2017-02-11 16:19:58 +00:00
Paul Chote
a8d46adb2d
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
abcdefg30
8ad37e6e0d
Remove Buildable from unbuildable civilian structures
2017-02-11 15:28:52 +01:00
abcdefg30
7247350780
Remove cloak from ^OldBase
2017-02-11 15:21:01 +01:00
abcdefg30
1b4b146308
Reduce duplication by introducing ^OldBase
2017-02-11 15:21:00 +01:00
abcdefg30
6376e1fd22
Remove unnecessary Tooltip and Buildable definitions from ^CivBuilding
2017-02-11 15:21:00 +01:00
abcdefg30
55dd61ebe5
Fix the ProneOffsets of TakeCover
2017-02-08 20:14:02 +01:00
reaperrr
3e1d0074b8
Tweak TS building debris spawns
2017-02-05 02:15:10 +01:00
Paul Chote
958d1cd365
Merge pull request #12671 from abc013/renameUpgradeOverlay
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Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 22:14:58 +00:00
abc013
851c8e6075
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 18:09:56 +01:00
Taryn Hill
225619efe8
TS: Don't harm flying jumpjets via DamagedByTerrain
2017-01-31 10:35:50 -06:00
Taryn Hill
82f44b00d2
Add TunnelCondition to ^Visceroid's Mobile trait
2017-01-31 10:31:12 -06:00
Taryn Hill
5a13ea3366
TS' ^DamagedByVeins: Disable LeavesTrails if inside of a tunnel
2017-01-31 09:36:18 -06:00
Taryn Hill
4bd6bb0b21
TS: Don't heal actors on tiberium if they are in a tunnel
2017-01-31 09:36:01 -06:00
Taryn Hill
7eab7dfad9
TS: Do not do terrain/vein damage to actors inside of tunnels
2017-01-31 08:46:09 -06:00
Paul Chote
4f41b6e9ce
Implement elevated bridge placeholders.
2017-01-29 18:58:34 +00:00
Paul Chote
5c77c0dc28
Implement jumpjets.
2017-01-29 18:58:34 +00:00
Paul Chote
572c1cb89f
Implement subterranean units.
2017-01-29 18:58:33 +00:00
Paul Chote
bb5f25e0dc
Disable actor sight while inside tunnels.
2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1
Implement tunnels.
2017-01-29 18:58:33 +00:00
Zimmermann Gyula
cc71582419
Fix vein attack animation moving along with target.
2017-01-26 11:01:36 +01:00
Paul Chote
1f44e91746
Migrate ProvidesRadar to conditions and remove JamsRadar.
2017-01-21 17:24:54 +00:00
reaperrr
eec7333f45
Remove veterancy from Tiberian Fiend
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Matches original game as well.
2017-01-18 21:58:07 +01:00
reaperrr
36920f2279
Fix adult visceroid armor type
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As per original rules.ini.
2017-01-18 21:58:07 +01:00
reaperrr
676bb41bef
Give adult visceroid a larger target scan radius
2017-01-18 21:58:07 +01:00
reaperrr
13faf5c54c
Fix TS Tib Fiend and adult visceroid sight range
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Otherwise they won't attack with shroud enabled!
2017-01-18 21:58:07 +01:00
reaperrr
2da1304522
Fix large TS visceroid attack and enable attack animation
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Unfortunately the animation sprite starts at an unusual facing, so we have to work around that by manually fixing the order. Using Combine is easier than listing a whopping 40 frames in the correct order.
2017-01-18 21:58:07 +01:00
reaperrr
b19d4c0f80
Fix and tweak TS critter wander delays
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The property name has bit-rotted, and the values of the Tiberian Fiend were too low/short, resulting in too much hectic activity.
2017-01-18 21:56:36 +01:00
reaperrr
4206bdf491
Slightly tweak default TS infantry selection box
2017-01-18 21:56:36 +01:00
reaperrr
cef80b6c17
Fix Tiberian Fiend selection box
2017-01-18 21:56:36 +01:00
Zimmermann Gyula
4bce601db2
Implement reveal-on-fire.
2017-01-17 18:59:07 +01:00
reaperrr
079908d238
Make NukePower use RevealShroudEffect instead of camera actor
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Additionally, remove the DelayedAction and let the beacon remove itself
instead.
2016-12-28 18:45:45 +01:00
Paul Chote
dcad5c3f7c
Rename UpgradeManager to ConditionManager.
2016-12-23 14:57:56 +00:00
Paul Chote
2d8db8ddd2
Fix GALITE conditions.
2016-12-23 11:29:24 +00:00
Paul Chote
2e8479b9a2
Split out and reset crate stat modifier bonuses.
2016-12-23 11:29:24 +00:00
Paul Chote
72f61ed95c
Start reorganising TS Inherits.
2016-12-23 11:29:24 +00:00
Paul Chote
72589ae967
Fix TS aircraft conditions.
2016-12-23 11:29:24 +00:00
Paul Chote
4a179e4824
Remove ^EmpDisableMobile inherit.
2016-12-23 11:29:24 +00:00
Oliver Brakmann
05c2081143
Merge pull request #12458 from pchote/map-top-targetability
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Reduce aircraft not being targetable at the north edge of the map.
2016-12-21 21:14:19 +01:00
Paul Chote
d6a7a57ee3
Merge pull request #12429 from reaperrr/firestorm-installation
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Add TS Firestorm installation
2016-12-18 15:07:10 +00:00
Guido L
d70faefc98
Add the Firestorm Trees
2016-12-17 15:59:35 +01:00
Paul Chote
39c2b76c51
Convert DisableOnUpgrade to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
736d66d2c2
Convert GainsExperience to conditions.
2016-12-13 19:30:42 +00:00
Paul Chote
f4e0b91e04
Convert DeployToUpgrade to conditions.
2016-12-13 19:30:41 +00:00
Paul Chote
1ef3e246d1
Convert GlobalUpgradable to conditions.
2016-12-13 19:30:41 +00:00
Paul Chote
b5ee30345b
Convert Pluggable to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
29d7d42638
Convert UpgradeOnTerrain to conditions.
2016-12-13 19:30:40 +00:00
Paul Chote
b9bc6eba16
Convert UpgradeOnDamageState to conditions.
2016-12-13 19:30:39 +00:00