Commit Graph

795 Commits

Author SHA1 Message Date
reaperrr
f95ec2b11f Merge pull request #12684 from abcdefg30/proneOffset
Fix the ProneOffsets of TakeCover
2017-02-12 20:31:08 +01:00
reaperrr
3ff045f711 Merge pull request #12731 from abcdefg30/oldBase
Minor removal of rules duplication in ts yaml
2017-02-12 01:49:47 +01:00
Paul Chote
a52ea71c62 Add AttackCharges trait for TD and TS obelisks. 2017-02-11 16:19:58 +00:00
Paul Chote
a8d46adb2d Rename tesla attack logic and move to Mods.Cnc. 2017-02-11 16:19:58 +00:00
abcdefg30
8ad37e6e0d Remove Buildable from unbuildable civilian structures 2017-02-11 15:28:52 +01:00
abcdefg30
7247350780 Remove cloak from ^OldBase 2017-02-11 15:21:01 +01:00
abcdefg30
1b4b146308 Reduce duplication by introducing ^OldBase 2017-02-11 15:21:00 +01:00
abcdefg30
6376e1fd22 Remove unnecessary Tooltip and Buildable definitions from ^CivBuilding 2017-02-11 15:21:00 +01:00
abcdefg30
55dd61ebe5 Fix the ProneOffsets of TakeCover 2017-02-08 20:14:02 +01:00
reaperrr
3e1d0074b8 Tweak TS building debris spawns 2017-02-05 02:15:10 +01:00
Paul Chote
958d1cd365 Merge pull request #12671 from abc013/renameUpgradeOverlay
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 22:14:58 +00:00
abc013
851c8e6075 Changed 'UpgradeOverlay' to 'WithColoredOverlay' 2017-02-03 18:09:56 +01:00
Taryn Hill
225619efe8 TS: Don't harm flying jumpjets via DamagedByTerrain 2017-01-31 10:35:50 -06:00
Taryn Hill
82f44b00d2 Add TunnelCondition to ^Visceroid's Mobile trait 2017-01-31 10:31:12 -06:00
Taryn Hill
5a13ea3366 TS' ^DamagedByVeins: Disable LeavesTrails if inside of a tunnel 2017-01-31 09:36:18 -06:00
Taryn Hill
4bd6bb0b21 TS: Don't heal actors on tiberium if they are in a tunnel 2017-01-31 09:36:01 -06:00
Taryn Hill
7eab7dfad9 TS: Do not do terrain/vein damage to actors inside of tunnels 2017-01-31 08:46:09 -06:00
Paul Chote
4f41b6e9ce Implement elevated bridge placeholders. 2017-01-29 18:58:34 +00:00
Paul Chote
5c77c0dc28 Implement jumpjets. 2017-01-29 18:58:34 +00:00
Paul Chote
572c1cb89f Implement subterranean units. 2017-01-29 18:58:33 +00:00
Paul Chote
bb5f25e0dc Disable actor sight while inside tunnels. 2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1 Implement tunnels. 2017-01-29 18:58:33 +00:00
Zimmermann Gyula
cc71582419 Fix vein attack animation moving along with target. 2017-01-26 11:01:36 +01:00
Paul Chote
1f44e91746 Migrate ProvidesRadar to conditions and remove JamsRadar. 2017-01-21 17:24:54 +00:00
reaperrr
eec7333f45 Remove veterancy from Tiberian Fiend
Matches original game as well.
2017-01-18 21:58:07 +01:00
reaperrr
36920f2279 Fix adult visceroid armor type
As per original rules.ini.
2017-01-18 21:58:07 +01:00
reaperrr
676bb41bef Give adult visceroid a larger target scan radius 2017-01-18 21:58:07 +01:00
reaperrr
13faf5c54c Fix TS Tib Fiend and adult visceroid sight range
Otherwise they won't attack with shroud enabled!
2017-01-18 21:58:07 +01:00
reaperrr
2da1304522 Fix large TS visceroid attack and enable attack animation
Unfortunately the animation sprite starts at an unusual facing, so we have to work around that by manually fixing the order. Using Combine is easier than listing a whopping 40 frames in the correct order.
2017-01-18 21:58:07 +01:00
reaperrr
b19d4c0f80 Fix and tweak TS critter wander delays
The property name has bit-rotted, and the values of the Tiberian Fiend were too low/short, resulting in too much hectic activity.
2017-01-18 21:56:36 +01:00
reaperrr
4206bdf491 Slightly tweak default TS infantry selection box 2017-01-18 21:56:36 +01:00
reaperrr
cef80b6c17 Fix Tiberian Fiend selection box 2017-01-18 21:56:36 +01:00
Zimmermann Gyula
4bce601db2 Implement reveal-on-fire. 2017-01-17 18:59:07 +01:00
reaperrr
079908d238 Make NukePower use RevealShroudEffect instead of camera actor
Additionally, remove the DelayedAction and let the beacon remove itself
instead.
2016-12-28 18:45:45 +01:00
Paul Chote
dcad5c3f7c Rename UpgradeManager to ConditionManager. 2016-12-23 14:57:56 +00:00
Paul Chote
2d8db8ddd2 Fix GALITE conditions. 2016-12-23 11:29:24 +00:00
Paul Chote
2e8479b9a2 Split out and reset crate stat modifier bonuses. 2016-12-23 11:29:24 +00:00
Paul Chote
72f61ed95c Start reorganising TS Inherits. 2016-12-23 11:29:24 +00:00
Paul Chote
72589ae967 Fix TS aircraft conditions. 2016-12-23 11:29:24 +00:00
Paul Chote
4a179e4824 Remove ^EmpDisableMobile inherit. 2016-12-23 11:29:24 +00:00
Oliver Brakmann
05c2081143 Merge pull request #12458 from pchote/map-top-targetability
Reduce aircraft not being targetable at the north edge of the map.
2016-12-21 21:14:19 +01:00
Paul Chote
d6a7a57ee3 Merge pull request #12429 from reaperrr/firestorm-installation
Add TS Firestorm installation
2016-12-18 15:07:10 +00:00
Guido L
d70faefc98 Add the Firestorm Trees 2016-12-17 15:59:35 +01:00
Paul Chote
39c2b76c51 Convert DisableOnUpgrade to conditions. 2016-12-13 19:30:42 +00:00
Paul Chote
736d66d2c2 Convert GainsExperience to conditions. 2016-12-13 19:30:42 +00:00
Paul Chote
f4e0b91e04 Convert DeployToUpgrade to conditions. 2016-12-13 19:30:41 +00:00
Paul Chote
1ef3e246d1 Convert GlobalUpgradable to conditions. 2016-12-13 19:30:41 +00:00
Paul Chote
b5ee30345b Convert Pluggable to conditions. 2016-12-13 19:30:40 +00:00
Paul Chote
29d7d42638 Convert UpgradeOnTerrain to conditions. 2016-12-13 19:30:40 +00:00
Paul Chote
b9bc6eba16 Convert UpgradeOnDamageState to conditions. 2016-12-13 19:30:39 +00:00