Paul Chote
|
e0583af663
|
Convert PrimaryBuilding to conditions.
|
2016-12-13 19:30:39 +00:00 |
|
Paul Chote
|
a846e484c7
|
Convert Disguise to conditions.
|
2016-12-13 19:30:38 +00:00 |
|
Paul Chote
|
60cd12874e
|
Convert Aircraft to conditions.
|
2016-12-13 19:30:37 +00:00 |
|
Paul Chote
|
45af024b15
|
Convert Cargo to conditions.
|
2016-12-12 19:43:57 +00:00 |
|
Paul Chote
|
32f0d570bf
|
Rework UpgradeActorsNear -> ProximityExternalCondition.
|
2016-12-12 14:28:54 +00:00 |
|
reaperrr
|
20439975d7
|
Disable Explodes trait on TS bridge huts
They would fail Lint otherwise, because they have no Health trait.
|
2016-12-10 14:20:11 +01:00 |
|
reaperrr
|
5046855a7d
|
Use Explodes instead of WithBuildingExplosion in TS
Additionally, make Refinery and Tib Silo spawn tiberium on destruction unless empty.
|
2016-12-10 13:45:12 +01:00 |
|
Paul Chote
|
73a0f470c8
|
Implement TS bridge rendering.
|
2016-12-10 11:52:05 +00:00 |
|
Paul Chote
|
69e3c538d9
|
Implement ground-level bridge destruction and repair.
|
2016-12-10 11:52:04 +00:00 |
|
Paul Chote
|
f91307f4be
|
Rename LowBridge to GroundLevelBridge.
|
2016-12-10 11:36:40 +00:00 |
|
Paul Chote
|
7a9174e7fc
|
Fix aircraft defaults.
|
2016-12-08 18:23:25 +00:00 |
|
Paul Chote
|
e166cd3222
|
Update TS rules.
|
2016-12-06 17:21:14 +00:00 |
|
Paul Chote
|
983a24199a
|
Remove notmobile condition from TS.
|
2016-12-06 17:21:12 +00:00 |
|
Paul Chote
|
02e7b1ebfb
|
Fix Carryall interaction with sensor array and tick tanks.
|
2016-11-30 19:24:44 +00:00 |
|
reaperrr
|
848cf19ba8
|
Merge pull request #12381 from pchote/upgrade-conditions
Upgrades overhaul part 1: EnabledCondition
|
2016-11-30 19:42:34 +01:00 |
|
Paul Chote
|
7e428d2c91
|
Add CliffBackImpassabilityLayer to TS.
|
2016-11-26 20:56:18 +00:00 |
|
Paul Chote
|
12d31cd09e
|
Replace UpgradeTypes -> RequiresCondition across TS.
|
2016-11-19 17:19:26 +00:00 |
|
reaperrr
|
56fdfb1ec8
|
Merge pull request #12370 from pchote/heightmap-shroud-reveal
Implement heightmap-visibility blocking
|
2016-11-18 14:23:53 +01:00 |
|
Paul Chote
|
d68c705512
|
Block actor sight above cliffs.
|
2016-11-11 17:46:53 +00:00 |
|
Paul Chote
|
988778fe1f
|
Add an introduction dialog for non-{DEV_VERSION} TS builds.
|
2016-11-11 17:03:18 +00:00 |
|
Oliver Brakmann
|
443d35f240
|
Merge pull request #11984 from reaperrr/upgradable-tooltip
Make Tooltip upgradable
|
2016-10-26 20:48:19 +02:00 |
|
reaperrr
|
3c698d3d68
|
Fix Tick Tank muzzle depth sorting and offset
|
2016-10-23 18:19:05 +02:00 |
|
Paul Chote
|
a3f1287acf
|
Merge pull request #12135 from reaperrr/ts-misc04
TS polishing pass: More depth sorting and starting units
|
2016-10-23 17:06:28 +01:00 |
|
reaperrr
|
11d2ee80dc
|
Upgrade tooltip when Mobile Sensor Array is deployed
|
2016-10-23 16:16:26 +02:00 |
|
reaperrr
|
4f1e7435c2
|
Update tooltip when Tick Tank is deployed
|
2016-10-23 14:59:20 +02:00 |
|
abcdefg30
|
42559f2358
|
Merge pull request #12133 from reaperrr/ts-misc02
TS polishing pass: Ion Cannon, z-sorting, offsets, explosions
|
2016-10-22 19:32:01 +02:00 |
|
reaperrr
|
271cdcf8a8
|
Resize TS starting forces
-changed light starting forces to be equally balanced
-slightly increased medium starting forces
-moderately increased heavy starting forces
|
2016-10-22 03:08:41 +02:00 |
|
Tyson Liddell
|
8a760fedf2
|
Yaml files updated with Description moved from Tooltip to Buildable
|
2016-10-16 12:10:07 +11:00 |
|
abcdefg30
|
da591a9030
|
Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
|
2016-10-15 12:49:41 +02:00 |
|
abc013
|
268dcd7d41
|
changed AttackSequence to DefaultAttackSequence
|
2016-10-14 14:53:02 +02:00 |
|
Oliver Brakmann
|
d0493bb10c
|
Merge pull request #12068 from reaperrr/laser-features1
Add several features to LaserZap
|
2016-10-09 15:24:55 +02:00 |
|
reaperrr
|
64e1b1dbdb
|
Sanitize TS Obelisk charge delay
This makes the Obelisk fire right at the end of the charge animation and sound.
|
2016-10-09 15:04:46 +02:00 |
|
reaperrr
|
effeddda14
|
Fix TS Bazooka infantry and Bike firing offsets
|
2016-09-30 04:11:08 +02:00 |
|
reaperrr
|
345bc9e17e
|
Fix palette, Z-sorting and sound of TS Ion Cannon
|
2016-09-30 02:15:12 +02:00 |
|
reaperrr
|
8c67a32dd9
|
Set Ion Cannon ChargeTime to its original value
|
2016-09-30 02:13:10 +02:00 |
|
reaperrr
|
805e78a672
|
Add static alpha effect palettes to TS for 25, 50 and 75% alpha
|
2016-09-30 02:12:25 +02:00 |
|
Paul Chote
|
365bd5b9bd
|
Rename ResourceType trait fields for consistency.
|
2016-09-25 17:04:18 +01:00 |
|
Matthias Mailänder
|
72764c2473
|
Don't show broken bridges on the radar.
|
2016-09-18 10:07:56 +02:00 |
|
Matthias Mailänder
|
c7667f42b2
|
Disallow building placement on bridges and fix radar color.
|
2016-09-18 10:07:51 +02:00 |
|
abcdefg30
|
8475ad40a7
|
Remove the bogus Health property from CAMERA
|
2016-08-30 11:31:47 +02:00 |
|
Matthias Mailänder
|
4717d3e190
|
Add static Tiberian Sun low bridges.
|
2016-08-29 13:29:01 +01:00 |
|
Paul Chote
|
c558ea240c
|
Disable modifiers on alpha palette.
|
2016-08-28 18:52:24 +01:00 |
|
reaperrr
|
7ac5a25ce6
|
Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
|
2016-08-27 18:37:23 +02:00 |
|
Paul Chote
|
ee77a4170b
|
Hook up TS carryall logic.
|
2016-08-27 15:42:18 +01:00 |
|
Paul Chote
|
32eb98c17d
|
Remove legacy A* visualisation.
|
2016-08-26 16:55:46 +01:00 |
|
ABrandau
|
a67867fe73
|
Restore graphical look of the TS Ion Cannon.
|
2016-08-22 16:07:32 -04:00 |
|
abcdefg30
|
698bf15a13
|
Merge pull request #11853 from pchote/ts-tib-slopes
Remove and document slope-specific tiberium artwork.
|
2016-08-21 18:59:04 +02:00 |
|
Paul Chote
|
0e2387b2a1
|
Remove and document slope-specific tib artwork.
|
2016-08-21 17:03:11 +01:00 |
|
Zimmermann Gyula
|
5eec9ef463
|
Automatically upgrade rules.
|
2016-08-21 12:05:34 +02:00 |
|
abcdefg30
|
426a88e6fb
|
Apply the upgrade rule to the ts mod
|
2016-08-21 01:19:56 +02:00 |
|