reaperrr
f12fba141c
Merge pull request #12708 from pchote/spicebloom-spawn
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Remove SpawnActor from SpiceBloom.
2017-02-06 19:41:15 +01:00
abcdefg30
b751afbf78
Merge pull request #12692 from reaperrr/ts-debris
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Refactor TS debris to work more like in the original
2017-02-05 22:59:19 +01:00
Paul Chote
cc3c618d60
Play spurt animation on each growth step.
2017-02-05 13:28:00 +00:00
Paul Chote
847a00e938
Remove SpawnActor from SpiceBloom.
2017-02-05 12:32:42 +00:00
reaperrr
e1c1379622
Merge pull request #12691 from abcdefg30/tanyaCrush
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Make Tanya uncrushable in missions
2017-02-05 13:14:07 +01:00
reaperrr
3e1d0074b8
Tweak TS building debris spawns
2017-02-05 02:15:10 +01:00
reaperrr
e25f7948a8
Fix TS debris to behave more like in the original
2017-02-05 02:15:09 +01:00
Paul Chote
b018c3d837
Merge pull request #12350 from reaperrr/rem-spicebloom-DelAct
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Merge SpiceBloom RespawnDelay & GrowthDelay into Lifetime
2017-02-04 16:22:39 +00:00
abcdefg30
6e3a7ba5ec
Make Tanya uncrushable in missions
2017-02-04 15:27:37 +01:00
reaperrr
261e0cd7aa
Move debris to otherweapons.yaml
2017-02-04 14:48:34 +01:00
reaperrr
226e2f7fa4
Merge pull request #12640 from reaperrr/ts-weapon-inherit2
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Slim & tweak TS weapons - part 2
2017-02-04 14:40:27 +01:00
SoScared
ce7c1679d9
GAP effect entry values
2017-02-04 13:26:59 +01:00
reaperrr
484dd20f28
Merge pull request #12683 from abcdefg30/AAOffset
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Fix the LocalOffset of the AA Gun
2017-02-04 12:48:01 +01:00
reaperrr
cfbc465040
Make spicebloom.spawnpoint more visible in editor
2017-02-04 12:31:22 +01:00
reaperrr
8fd83e5134
Fix spice bloom and spice bloom spawner health radii
2017-02-04 12:31:20 +01:00
reaperrr
76f8fe02e2
Refactor SpiceBloom
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- Remove SpiceBloom.RespawnDelay
It is basically redundant (giving the spice bloom spawner a longer
self-kill delay at yaml level has the same effect) and uses the savegame-blocking DelayedAction, so just removing it is the cleanest solution.
- Rename SpiceBloom GrowthDelay to Lifetime
- Refactor spicebloom.spawnpoint to not use SpiceBloom trait and make it visible in editor with corresponding tooltip.
2017-02-04 12:31:19 +01:00
Mustafa Alperen Seki
fcba36cd31
Fix Tiles 58, 365, 366 and 368
2017-02-04 10:12:55 +02:00
abcdefg30
a413cc81ea
Merge pull request #12605 from reaperrr/ts-weapon-inheritance
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Introduce TargetDamageWarhead + some TS weapon fixes
2017-02-04 00:59:14 +01:00
abcdefg30
e1121e6cbe
Fix the muzzle sequence offset of the AA Gun (set it to 0,0)
2017-02-04 00:26:16 +01:00
abcdefg30
d31227793e
Fix the LocalOffset of the AA Gun
2017-02-03 23:51:19 +01:00
Paul Chote
958d1cd365
Merge pull request #12671 from abc013/renameUpgradeOverlay
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Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 22:14:58 +00:00
abcdefg30
0074eb5202
Merge pull request #12678 from reaperrr/merge-ts-into-cnc
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Merge Mods.TS into Mods.Cnc
2017-02-03 22:55:52 +01:00
abc013
851c8e6075
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 18:09:56 +01:00
reaperrr
dfe14b0994
Merge pull request #12666 from Phrohdoh/damagedbyterrain-respect-tunnels
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TS DamagedByTerrain and ^DamagedByVeins: Don't damage actors in tunnels
2017-02-03 09:53:11 +01:00
reaperrr
709e2a26e1
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
reaperrr
940cf67da4
Merge pull request #12653 from MustaphaTR/d2k-fix-618
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D2K - Fix tiles 251, 306, 435 and 618
2017-02-02 20:52:25 +01:00
reaperrr
2ee47ff5cf
Fix Falloff and Spread of TS missiles
2017-02-02 19:32:16 +01:00
reaperrr
2ff745672c
Use inheritance in TS smallguns.yaml
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- using InstantHit projectile with default Blockable: false is intentional (matches original)
- default Spread and Falloff changes are intentional
- removing AA-capability from HarpyClaw is intentional
- adding 'piff' to Sniper is intentional
- Spread change to Sniper is intentional
2017-02-02 19:32:15 +01:00
reaperrr
715d88f86b
Fix RPGTower prone damage
2017-02-02 19:32:11 +01:00
reaperrr
c90f573b77
Move up RPGTower weapon for more consistent order
2017-02-02 19:32:09 +01:00
reaperrr
797465e613
Use inheritance in TS ballisticweapons.yaml
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Notes:
- adding alpha transparency to explosions is intentional
- making 120mm not blockable is intentional
- implicitly changing LaunchAngle of RPGTower to 75 is intentional
- Spread changes to 155mm and Grenade are intentional
- Falloff changes are intentional
- Prone70Percent on Grenade is intentional
2017-02-02 19:32:07 +01:00
reaperrr
30690fbb68
Use Inheritance in TS energyweapons.yaml
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Notes:
- changing Proton smudge from MediumScorch to SmallScorch is intentional
- InfDeath on LtRail was bit-rot
- RangeLimit on Proton was bit-rot
- Gave CyCannon a higher RangeLimit for easier hits on moving targets
2017-02-02 19:32:06 +01:00
Mustafa Alperen Seki
d85526d5d2
Fix tiles 251, 306, 435 and 618.
2017-02-02 08:26:59 +02:00
reaperrr
77c96db768
Merge pull request #12647 from abcdefg30/mercFlag
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Fix the mercenary faction having no valid flag
2017-01-31 20:01:03 +01:00
Taryn Hill
225619efe8
TS: Don't harm flying jumpjets via DamagedByTerrain
2017-01-31 10:35:50 -06:00
Taryn Hill
82f44b00d2
Add TunnelCondition to ^Visceroid's Mobile trait
2017-01-31 10:31:12 -06:00
Taryn Hill
5a13ea3366
TS' ^DamagedByVeins: Disable LeavesTrails if inside of a tunnel
2017-01-31 09:36:18 -06:00
Taryn Hill
4bd6bb0b21
TS: Don't heal actors on tiberium if they are in a tunnel
2017-01-31 09:36:01 -06:00
Taryn Hill
7eab7dfad9
TS: Do not do terrain/vein damage to actors inside of tunnels
2017-01-31 08:46:09 -06:00
abcdefg30
ed39e512dd
Merge pull request #12655 from MustaphaTR/d2k-thumper-voice
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D2K - Change Thumper's Voice to normal Inf. Voice
2017-01-31 15:12:37 +01:00
abcdefg30
1567ff2ab7
Merge pull request #12660 from ltem/fix-identation
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Fixes an error of pr 12658
2017-01-31 15:03:23 +01:00
Mustafa Alperen Seki
c1817005ab
Change Thumper's Voice to normal Inf. Voice
2017-01-31 09:31:27 +02:00
Mustafa Alperen Seki
f585b94b4c
Add Ordos 1a
2017-01-31 08:58:14 +02:00
RoosterDragon
aca9d60128
Merge pull request #12577 from pchote/movement-layers
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Implement tunnels, elevated bridges, jumpjet and subterranean units.
2017-01-30 21:38:09 +00:00
ltem
b8ec633514
Fixes an error of pr 12658
2017-01-30 22:26:00 +01:00
reaperrr
c057acba7a
Use TargetDamage for D2k WormJaw
2017-01-30 21:22:11 +01:00
reaperrr
416857c6ea
Various misc TS weapon fixes
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- Falloff of FireballLauncher and Bomb now more like in TS
- Spread of FireballLauncher now matches TS
- Spread of Bomb is now closer to TS (behaviour not entirely identical, because Spread was cell-based and had a ceiling at ~1.5 cells away from impact cell).
- Bomb now destroys Tiberium like in TS
- Visceroid now uses TargetDamage warhead to damage target directly
- Veins now use TargetDamage warhead to damage target directly
2017-01-30 21:22:09 +01:00
reaperrr
ce5c11d4f0
Use inheritance and TargetDamageWH for TS heal weapons
2017-01-30 21:22:07 +01:00
reaperrr
e2419f4faa
Merge pull request #12654 from MustaphaTR/d2k-engineer-passenger-color
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D2K - Remove PipType from Engineer and Thumper
2017-01-30 20:31:37 +01:00
reaperrr
ee33fb3254
Merge pull request #12658 from ltem/d2k-additional-faction-description
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D2K faction specific information
2017-01-30 20:29:32 +01:00