Commit Graph

9294 Commits

Author SHA1 Message Date
abcdefg30
f9bc1113b5 Fix the die1 sequence of fremen 2018-07-31 21:00:59 +02:00
Smittytron
055041c142 Fix several map tiling errors 2018-07-29 09:23:45 -07:00
Smittytron
a44e36cb04 Add hijacker idle sequence 2018-07-29 01:39:18 +02:00
Paul Chote
6ec93bd8cf Add player badges. 2018-07-29 00:30:17 +02:00
Paul Chote
7ec19b82e3 Add in-game tooltips for registered / anonymous players. 2018-07-29 00:30:17 +02:00
Paul Chote
70706ca531 Add lobby tooltips for registered / anonymous players. 2018-07-29 00:30:17 +02:00
Paul Chote
b5a5eecc25 Add login/profile display to the main menu. 2018-07-29 00:30:17 +02:00
Paul Chote
97c03b00f2 Strip the client block down to latency only. 2018-07-29 00:30:17 +02:00
Paul Chote
8347d0afd0 Move TD main menu perf text to the bottom-right corner. 2018-07-29 00:30:17 +02:00
abcdefg30
6d12e84bd9 Add a player action dropdown to d2k 2018-07-28 19:43:19 +01:00
abcdefg30
1513068114 Remove wrong idle sequences from medic and mechanic 2018-07-28 16:58:29 +01:00
Mustafa Alperen Seki
34d887ecc3 Update D2k mod for CanUndeploy removal 2018-07-28 16:32:37 +01:00
Mustafa Alperen Seki
c01bcc61b8 Make D2k Factories don't play ProductionOverlay for Upgrades 2018-07-28 16:17:47 +01:00
Matthias Mailänder
65776bdeb5 Set Offset for train tracks. 2018-07-26 15:08:32 +01:00
Mustafa Alperen Seki
6073de52ca Add DamageSource to Explodes 2018-07-26 13:04:59 +01:00
reaperrr
d07bd029db Change Parachutable.GroundCorpseSequence default to null
Missions and 3rd-party mods may paradrop vehicles which normally don't need a corpse sequence (because they already have Explodes), so the old infantry-centric internal default can cause more harm than good.
2018-07-26 13:01:09 +01:00
Smittytron
1ffe87b005 Use correct effects for TD anti-air explosions 2018-07-26 12:43:52 +01:00
Alfredo Brandau
e33f729682 Fix expectator kick dropdown crash. 2018-07-26 10:52:09 +01:00
Smittytron
b091be6304 Assign grey passenger pips to TD civilians 2018-07-22 15:24:40 +02:00
Smittytron
fe455f17e1 Utilize grey and blue passenger pip colors in RA 2018-07-22 15:24:40 +02:00
Paul Chote
fd49e487ec Fix MCV deploy erasing Iron Curtain history. 2018-07-22 13:45:37 +01:00
Paul Chote
d5399aaf6b Fix MCV deploy erasing Chronoshift history.
If the MCV is deployed as a Construction Yard when
the timer expires the structure will take a 50%
damage hit from a chrono-vortex.

If the MCV is in the process of (un)deploying it
will be returned in MCV form.
2018-07-22 13:45:37 +01:00
reaperrr
2d47f61409 Make TS mechs display walk anim while turning
This matches the original, and turning without moving their legs looked silly either way.
2018-07-19 22:09:43 +02:00
Smittytron
755cc40459 Fix TD crop fields 2018-07-19 19:10:57 +00:00
Smittytron
530b7af9c5 Use correct CustomSellValue for RA Ore Refinery 2018-07-19 18:41:26 +00:00
Paul Chote
128c65ff71 Tidy font definitions
Order by size/weight and fix key-value spacing.
2018-07-12 09:28:38 +00:00
teinarss
1c0aa24640 Added a player action dropdown.
Adds options for:
 - handling kick
 - transferring admin
 - move to spectator
2018-07-05 23:22:09 +01:00
Smittytron
d21b959bf0 Fix TD RippedApartDeath 2018-07-04 23:01:47 +02:00
Smittytron
01d10f392d Fix RA death animations 2018-07-04 23:01:47 +02:00
Mustafa Alperen Seki
052bfcd023 Update some D2K reveal ranges to match original. 2018-07-04 20:11:55 +02:00
reaperrr
f31e5d17b3 Fix RA refinery selection bounds offset
Selection bounds were too low on the vertical axis.
2018-07-01 19:57:37 +01:00
reaperrr
d85f96bc98 Give all RA structures fixed select/deco bounds 2018-07-01 19:57:37 +01:00
reaperrr
f0166207a7 Fix fake RA service depot bounds and footprint 2018-07-01 19:57:37 +01:00
reaperrr
be6ca960c8 Tweak TD refinery selection bounds
The old vertical offset made the bounds include the entire concrete 'bib', but not the processor tower in the back.
2018-07-01 19:57:37 +01:00
reaperrr
291af67b8c Ensure select/deco bounds of TD buildings are consistent
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
reaperrr
1ae5a989bf Ensure selectable bounds of TD landing craft are consistent
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
reaperrr
9b41416020 Ensure interactable/deco bounds of TD walls are consistent
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
reaperrr
1c78073808 Lint check for distinct sprite body names 2018-07-01 13:16:07 +02:00
Paul Chote
f4d3ccc301 Fix newlines in misc other files. 2018-07-01 11:08:32 +02:00
Smittytron
8fa3ab74c7 Remove redundant overrides from RA 2018-06-30 23:48:31 +02:00
Smittytron
6c6ed1cfbf Remove redundant TD overrides 2018-06-30 23:48:31 +02:00
Paul Chote
39a3bc4b78 Squash warnings in Allies 03a and b. 2018-06-30 17:12:19 +01:00
Zimmermann Gyula
b892336285 Update default mods. 2018-06-30 16:31:39 +01:00
SoScared
fa29a4b991 simplify ra buildtime yaml and game rules for t3 units 2018-06-28 08:22:39 +02:00
reaperrr
29d71c9a00 Fix TS component tower power-down-ability 2018-06-18 15:24:29 +02:00
Smittytron
3af6a5d4ed Fix Shellmap Chinook wobble 2018-06-17 16:27:16 +02:00
reaperrr
15e78332a3 Fix Ant sharing cell 2018-06-15 23:37:13 +02:00
Paul Chote
cce9b06a40 Move SupportPowerDecisions to a single parent node.
This is required before we can force all trait
properties to match a TraitInfo-defined field.
2018-06-15 17:24:00 +02:00
Jason Zmuda
f82674cfef Removed 'Crush' per issue #15246 2018-06-14 15:41:31 +02:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00