Chris Forbes
fc3c091a48
Merge pull request #2670 from psydev/patch-47
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[cnc] added names for explosions
2013-02-24 18:14:00 -08:00
Chris Forbes
6da02b7b92
Merge pull request #2662 from psydev/patch-40
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[cnc] Obelisk AutoTargeted, airstrike cooldown, +misc.
2013-02-20 12:24:57 -08:00
Scott_NZ
3b3e39b375
Don't allow MCV/FACT to be sold
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This is almost always done to exploit the `free mcv` logic in the crates.
2013-02-13 15:25:47 +13:00
Scott_NZ
57dd8bb91e
Add Random Map lobby button
2013-02-12 22:21:34 +13:00
Scott_NZ
34b1f90200
Anti-basewalk balance adjustments. Includes moving fact over to wood and giving it 500 more health, increasing superweapon healths and moving mslo to wood, moving pbox to heavy
2013-02-11 18:00:30 +13:00
psydev
d0669823a2
changing name of big_poof, for consistency
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Changed "big_poof" to simply "poof".
The word "big" will only appear if there are small, medium and large versions of the explosion.
Otherwise, it will just be "explosion" and "small_explosion".
2013-02-09 15:26:41 -08:00
Scott_NZ
cdd09ea24f
Finish early version of Monster Tank Madness
2013-02-09 12:19:40 +13:00
Scott_NZ
1ecdbc1d90
Fix spyvoice/reveal range for truk.hijackable in Allies 04
2013-02-09 12:19:40 +13:00
Scott_NZ
03f03ff501
More MonsterTankMadness work. Add routines for super tanks, civilian evacuees, proving grounds camera, base transfer, Demitri extraction
2013-02-09 12:19:40 +13:00
Scott_NZ
9013e8376c
Start work on Monster Tank Madness mission
2013-02-09 12:19:40 +13:00
Scott_NZ
9b5b054297
Add delphi. Have einstein/delphi panic
2013-02-09 12:19:39 +13:00
Scott_NZ
4e161f0c91
Change V19 tooltip to Oil Pump
2013-02-09 12:19:39 +13:00
Scott_NZ
6bbd54ab93
Put e1 inside the soviet 01 classic pillboxes. Add check for mission complete
2013-02-09 12:19:39 +13:00
Scott_NZ
87190762d1
Add V19 civilian building
2013-02-09 12:19:39 +13:00
psydev
dfc880807e
[cnc] Airstrike cooldown 3 mins. (from 4). tweaks.
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Air Strike cooldown time reduced from 4 minutes to 3. (Ion Cannon is 3). [games are short in CNC, and waiting 4 minutes for your first airstrike is a long time.]
HQ's hitpoints reduced to 750, so it can be nuked in one shot. (but not Ion Cannon'd)
Airfield HP reduced to 1500, so Ion + Airstrike can destroy it. (For some reason, it doesn't die as easily as Weapons Factory, despite having the same HP)
2013-02-06 16:06:47 -08:00
psydev
f1019ab332
[cnc] added names for explosions
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Easier-to-understand names for explosions, which can be used in the future. Can phase out old names/numbers slowly.
Also included some explosions from the C&C Content which were not in use and did not have names.
2013-02-06 12:21:04 -08:00
psydev
c4fc0e57b3
[cnc] Obelisk now AutoTargeted by units, etc.
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Obelisk of light was missing "-AutoTargetIgnore". All the guard towers have it, but for some reason the Obelisk didn't.
2013-02-04 18:39:26 -08:00
Scott_NZ
4163f1d6b0
Clean up Allies 04 yaml. Adjust hero spy reveal range from 5 to 6. Add TRUK as buildable unit
2013-02-03 14:27:43 +13:00
Scott_NZ
ea716200a7
Allies 04: Fix multiple waves of spies being able to infiltrate the lab
2013-02-03 14:27:43 +13:00
Kenny
2bd9b7a640
Enabling mobile gap generators.
2013-01-31 16:57:04 +13:00
psydev
b00b1c36bc
Helipad reduced to $1000. Palette order fixed.
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Helipad price reduced to $1000. Should make helicopter transports more accessible. Should also make having a few "support helis" flying around a more viable strategy, for non-standard builds.
Fixed palette order to be better grouped and in more progressive order.
Re-arranged document so that it's sorted better.
2013-01-31 16:30:48 +13:00
psydev
b2ddc6cfd8
[CNC] Chinook priced reduced to $750
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Halved Chinook price, $1500 to $750.
Infantry should be a more feasible strategy, and transporting them quickly will make them more usable.
This should be good for Nod especially since they don't have APCs.
2013-01-31 16:29:52 +13:00
Cody Brittain
32daf025ab
cnc: Update cloaking, building destroyed sounds
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- Use trans1.aud as the cloak sound, on both STNK and cloak
given from crates
- Use crumble.aud rather than xplobig4.aud for building destruction
2013-01-31 16:23:03 +13:00
Scott_NZ
8a796416a4
Remove AutoTargetIgnore for stek after Einstein is freed
2013-01-28 00:33:09 +13:00
Scott_NZ
691e6cf9e8
Have the Soviets build infantry after Einstein is found. Remove jeep cargo limit
2013-01-28 00:33:08 +13:00
Scott_NZ
0b65735d86
Make the LSTs unbuildable
2013-01-28 00:33:07 +13:00
Scott_NZ
44215ae6f1
Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers
2013-01-28 00:33:07 +13:00
Scott_NZ
fba5b80980
Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty
2013-01-28 00:33:07 +13:00
Scott_NZ
3f6af59612
Add AutoTargetIgnore for the new bridges
2013-01-28 00:33:07 +13:00
Scott_NZ
693a622322
Fix Soviets not attacking town properly. Remove hind patrol.
2013-01-28 00:33:07 +13:00
Scott_NZ
60e9d3f660
Add c3 civilian, made by JOo
2013-01-28 00:33:06 +13:00
Scott_NZ
1d40858f70
Have the Soviets attack the town in Allies 04
2013-01-28 00:33:06 +13:00
Scott_NZ
5188529ff6
Allies 04: Adjust one of the patrol routes
2013-01-28 00:33:06 +13:00
Scott_NZ
2079db79f7
Allies 04: Hack in a fix to stop player hero spies infiltrating buildings they shouldn't
2013-01-28 00:33:05 +13:00
Scott_NZ
d73eec068f
Fix some bad Allies 01 bounty yaml
2013-01-28 00:33:05 +13:00
Scott_NZ
32830da3c2
Remove bounties from things in Allies 01
2013-01-28 00:33:05 +13:00
Scott_NZ
a968d296bb
Remove v01.sniper from Allies 04
2013-01-28 00:33:04 +13:00
Scott_NZ
63241dbf69
Allies 04. Make the v01.sniper trivial so players can ignore it.
2013-01-28 00:33:03 +13:00
Scott_NZ
5b7523b9e0
Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank
2013-01-28 00:33:03 +13:00
Matthias Mailänder
d52394bb47
add classic left-click orders
2013-01-18 10:57:40 +13:00
Scott_NZ
9507fde91d
Fix untargetable barrel in Soviet 01
2013-01-13 00:24:28 +13:00
Scott_NZ
742a27158a
Make oil derricks repairable by engineers
2013-01-12 18:55:59 +13:00
Scott_NZ
5ed383e3e2
Change mech hotkey to c
2013-01-12 18:35:01 +13:00
Scott_NZ
1679837e46
Fix mechanic being able to repair infantry. Adjust mechanic repair damage from 20 to 10
2013-01-11 17:17:14 +13:00
Cody Brittain
5502864a1f
Update mods/ra/music.yaml
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Mud no longer crashes: Bring it back in.
2013-01-09 07:56:30 +13:00
Carko
e313bbfb31
Added a build limit of 1 to Tanya and Volkov
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Added the build limit of 1 to MSLO
2013-01-09 07:54:01 +13:00
Scott_NZ
975e4db452
Change facing of the 2 guarding heavy tanks in Allies 04
2013-01-08 22:44:10 +13:00
Scott_NZ
d92f184bc9
Add civilian movement and balance changes in Allies 04
2013-01-08 22:44:10 +13:00
Scott_NZ
2eea5cc3b2
Give SAM sites turret facings in Allies 04
2013-01-08 22:44:09 +13:00
Scott_NZ
c836d69385
Add easy mode to Allies 01 which is like the classic mission
2013-01-08 22:44:09 +13:00