Matthias Mailänder
8c174551f5
Map pool update
...
- add Destroyable tiles into d2k mod
- add ability engineer to repair destroyed cliffs
2024-05-04 16:55:01 +02:00
N.N
fa0254cb27
Add missing husk and visual improvements
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- adjust husk color overlay
- engineer can capture husk
- balance changes to husk HP
2024-05-04 16:23:38 +02:00
Matthias Mailänder
97c61e0068
Extract strings from resource renderer.
2024-04-30 11:27:46 +03:00
Matthias Mailänder
188f0e2451
Extract strings from support power name and description.
2024-04-03 11:38:08 +03:00
David Wilson
25a6b4b6b9
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
N.N
d4457a4028
add join/leave/changeOption sounds into lobby
2024-03-12 13:18:50 +02:00
N.N
6c032bb8f7
Add unique beacon sound
2024-03-12 13:18:50 +02:00
Gustas
2fe13fe442
Manually review chrome translation keys and do some deduplication
2024-02-07 19:20:11 +01:00
David Wilson
d630a6ef7d
Fix editor area/actor deselection bugs
2024-02-07 15:30:23 +02:00
David Wilson
2ced4abc24
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
RoosterDragon
ca6aa5ebf1
Adjust widget sizes to ensure they accommodate the English translation text.
...
Some existing widget are too small to accommodate their text. Adjust their sizes to fit. Text can be rendered outside the widget bounds so visually this often has no impact, but adjusting this now will help in the future for checking translation text for other languages fit in their widgets.
2024-01-21 12:34:28 +02:00
N.N
0e5447d6d2
Replace 8-bit custom tiles with 16bit equivalents
2024-01-06 13:26:12 +02:00
N.N
a0b1bdd154
fix rebase, fix muzzle offset
2023-12-20 13:45:47 +02:00
Paul Chote
34ff23d030
Use higher colour depth sprites in D2k.
2023-12-20 12:38:00 +02:00
N.N
f7f304a2e0
Adjust AI rules
2023-12-16 19:33:57 +01:00
N.N
aa5b193746
Exlude DamageTypes from HarvesterNotifier
2023-12-15 13:04:36 +02:00
JovialFeline
adf515d50b
Fix D2k objectives, alerts in Ha2, Or4, At5
2023-12-15 12:36:05 +02:00
Paul Chote
ad833a6fbb
Add support for additional cloak styles and use native alpha in RA,D2k,TS.
2023-12-04 10:10:28 +02:00
Gustas
ac6934405e
Reinforce d2k carryalls on shellmap instead of spawning them on the ground
2023-12-03 19:27:02 +00:00
N.N
bb1e830264
Add initial delay for ActorSpawnManager
2023-12-02 11:36:42 +02:00
RoosterDragon
ab9b393238
Compress all pngs, including within oramap files.
...
Reduces size used for png files from 13,366,660 bytes to 13,055,285 bytes in total. Changes size used for oramap files from 2,601,027 bytes to 2,605,779 bytes in total (contained PNGs are smaller, but the oramap zip wrapper didn't compress as well). This slight filesize improvement doesn't noticeably impact loading times.
zopfilpng is used for compression with the following command line:
'zopflipng.exe -y -m image.png image.png'
This follows on from 78bef8a98f and bc5e7d1497 . Except now that the PNG decoder supports bit depths of 1, 2 or 4 we don't have to preserve the original bit depth of the image, allowing for more compression.
The oramap files were updated by:
- Running utility command "<mod> --unpack-map unpack" for each mod.
- Compressing the png files using the command above.
- Running utility command "<mod> --unpack-map repack" for each mod, except in Map.Save the line `if (!LockPreview) { var previewData = ...` is replaced with `if (false) { var previewData = ...` to save the existing optimized image on disk rather than generating a fresh preview.
2023-11-25 16:45:05 +01:00
N.N
304fc458eb
fix Devastator AoE
2023-11-25 16:30:41 +01:00
Gustas
caad8ba44b
Manual cleanup
2023-11-25 16:28:19 +01:00
Gustas
db8a28f2c0
Automated extraction
2023-11-25 16:28:19 +01:00
Paul Chote
bdef619803
Move skirmish bot creation to the server.
2023-11-17 10:28:52 +02:00
Paul Chote
d98017c140
Fix trike icon.
2023-11-15 20:52:03 +02:00
Paul Chote
ac53b89421
Remove D2kFogPalette.
2023-11-15 20:52:03 +02:00
Paul Chote
46ba8ef5dd
Remove effect*alpha palettes.
2023-11-15 20:52:03 +02:00
Paul Chote
cc0f116194
Remove custom deviator gas palette.
2023-11-15 20:52:03 +02:00
Paul Chote
8dc255f401
Fix sand animations.
2023-11-15 20:52:03 +02:00
Paul Chote
dd4bbc3546
Fix move flash.
2023-11-15 20:52:03 +02:00
Paul Chote
db0aabcb88
Fix starport and repair pad lights.
2023-11-15 20:52:03 +02:00
Daniil Hayrapetyan
01fec1ae02
Fix buildings assigned ro wrong bases in harkonnen09a.lua
...
Update harkonnen09a.lua
Apply suggestions from code review
Co-Authored-By: JovialFeline <jms.happycat@gmail.com >
2023-11-04 21:02:47 +01:00
Paul Chote
dd95b199b7
Fix a collection of mission browser UI issues.
2023-10-29 20:25:30 +02:00
Paul Chote
a51a9700cf
Replace FlashPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
7adcba5b7f
Enable start/end fades in D2k.
2023-10-22 19:34:05 +03:00
dnqbob
b1f5367822
Allow mission use LobbyOptions as options and remove unused translation
2023-10-22 13:51:25 +02:00
Gustas
9a235f2256
Manual fixup
2023-10-21 19:35:00 +02:00
Gustas
754e7845f3
Automated translation extraction
2023-10-21 19:35:00 +02:00
Gustas
cbd6b67456
Add automated chrome string extractor.
2023-10-21 19:35:00 +02:00
Pavel Penev
13d446e27e
Fixed some bogus space indentation
2023-10-17 14:04:13 +02:00
dnqbob
f5450cdf50
Fix D2k airdrop visual
2023-10-13 14:41:23 +03:00
Gustas
686040a316
Turn ModelRenderer and VoxelCache into traits
2023-09-23 19:12:51 +02:00
Gustas
d427072cc9
Extract StoresResources from Harvester
2023-09-23 19:06:07 +02:00
Gustas
085a4c421b
Add back to editor button
2023-09-09 13:46:35 +02:00
Gustas
4fc4fb2fb3
Add Play button to map editor
2023-09-09 13:46:35 +02:00
Matthias Mailänder
c609c4af14
Extract text feedback messages.
2023-08-19 20:46:04 +03:00
Matthias Mailänder
2a223363b8
Avoid Fluent syntax for highlighted text.
2023-08-08 17:16:58 +03:00
Gustas
60fbecd4a7
Added manual Saboteur cloaking
2023-08-08 14:56:18 +02:00
Gustas
d0974cfdd2
Abstract docking logic from Harvester and Refinery
2023-08-08 14:48:59 +02:00