alzeih
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30ee0afdc0
|
Half of having choices of music and a player of it (not finished)
|
2010-05-06 23:42:03 +12:00 |
|
Matthew
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95eaa9d94a
|
Fixed log and replay file paths to save into user home dir.
|
2010-05-04 16:34:30 +12:00 |
|
Chris Forbes
|
a526ebb254
|
mersenne twister implementation rather than mono's RNG
|
2010-04-29 20:12:02 +12:00 |
|
Chris Forbes
|
faea3d33e3
|
async server browser
|
2010-04-19 18:06:48 +12:00 |
|
Chris Forbes
|
9e705a3bcd
|
ridiculous perf win in SmudgeLayer
|
2010-04-18 18:22:44 +12:00 |
|
Paul Chote
|
21ee783521
|
Kill crufty makefile warnings
|
2010-04-13 20:48:47 +12:00 |
|
Chris Forbes
|
7513996bab
|
accept windows-flavor newlines in MiniYaml.FromString; a few new maps
|
2010-04-12 20:57:51 +12:00 |
|
Paul Chote
|
872344d8e7
|
Temp lobby map preview (will be fixed properly when we widgetize)
|
2010-04-11 08:52:32 +12:00 |
|
Paul Chote
|
803076caf9
|
Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD]
|
2010-04-11 08:51:21 +12:00 |
|
Paul Chote
|
f116455ef6
|
Shellmap unselectable for multiplayer
|
2010-04-10 17:11:33 +12:00 |
|
Chris Forbes
|
a8e23dfb1b
|
wtf??
|
2010-04-10 17:11:32 +12:00 |
|
Chris Forbes
|
ed08314ec0
|
clean up some messy GC behavior & needlessly longwinded code. slight perf cost on map save.
|
2010-04-10 17:11:32 +12:00 |
|
Bob
|
4f9fb8f08d
|
use .net's Stopwatch instead of sdl's broken timer
|
2010-04-09 14:53:25 +12:00 |
|
Paul Chote
|
73dc63886a
|
Use SHA1 for map uids
|
2010-04-09 14:51:19 +12:00 |
|
Paul Chote
|
f5787476f7
|
Load map smudges
|
2010-04-09 14:51:18 +12:00 |
|
Paul Chote
|
60bc0c3f69
|
Convert and store smudges in map
|
2010-04-09 14:51:17 +12:00 |
|
Paul Chote
|
a0ad3d76b3
|
Fix map preview aspect ratio
|
2010-04-09 14:51:06 +12:00 |
|
Paul Chote
|
656ba93546
|
Unhardcode starting maps
|
2010-04-09 14:51:04 +12:00 |
|
Paul Chote
|
6d602b1acb
|
Fix duplicate-conversion crash. Include 3 maps for ra and cnc. Begin new style map preview.
|
2010-04-09 14:51:02 +12:00 |
|
Paul Chote
|
b135a059ee
|
Map converter saves to package
|
2010-04-09 14:51:01 +12:00 |
|
Paul Chote
|
70dad96ad6
|
Map chooser
|
2010-04-09 14:51:00 +12:00 |
|
Paul Chote
|
4e0170a437
|
Maps as packages. Disable broken map selector.
|
2010-04-09 14:50:58 +12:00 |
|
Paul Chote
|
a493577c8b
|
Remove obsolete files
|
2010-04-09 14:50:54 +12:00 |
|
Paul Chote
|
586266d2dc
|
Fix for loading yaml from a mounted package/folder
|
2010-04-09 14:50:53 +12:00 |
|
Paul Chote
|
3b15aec294
|
perf fixes
|
2010-04-09 14:50:49 +12:00 |
|
Paul Chote
|
c366b7c7fc
|
Fixes & Resources support
|
2010-04-09 14:50:48 +12:00 |
|
Paul Chote
|
b8702e494b
|
Fix most of the x/y issues
|
2010-04-09 14:50:46 +12:00 |
|
Paul Chote
|
f7e2f414c0
|
Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
|
2010-04-09 14:50:44 +12:00 |
|
Paul Chote
|
382efbcdfb
|
Map saving
|
2010-04-09 14:50:43 +12:00 |
|
Paul Chote
|
585f15d4ca
|
Converter for ra maps -> new format.
|
2010-04-09 14:50:42 +12:00 |
|
Paul Chote
|
8a64209d89
|
Reorganise FileFormats
|
2010-04-09 14:50:40 +12:00 |
|
Paul Chote
|
5a95c8a071
|
Better map format; First half of a loader for it.
|
2010-04-09 14:50:39 +12:00 |
|
Chris Forbes
|
d469fdad94
|
use Tao dlls in thirdparty
|
2010-04-09 14:50:33 +12:00 |
|
Bob
|
ed33684cd5
|
removing the verifier (broken security is worse than no security.)
|
2010-04-05 12:33:25 +12:00 |
|
Chris Forbes
|
256e8c09ae
|
LegacyRules is dead. Long live.. yaml?
|
2010-04-02 17:22:54 +13:00 |
|
Chris Forbes
|
0596b08f2c
|
rules-based terrain cost, part 1
|
2010-04-02 16:45:41 +13:00 |
|
Chris Forbes
|
38605faecf
|
much simpler rules loader
|
2010-04-02 16:45:03 +13:00 |
|
Chris Forbes
|
744eeabb3c
|
half a loader
|
2010-04-02 16:44:40 +13:00 |
|
Chris Forbes
|
f701048310
|
make it actually correct...
|
2010-03-30 07:55:16 +13:00 |
|
Chris Forbes
|
9e44306ec4
|
no nonlocal shroud; beginning of Shroud trait; fog switch on shroud palette hack
|
2010-03-30 07:55:16 +13:00 |
|
Bob
|
984c453c0d
|
fixed binding to specific versions of the Tao dlls
|
2010-03-22 19:31:28 +12:00 |
|
Bob
|
dca15cadb9
|
fixed line-endings on *.cs
|
2010-03-22 19:28:37 +12:00 |
|
Paul Chote
|
a489b4aa56
|
Fix naming
|
2010-03-21 20:49:35 +13:00 |
|
Paul Chote
|
15a7eed603
|
Refactor int -> TerrainType. This had a bigger footprint than i initially intended.
|
2010-03-21 18:56:22 +13:00 |
|
Paul Chote
|
b4540db406
|
Begin unfailing movement types / IsBuildable / etc
|
2010-03-21 18:56:22 +13:00 |
|
Paul Chote
|
4a983fb54e
|
Let the game actually *run*
|
2010-03-20 15:58:57 +13:00 |
|
Chris Forbes
|
b68e14655f
|
working verifier
|
2010-03-19 22:40:33 +13:00 |
|
Chris Forbes
|
85d62ee260
|
integrating verifier bits
|
2010-03-19 22:25:20 +13:00 |
|
Chris Forbes
|
3e32124d28
|
initial verifier hax. denies ALL assemblies.
|
2010-03-19 22:10:11 +13:00 |
|
Chris Forbes
|
47822a9612
|
server picks random seed for world.SharedRandom
|
2010-03-19 20:52:03 +13:00 |
|