Commit Graph

  • 86ba26e013 Convert shroud calculations and rendering to PPos. Paul Chote 2015-04-01 20:03:51 +01:00
  • e8794032e0 Introduce initial PPos plumbing. Paul Chote 2015-06-23 19:41:34 +01:00
  • fb5bcd3889 Extract MapCoordsRegion from CellRegion. Paul Chote 2015-07-26 15:55:49 +01:00
  • a8c6a1aa97 Correct Contains check in DomainIndex. Paul Chote 2015-07-27 18:22:48 +01:00
  • 3a7300810c Correct Contains check in BridgeLayer. Paul Chote 2015-07-27 18:22:34 +01:00
  • 0b5b612757 Correct Contains check in BuildingInfluence. Paul Chote 2015-07-27 18:22:21 +01:00
  • 2b3c65334d Correct Contains check in ActorMap. Paul Chote 2015-07-27 18:22:14 +01:00
  • 3b25a2029a Merge pull request #8805 from obrakmann/fix8802_enemy-unit-selection Matthias Mailänder 2015-07-27 19:38:37 +02:00
  • adfa2af4bc Merge pull request #8800 from Mailaender/ts-deployed-units abcdefg30 2015-07-27 18:53:48 +02:00
  • 7c14f54ca3 Added soviet04a and soviet04b abcdefg30 2015-07-27 18:10:09 +02:00
  • 88466473dd Use HeadshotDeath instead of BulletDeath for Umagon's rifle abcdefg30 2015-07-27 17:34:12 +02:00
  • e1ef6967f6 Sniper isn't buildable anymore reaperrr 2015-07-27 16:00:53 +02:00
  • a2a0059f7f Fix chronoshift duration being visible to enemy players Oliver Brakmann 2015-07-27 13:07:16 +02:00
  • 76f2145db2 Added random factor to building production delay reaperrr 2015-07-25 12:30:07 +02:00
  • c7af9c180e Further improved building placement failure check reaperrr 2015-07-25 09:49:38 +02:00
  • 65a6489ef1 Avoid consecutive attempts to build naval structures reaperrr 2015-07-21 07:30:14 +02:00
  • 0a5b812bb7 Check for consecutive failures to place a structure. reaperrr 2015-07-21 07:27:10 +02:00
  • 618ba6342c Fix not being able to select enemy units Oliver Brakmann 2015-07-26 21:46:27 +02:00
  • 6ff394991d Fixed AI BaseBuilder low power check. reaperrr 2015-07-21 07:24:53 +02:00
  • a3eac88e36 Merge pull request #8774 from atlimit8/v19husk_noRenderBuilding Matthias Mailänder 2015-07-27 07:50:18 +02:00
  • 00017a9b4e Merge pull request #8770 from RoosterDragon/ai-order-throttle Matthias Mailänder 2015-07-27 07:37:01 +02:00
  • 5800c07602 don't define deployed vehicles as buildings Matthias Mailänder 2015-07-26 19:16:44 +02:00
  • 4976f9fec9 Add StartSequence to WithIdleOverlay & change V19.Husk atlimit8 2015-07-24 23:15:19 -05:00
  • 1748588ec8 remove redundant push/pop with nothing in between Matthias Mailänder 2015-07-26 14:05:22 +02:00
  • 942ce6b5a6 Throttle the issuing of orders by the AI. RoosterDragon 2015-07-22 23:06:12 +01:00
  • f3490dd8e4 double quote to prevent globbing and word splitting Matthias Mailänder 2015-07-26 13:03:01 +02:00
  • 0c2934a536 switch to the new container based infrastructure Matthias Mailänder 2015-07-26 13:01:57 +02:00
  • 03ace48031 remove the thirdparty nsProcess plugin Matthias Mailänder 2015-07-26 12:31:29 +02:00
  • d9d37d54c8 Merge pull request #8782 from Mailaender/ts-tmpl Paul Chote 2015-07-26 11:07:29 +01:00
  • 3dfd6360ac Merge pull request #8793 from atlimit8/SandwormNoLzay Paul Chote 2015-07-26 11:06:44 +01:00
  • bb40d57944 Merge pull request #8791 from penev92/bleed_cancelActivity Oliver Brakmann 2015-07-26 11:09:56 +02:00
  • 4d81cc262c Merge pull request #8783 from obrakmann/reenable-mission-replays Matthias Mailänder 2015-07-26 09:44:19 +02:00
  • 2119b26e18 Merge pull request #8790 from pchote/restore-aircraft-height Matthias Mailänder 2015-07-26 08:51:31 +02:00
  • cc3b286fa6 Remove unnecessary Lazy<>s from Sandworm.cs atlimit8 2015-07-25 23:10:42 -05:00
  • cccf5c5931 Check if the inner activity is null before trying to cancel it Pavel Penev 2015-07-26 02:15:38 +03:00
  • 04a71f4dc5 Revert "Fix fallrates for parachutable things to match lowered release altitude" Paul Chote 2015-07-25 23:31:38 +01:00
  • 2a93a95245 Revert "Lower aircraft altitude" Paul Chote 2015-07-25 23:21:29 +01:00
  • f2ac6c9980 Some yaml cleanups. deniz1a 2015-07-17 03:11:02 +03:00
  • ac6e915839 Simplifies Start button logic in lobby. deniz1a 2015-07-17 03:03:17 +03:00
  • b749548e76 Re-enable replays for missions Oliver Brakmann 2015-07-25 19:51:33 +02:00
  • 4de03e991c Remove revealing views from observer mode in missions Oliver Brakmann 2015-07-25 19:50:11 +02:00
  • a56ecc3f6b add Temple of Nod Matthias Mailänder 2015-07-25 19:25:00 +02:00
  • 808bbb8d2e Merge pull request #8105 from deniz1a/scrollafterend Oliver Brakmann 2015-07-25 18:13:57 +02:00
  • a77e9c0d87 Delay loading the observer UI until the game is actually over Oliver Brakmann 2015-07-25 00:06:41 +02:00
  • a725d63b0c Remove World.ObserveAfterWinOrLose Oliver Brakmann 2015-07-24 23:55:07 +02:00
  • 5546298866 Merges LeaveMapLogic into GameInfoLogic. deniz1a 2015-07-10 00:18:13 +03:00
  • ef143e5f8a Freezes map after game ends. deniz1a 2015-07-09 13:06:36 +03:00
  • ea3a680eda Merge pull request #8725 from reaperrr/bye-rendersimple-pr1 Pavel Penev 2015-07-25 18:43:13 +03:00
  • 8c766a4a79 Merge pull request #8721 from penev92/bleed_rename Oliver Brakmann 2015-07-25 17:10:35 +02:00
  • 65c95eb2ee Adapted WithHarvestAnimation to account for damage stages reaperrr 2015-07-18 17:06:39 +02:00
  • 537c252e83 Merge pull request #8779 from GraionDilach/fix-gameover Paul Chote 2015-07-25 14:47:28 +01:00
  • 4616828b28 Deprecate PlayerProperties.Race penev92 2015-07-15 13:37:31 +03:00
  • 4ad9067f51 Merge pull request #8776 from pchote/editor-path-fix Pavel Penev 2015-07-25 16:36:24 +03:00
  • 8f43ae96ae Fix Observers crashing during win/lose the game. Zimmermann Gyula 2015-07-25 14:04:12 +02:00
  • 229a059e06 Merge pull request #8771 from deniz1a/support-power-bounds Oliver Brakmann 2015-07-25 13:13:00 +02:00
  • 655f4d30ff Merge pull request #8769 from obrakmann/lobby-esc-hotkey Paul Chote 2015-07-25 10:12:50 +01:00
  • 09472c3275 Update AUTHORS bryanwilbur 2015-06-29 12:41:45 -06:00
  • 031109d766 The 'Jump to base' hotkey is useless if the Construction Yard is destroyed #3318 bryanwilbur 2015-06-29 12:54:01 -06:00
  • c70ebfab74 Create the user map directory if required. Paul Chote 2015-07-25 09:36:29 +01:00
  • 2e9a4b78a3 Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody reaperrr 2015-07-16 14:52:12 +02:00
  • fe346e5401 Replace RenderBuilding where already possible reaperrr 2015-07-16 17:16:33 +02:00
  • 74b948342e Fix WithSpriteBody PlayCustomAnimationRepeating reaperrr 2015-07-15 07:02:31 +02:00
  • 32e2a06743 Aligns observer support power timers to the left edge of the screen. deniz1a 2015-07-25 03:16:06 +03:00
  • ded5a2b16a Merge pull request #8742 from abcdefg30/withpalettedeath Pavel Penev 2015-07-25 03:10:43 +03:00
  • 7c1ef2231d Rename RaceInit to FactionInit penev92 2015-07-15 05:59:02 +03:00
  • b34810c1d3 Rename AddRaceSuffixLogic to AddFactionSuffixLogic penev92 2015-07-15 05:51:05 +03:00
  • 9a36bf6bcd Rename CountryTooltipLogic to FactionTooltipLogic penev92 2015-07-15 05:42:45 +03:00
  • dc30e5a46d Rename LobbyCountry to LobbyFaction penev92 2015-07-15 05:28:45 +03:00
  • 6467593124 Remove ESC hotkey from lobby 'Back' button Oliver Brakmann 2015-07-24 23:09:30 +02:00
  • 7d56209f3b Merge pull request #8680 from deniz1a/textfields Oliver Brakmann 2015-07-24 23:00:12 +02:00
  • 6b9dd9670a Avoid multiple AIs all issuing orders in exactly the same tick. RoosterDragon 2015-07-22 22:23:23 +01:00
  • f5b4befc75 Resets chat text field in lobby when Esc is pressed. deniz1a 2015-07-24 23:21:37 +03:00
  • 7337afcfeb Improves player name text field in game lobby. Esc key resets text field to unmodified value and yields focus. deniz1a 2015-07-24 23:13:17 +03:00
  • a51cc27fb5 Improves frame limit and player name text fields in settings menu. Esc key resets text field to unedited value and yields focus. deniz1a 2015-07-24 21:22:08 +03:00
  • 4fcf73921f Improves filter text field in asset browser. Text field takes keyboard focus by default. Esc key resets filter or closes window if text field is empty. deniz1a 2015-07-24 21:10:35 +03:00
  • d8c996f74a Fixes spelling in comment. deniz1a 2015-07-24 21:04:18 +03:00
  • 34ffb3772f Merge pull request #8728 from reaperrr/wgb Paul Chote 2015-07-24 20:54:55 +01:00
  • 6fb60f4d99 Merge pull request #8762 from RoosterDragon/filesystem-dispose Paul Chote 2015-07-24 20:46:35 +01:00
  • 0c360b5bd0 Merge pull request #8743 from GraionDilach/remove-outtakes Paul Chote 2015-07-24 20:20:06 +01:00
  • ce73bb909e Make IFolder interface inherently IDisposable. RoosterDragon 2015-07-17 22:27:24 +01:00
  • 1e7da8514a Merge pull request #8735 from reaperrr/safe-pf-changes Oliver Brakmann 2015-07-22 14:42:52 +02:00
  • 5a1b6bb644 Merge pull request #8622 from reaperrr/hv-refactor2 Oliver Brakmann 2015-07-22 14:26:31 +02:00
  • 711ec0c600 Minor pathfinder changes reaperrr 2015-07-17 23:58:45 +02:00
  • 3b1607883d Fix D2k harvesters getting stuck on spice field after drop by carryall reaperrr 2015-07-22 03:42:38 +02:00
  • 61c0b5d59b Make refinery unblock cell customisable reaperrr 2015-07-12 18:32:58 +02:00
  • 62e05cf618 Fix for potential infinite loop freeze reaperrr 2015-07-12 01:02:25 +02:00
  • 787609d51e Improved the performance and intelligence of resource harvesting by refactoring the Harvesters' pathfinding. Now they in first place assess which is the closest resource inside their search area and then a path is calculated David Jiménez 2015-03-13 14:58:22 +01:00
  • bd73783cef Merge pull request #8685 from Mailaender/lint-projectile-sprites reaperrr 2015-07-21 01:56:58 +02:00
  • a0dc38c252 Merge pull request #8752 from obrakmann/optional-target-lines Matthias Mailänder 2015-07-20 22:05:05 +02:00
  • c6c6a9ff89 Merge pull request #8754 from atlimit8/00To0 Matthias Mailänder 2015-07-20 21:58:16 +02:00
  • 0296d4e6c7 Merge pull request #8720 from abcdefg30/parashadow Matthias Mailänder 2015-07-20 21:56:50 +02:00
  • 69328af96d Merge pull request #8756 from atlimit8/FixUpgradableMultiplierTrait abcdefg30 2015-07-20 13:23:48 +02:00
  • 96cafccb8d Fix #8751 - IndexOutOfRangeException when UpgradeMultiplierTrait is pre-enabled atlimit8 2015-07-20 02:51:45 -05:00
  • 1f3ba22a55 Modify upgrade rules to match #8658 for rules older than 2015-07-11 atlimit8 2015-07-19 19:45:11 -05:00
  • ab3ab6f230 Added option to turn off rendering of target lines in the settings figrita 2015-07-03 21:25:08 -04:00
  • 30696ea23d Merge pull request #8693 from abcdefg30/difficultyA02 Oliver Brakmann 2015-07-19 23:33:29 +02:00
  • a4a4ac1d5b Merge pull request #8741 from obrakmann/d2k-remove-shellmap-script reaperrr 2015-07-19 23:13:21 +02:00
  • 68ac49b172 Merge pull request #8672 from pchote/more-terrainlayers Oliver Brakmann 2015-07-19 23:01:44 +02:00
  • e4521c7e15 Remove shellmap script from d2k Oliver Brakmann 2015-07-18 18:40:29 +02:00
  • 1f69a0f6ed make projectile sprite sequences lint testable Matthias Mailänder 2015-07-08 17:06:24 +02:00