15584b9b34
c&c unit tuning: orca various nerfs, bggy/jeep/bike speed nerfs
Chris Forbes
2010-10-16 18:27:03 +13:00
79c1d1b0a6
Updated linux post-install scripts to use OpenRA.Utility.exe
Matthew
2010-10-16 18:09:12 +13:00
50860614cf
Downloaded packages extracted. Added SharpZipLib in order to extract them.
Matthew
2010-10-16 00:50:28 +13:00
90d1d3e053
Makefile rule for OpenRA.Utility
Matthew
2010-10-15 15:39:41 +13:00
3bf83b52fb
Download packages for mods action.
Matthew Bowra-Dean
2010-10-15 00:53:14 +13:00
5f57dd7a62
Options to install scores.mix from RA and CnC CDs
Matthew Bowra-Dean
2010-10-14 23:14:20 +13:00
8e1185b56f
--mod-info now accepts a comma separated list of mods.
Matthew Bowra-Dean
2010-10-14 21:08:13 +13:00
26098df2a1
Added mod metadata listing to OpenRA.Utility
Matthew Bowra-Dean
2010-10-14 02:25:52 +13:00
9ac9d83745
Moved Mod class into OpenRA.FileFormats. Added OpenRA.Utility project, a CLI program for utility actions on a game install.
Matthew Bowra-Dean
2010-10-13 22:19:10 +13:00
51edd5a3f4#314 reduce effectiveness of GUN vs unarmored, 30% -> 20%
Chris Forbes
2010-10-16 17:19:04 +13:00
fc07f90f91
Fix editor
Paul Chote
2010-10-16 12:06:29 +13:00
b64dcbf502
Fix HackyAI in cnc
Paul Chote
2010-10-16 11:49:27 +13:00
5694c113be
undo testing changes
Paul Chote
2010-10-15 19:38:02 +13:00
01cf5c21a7
Add `roof' to lst
Paul Chote
2010-10-15 19:28:46 +13:00
4206d2e131
Add Katzsmile's transport remake; make it controllable on GDI01 while testing.
Paul Chote
2010-09-11 18:45:25 +12:00
83968553aa
Allow maps to override and enforce race/colour selection
Paul Chote
2010-10-15 19:02:15 +13:00
aa2aba1250
Allow map slots to disallow bots
Paul Chote
2010-10-15 18:21:26 +13:00
bba9c4b976#313 fixed -- there's unsynced code that runs in Tick, too.
Chris Forbes
2010-10-16 09:48:39 +13:00
999eef2ec9#157 explosions weren't taking altitude into account
Chris Forbes
2010-10-16 09:30:32 +13:00
f28c8903aa#297 planes get stuck on map edge -- fixed
Chris Forbes
2010-10-16 09:09:39 +13:00
f58eabe667
fix base cycling (and free mcv logic) for cnc
Chris Forbes
2010-10-15 18:51:25 +13:00
86695dfe29#299 Updated version of 'The Sentinel' 1v1 map
Chris Forbes
2010-10-15 18:48:39 +13:00
9ae452e8d6
make GiveMcvCrateAction less stupid, if the GiveUnitCrateAction says it can't do it.
Chris Forbes
2010-10-15 18:38:09 +13:00
3e547102d2#217 avoid dumping tanks in the sea, and ships on dry land
Chris Forbes
2010-10-15 18:36:34 +13:00
e883e63c87
fixed bug where cloakable units were not targetable when uncloaked. removed ITargetable interface in favor of using the Targetable trait. fixed warnings in child classes of Targetable.
pdovy
2010-10-10 23:09:17 -05:00
a904047a16
Toggle-able teamchat on shift-enter
Caleb Anderson
2010-10-15 00:04:03 -05:00
ad1af792e6
add CashTrickler trait, to support oil derricks, etc
Chris Forbes
2010-10-15 17:56:28 +13:00
6c9527d9dc#304 engineer goldwrench cursors were backwards
Chris Forbes
2010-10-15 17:44:18 +13:00
da2d461aa8
use fixed missile silo icon
Chris Forbes
2010-10-15 17:36:34 +13:00
49bfd69707
Fix voice crash on adding a 3rd side (thanks raminator for finding this)
Paul Chote
2010-10-15 12:33:15 +13:00
2a02df9411
Fix crash on fmv completion
Paul Chote
2010-10-15 00:03:15 +13:00
185ba80e99
Fix FMV player widget display
Paul Chote
2010-10-14 23:25:46 +13:00
127cbf3f96
Start pulling out useful scripting components - stalled by widget changes having broken the fmv player.
Paul Chote
2010-10-14 22:16:01 +13:00
4bdf675def
Mute shellmap combat
Paul Chote
2010-10-14 20:03:36 +13:00
9c944924de
Fix a pile of compile warnings and debug log spam. Fix <playername> (Dead) in chat
Paul Chote
2010-10-14 19:39:37 +13:00
28f79533eb
Customisable mcv crates
Paul Chote
2010-10-14 19:26:55 +13:00
5a834c9500
Add mcv, napalm, nuke crates to cnc. Reduce levelup and cash shares.
Paul Chote
2010-10-14 19:11:30 +13:00
3255218d5c#298 MINE overlaps units wrong -- fixed
Chris Forbes
2010-10-14 19:22:16 +13:00
9befe377d5
fix invisible crates in cnc (where did that patch go?)
Chris Forbes
2010-10-14 19:15:37 +13:00
f39b4f0750
fix putting units back into badr/c17 and cursors
Chris Forbes
2010-10-14 18:09:59 +13:00
1794625cea#284 double-destroy in same frame fixed
Chris Forbes
2010-10-14 18:02:15 +13:00
42092fe6ddfix#291
Chris Forbes
2010-10-14 14:40:46 +13:00
1a451fe813
fix crash in TiberiumRefineryDockAction.CancelDock
Chris Forbes
2010-10-13 22:17:55 +13:00
0e845a9f3a
Make tundra slightly less boring
Paul Chote
2010-10-13 20:35:24 +13:00
2a3c149769
rename oasis map, since that wasn't what it was.
Chris Forbes
2010-10-13 21:18:26 +13:00
7cfcd94e23#181, #286 fixed -- sharedrandom seed from server is now used.
Chris Forbes
2010-10-13 21:00:27 +13:00
247a8c9717
add Tiberian's TD map: 'The Sentinel (1v1)'
Chris Forbes
2010-10-13 20:52:40 +13:00
4afd8ad783#289 lobby title should show servername -- fixed
Chris Forbes
2010-10-13 20:45:03 +13:00
dca77956cb
Revert to saving only non-default settings.
Paul Chote
2010-10-13 19:56:29 +13:00
22c6c3b3f6
Remove the default westwood maps from cnc.
Paul Chote
2010-10-13 09:13:30 +13:00
1e8e5c8f5c
Remove aftermath mod - it has bitrotted beyond all usefulness.
Paul Chote
2010-10-12 23:54:15 +13:00
c0fcc862d6
Add some more mod metadata for beedee. Todo: enforce dependencies and standalone during game init.
Paul Chote
2010-10-12 23:52:33 +13:00
5a3ccdf0c5
fix ssm launcher rockets
Paul Chote
2010-10-12 23:23:39 +13:00
1bd802c386
Add tech building definitions to cnc; noncapturable map decorations until they have behavior implemented.
Paul Chote
2010-10-12 23:20:00 +13:00
3a4e2abedd
Fix snow theatre
Paul Chote
2010-10-12 23:00:00 +13:00
f13343ef2e
Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability.
Paul Chote
2010-10-12 12:23:14 +13:00
2b1ac6a60f
WIP 1v1 map
Paul Chote
2010-10-12 10:28:23 +13:00
8aa180c1f4
cleaned up unused bits in attackmove
Chris Forbes
2010-10-13 19:20:17 +13:00
260e420f85
fix crash in attackmove
Chris Forbes
2010-10-13 19:11:44 +13:00
1a203afd89
fix all the buggy crap around chat/teamchat... still hacked
Chris Forbes
2010-10-13 07:45:07 +13:00