49b8902517
not necessary.
Bob
2010-01-15 15:26:00 +13:00
a99f1a8534
fixes Shroud
Bob
2010-01-15 15:11:33 +13:00
34f90aca3c
Port to new traits model (untested)
Paul Chote
2010-01-15 14:35:32 +13:00
1a7a80ac84
more hax
Chris Forbes
2010-01-14 22:00:18 +13:00
c7e525151f
hmmn.
Chris Forbes
2010-01-14 21:45:18 +13:00
88c085c1c0
lobby info hax
Chris Forbes
2010-01-14 21:42:18 +13:00
6184169408
reorder hax actors: World is now always first.
Chris Forbes
2010-01-14 21:06:15 +13:00
370b7ff1aa
cleaning
Chris Forbes
2010-01-14 21:05:25 +13:00
9b90ac1f3f
more yaml read/write flexibility: strings
Chris Forbes
2010-01-14 20:37:51 +13:00
7e38dec8ff
added FieldSaver
Chris Forbes
2010-01-14 20:27:03 +13:00
c338876b34
session objects
Chris Forbes
2010-01-14 20:17:45 +13:00
db643d5b76
removed ActorInfo (unused)
Chris Forbes
2010-01-14 19:16:55 +13:00
614edbdc65
moved FieldLoader and .F() ext into OpenRa.FileFormats
Chris Forbes
2010-01-14 19:15:22 +13:00
8e86ce6d4a
removing crap from FieldLoader
Chris Forbes
2010-01-14 19:12:44 +13:00
c52bcbc1fc
moving useful bits of MiniYamlExts into OpenRa.FileFormats
Chris Forbes
2010-01-14 19:03:51 +13:00
3167aeaab5
moved player/world into merge-ra.yaml
Chris Forbes
2010-01-14 18:45:34 +13:00
cd699f59f4
fix translation of SecondaryWeapon
Chris Forbes
2010-01-14 18:12:50 +13:00
ede0e6ca06
generic chrome dialog drawing
Chris Forbes
2010-01-14 18:10:22 +13:00
ef59f3cb05
Actor.Info is now never null
Chris Forbes
2010-01-14 17:51:00 +13:00
a3ba286b06
unhacking Player and World actors
Chris Forbes
2010-01-14 17:17:23 +13:00
1557a77fec
new syntax in miniyaml: "-Key:" blocks inheritance of Key.
Bob
2010-01-14 16:26:53 +13:00
496527545b
An example mod. Chrome doesn't restrict the set of tabs any more, though i'm not sure what happens if you make a new tab :D
Bob
2010-01-14 15:11:23 +13:00
490f65b4d6
removing Buildable.Tab (never used)
Bob
2010-01-14 14:39:36 +13:00
8aae1ff7d5
removed UnitCategory. removed the last unit-based use of Categories (Categories is still used for weapons)
Bob
2010-01-14 14:30:51 +13:00
73f6d5c71c
Infrastructure for removing Categories and UnitCategory. Also, changed defensive structures to be in the same build-queue as normal structures. (mod it if you don't like it)
Bob
2010-01-14 14:13:49 +13:00
b1d04d5737
fix MGG and MRJ
Bob
2010-01-13 20:04:52 +13:00
057dec41e4
pull chrisforbes
Paul Chote
2010-01-13 19:28:56 +13:00
542a9ef2fc
Gap behaves like real-ra
Paul Chote
2010-01-13 19:23:56 +13:00
6df3420e61
imported the original aftrmath.ini, some defaults, a slight hack in converter that we don't use yet.
Bob
2010-01-13 13:14:08 +13:00
a3e071c60f
moved InitialFacing from OwnedActor to Unit
Bob
2010-01-13 11:54:20 +13:00
e7d1407458
fixed turret InitialFacing and ROT
Chris Forbes
2010-01-13 10:13:55 +13:00
6f8eccb1b9
kill old output from rulesconv
Chris Forbes
2010-01-13 08:26:37 +13:00
35a4308476
bugfix ("MovementType: Track" is actually in the emitted yaml now!) and some slight changes to how the optimizer works.
Bob
2010-01-13 00:53:28 +13:00
ac9e58cf73
Only render units our race can build. That FACT prerequisite was unnecessary.
Bob
2010-01-13 00:20:55 +13:00
f1bbbac39d
"Alternate Names" aka pseudo-prerequisites. E7 and MSLO can be built again.
Bob
2010-01-13 00:08:44 +13:00
b425f4c31f
Merge branch 'yaml' of git@github.com:chrisforbes/OpenRA into yaml
Bob
2010-01-12 23:35:05 +13:00
7c2baa75bb
fixed crashbug wrt FACT not being Buildable
Bob
2010-01-12 23:34:05 +13:00
1c0aecaaa4
miniyaml is a bit more mini than i thought.
Chris Forbes
2010-01-12 22:45:45 +13:00
cecc163e52
... and the rest.
Bob
2010-01-12 22:32:27 +13:00
16a9189bec
starting to fix refs to Rules.UnitInfo
Bob
2010-01-12 22:22:10 +13:00
d707fe420f
marking the next bit we need to kill
Chris Forbes
2010-01-12 22:10:27 +13:00
0cb5eca673
removed LegacyInfo from Actor
Chris Forbes
2010-01-12 22:07:42 +13:00
ee14b0a670
movementtype
Chris Forbes
2010-01-12 21:59:26 +13:00
02b9415277
fixed legacyInfo.Speed
Bob
2010-01-12 21:42:47 +13:00
a0bf4f1e0f
Moved speed from Mobile/Heli/Plane to Unit.
Bob
2010-01-12 21:22:28 +13:00
901d48edfa
Moved ROT from Mobile/Heli/Plane to Unit.
Bob
2010-01-12 21:11:38 +13:00
06969138aa
reverted prev. (it broken helis/planes)
Bob
2010-01-12 21:05:26 +13:00
607f11b7fe
fixed Speed.
Bob
2010-01-12 20:21:22 +13:00
4a004eda0f
fixed Building.unitInfo
Bob
2010-01-12 20:18:36 +13:00
d5d6812e07
fixed Recoil.
Bob
2010-01-12 20:06:49 +13:00
4fc8997972
oops.
Chris Forbes
2010-01-12 20:01:30 +13:00
3b6ccd7f88
more
Chris Forbes
2010-01-12 19:59:55 +13:00
4f082bbae3
game
Chris Forbes
2010-01-12 19:56:14 +13:00
5247039345
de-legacied Minelayer
Bob
2010-01-12 19:53:20 +13:00
0c473aa941
testing Inherits; seems to work. Also, the Converter knows a bit about Inherits now.
Bob
2010-01-12 19:33:14 +13:00
b21e1adc2d
Fixing uses of legacyInfo.WaterBound
Bob
2010-01-12 19:31:06 +13:00
5afedbf001
BuiltAt in RulesConverter
Bob
2010-01-12 16:58:05 +13:00
3db8e4cf8f
remove spurious reference to Yaml.dll
Chris Forbes
2010-01-12 16:36:41 +13:00
09517acf18
more fixes
Chris Forbes
2010-01-12 16:33:03 +13:00
4ddf03fc64
// yes, that is how real-ra does it.
Bob
2010-01-12 16:28:39 +13:00
3649b3b69f
aftermath works again, and Inherits... might works.
Bob
2010-01-12 16:28:14 +13:00
d6af22f897
copy passengers to the right traitinfo
Chris Forbes
2010-01-12 15:51:57 +13:00
df330f3151
fixing some more bits
Chris Forbes
2010-01-12 15:47:11 +13:00
275100938d
fixes the build palette, and a few silly errors.
Bob
2010-01-12 15:25:27 +13:00
5a29dd6ee2
changes to TypeDictionary's interface. (build-palette is broken, so hasn't been tested)
Bob
2010-01-12 13:27:59 +13:00
bf1e7b86e1
Gap generators
Paul Chote
2010-01-12 00:03:00 +13:00
b86f76ce8c
Blinky lights
Paul Chote
2010-01-11 22:35:48 +13:00
e6e5275f05
more
Chris Forbes
2010-01-11 22:26:14 +13:00
9c520e07b1
more
Chris Forbes
2010-01-11 22:15:54 +13:00
889828aa02
weapon stuff
Chris Forbes
2010-01-11 22:13:44 +13:00
10a5b40e16
some accessors
Chris Forbes
2010-01-11 21:59:32 +13:00
e7a99541e5
more
Chris Forbes
2010-01-11 19:29:45 +13:00
bd6f22c57e
more
Chris Forbes
2010-01-11 19:22:40 +13:00
6fae4ed968
AttackBase porting
Chris Forbes
2010-01-11 19:19:15 +13:00
66a1ab0e4e
production/techtree starting to port
Chris Forbes
2010-01-11 19:13:14 +13:00
5faa1ea724
more
Chris Forbes
2010-01-11 19:07:22 +13:00
21bf3cd0e1
fixed some dumb bugs; more porting
Chris Forbes
2010-01-11 18:57:49 +13:00
b94e5441dc
RenderUnitTurreted ported
Chris Forbes
2010-01-11 18:49:28 +13:00
4b19f1dfe5
sight moved to Unit/Building
Chris Forbes
2010-01-11 18:37:35 +13:00
50b138e2de
aftermath rules in yaml too.
Chris Forbes
2010-01-11 18:31:50 +13:00
cf6bb26f83
more ported bits
Chris Forbes
2010-01-11 17:50:16 +13:00
1c8961e041
merged yaml
Chris Forbes
2010-01-10 22:51:09 +13:00
289672ce18
Merge commit 'pchote/NewUI'
Chris Forbes
2010-01-10 22:36:52 +13:00
05338d8d19
Load (almost) everything from a single side-specific image
Paul Chote
2010-01-10 20:47:35 +13:00
40e458581f
Hideable build palette
Paul Chote
2010-01-10 19:39:30 +13:00
356b7dae7a
more porting
Chris Forbes
2010-01-10 19:25:16 +13:00
e131963c53
Repair ported
Chris Forbes
2010-01-10 19:15:32 +13:00
8e944871fa
more ported bits
Chris Forbes
2010-01-10 19:11:58 +13:00
e7f9023aca
started porting traits to use new trait args.
Chris Forbes
2010-01-10 18:55:10 +13:00
99a61ca8d9
renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info.
Chris Forbes
2010-01-10 18:28:24 +13:00
b274b1aa56
Merge commit 'caleb/master'
Chris Forbes
2010-01-10 18:06:47 +13:00
2a47c3ea4a
Fix sell crash for subclasses of RenderBuilding
Caleb Anderson
2010-01-09 22:51:58 -06:00