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008eda7a5f4945c055c4b294f6b7e280b0fd475d
OpenRA
/
OpenRA.Mods.Common
/
Traits
/
Render
History
Oliver Brakmann
88c20a6654
Merge pull request
#9414
from atlimit8/TurretFacingsInit
...
Support loading multiple turret facings
2015-11-01 13:18:17 +01:00
..
AutoSelectionSize.cs
…
Hovers.cs
change hovers trait to be upgradeable
2015-10-22 10:29:26 +02:00
LeavesTrails.cs
…
ProductionBar.cs
Add missing Requires<> to ProductionBar
2015-10-31 00:24:41 +01:00
RenderDetectionCircle.cs
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RenderNameTag.cs
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RenderRangeCircle.cs
…
RenderSprites.cs
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RenderSpritesEditorOnly.cs
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RenderVoxels.cs
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SelectionDecorations.cs
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SupportPowerChargeBar.cs
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TimedUpgradeBar.cs
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WithActiveAnimation.cs
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WithAttackAnimation.cs
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WithBarrel.cs
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WithBuildingExplosion.cs
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WithBuildingPlacedAnimation.cs
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WithBuildingPlacedOverlay.cs
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WithChargeAnimation.cs
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WithChargeOverlay.cs
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WithCrateBody.cs
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WithDeathAnimation.cs
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WithDecoration.cs
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WithDockingAnimation.cs
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WithDockingOverlay.cs
Hide the docking animation when it is not active.
2015-10-19 17:43:27 +01:00
WithFacingSpriteBody.cs
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WithHarvestAnimation.cs
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WithHarvestOverlay.cs
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WithIdleOverlay.cs
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WithInfantryBody.cs
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WithMakeAnimation.cs
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WithMoveAnimation.cs
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WithMuzzleOverlay.cs
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WithParachute.cs
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WithProductionDoorOverlay.cs
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
2015-10-16 00:07:06 +02:00
WithProductionOverlay.cs
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WithRangeCircle.cs
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WithRankDecoration.cs
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WithRepairAnimation.cs
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WithRepairOverlay.cs
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WithResources.cs
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WithShadow.cs
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WithSiloAnimation.cs
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WithSmoke.cs
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WithSpriteBody.cs
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WithSpriteRotorOverlay.cs
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WithTurret.cs
Merge pull request
#9414
from atlimit8/TurretFacingsInit
2015-11-01 13:18:17 +01:00
WithTurretedSpriteBody.cs
…
WithVoxelBarrel.cs
…
WithVoxelBody.cs
…
WithVoxelTurret.cs
…
WithWallSpriteBody.cs
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
2015-10-16 00:07:06 +02:00