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1a11eec43a21c803ce04e9ef3bc29ee97a0491c5
OpenRA/mods/cnc/rules
History
abcdefg30 944d8f8b11 Add more building explosions to cnc
2015-11-25 17:06:48 +01:00
..
ai.yaml
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
aircraft.yaml
Fix the C17 delivery plane doing a steep dive when trying to land
2015-11-04 23:40:26 +02:00
civilian-desert.yaml
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
civilian.yaml
add custom selection sizes to aid the renderer
2015-09-20 14:58:39 +02:00
defaults.yaml
Add more building explosions to cnc
2015-11-25 17:06:48 +01:00
husks.yaml
Cleaned up TD yaml rules.
2015-06-29 20:02:10 +02:00
infantry.yaml
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
misc.yaml
Fix mpspawn, waypoint and camera art
2015-11-17 21:09:29 +01:00
palettes.yaml
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
player.yaml
Update TD rules.
2015-06-19 22:02:07 +01:00
ships.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
structures.yaml
Fix TD SAM sites not closing after killing a target.
2015-10-25 12:40:09 +01:00
tech.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
trees.yaml
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
vehicles.yaml
Change InitialStance to Defend for human players
2015-10-27 19:41:49 +01:00
world.yaml
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
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