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c0f42904f0972229f1d31da689756f88d40aff04
OpenRA/mods/cnc/rules
History
Matija Hustić 8f4543c1e1 Changed TD Advanced Guard Tower's firing height
2015-10-24 19:54:36 +02:00
..
ai.yaml
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
aircraft.yaml
Rename WithRotor to WithSpriteRotorOverlay
2015-10-04 20:22:46 +02:00
civilian-desert.yaml
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
civilian.yaml
add custom selection sizes to aid the renderer
2015-09-20 14:58:39 +02:00
defaults.yaml
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
husks.yaml
Cleaned up TD yaml rules.
2015-06-29 20:02:10 +02:00
infantry.yaml
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
misc.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
palettes.yaml
Renamed WaterPaletteRotation to RotationPaletteEffect
2015-09-06 19:25:12 +02:00
player.yaml
Update TD rules.
2015-06-19 22:02:07 +01:00
ships.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
structures.yaml
Changed TD Advanced Guard Tower's firing height
2015-10-24 19:54:36 +02:00
tech.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
trees.yaml
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
vehicles.yaml
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
world.yaml
Misc yaml formatting/style fixes
2015-10-21 10:07:48 +02:00
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