merge Dune 2000 "Rounded Edges" mod
Changes include: - bibs have been removed - building offset and selection boxes adapted - units and turrets leave husks - siege tank barrel won't rotate anymore - AI capable of building all units using all queues - bullet traces - windtrap animations - unit balance (mix of Dune II, Dune 2000 and Red Alert) - repair pad animation - no more obsessive "silos needed" - defense building queue → heavy armor queue - medics (using thumper graphics) - no buildable aircrafts anymore - harvesting has been slowed down
This commit is contained in:
committed by
Chris Forbes
parent
7d4399d7cc
commit
96a088f998
3
AUTHORS
3
AUTHORS
@@ -20,9 +20,10 @@ Also thanks to:
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* Igor Popov (ihptru)
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* Igor Popov (ihptru)
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* James Dunne (jsd)
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* James Dunne (jsd)
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* Jeff Harris (jeff_1amstudios)
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* Jeff Harris (jeff_1amstudios)
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* Jes (-Jes-)
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* Joakim Lindberg (booom3)
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* Joakim Lindberg (booom3)
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* Kenny Hoxworth (hoxworth)
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* Kenny Hoxworth (hoxworth)
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* Kyrre Soerensen (zypres)
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* Kyrre Soerensen (zypres)
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* Lawrence Wang
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* Lawrence Wang
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* Mark Olson (markolson)
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* Mark Olson (markolson)
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* Matthew Gatland (mgatland)
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* Matthew Gatland (mgatland)
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mods/d2k/bits/90mm.shp
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mods/d2k/bits/lightmake.shp
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mods/d2k/bits/lighto.shp
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mods/d2k/bits/lightoicon.shp
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mods/d2k/bits/palacea.shp
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mods/d2k/bits/palaceaicon.shp
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mods/d2k/bits/palacec.shp
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mods/d2k/bits/palacehicon.shp
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mods/d2k/bits/palaceoicon.shp
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mods/d2k/bits/parach.shp
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mods/d2k/bits/pwra.shp
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mods/d2k/bits/pwraicon.shp
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mods/d2k/bits/pwrh.shp
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mods/d2k/bits/pwrhicon.shp
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mods/d2k/bits/pwro.shp
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mods/d2k/bits/pwro.shp
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mods/d2k/bits/pwroicon.shp
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mods/d2k/bits/pwroicon.shp
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mods/d2k/bits/radaraicon.shp
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mods/d2k/bits/radarhicon.shp
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mods/d2k/bits/radaroicon.shp
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mods/d2k/bits/refa.shp
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mods/d2k/bits/refaicon.shp
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mods/d2k/bits/refhicon.shp
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mods/d2k/bits/refmake.shp
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mods/d2k/bits/repairicon.shp
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mods/d2k/bits/research.shp
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mods/d2k/bits/researchicon.shp
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mods/d2k/bits/researchicon.shp
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mods/d2k/bits/rifle.aud
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mods/d2k/bits/rifledeath.shp
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mods/d2k/bits/rockettower.shp
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mods/d2k/bits/rocketturret.shp
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mods/d2k/bits/turret1.aud
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@@ -127,19 +127,19 @@ digits-ordos: chrome-ordos.png
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tabs-selected: tabs.png
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tabs-selected: tabs.png
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atreides-Building: 0,0,27,41
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atreides-Building: 0,0,27,41
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atreides-Defense: 0,40,27,41
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atreides-Armor: 0,40,27,41
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atreides-Infantry: 0,80,27,41
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atreides-Infantry: 0,80,27,41
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atreides-Vehicle: 0,120,27,41
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atreides-Vehicle: 0,120,27,41
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atreides-Aircraft: 0,160,27,41
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atreides-Aircraft: 0,160,27,41
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atreides-Starport: 0,200,27,41
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atreides-Starport: 0,200,27,41
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harkonnen-Building: 80,0,27,41
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harkonnen-Building: 80,0,27,41
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harkonnen-Defense: 80,40,27,41
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harkonnen-Armor: 80,40,27,41
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harkonnen-Infantry: 80,80,27,41
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harkonnen-Infantry: 80,80,27,41
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harkonnen-Vehicle: 80,120,27,41
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harkonnen-Vehicle: 80,120,27,41
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harkonnen-Aircraft: 80,160,27,41
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harkonnen-Aircraft: 80,160,27,41
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harkonnen-Starport: 80,200,27,41
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harkonnen-Starport: 80,200,27,41
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ordos-Building: 160,0,27,41
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ordos-Building: 160,0,27,41
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ordos-Defense: 160,40,27,41
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ordos-Armor: 160,40,27,41
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ordos-Infantry: 160,80,27,41
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ordos-Infantry: 160,80,27,41
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ordos-Vehicle: 160,120,27,41
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ordos-Vehicle: 160,120,27,41
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ordos-Aircraft: 160,160,27,41
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ordos-Aircraft: 160,160,27,41
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@@ -147,19 +147,19 @@ tabs-selected: tabs.png
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tabs-ready: tabs.png
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tabs-ready: tabs.png
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atreides-Building: 27,0,27,41
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atreides-Building: 27,0,27,41
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atreides-Defense: 27,40,27,41
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atreides-Armor: 27,40,27,41
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atreides-Infantry: 27,80,27,41
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atreides-Infantry: 27,80,27,41
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atreides-Vehicle: 27,120,27,41
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atreides-Vehicle: 27,120,27,41
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atreides-Aircraft: 27,160,27,41
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atreides-Aircraft: 27,160,27,41
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atreides-Starport: 27,200,27,41
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atreides-Starport: 27,200,27,41
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harkonnen-Building: 107,0,27,41
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harkonnen-Building: 107,0,27,41
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harkonnen-Defense: 107,40,27,41
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harkonnen-Armor: 107,40,27,41
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harkonnen-Infantry: 107,80,27,41
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harkonnen-Infantry: 107,80,27,41
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harkonnen-Vehicle: 107,120,27,41
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harkonnen-Vehicle: 107,120,27,41
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harkonnen-Aircraft: 107,160,27,41
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harkonnen-Aircraft: 107,160,27,41
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harkonnen-Starport: 107,200,27,41
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harkonnen-Starport: 107,200,27,41
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ordos-Building: 187,0,27,41
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ordos-Building: 187,0,27,41
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ordos-Defense: 187,40,27,41
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ordos-Armor: 187,40,27,41
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ordos-Infantry: 187,80,27,41
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ordos-Infantry: 187,80,27,41
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ordos-Vehicle: 187,120,27,41
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ordos-Vehicle: 187,120,27,41
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ordos-Aircraft: 187,160,27,41
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ordos-Aircraft: 187,160,27,41
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@@ -167,19 +167,19 @@ tabs-ready: tabs.png
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tabs-normal: tabs.png
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tabs-normal: tabs.png
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atreides-Building: 54,0,27,41
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atreides-Building: 54,0,27,41
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atreides-Defense: 54,40,27,41
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atreides-Armor: 54,40,27,41
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atreides-Infantry: 54,80,27,41
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atreides-Infantry: 54,80,27,41
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atreides-Vehicle: 54,120,27,41
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atreides-Vehicle: 54,120,27,41
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atreides-Aircraft: 54,160,27,41
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atreides-Aircraft: 54,160,27,41
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atreides-Starport: 54,200,27,41
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atreides-Starport: 54,200,27,41
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harkonnen-Building: 134,0,27,41
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harkonnen-Building: 134,0,27,41
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harkonnen-Defense: 134,40,27,41
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harkonnen-Armor: 134,40,27,41
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harkonnen-Infantry: 134,80,27,41
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harkonnen-Infantry: 134,80,27,41
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harkonnen-Vehicle: 134,120,27,41
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harkonnen-Vehicle: 134,120,27,41
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harkonnen-Aircraft: 134,160,27,41
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harkonnen-Aircraft: 134,160,27,41
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harkonnen-Starport: 134,200,27,41
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harkonnen-Starport: 134,200,27,41
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ordos-Building: 214,0,27,41
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ordos-Building: 214,0,27,41
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ordos-Defense: 214,40,27,41
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ordos-Armor: 214,40,27,41
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ordos-Infantry: 214,80,27,41
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ordos-Infantry: 214,80,27,41
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ordos-Vehicle: 214,120,27,41
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ordos-Vehicle: 214,120,27,41
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ordos-Aircraft: 214,160,27,41
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ordos-Aircraft: 214,160,27,41
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@@ -1,4 +1,4 @@
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ShadowIndex: 1
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ShadowIndex: 1
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Palettes:
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Palettes:
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cursor: cursor.pal
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cursor: cursor.pal
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@@ -189,6 +189,16 @@ Cursors:
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length: 8
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length: 8
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x: 12
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x: 12
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y: 12
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y: 12
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heal:
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length: 8
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x: 12
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y: 12
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heal-minimap:
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length: 8
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x: 12
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y: 12
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# Cursors that need minimap variants
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# Cursors that need minimap variants
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deploy:
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deploy:
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^CARRYALL:
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^CARRYALL:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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Buildable:
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Queue: Aircraft
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BuildPaletteOrder: 110
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Valued:
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Valued:
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Cost: 1200
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Cost: 1200
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Tooltip:
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Tooltip:
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Description: Fast drop ship.\n Unarmed
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Description: Fast drop ship.\n Unarmed
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Icon: carryallicon
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Icon: carryallicon
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Health:
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Health:
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HP: 500
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HP: 250
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Armor:
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Armor:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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Range: 12
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Range: 12
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Helicopter:
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Helicopter:
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InitialFacing: 0
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InitialFacing: 0
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ROT: 5
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ROT: 4
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Speed: 18
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Speed: 20
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LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
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LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repair
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
MinimalLandAltitude: 25
|
MinimalLandAltitude: 25
|
||||||
|
SmokeTrailWhenDamaged@0:
|
||||||
|
Offset: 15, -12
|
||||||
|
Interval: 3
|
||||||
|
SmokeTrailWhenDamaged@1:
|
||||||
|
Offset: -15, -12
|
||||||
|
Interval: 3
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
RenderCargo:
|
RenderCargo:
|
||||||
RelativeAltitude: 20
|
RelativeAltitude: 20
|
||||||
@@ -35,7 +38,7 @@
|
|||||||
FallsToEarth:
|
FallsToEarth:
|
||||||
Spins: no
|
Spins: no
|
||||||
Moves: yes
|
Moves: yes
|
||||||
Explosion: UnitExplode
|
Explosion: UnitExplodeScale
|
||||||
|
|
||||||
FRIGATE:
|
FRIGATE:
|
||||||
ParaDrop:
|
ParaDrop:
|
||||||
@@ -46,18 +49,20 @@ FRIGATE:
|
|||||||
Description: Supply spacecraft
|
Description: Supply spacecraft
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 35
|
Speed: 30
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repair
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
Health:
|
Health:
|
||||||
HP: 25
|
HP: 500
|
||||||
|
-TargetableAircraft:
|
||||||
|
-AppearsOnRadar:
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: frigate
|
Image: frigate
|
||||||
WithShadow:
|
WithShadow:
|
||||||
Cargo:
|
Cargo:
|
||||||
MaxWeight: 10
|
MaxWeight: 20
|
||||||
PipCount: 10
|
PipCount: 10
|
||||||
Invulnerable:
|
Invulnerable:
|
||||||
-Selectable:
|
-Selectable:
|
||||||
@@ -66,12 +71,6 @@ FRIGATE:
|
|||||||
|
|
||||||
ORNI:
|
ORNI:
|
||||||
Inherits: ^Helicopter
|
Inherits: ^Helicopter
|
||||||
Buildable:
|
|
||||||
Queue: Aircraft
|
|
||||||
BuildPaletteOrder: 90
|
|
||||||
Prerequisites: researcha
|
|
||||||
BuiltAt: hightecha
|
|
||||||
Owner: atreides
|
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1000
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -90,9 +89,9 @@ ORNI:
|
|||||||
Helicopter:
|
Helicopter:
|
||||||
LandWhenIdle: false
|
LandWhenIdle: false
|
||||||
InitialFacing: 20
|
InitialFacing: 20
|
||||||
ROT: 4
|
ROT: 6
|
||||||
Speed: 20
|
Speed: 30
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repair
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
WithShadow:
|
WithShadow:
|
||||||
@@ -100,8 +99,8 @@ ORNI:
|
|||||||
Bounds: 38,32,0,0
|
Bounds: 38,32,0,0
|
||||||
FallsToEarth:
|
FallsToEarth:
|
||||||
Spins: no
|
Spins: no
|
||||||
Moves: no
|
Moves: yes
|
||||||
Explosion: UnitExplode
|
Explosion: UnitExplodeScale
|
||||||
SmokeTrailWhenDamaged:
|
SmokeTrailWhenDamaged:
|
||||||
Offset: 0,-10
|
Offset: 0,-10
|
||||||
|
|
||||||
@@ -111,16 +110,16 @@ ORNI.bomber:
|
|||||||
Weapon: Napalm
|
Weapon: Napalm
|
||||||
Inherits: ^Plane
|
Inherits: ^Plane
|
||||||
Health:
|
Health:
|
||||||
HP: 60
|
HP: 100
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Speed: 25
|
Speed: 35
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repair
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
LimitedAmmo:
|
LimitedAmmo:
|
||||||
Ammo: 8
|
Ammo: 5
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: orni
|
Image: orni
|
||||||
WithShadow:
|
WithShadow:
|
||||||
@@ -131,23 +130,29 @@ ORNI.bomber:
|
|||||||
FallsToEarth:
|
FallsToEarth:
|
||||||
Spins: no
|
Spins: no
|
||||||
Moves: yes
|
Moves: yes
|
||||||
Explosion: UnitExplode
|
Explosion: UnitExplodeScale
|
||||||
SmokeTrailWhenDamaged:
|
SmokeTrailWhenDamaged:
|
||||||
Offset: 0,-10
|
Offset: 0,-10
|
||||||
|
|
||||||
CARRYALL.infantry:
|
CARRYALL.infantry:
|
||||||
ParaDrop:
|
ParaDrop:
|
||||||
LZRange: 4
|
LZRange: 5
|
||||||
Inherits: ^Plane
|
Inherits: ^Plane
|
||||||
Health:
|
Health:
|
||||||
HP: 60
|
HP: 200
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Plane:
|
Plane:
|
||||||
ROT: 5
|
ROT: 4
|
||||||
Speed: 25
|
Speed: 25
|
||||||
RepairBuildings: repaira,repairo,repairh
|
RepairBuildings: repair
|
||||||
RearmBuildings: starporta,starporto,starporth
|
RearmBuildings: starporta,starporto,starporth
|
||||||
|
SmokeTrailWhenDamaged@0:
|
||||||
|
Offset: 15, -12
|
||||||
|
Interval: 3
|
||||||
|
SmokeTrailWhenDamaged@1:
|
||||||
|
Offset: -15, -12
|
||||||
|
Interval: 3
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: carryall
|
Image: carryall
|
||||||
WithShadow:
|
WithShadow:
|
||||||
@@ -161,4 +166,11 @@ CARRYALL.infantry:
|
|||||||
FallsToEarth:
|
FallsToEarth:
|
||||||
Spins: no
|
Spins: no
|
||||||
Moves: yes
|
Moves: yes
|
||||||
Explosion: UnitExplode
|
Explosion: UnitExplodeScale
|
||||||
|
|
||||||
|
BADR:
|
||||||
|
Inherits: CARRYALL.infantry
|
||||||
|
ParaDrop:
|
||||||
|
LZRange: 4
|
||||||
|
Tooltip:
|
||||||
|
Name: Crate Carryall
|
||||||
@@ -13,24 +13,6 @@ PWRA:
|
|||||||
Prerequisites: conyarda
|
Prerequisites: conyarda
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
|
|
||||||
GUNTOWERA:
|
|
||||||
Inherits: ^GUNTOWER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: conyarda
|
|
||||||
Owner: atreides
|
|
||||||
|
|
||||||
ROCKETTOWERA:
|
|
||||||
Inherits: ^ROCKETTOWER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: radara
|
|
||||||
Owner: atreides
|
|
||||||
|
|
||||||
WALLA:
|
|
||||||
Inherits: ^WALL
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: conyarda
|
|
||||||
Owner: atreides
|
|
||||||
|
|
||||||
REFA:
|
REFA:
|
||||||
Inherits: ^REFINERY
|
Inherits: ^REFINERY
|
||||||
Buildable:
|
Buildable:
|
||||||
@@ -38,111 +20,32 @@ REFA:
|
|||||||
Owner: atreides
|
Owner: atreides
|
||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
Image: REFA
|
Image: REFA
|
||||||
FreeActor:
|
|
||||||
Actor: HARVESTERA
|
|
||||||
InitialActivity: FindResources
|
|
||||||
SpawnOffset: 1,2
|
|
||||||
Facing: 64
|
|
||||||
|
|
||||||
HARVESTERA:
|
|
||||||
Inherits: ^HARVESTER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavya,refa
|
|
||||||
Owner: atreides
|
|
||||||
BuiltAt: heavya
|
|
||||||
RenderUnit:
|
|
||||||
Image: HARVESTER
|
|
||||||
|
|
||||||
HARVESTERA.starport:
|
|
||||||
Inherits: HARVESTERA
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporta
|
|
||||||
Valued:
|
|
||||||
Cost: 895
|
|
||||||
|
|
||||||
TRIKEA:
|
TRIKEA:
|
||||||
Inherits: ^TRIKE
|
Inherits: ^TRIKE
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: lighta
|
Prerequisites: Light Factory#lighta
|
||||||
Owner: atreides
|
Owner: atreides, harkonnen
|
||||||
BuiltAt: lighta
|
BuiltAt: lighta, lighth
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: TRIKE
|
Image: TRIKE
|
||||||
|
|
||||||
TRIKEA.starport:
|
TRIKEA.starport:
|
||||||
Inherits: TRIKEA
|
Inherits: TRIKEA
|
||||||
Buildable:
|
Buildable:
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
Queue: Starport
|
Queue: Starport
|
||||||
BuiltAt: starporta
|
BuiltAt: starporta, starporth, starporto
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 149
|
Cost: 149
|
||||||
|
|
||||||
QUADA:
|
|
||||||
Inherits: ^QUAD
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: lighta
|
|
||||||
Owner: atreides
|
|
||||||
BuiltAt: lighta
|
|
||||||
RenderUnit:
|
|
||||||
Image: QUAD
|
|
||||||
|
|
||||||
QUADA.starport:
|
|
||||||
Inherits: QUADA
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporta
|
|
||||||
Valued:
|
|
||||||
Cost: 295
|
|
||||||
|
|
||||||
SIEGETANKA:
|
|
||||||
Inherits: ^SIEGETANK
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavya, radara
|
|
||||||
Owner: atreides
|
|
||||||
BuiltAt: heavya
|
|
||||||
RenderUnitTurreted:
|
|
||||||
Image: SIEGETANK
|
|
||||||
|
|
||||||
SIEGETANKA.starport:
|
|
||||||
Inherits: SIEGETANKA
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporta
|
|
||||||
Valued:
|
|
||||||
Cost: 495
|
|
||||||
|
|
||||||
MISSILETANKA:
|
|
||||||
Inherits: ^MISSILETANK
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavya
|
|
||||||
Owner: atreides
|
|
||||||
BuiltAt: heavya
|
|
||||||
RenderUnit:
|
|
||||||
Image: MISSILETANK
|
|
||||||
|
|
||||||
MISSILETANKA.starport:
|
|
||||||
Inherits: MISSILETANKA
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporta
|
|
||||||
Valued:
|
|
||||||
Cost: 599
|
|
||||||
|
|
||||||
CARRYALLA:
|
CARRYALLA:
|
||||||
Inherits: ^CARRYALL
|
Inherits: ^CARRYALL
|
||||||
Buildable:
|
|
||||||
Prerequisites: hightecha
|
|
||||||
BuiltAt: hightecha
|
|
||||||
Owner: atreides
|
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: CARRYALL
|
Image: CARRYALL
|
||||||
|
|
||||||
CARRYALLA.starport:
|
CARRYALLA.starport:
|
||||||
Inherits: CARRYALLA
|
Inherits: CARRYALLA
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporta
|
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 999
|
Cost: 999
|
||||||
|
|
||||||
@@ -159,22 +62,16 @@ HIGHTECHA:
|
|||||||
Prerequisites: radara
|
Prerequisites: radara
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
|
|
||||||
RESEARCHA:
|
|
||||||
Inherits: ^RESEARCH
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: radara,heavya
|
|
||||||
Owner: atreides
|
|
||||||
|
|
||||||
PALACEA:
|
PALACEA:
|
||||||
Inherits: ^PALACE
|
Inherits: ^PALACE
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: researcha
|
Prerequisites: hightecha
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
AirstrikePower:
|
AirstrikePower:
|
||||||
Image: orniicon
|
Image: orniicon
|
||||||
Description: Air Strike
|
Description: Air Strike
|
||||||
ChargeTime: 180
|
ChargeTime: 180
|
||||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target.
|
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||||
UnitType: orni.bomber
|
UnitType: orni.bomber
|
||||||
SelectTargetSound:
|
SelectTargetSound:
|
||||||
FlareType:
|
FlareType:
|
||||||
@@ -213,23 +110,17 @@ RADARA:
|
|||||||
STARPORTA:
|
STARPORTA:
|
||||||
Inherits: ^STARPORT
|
Inherits: ^STARPORT
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: radara
|
Prerequisites: heavya,hightecha
|
||||||
Owner: atreides
|
|
||||||
|
|
||||||
REPAIRA:
|
|
||||||
Inherits: ^REPAIR
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavya
|
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
|
|
||||||
MCVA:
|
MCVA:
|
||||||
Inherits: ^MCV
|
Inherits: ^MCV
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: heavya,repaira
|
Prerequisites: heavya,repair
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
BuiltAt: heavya
|
BuiltAt: heavya
|
||||||
Transforms:
|
Transforms:
|
||||||
Facing: 10
|
Facing: 16
|
||||||
IntoActor: conyarda
|
IntoActor: conyarda
|
||||||
Offset:-1,-1
|
Offset:-1,-1
|
||||||
NoTransformSounds: AI_DPLOY.AUD
|
NoTransformSounds: AI_DPLOY.AUD
|
||||||
@@ -252,8 +143,22 @@ COMBATA:
|
|||||||
Prerequisites: heavya
|
Prerequisites: heavya
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
BuiltAt: heavya
|
BuiltAt: heavya
|
||||||
|
AttackTurreted:
|
||||||
|
PrimaryWeapon: 90mma
|
||||||
|
PrimaryRecoil: 4
|
||||||
|
PrimaryRecoilRecovery: 0.8
|
||||||
|
PrimaryLocalOffset: 0,-2,0,-3,0
|
||||||
RenderUnitTurreted:
|
RenderUnitTurreted:
|
||||||
Image: COMBATA
|
Image: COMBATA
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Combata.Husk
|
||||||
|
|
||||||
|
COMBATA.Husk:
|
||||||
|
Inherits: ^COMBAT.Husk
|
||||||
|
Tooltip:
|
||||||
|
Icon: combataicon
|
||||||
|
RenderUnit:
|
||||||
|
Image: COMBATA
|
||||||
|
|
||||||
COMBATA.starport:
|
COMBATA.starport:
|
||||||
Inherits: COMBATA
|
Inherits: COMBATA
|
||||||
@@ -261,38 +166,53 @@ COMBATA.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
BuiltAt: starporta
|
BuiltAt: starporta
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 595
|
Cost: 489
|
||||||
|
|
||||||
SONICTANK:
|
SONICTANK:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
BuildPaletteOrder: 100
|
BuildPaletteOrder: 100
|
||||||
Prerequisites: heavya,researcha
|
Prerequisites: heavya,research
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
BuiltAt: heavya
|
BuiltAt: heavya
|
||||||
|
Hotkey: o
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1500
|
Cost: 1100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Sonic Tank
|
Name: Sonic Tank
|
||||||
Description: Fires a sound wave\n Strong vs Infantry.\n Weak vs Tanks
|
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft
|
||||||
Icon: sonictankicon
|
Icon: sonictankicon
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,30
|
Bounds: 30,30
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 130
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 8
|
ROT: 3
|
||||||
|
Speed: 7
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 6
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: SONICTANK
|
Image: SONICTANK
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: TTankZap
|
PrimaryWeapon: TTankZap
|
||||||
PrimaryOffset: 0,0,0,-5
|
PrimaryLocalOffset: 0,-15,0,-10,0
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeSmall
|
||||||
|
EmptyWeapon: UnitExplodeSmall
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Sonictank.Husk
|
||||||
|
|
||||||
|
SONICTANK.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Tooltip:
|
||||||
|
Icon: sonictankicon
|
||||||
|
RenderUnit:
|
||||||
|
Image: SONICTANK
|
||||||
|
|
||||||
FREMEN:
|
FREMEN:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Infantry
|
||||||
@@ -300,31 +220,32 @@ FREMEN:
|
|||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Fremen
|
Name: Fremen
|
||||||
Description: Elite sniper infantry unit.\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisible
|
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisible
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 85
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
Prerequisites: palacea
|
Prerequisites: palacea
|
||||||
|
Hotkey: f
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
Voice: FremenVoice
|
Voice: FremenVoice
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 5
|
||||||
Health:
|
Health:
|
||||||
HP: 200
|
HP: 70
|
||||||
Passenger:
|
Passenger:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 7
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
ScanRadius: 5
|
ScanRadius: 7
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: Sniper
|
PrimaryWeapon: Sniper
|
||||||
RenderInfantryProne:
|
RenderInfantryProne:
|
||||||
-RenderInfantry:
|
-RenderInfantry:
|
||||||
TakeCover:
|
TakeCover:
|
||||||
Cloak:
|
Cloak:
|
||||||
InitialDelay: 125
|
InitialDelay: 250
|
||||||
CloakDelay: 125
|
CloakDelay: 250
|
||||||
CloakSound: STEALTH1.aud
|
CloakSound:
|
||||||
UncloakSound: STEALTH2.aud
|
UncloakSound:
|
||||||
@@ -1,15 +1,15 @@
|
|||||||
^Vehicle:
|
^Vehicle:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: crate, worm
|
Crushes: crate
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Sand: 80
|
Sand: 80
|
||||||
Rock: 90
|
Rock: 80
|
||||||
Transition: 85
|
Transition: 85
|
||||||
Concrete: 100
|
Concrete: 100
|
||||||
Spice: 70
|
Spice: 70
|
||||||
SpiceBlobs: 70
|
SpiceBlobs: 70
|
||||||
Dune: 40
|
Dune: 50
|
||||||
ROT: 5
|
ROT: 5
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -35,14 +35,16 @@
|
|||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Vehicle
|
Types:Vehicle
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
WithSmoke:
|
#WithSmoke:
|
||||||
Repairable:
|
Repairable:
|
||||||
RepairBuildings: repaira,repairh,repairo
|
RepairBuildings: repair
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 1
|
||||||
|
|
||||||
^Tank:
|
^Tank:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: crate, worm
|
Crushes: crate
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Sand: 80
|
Sand: 80
|
||||||
Rock: 90
|
Rock: 90
|
||||||
@@ -76,9 +78,41 @@
|
|||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Tank
|
Types:Tank
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
WithSmoke:
|
#WithSmoke:
|
||||||
Repairable:
|
Repairable:
|
||||||
RepairBuildings: repaira,repairh,repairo
|
RepairBuildings: repair
|
||||||
|
|
||||||
|
^Husk:
|
||||||
|
Health:
|
||||||
|
HP: 75
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
Husk:
|
||||||
|
HiddenUnderFog:
|
||||||
|
AppearsOnRadar:
|
||||||
|
Burns:
|
||||||
|
Interval: 7
|
||||||
|
ProximityCaptor:
|
||||||
|
Types:Husk
|
||||||
|
Tooltip:
|
||||||
|
Name: Destroyed Tank
|
||||||
|
|
||||||
|
^TowerHusk:
|
||||||
|
Health:
|
||||||
|
HP: 125
|
||||||
|
Armor:
|
||||||
|
Type: Concrete
|
||||||
|
Husk:
|
||||||
|
AppearsOnRadar:
|
||||||
|
HiddenUnderFog:
|
||||||
|
Burns:
|
||||||
|
Interval: 7
|
||||||
|
EditorAppearance:
|
||||||
|
RelativeToTopLeft: yes
|
||||||
|
Tooltip:
|
||||||
|
Name: Destroyed Tower
|
||||||
|
ProximityCaptor:
|
||||||
|
Types:Husk
|
||||||
|
|
||||||
^Infantry:
|
^Infantry:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
@@ -96,10 +130,10 @@
|
|||||||
Rock: 90
|
Rock: 90
|
||||||
Transition: 85
|
Transition: 85
|
||||||
Concrete: 100
|
Concrete: 100
|
||||||
Spice: 70
|
Spice: 80
|
||||||
SpiceBlobs: 70
|
SpiceBlobs: 70
|
||||||
Dune: 40
|
Dune: 60
|
||||||
Rough: 60
|
Rough: 65
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Voice: InfantryVoice
|
Voice: InfantryVoice
|
||||||
@@ -107,6 +141,7 @@
|
|||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
AttackMove:
|
AttackMove:
|
||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Infantry
|
CargoType: Infantry
|
||||||
@@ -128,7 +163,12 @@
|
|||||||
Types:Infantry
|
Types:Infantry
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
CrushableInfantry:
|
CrushableInfantry:
|
||||||
CrushSound:
|
CrushSound: squishy2.aud
|
||||||
|
RepairableNear:
|
||||||
|
Buildings: barra, barro
|
||||||
|
CloseEnough: 1
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 2
|
||||||
|
|
||||||
^Plane:
|
^Plane:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
@@ -167,7 +207,7 @@
|
|||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 3
|
Priority: 2
|
||||||
TargetableBuilding:
|
TargetableBuilding:
|
||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
Building:
|
Building:
|
||||||
@@ -176,6 +216,7 @@
|
|||||||
TerrainTypes: Rock, Concrete
|
TerrainTypes: Rock, Concrete
|
||||||
BuildSounds: BUILD1.aud
|
BuildSounds: BUILD1.aud
|
||||||
SellSounds: BUILD1.aud
|
SellSounds: BUILD1.aud
|
||||||
|
Adjacent: 3
|
||||||
GivesBuildableArea:
|
GivesBuildableArea:
|
||||||
Capturable:
|
Capturable:
|
||||||
CapturableBar:
|
CapturableBar:
|
||||||
@@ -186,10 +227,10 @@
|
|||||||
WithBuildingExplosion:
|
WithBuildingExplosion:
|
||||||
RepairableBuilding:
|
RepairableBuilding:
|
||||||
EmitInfantryOnSell:
|
EmitInfantryOnSell:
|
||||||
ActorTypes: rifle,rifle,rifle,bazooka,bazooka,engineer
|
ActorTypes: rifle,rifle,rifle,rifle,rifle,bazooka,bazooka,bazooka,engineer
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
GivesExperience:
|
GivesExperience:
|
||||||
# FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
CaptureNotification@Atreides:
|
CaptureNotification@Atreides:
|
||||||
Race: atreides
|
Race: atreides
|
||||||
Notification: AI_CAPT.AUD
|
Notification: AI_CAPT.AUD
|
||||||
@@ -210,7 +251,7 @@
|
|||||||
Notification: OI_BLOST.AUD
|
Notification: OI_BLOST.AUD
|
||||||
EditorAppearance:
|
EditorAppearance:
|
||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
AutoTargetIgnore:
|
#AutoTargetIgnore:
|
||||||
ShakeOnDeath:
|
ShakeOnDeath:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Building
|
Types:Building
|
||||||
|
|||||||
@@ -20,106 +20,49 @@ REFH:
|
|||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
Image: REFH
|
Image: REFH
|
||||||
FreeActor:
|
|
||||||
Actor: HARVESTERH
|
|
||||||
InitialActivity: FindResources
|
|
||||||
SpawnOffset: 1,2
|
|
||||||
Facing: 64
|
|
||||||
|
|
||||||
HARVESTERH:
|
#TRIKEH:
|
||||||
Inherits: ^HARVESTER
|
# Inherits: ^TRIKE
|
||||||
Buildable:
|
# Buildable:
|
||||||
Prerequisites: heavyh,refh
|
# Prerequisites: lighth
|
||||||
Owner: harkonnen
|
# Owner: harkonnen
|
||||||
RenderUnit:
|
# BuiltAt: lighth
|
||||||
Image: HARVESTER
|
# Valued:
|
||||||
|
# Cost: 250
|
||||||
|
# Tooltip:
|
||||||
|
# Name: Scout Quad
|
||||||
|
# Description: Heavy Scout\n Strong vs Infantry
|
||||||
|
# Icon: quadicon
|
||||||
|
# Health:
|
||||||
|
# HP: 125
|
||||||
|
# Mobile:
|
||||||
|
# ROT: 9
|
||||||
|
# Speed: 11
|
||||||
|
# AttackFrontal:
|
||||||
|
# PrimaryWeapon: M60mg
|
||||||
|
# PrimaryLocalOffset: 0,-1,0,-3,0
|
||||||
|
# RenderUnit:
|
||||||
|
# Image: QUAD
|
||||||
|
|
||||||
HARVESTERH.starport:
|
#TRIKEH.starport:
|
||||||
Inherits: HARVESTERH
|
# Inherits: ^TRIKE
|
||||||
Buildable:
|
# Buildable:
|
||||||
Queue: Starport
|
# Prerequisites: lighth
|
||||||
BuiltAt: starporth
|
# Owner: harkonnen
|
||||||
Valued:
|
# Queue: Starport
|
||||||
Cost: 895
|
# BuiltAt: starporth
|
||||||
|
# Valued:
|
||||||
TRIKEH:
|
# Cost: 149
|
||||||
Inherits: ^TRIKE
|
# RenderUnit:
|
||||||
Buildable:
|
# Image: TRIKE
|
||||||
Prerequisites: lighth
|
|
||||||
Owner: harkonnen
|
|
||||||
RenderUnit:
|
|
||||||
Image: TRIKE
|
|
||||||
|
|
||||||
TRIKEH.starport:
|
|
||||||
Inherits: TRIKEH
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporth
|
|
||||||
Valued:
|
|
||||||
Cost: 149
|
|
||||||
|
|
||||||
QUADH:
|
|
||||||
Inherits: ^QUAD
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: lighth
|
|
||||||
Owner: harkonnen
|
|
||||||
RenderUnit:
|
|
||||||
Image: QUAD
|
|
||||||
|
|
||||||
QUADH.starport:
|
|
||||||
Inherits: QUADH
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporth
|
|
||||||
Valued:
|
|
||||||
Cost: 295
|
|
||||||
|
|
||||||
SIEGETANKH:
|
|
||||||
Inherits: ^SIEGETANK
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavyh, radarh
|
|
||||||
Owner: harkonnen
|
|
||||||
RenderUnitTurreted:
|
|
||||||
Image: SIEGETANK
|
|
||||||
|
|
||||||
SIEGETANKH.starport:
|
|
||||||
Inherits: SIEGETANKH
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporta
|
|
||||||
Valued:
|
|
||||||
Cost: 495
|
|
||||||
|
|
||||||
MISSILETANKH:
|
|
||||||
Inherits: ^MISSILETANK
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavyh
|
|
||||||
Owner: harkonnen
|
|
||||||
RenderUnit:
|
|
||||||
Image: MISSILETANK
|
|
||||||
|
|
||||||
MISSILETANKH.starport:
|
|
||||||
Inherits: MISSILETANKH
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporth
|
|
||||||
Valued:
|
|
||||||
Cost: 599
|
|
||||||
|
|
||||||
CARRYALLH:
|
CARRYALLH:
|
||||||
Inherits: ^CARRYALL
|
Inherits: ^CARRYALL
|
||||||
Buildable:
|
|
||||||
Prerequisites: hightechh
|
|
||||||
BuiltAt: hightechh
|
|
||||||
Owner: harkonnen
|
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: CARRYALL
|
Image: CARRYALL
|
||||||
|
|
||||||
CARRYALLH.starport:
|
CARRYALLH.starport:
|
||||||
Inherits: CARRYALLH
|
Inherits: CARRYALLH
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporth
|
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 999
|
Cost: 999
|
||||||
|
|
||||||
@@ -128,24 +71,7 @@ BARRH:
|
|||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: pwrh
|
Prerequisites: pwrh
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
-RepairsUnits:
|
||||||
GUNTOWERH:
|
|
||||||
Inherits: ^GUNTOWER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: conyardh
|
|
||||||
Owner: harkonnen
|
|
||||||
|
|
||||||
ROCKETTOWERH:
|
|
||||||
Inherits: ^ROCKETTOWER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: radarh
|
|
||||||
Owner: harkonnen
|
|
||||||
|
|
||||||
WALLH:
|
|
||||||
Inherits: ^WALL
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: conyardh
|
|
||||||
Owner: harkonnen
|
|
||||||
|
|
||||||
HIGHTECHH:
|
HIGHTECHH:
|
||||||
Inherits: ^HIGHTECH
|
Inherits: ^HIGHTECH
|
||||||
@@ -153,28 +79,24 @@ HIGHTECHH:
|
|||||||
Prerequisites: radarh
|
Prerequisites: radarh
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
|
||||||
RESEARCHH:
|
|
||||||
Inherits: ^RESEARCH
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: radarh,heavyh
|
|
||||||
Owner: harkonnen
|
|
||||||
|
|
||||||
PALACEH:
|
PALACEH:
|
||||||
Inherits: ^PALACE
|
Inherits: ^PALACE
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: researchh
|
Prerequisites: hightechh
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
Tooltip:
|
||||||
|
Description: Provides elite infantry\n Special Ability: Death Hand Missile
|
||||||
NukePower:
|
NukePower:
|
||||||
Image: deathhandicon
|
Image: deathhandicon
|
||||||
ChargeTime: 540
|
ChargeTime: 540
|
||||||
Description: Death Hand
|
Description: Death Hand
|
||||||
LongDesc: Launches a nuclear missile at a target location.
|
LongDesc: Launches a nuclear missile at a target location
|
||||||
BeginChargeSound: HI_PREP.AUD
|
BeginChargeSound: HI_PREP.AUD
|
||||||
EndChargeSound: HI_DHRDY.AUD
|
EndChargeSound: HI_DHRDY.AUD
|
||||||
SelectTargetSound:
|
SelectTargetSound:
|
||||||
LaunchSound: HI_LAUNC.AUD
|
LaunchSound:
|
||||||
MissileWeapon: atomic
|
MissileWeapon: atomic
|
||||||
SpawnOffset: 10,0
|
SpawnOffset: 28,12
|
||||||
CanPowerDown:
|
CanPowerDown:
|
||||||
RequiresPower:
|
RequiresPower:
|
||||||
SupportPowerChargeBar:
|
SupportPowerChargeBar:
|
||||||
@@ -210,22 +132,17 @@ RADARH:
|
|||||||
STARPORTH:
|
STARPORTH:
|
||||||
Inherits: ^STARPORT
|
Inherits: ^STARPORT
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: radarh
|
Prerequisites: radarh,hightechh
|
||||||
Owner: harkonnen
|
|
||||||
|
|
||||||
REPAIRH:
|
|
||||||
Inherits: ^REPAIR
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavyh
|
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
|
||||||
MCVH:
|
MCVH:
|
||||||
Inherits: ^MCV
|
Inherits: ^MCV
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: heavyh,repairh
|
Prerequisites: heavyh,repair
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
BuiltAt: heavyh
|
||||||
Transforms:
|
Transforms:
|
||||||
Facing: 10
|
Facing: 16
|
||||||
IntoActor: conyardh
|
IntoActor: conyardh
|
||||||
Offset:-1,-1
|
Offset:-1,-1
|
||||||
NoTransformSounds: HI_DPLOY.AUD
|
NoTransformSounds: HI_DPLOY.AUD
|
||||||
@@ -247,8 +164,20 @@ COMBATH:
|
|||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: heavyh
|
Prerequisites: heavyh
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
BuiltAt: heavyh
|
||||||
|
Health:
|
||||||
|
HP: 400
|
||||||
RenderUnitTurreted:
|
RenderUnitTurreted:
|
||||||
Image: COMBATH
|
Image: COMBATH
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Combath.Husk
|
||||||
|
|
||||||
|
COMBATH.Husk:
|
||||||
|
Inherits: ^COMBAT.Husk
|
||||||
|
Tooltip:
|
||||||
|
Icon: combathicon
|
||||||
|
RenderUnit:
|
||||||
|
Image: COMBATH
|
||||||
|
|
||||||
COMBATH.starport:
|
COMBATH.starport:
|
||||||
Inherits: COMBATH
|
Inherits: COMBATH
|
||||||
@@ -256,61 +185,76 @@ COMBATH.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
BuiltAt: starporth
|
BuiltAt: starporth
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 595
|
Cost: 489
|
||||||
|
|
||||||
DEVAST:
|
DEVAST:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
BuildPaletteOrder: 100
|
BuildPaletteOrder: 100
|
||||||
Prerequisites: repairh,researchh
|
Prerequisites: heavyh,research
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
BuiltAt: heavyh
|
||||||
|
Hotkey: d
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1800
|
Cost: 1200
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Devastator
|
Name: Devastator
|
||||||
Description: Big and slow tank.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft
|
||||||
|
Icon: devasticon
|
||||||
Health:
|
Health:
|
||||||
HP: 900
|
HP: 650
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 3
|
ROT: 3
|
||||||
|
Speed: 4
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 7
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: 120mm
|
PrimaryWeapon: 120mm
|
||||||
PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0
|
PrimaryLocalOffset: 5,-16,0,-2,0, -4,-16,0,-2,0
|
||||||
PrimaryRecoil: 4
|
|
||||||
PrimaryRecoilRecovery: 0.7
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeScale
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeScale
|
||||||
LeavesHusk:
|
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 44,38,0,0
|
Bounds: 44,38,0,0
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Devast.Husk
|
||||||
|
|
||||||
|
DEVAST.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Health:
|
||||||
|
HP: 125
|
||||||
|
Tooltip:
|
||||||
|
Icon: devasticon
|
||||||
|
RenderUnit:
|
||||||
|
Image: DEVAST
|
||||||
|
|
||||||
SARDAUKAR:
|
SARDAUKAR:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Infantry
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 110
|
BuildPaletteOrder: 80
|
||||||
Prerequisites: palaceh
|
Prerequisites: palaceh
|
||||||
Owner: harkonnen
|
Owner: harkonnen
|
||||||
|
Hotkey: d
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Sardaukar
|
Name: Sardaukar
|
||||||
Description: Heavy infantry.
|
Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
|
Voice: GenericVoice
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 80
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 4
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
TakeCover:
|
TakeCover:
|
||||||
@@ -318,5 +262,4 @@ SARDAUKAR:
|
|||||||
RenderInfantryProne:
|
RenderInfantryProne:
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: Vulcan
|
PrimaryWeapon: Vulcan
|
||||||
SecondaryWeapon: Dragon
|
SecondaryWeapon: Slung
|
||||||
PrimaryOffset: 0,0,0,-13
|
|
||||||
@@ -4,22 +4,24 @@ RIFLE:
|
|||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 10
|
BuildPaletteOrder: 10
|
||||||
Owner: atreides,harkonnen,ordos
|
Owner: atreides,harkonnen,ordos
|
||||||
|
Hotkey: r
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 100
|
Cost: 100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Rifleman
|
Name: Rifleman
|
||||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
Description: General-purpose infantry\n Strong vs Infantry\n Weak vs Vehicles, Artillery
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
Health:
|
Health:
|
||||||
HP: 50
|
HP: 50
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 5
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: M1Carbine
|
PrimaryWeapon: M1Carbine
|
||||||
TakeCover:
|
TakeCover:
|
||||||
-RenderInfantry:
|
-RenderInfantry:
|
||||||
RenderInfantryProne:
|
RenderInfantryProne:
|
||||||
|
IdleAnimations: idle1,idle2
|
||||||
|
|
||||||
ENGINEER:
|
ENGINEER:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Infantry
|
||||||
@@ -27,22 +29,24 @@ ENGINEER:
|
|||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 50
|
||||||
Owner: atreides,harkonnen,ordos
|
Owner: atreides,harkonnen,ordos
|
||||||
|
Hotkey: e
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 500
|
Cost: 500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Engineer
|
Name: Engineer
|
||||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
Description: Infiltrates and captures enemy structures\n Strong vs Nothing\n Weak vs Everything
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
Voice: EngineerVoice
|
Voice: EngineerVoice
|
||||||
Health:
|
Health:
|
||||||
HP: 25
|
HP: 25
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 4
|
Speed: 5
|
||||||
Passenger:
|
Passenger:
|
||||||
|
PipType: Yellow
|
||||||
EngineerRepair:
|
EngineerRepair:
|
||||||
Captures:
|
Captures:
|
||||||
TakeCover:
|
#TakeCover:
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
JustMove: true
|
JustMove: true
|
||||||
@@ -53,17 +57,18 @@ BAZOOKA:
|
|||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 20
|
BuildPaletteOrder: 20
|
||||||
Owner: atreides,harkonnen,ordos
|
Owner: atreides,harkonnen,ordos
|
||||||
|
Hotkey: t
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 300
|
Cost: 250
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Trooper
|
Name: Trooper
|
||||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
Description: Anti-tank/Anti-aircraft infantry\n Strong vs Tanks, Aircraft\n Weak vs Infantry, Artillery
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
Health:
|
Health:
|
||||||
HP: 45
|
HP: 45
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 3
|
Speed: 4
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: RedEye
|
PrimaryWeapon: RedEye
|
||||||
SecondaryWeapon: Dragon
|
SecondaryWeapon: Dragon
|
||||||
@@ -71,6 +76,40 @@ BAZOOKA:
|
|||||||
TakeCover:
|
TakeCover:
|
||||||
-RenderInfantry:
|
-RenderInfantry:
|
||||||
RenderInfantryProne:
|
RenderInfantryProne:
|
||||||
|
IdleAnimations: idle1,idle2
|
||||||
|
|
||||||
|
MEDIC:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 60
|
||||||
|
Owner: atreides,ordos
|
||||||
|
Prerequisites: research
|
||||||
|
Hotkey: m
|
||||||
|
Valued:
|
||||||
|
Cost: 500
|
||||||
|
Tooltip:
|
||||||
|
Name: Medic
|
||||||
|
Description: Heals nearby infantry\n Strong vs Nothing\n Weak vs Everything
|
||||||
|
Icon: thumpericon
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,0
|
||||||
|
Voice: EngineerVoice
|
||||||
|
Health:
|
||||||
|
HP: 60
|
||||||
|
Mobile:
|
||||||
|
Speed: 4
|
||||||
|
AutoHeal:
|
||||||
|
AttackMedic:
|
||||||
|
PrimaryWeapon: Heal
|
||||||
|
Passenger:
|
||||||
|
PipType: Blue
|
||||||
|
-AutoTarget:
|
||||||
|
#AttackMove:
|
||||||
|
#JustMove: true
|
||||||
|
RenderInfantry:
|
||||||
|
Image: THUMPER
|
||||||
|
|
||||||
|
|
||||||
#THUMPER:
|
#THUMPER:
|
||||||
# Inherits: ^Infantry
|
# Inherits: ^Infantry
|
||||||
@@ -82,7 +121,7 @@ BAZOOKA:
|
|||||||
# Cost: 400
|
# Cost: 400
|
||||||
# Tooltip:
|
# Tooltip:
|
||||||
# Name: Thumper
|
# Name: Thumper
|
||||||
# Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
|
# Description: Attracts sandsworm through vibrations\n Strong vs Nothing\n Weak vs Everything
|
||||||
# Selectable:
|
# Selectable:
|
||||||
# Bounds: 12,17,0,0
|
# Bounds: 12,17,0,0
|
||||||
# Health:
|
# Health:
|
||||||
|
|||||||
@@ -20,11 +20,6 @@ REFO:
|
|||||||
Owner: ordos
|
Owner: ordos
|
||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
Image: REFO
|
Image: REFO
|
||||||
FreeActor:
|
|
||||||
Actor: HARVESTERO
|
|
||||||
InitialActivity: FindResources
|
|
||||||
SpawnOffset: 1,2
|
|
||||||
Facing: 64
|
|
||||||
|
|
||||||
BARRO:
|
BARRO:
|
||||||
Inherits: ^BARRACKS
|
Inherits: ^BARRACKS
|
||||||
@@ -32,51 +27,24 @@ BARRO:
|
|||||||
Prerequisites: pwro
|
Prerequisites: pwro
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
|
||||||
GUNTOWERO:
|
|
||||||
Inherits: ^GUNTOWER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: conyardo
|
|
||||||
Owner: ordos
|
|
||||||
|
|
||||||
ROCKETTOWERO:
|
|
||||||
Inherits: ^ROCKETTOWER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: radaro
|
|
||||||
Owner: ordos
|
|
||||||
|
|
||||||
WALLO:
|
|
||||||
Inherits: ^WALL
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: conyardo
|
|
||||||
Owner: ordos
|
|
||||||
|
|
||||||
HIGHTECHO:
|
HIGHTECHO:
|
||||||
Inherits: ^HIGHTECH
|
Inherits: ^HIGHTECH
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: radaro
|
Prerequisites: radaro
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
|
||||||
RESEARCHO:
|
|
||||||
Inherits: ^RESEARCH
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: radaro,heavyo
|
|
||||||
Owner: ordos
|
|
||||||
|
|
||||||
PALACEO:
|
PALACEO:
|
||||||
Inherits: ^PALACE
|
Inherits: ^PALACE
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: researcho
|
Prerequisites: hightecho
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
ParatroopersPower:
|
AirstrikePower:
|
||||||
Image: carryallicon
|
Image: orniicon
|
||||||
UnitType: carryall.infantry
|
Description: Air Strike
|
||||||
FlareTime: 0
|
ChargeTime: 180
|
||||||
ChargeTime: 360
|
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||||
Description: Paratroopers
|
UnitType: orni.bomber
|
||||||
LongDesc: A Carryall drops a squad of Infantry \nanywhere on the map
|
SelectTargetSound:
|
||||||
Prerequisites: HIGHTECHO
|
|
||||||
DropItems: RIFLE, RIFLE, ENGINEER, BAZOOKA, BAZOOKA
|
|
||||||
SelectTargetSound:
|
|
||||||
FlareType:
|
FlareType:
|
||||||
CanPowerDown:
|
CanPowerDown:
|
||||||
RequiresPower:
|
RequiresPower:
|
||||||
@@ -113,22 +81,17 @@ RADARO:
|
|||||||
STARPORTO:
|
STARPORTO:
|
||||||
Inherits: ^STARPORT
|
Inherits: ^STARPORT
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: radaro
|
Prerequisites: radaro,hightecho
|
||||||
Owner: ordos
|
|
||||||
|
|
||||||
REPAIRO:
|
|
||||||
Inherits: ^REPAIR
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavyo
|
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
|
||||||
MCVO:
|
MCVO:
|
||||||
Inherits: ^MCV
|
Inherits: ^MCV
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: heavyo,repairo
|
Prerequisites: heavyo,repair
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
BuiltAt: heavyo
|
||||||
Transforms:
|
Transforms:
|
||||||
Facing: 10
|
Facing: 16
|
||||||
IntoActor: conyardo
|
IntoActor: conyardo
|
||||||
Offset:-1,-1
|
Offset:-1,-1
|
||||||
NoTransformSounds: OI_DPLOY.AUD
|
NoTransformSounds: OI_DPLOY.AUD
|
||||||
@@ -143,22 +106,6 @@ MCVO.starport:
|
|||||||
Valued:
|
Valued:
|
||||||
Cost: 1499
|
Cost: 1499
|
||||||
|
|
||||||
HARVESTERO:
|
|
||||||
Inherits: ^HARVESTER
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavyo,refo
|
|
||||||
Owner: ordos
|
|
||||||
RenderUnit:
|
|
||||||
Image: HARVESTER
|
|
||||||
|
|
||||||
HARVESTERO.starport:
|
|
||||||
Inherits: HARVESTERO
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporto
|
|
||||||
Valued:
|
|
||||||
Cost: 895
|
|
||||||
|
|
||||||
COMBATO:
|
COMBATO:
|
||||||
Inherits: ^COMBAT
|
Inherits: ^COMBAT
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -166,8 +113,23 @@ COMBATO:
|
|||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: heavyo
|
Prerequisites: heavyo
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
BuiltAt: heavyo
|
||||||
|
Mobile:
|
||||||
|
Speed: 9
|
||||||
|
Crushes: crate, infantry
|
||||||
|
Turreted:
|
||||||
|
ROT: 7
|
||||||
RenderUnitTurreted:
|
RenderUnitTurreted:
|
||||||
Image: COMBATO
|
Image: COMBATO
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Combato.Husk
|
||||||
|
|
||||||
|
COMBATO.Husk:
|
||||||
|
Inherits: ^COMBAT.Husk
|
||||||
|
Tooltip:
|
||||||
|
Icon: combatoicon
|
||||||
|
RenderUnit:
|
||||||
|
Image: COMBATO
|
||||||
|
|
||||||
COMBATO.starport:
|
COMBATO.starport:
|
||||||
Inherits: COMBATO
|
Inherits: COMBATO
|
||||||
@@ -175,164 +137,125 @@ COMBATO.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
BuiltAt: starporto
|
BuiltAt: starporto
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 595
|
Cost: 489
|
||||||
|
|
||||||
RAIDER:
|
TRIKEO:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^TRIKE
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
|
||||||
BuildPaletteOrder: 15
|
|
||||||
Prerequisites: lighto
|
Prerequisites: lighto
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
BuiltAt: lighto
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 200
|
Cost: 250
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Raider
|
Name: Raider Trike
|
||||||
Description: Weak Scout.\n Decent vs. Infantry
|
Description: Improved Scout\n Strong vs Infantry
|
||||||
Selectable:
|
Icon: raidericon
|
||||||
Bounds: 24,24
|
|
||||||
Health:
|
Health:
|
||||||
HP: 125
|
HP: 100
|
||||||
Armor:
|
|
||||||
Type: Light
|
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 15
|
Speed: 14
|
||||||
RevealsShroud:
|
|
||||||
Range: 8
|
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
|
Image: RAIDER
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: M60mg
|
PrimaryWeapon: M60mgo
|
||||||
PrimaryOffset: 0,0,0,-4
|
PrimaryOffset: 0,-6,0,-3
|
||||||
SecondaryWeapon: M60mg
|
#PrimaryLocalOffset: 1,0,0,-3,0, -1,0,0,-3,0
|
||||||
SecondaryOffset: 0,0,0,-4
|
|
||||||
AutoTarget:
|
|
||||||
Cargo:
|
|
||||||
Types: Infantry
|
|
||||||
MaxWeight: 1
|
|
||||||
PipCount: 1
|
|
||||||
UnloadFacing: 220
|
|
||||||
|
|
||||||
QUADO:
|
|
||||||
Inherits: ^QUAD
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: lighto
|
|
||||||
Owner: ordos
|
|
||||||
RenderUnit:
|
|
||||||
Image: QUAD
|
|
||||||
|
|
||||||
QUADO.starport:
|
|
||||||
Inherits: QUADO
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporto
|
|
||||||
Valued:
|
|
||||||
Cost: 295
|
|
||||||
|
|
||||||
SIEGETANKO:
|
#TRIKEO.starport:
|
||||||
Inherits: ^SIEGETANK
|
# Inherits: ^TRIKE
|
||||||
Buildable:
|
# Buildable:
|
||||||
Prerequisites: heavyo, radaro
|
# Queue: Starport
|
||||||
Owner: ordos
|
# Prerequisites: lighto
|
||||||
RenderUnitTurreted:
|
# Owner: ordos
|
||||||
Image: SIEGETANK
|
# BuiltAt: starporto
|
||||||
|
# RenderUnit:
|
||||||
SIEGETANKO.starport:
|
# Image: TRIKE
|
||||||
Inherits: SIEGETANKO
|
# Valued:
|
||||||
Buildable:
|
# Cost: 149
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporto
|
|
||||||
Valued:
|
|
||||||
Cost: 495
|
|
||||||
|
|
||||||
MISSILETANKO:
|
|
||||||
Inherits: ^MISSILETANK
|
|
||||||
Buildable:
|
|
||||||
Prerequisites: heavyo
|
|
||||||
Owner: ordos
|
|
||||||
RenderUnit:
|
|
||||||
Image: MISSILETANK
|
|
||||||
|
|
||||||
MISSILETANKO.starport:
|
|
||||||
Inherits: MISSILETANKO
|
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporto
|
|
||||||
Valued:
|
|
||||||
Cost: 599
|
|
||||||
|
|
||||||
CARRYALLO:
|
CARRYALLO:
|
||||||
Inherits: ^CARRYALL
|
Inherits: ^CARRYALL
|
||||||
Buildable:
|
|
||||||
Prerequisites: hightecho
|
|
||||||
BuiltAt: hightecho
|
|
||||||
Owner: ordos
|
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
Image: CARRYALL
|
Image: CARRYALL
|
||||||
|
|
||||||
CARRYALLO.starport:
|
CARRYALLO.starport:
|
||||||
Inherits: CARRYALLO
|
Inherits: CARRYALLO
|
||||||
Buildable:
|
|
||||||
Queue: Starport
|
|
||||||
BuiltAt: starporto
|
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 999
|
Cost: 999
|
||||||
|
|
||||||
DEVIATORTANK:
|
DEVIATORTANK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Deviator
|
Name: Deviator
|
||||||
Description: Will cause no actual damage.\nFires a warhead which changes allegiances\n but does not effect buildings or tanks.
|
Description: Causes no actual damage\nFires a warhead which changes allegiances\n but does not effect buildings or tanks
|
||||||
|
Icon: deviatortankicon
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 50
|
||||||
Prerequisites: heavyo,researcho
|
Prerequisites: heavyo,research
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
BuiltAt: heavyo
|
||||||
|
Hotkey: d
|
||||||
Mobile:
|
Mobile:
|
||||||
|
ROT: 3
|
||||||
Speed: 6
|
Speed: 6
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 125
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 5
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
AttackLoyalty:
|
AttackLoyalty:
|
||||||
PrimaryWeapon: FakeMissile
|
PrimaryWeapon: FakeMissile
|
||||||
PrimaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25
|
PrimaryLocalOffset: 0,7,0,-2,0 #7
|
||||||
PrimaryRecoil: 1
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeSmall
|
||||||
|
EmptyWeapon: UnitExplodeSmall
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,30
|
Bounds: 30,30
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Deviatortank.Husk
|
||||||
|
|
||||||
|
DEVIATORTANK.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Tooltip:
|
||||||
|
Icon: deviatortankicon
|
||||||
|
RenderUnit:
|
||||||
|
Image: DEVIATORTANK
|
||||||
|
|
||||||
SABOTEUR:
|
SABOTEUR:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Infantry
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 110
|
BuildPaletteOrder: 100
|
||||||
Prerequisites: palaceo
|
Prerequisites: palaceo
|
||||||
Owner: ordos
|
Owner: ordos
|
||||||
|
Hotkey: b
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Saboteur
|
Name: Saboteur
|
||||||
Description: Sneaky infantry, armed with explosives.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
||||||
Selectable:
|
Selectable:
|
||||||
Voice: SaboteurVoice
|
Voice: SaboteurVoice
|
||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 100
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 5
|
Speed: 6
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 7
|
||||||
C4Demolition:
|
C4Demolition:
|
||||||
C4Delay: 45
|
C4Delay: 45
|
||||||
TakeCover:
|
|
||||||
-RenderInfantry:
|
|
||||||
RenderInfantryProne:
|
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
JustMove: true
|
JustMove: true
|
||||||
@@ -4,15 +4,17 @@
|
|||||||
Power: 0
|
Power: 0
|
||||||
Footprint: xxx xxx
|
Footprint: xxx xxx
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
|
Adjacent: 4
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,64
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 6
|
||||||
Bib:
|
|
||||||
Production:
|
Production:
|
||||||
Produces: Building,Defense
|
Produces: Building
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2500
|
Cost: 2500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -28,8 +30,10 @@
|
|||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 0
|
BuildPaletteOrder: 0
|
||||||
Hotkey: w
|
Hotkey: w
|
||||||
|
Selectable:
|
||||||
|
Bounds: 64,64
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 300
|
Cost: 400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Windtrap
|
Name: Windtrap
|
||||||
Description: Provides power for other structures
|
Description: Provides power for other structures
|
||||||
@@ -43,22 +47,23 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
|
||||||
|
|
||||||
^BARRACKS:
|
^BARRACKS:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 20
|
BuildPaletteOrder: 15
|
||||||
Hotkey: b
|
Hotkey: b
|
||||||
|
Selectable:
|
||||||
|
Bounds: 64,64
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 400
|
Cost: 500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Barracks
|
Name: Barracks
|
||||||
Description: Trains infantry
|
Description: Trains infantry
|
||||||
Building:
|
Building:
|
||||||
Power: -20
|
Power: -20
|
||||||
Footprint: xx xx
|
Footprint: =x xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 800
|
||||||
@@ -66,31 +71,38 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Bib:
|
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
|
RallyPoint: 1,3
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 5,20
|
SpawnOffset: 11,18
|
||||||
ExitCell: 0,2
|
ExitCell: 0,2
|
||||||
Exit@2:
|
Exit@2:
|
||||||
SpawnOffset: 10,-5
|
SpawnOffset: 16,15
|
||||||
ExitCell: 0,2
|
ExitCell: 1,2
|
||||||
Production:
|
Production:
|
||||||
Produces: Infantry
|
Produces: Infantry
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
|
ProvidesCustomPrerequisite:
|
||||||
|
Prerequisite: Barracks
|
||||||
|
RepairsUnits:
|
||||||
|
ValuePercentage: 0
|
||||||
|
|
||||||
^HIGHTECH:
|
^HIGHTECH:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 80
|
BuildPaletteOrder: 50
|
||||||
|
Hotkey: t
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,96
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2000
|
Cost: 2000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: High Tech Factory
|
Name: High Tech Facility
|
||||||
Description: Produces Carryalls
|
Description: Unlocks advanced technology
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -40
|
||||||
Footprint: _x_ xxx xxx
|
Footprint: _x_ xxx xxx
|
||||||
Dimensions: 3,3
|
Dimensions: 3,3
|
||||||
Health:
|
Health:
|
||||||
@@ -99,74 +111,91 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
ProvidesCustomPrerequisite:
|
||||||
RallyPoint:
|
Prerequisite: High Tech Facility
|
||||||
Exit@1:
|
|
||||||
SpawnOffset: 5,0
|
|
||||||
ExitCell: 1,1
|
|
||||||
Production:
|
|
||||||
Produces: Aircraft
|
|
||||||
PrimaryBuilding:
|
|
||||||
ProductionBar:
|
|
||||||
|
|
||||||
^RESEARCH:
|
RESEARCH:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 90
|
Prerequisites: Outpost,High Tech Facility
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuildPaletteOrder: 65
|
||||||
|
Hotkey: v
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,64
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2000
|
Cost: 2500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: IX Research Center
|
Name: IX Research Center
|
||||||
Description: Provides advanced units
|
Description: Unlocks experimental tanks\n Special Ability: Carryall Combat Drop
|
||||||
|
ParatroopersPower:
|
||||||
|
Image: carryallicon
|
||||||
|
UnitType: carryall.infantry
|
||||||
|
FlareTime: 0
|
||||||
|
ChargeTime: 360
|
||||||
|
Description: Paratroopers
|
||||||
|
LongDesc: A Carryall drops a squad of Infantry \nanywhere on the map
|
||||||
|
Prerequisites: HIGHTECHO
|
||||||
|
DropItems: RIFLE, RIFLE, BAZOOKA, BAZOOKA, ENGINEER, BAZOOKA, RIFLE, RIFLE
|
||||||
|
SelectTargetSound:
|
||||||
|
FlareType:
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -40
|
||||||
Footprint: _x_ xxx xxx
|
Footprint: xxx xxx
|
||||||
Dimensions: 3,3
|
Dimensions: 3,2
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
|
||||||
|
|
||||||
^PALACE:
|
^PALACE:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 100
|
BuildPaletteOrder: 70
|
||||||
|
Hotkey: p
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,96
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2000
|
Cost: 4000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Palace
|
Name: Palace
|
||||||
Description: Provides advanced technology
|
Description: Unlocks elite infantry\n Special Ability: Ornithopter Strike
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -50
|
||||||
Footprint: xxx xxx
|
Footprint: _x_ xxx =xx
|
||||||
Dimensions: 3,2
|
Dimensions: 3,3
|
||||||
Health:
|
Health:
|
||||||
HP: 2000
|
HP: 2000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 8
|
||||||
Bib:
|
ProvidesCustomPrerequisite:
|
||||||
|
Prerequisite: TPal
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 2
|
||||||
|
|
||||||
^REFINERY:
|
^REFINERY:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 10
|
BuildPaletteOrder: 5
|
||||||
|
Hotkey: r
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,64
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1400
|
Cost: 1500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Spice Refinery
|
Name: Spice Refinery
|
||||||
Description: Harvesters unload spice here.
|
Description: Harvesters unload Spice here for processing
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -30
|
||||||
Footprint: xxx x==
|
Footprint: =xx xx=
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
Health:
|
Health:
|
||||||
HP: 900
|
HP: 900
|
||||||
@@ -174,30 +203,38 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
Bib:
|
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
OreRefinery:
|
OreRefinery:
|
||||||
DockOffset: 2,1
|
DockOffset: 2,1
|
||||||
DockAngle: 144
|
DockAngle: 160
|
||||||
StoresOre:
|
StoresOre:
|
||||||
PipColor: Green
|
PipColor: green
|
||||||
PipCount: 20
|
PipCount: 10
|
||||||
Capacity: 2000
|
Capacity: 3000
|
||||||
CustomSellValue:
|
CustomSellValue:
|
||||||
Value: 600
|
Value: 500
|
||||||
|
ProvidesCustomPrerequisite:
|
||||||
|
Prerequisite: Spice Refinery
|
||||||
|
FreeActor:
|
||||||
|
Actor: HARVESTER
|
||||||
|
InitialActivity: FindResources
|
||||||
|
SpawnOffset: 2,1
|
||||||
|
Facing: 160
|
||||||
|
|
||||||
^SILO:
|
^SILO:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 15
|
BuildPaletteOrder: 10
|
||||||
|
Hotkey: i
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 150
|
Cost: 150
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Silo
|
Name: Silo
|
||||||
Description: Stores excess harvested Spice
|
Description: Stores excess harvested Spice
|
||||||
Building:
|
Building:
|
||||||
Power: 0
|
Power: -5
|
||||||
|
Adjacent: 4
|
||||||
-GivesBuildableArea:
|
-GivesBuildableArea:
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 300
|
||||||
@@ -209,7 +246,7 @@
|
|||||||
RenderBuildingSilo:
|
RenderBuildingSilo:
|
||||||
FillSteps: 39
|
FillSteps: 39
|
||||||
StoresOre:
|
StoresOre:
|
||||||
PipColor: Green
|
PipColor: green
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
Capacity: 1500
|
Capacity: 1500
|
||||||
-EmitInfantryOnSell:
|
-EmitInfantryOnSell:
|
||||||
@@ -218,15 +255,18 @@
|
|||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 30
|
||||||
|
Hotkey: l
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,64
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1000
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Light Factory
|
Name: Light Factory
|
||||||
Description: Produces light vehicles.
|
Description: Produces light vehicles
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -20
|
||||||
Footprint: xxx xxx
|
Footprint: xxx xx=
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
Health:
|
Health:
|
||||||
HP: 750
|
HP: 750
|
||||||
@@ -234,30 +274,35 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
|
RallyPoint: 2,2
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: 5,0
|
SpawnOffset: 17,-7
|
||||||
ExitCell: 1,1
|
ExitCell: 2,1
|
||||||
Production:
|
Production:
|
||||||
Produces: Vehicle
|
Produces: Vehicle
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
|
ProvidesCustomPrerequisite:
|
||||||
|
Prerequisite: Light Factory
|
||||||
|
|
||||||
^HEAVY:
|
^HEAVY:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 35
|
||||||
|
Hotkey: h
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,96
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2000
|
Cost: 2000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Heavy Factory
|
Name: Heavy Factory
|
||||||
Description: Produces heavy vehicles.
|
Description: Produces heavy vehicles
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -30
|
||||||
Footprint: _x_ xxx xxx
|
Footprint: _x_ xxx =xx
|
||||||
Dimensions: 3,3
|
Dimensions: 3,3
|
||||||
Health:
|
Health:
|
||||||
HP: 1500
|
HP: 1500
|
||||||
@@ -265,17 +310,18 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Bib:
|
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 0,3
|
RallyPoint: 0,3
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -2,-2
|
SpawnOffset: 8,6
|
||||||
ExitCell: 0,2
|
ExitCell: 0,2
|
||||||
Production:
|
Production:
|
||||||
Produces: Vehicle
|
Produces: Armor
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
|
ProvidesCustomPrerequisite:
|
||||||
|
Prerequisite: Heavy Factory
|
||||||
|
|
||||||
^RADAR:
|
^RADAR:
|
||||||
RequiresPower:
|
RequiresPower:
|
||||||
@@ -283,12 +329,15 @@
|
|||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 30
|
BuildPaletteOrder: 20
|
||||||
|
Hotkey: o
|
||||||
|
Selectable:
|
||||||
|
Bounds: 96,64
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1400
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Outpost
|
Name: Outpost
|
||||||
Description: Provides a radar map of the battlefield.\n Requires power to operate.
|
Description: Provides a radar map of the battlefield\n Requires power to operate
|
||||||
Building:
|
Building:
|
||||||
Power: -40
|
Power: -40
|
||||||
Footprint: xxx xxx
|
Footprint: xxx xxx
|
||||||
@@ -299,56 +348,67 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10
|
Range: 10
|
||||||
Bib:
|
|
||||||
ProvidesRadar:
|
ProvidesRadar:
|
||||||
|
ProvidesCustomPrerequisite:
|
||||||
|
Prerequisite: Outpost
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 2
|
||||||
|
|
||||||
^STARPORT:
|
^STARPORT:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2000
|
Cost: 3000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Starport
|
Name: Starport
|
||||||
Description: Dropzone for cheap reinforcements
|
Description: Dropzone for cheap reinforcements\n Requires power to operate
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 40
|
BuildPaletteOrder: 60
|
||||||
|
Hotkey: c
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -40
|
||||||
Footprint: xxx xxx
|
Footprint: xxx x=x =x=
|
||||||
Dimensions: 3,2
|
Dimensions: 3,3
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
Bib:
|
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 2,2
|
RallyPoint: 1,3
|
||||||
BelowUnits:
|
BelowUnits:
|
||||||
Exit@1:
|
Exit@1:
|
||||||
SpawnOffset: -24,0
|
SpawnOffset: 0,-15
|
||||||
ExitCell: 2,1
|
ExitCell: 2,2
|
||||||
|
Exit@2:
|
||||||
|
SpawnOffset: 0,-15
|
||||||
|
ExitCell: 0,2
|
||||||
ProductionAirdrop:
|
ProductionAirdrop:
|
||||||
Produces: Starport
|
Produces: Starport
|
||||||
ActorType: frigate
|
ActorType: frigate
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
|
RequiresPower:
|
||||||
|
CanPowerDown:
|
||||||
|
|
||||||
^WALL:
|
WALL:
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Defense
|
Queue: Building
|
||||||
BuildPaletteOrder: 1000
|
Prerequisites: Barracks
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuildPaletteOrder: 25
|
||||||
|
#Hotkey: g
|
||||||
SoundOnDamageTransition:
|
SoundOnDamageTransition:
|
||||||
DamagedSound:
|
DamagedSound:
|
||||||
DestroyedSound:
|
DestroyedSound: CRMBLE2.aud
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 100
|
Cost: 100
|
||||||
CustomSellValue:
|
CustomSellValue:
|
||||||
Value: 0
|
Value: 0
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Concrete Wall
|
Name: Concrete Wall
|
||||||
Description: Stop units and blocks enemy fire.
|
Description: Stops units and blocks enemy fire
|
||||||
Icon: wallicon
|
Icon: wallicon
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Building:
|
Building:
|
||||||
@@ -357,21 +417,21 @@
|
|||||||
Adjacent: 7
|
Adjacent: 7
|
||||||
TerrainTypes: Rock
|
TerrainTypes: Rock
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 300
|
||||||
Armor:
|
Armor:
|
||||||
Type: Concrete
|
Type: Concrete
|
||||||
Wall:
|
Wall:
|
||||||
CrushClasses: Concretewall
|
CrushClasses: Concretewall
|
||||||
LineBuild:
|
LineBuild:
|
||||||
Range: 8
|
Range: 8
|
||||||
SelectionDecorations:
|
#SelectionDecorations:
|
||||||
Selectable:
|
#Selectable:
|
||||||
Priority: 1
|
# Priority: 1
|
||||||
TargetableBuilding:
|
TargetableBuilding:
|
||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
RenderBuildingWall:
|
RenderBuildingWall:
|
||||||
HasMakeAnimation: false
|
HasMakeAnimation: false
|
||||||
GivesExperience:
|
#GivesExperience:
|
||||||
EditorAppearance:
|
EditorAppearance:
|
||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
AutoTargetIgnore:
|
AutoTargetIgnore:
|
||||||
@@ -379,100 +439,154 @@
|
|||||||
Types:Wall
|
Types:Wall
|
||||||
Sellable:
|
Sellable:
|
||||||
|
|
||||||
^GUNTOWER:
|
GUNTOWER:
|
||||||
Inherits: ^Building
|
|
||||||
Buildable:
|
|
||||||
Queue: Defense
|
|
||||||
BuildPaletteOrder: 40
|
|
||||||
Valued:
|
|
||||||
Cost: 600
|
|
||||||
Tooltip:
|
|
||||||
Name: Turret
|
|
||||||
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
|
||||||
Icon: turreticon
|
|
||||||
Building:
|
|
||||||
Power: -20
|
|
||||||
-GivesBuildableArea:
|
|
||||||
Health:
|
|
||||||
HP: 400
|
|
||||||
Armor:
|
|
||||||
Type: Concrete
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 7
|
|
||||||
RenderRangeCircle:
|
|
||||||
-RenderBuilding:
|
|
||||||
RenderBuildingSeparateTurret:
|
|
||||||
HasMakeAnimation: false
|
|
||||||
Turreted:
|
|
||||||
ROT: 12
|
|
||||||
InitialFacing: 50
|
|
||||||
AttackTurreted:
|
|
||||||
PrimaryWeapon: TurretGun
|
|
||||||
AutoTarget:
|
|
||||||
RequiresPower:
|
|
||||||
CanPowerDown:
|
|
||||||
|
|
||||||
^ROCKETTOWER:
|
|
||||||
Inherits: ^Building
|
|
||||||
RequiresPower:
|
|
||||||
Valued:
|
|
||||||
Cost: 1000
|
|
||||||
Tooltip:
|
|
||||||
Name: Rocket Tower
|
|
||||||
Icon: rturreticon
|
|
||||||
Description: Anti-armor defensive structure.\n Strong vs Light Vehicles, Tanks\n Weak vs Infantry
|
|
||||||
Buildable:
|
|
||||||
Queue: Defense
|
|
||||||
BuildPaletteOrder: 60
|
|
||||||
Building:
|
|
||||||
Power: -40
|
|
||||||
-GivesBuildableArea:
|
|
||||||
Health:
|
|
||||||
HP: 800
|
|
||||||
Armor:
|
|
||||||
Type: Concrete
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 8
|
|
||||||
-RenderBuilding:
|
|
||||||
RenderBuildingSeparateTurret:
|
|
||||||
HasMakeAnimation: false
|
|
||||||
AttackTurreted:
|
|
||||||
PrimaryWeapon: TowerMissle
|
|
||||||
PrimaryOffset: 0,0,5,2
|
|
||||||
PrimaryLocalOffset: 7,-7,0,0,-25, -7,-7,0,0,25
|
|
||||||
Turreted:
|
|
||||||
ROT: 12
|
|
||||||
InitialFacing: 50
|
|
||||||
AutoTarget:
|
|
||||||
RenderRangeCircle:
|
|
||||||
|
|
||||||
^REPAIR:
|
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Building
|
Queue: Building
|
||||||
BuildPaletteOrder: 70
|
Prerequisites: Outpost
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuildPaletteOrder: 40
|
||||||
|
Hotkey: g
|
||||||
|
Valued:
|
||||||
|
Cost: 600
|
||||||
|
Tooltip:
|
||||||
|
Name: Gun Tower
|
||||||
|
Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||||
|
Icon: turreticon
|
||||||
|
Building:
|
||||||
|
Power: -20
|
||||||
|
Adjacent: 4
|
||||||
|
Selectable:
|
||||||
|
Bounds: 32,32
|
||||||
|
Priority: 3
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
Armor:
|
||||||
|
Type: Concrete
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6
|
||||||
|
RenderRangeCircle:
|
||||||
|
-RenderBuilding:
|
||||||
|
#-AutoTargetIgnore:
|
||||||
|
RenderBuildingSeparateTurret:
|
||||||
|
# HasMakeAnimation: false
|
||||||
|
Turreted:
|
||||||
|
ROT: 6
|
||||||
|
InitialFacing: 128
|
||||||
|
AttackTurreted:
|
||||||
|
PrimaryWeapon: TurretGun
|
||||||
|
PrimaryLocalOffset: 0,-11,0,-7,0
|
||||||
|
AutoTarget:
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Guntower.Husk
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 3
|
||||||
|
|
||||||
|
GUNTOWER.Husk:
|
||||||
|
Inherits: ^TowerHusk
|
||||||
|
Tooltip:
|
||||||
|
Name: Destroyed Tower
|
||||||
|
Icon: turreticon
|
||||||
|
RenderUnit:
|
||||||
|
Image: GUNTOWER
|
||||||
|
ThrowsParticle@turret:
|
||||||
|
Anim: turret
|
||||||
|
Spread: 4,4
|
||||||
|
Speed: 6
|
||||||
|
AnimKey: turret
|
||||||
|
|
||||||
|
ROCKETTOWER:
|
||||||
|
Inherits: ^Building
|
||||||
|
Buildable:
|
||||||
|
Queue: Building
|
||||||
|
Prerequisites: Outpost, High Tech Facility
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuildPaletteOrder: 55
|
||||||
|
Hotkey: m
|
||||||
|
Valued:
|
||||||
|
Cost: 800
|
||||||
|
Tooltip:
|
||||||
|
Name: Missile Tower
|
||||||
|
Icon: rturreticon
|
||||||
|
Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
|
||||||
|
Building:
|
||||||
|
Power: -30
|
||||||
|
Adjacent: 4
|
||||||
|
Selectable:
|
||||||
|
Bounds: 32,32
|
||||||
|
Priority: 3
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
Armor:
|
||||||
|
Type: Concrete
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6
|
||||||
|
RenderRangeCircle:
|
||||||
|
-RenderBuilding:
|
||||||
|
#-AutoTargetIgnore:
|
||||||
|
RenderBuildingSeparateTurret:
|
||||||
|
# HasMakeAnimation: false
|
||||||
|
AttackTurreted:
|
||||||
|
PrimaryWeapon: TowerMissile
|
||||||
|
PrimaryLocalOffset: 14,-2,0,-11,0, -14,-2,0,-11,0
|
||||||
|
Turreted:
|
||||||
|
ROT: 8
|
||||||
|
InitialFacing: 128
|
||||||
|
AutoTarget:
|
||||||
|
RequiresPower:
|
||||||
|
CanPowerDown:
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Rockettower.Husk
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 3
|
||||||
|
|
||||||
|
ROCKETTOWER.Husk:
|
||||||
|
Inherits: ^TowerHusk
|
||||||
|
Tooltip:
|
||||||
|
Name: Destroyed Tower
|
||||||
|
Icon: rturreticon
|
||||||
|
RenderUnit:
|
||||||
|
Image: ROCKETTOWER
|
||||||
|
ThrowsParticle@turret:
|
||||||
|
Anim: turret
|
||||||
|
Spread: 4,4
|
||||||
|
Speed: 6
|
||||||
|
AnimKey: turret
|
||||||
|
|
||||||
|
REPAIR:
|
||||||
|
Inherits: ^Building
|
||||||
|
Buildable:
|
||||||
|
Queue: Building
|
||||||
|
Prerequisites: Outpost
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuildPaletteOrder: 45
|
||||||
|
Hotkey: e
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1000
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Repair Pad
|
Name: Repair Pad
|
||||||
Description: Repairs vehicles and allows\n the construction of additional bases.
|
Description: Repairs vehicles\n Allows construction of MCVs
|
||||||
Building:
|
Building:
|
||||||
Power: -30
|
Power: -25
|
||||||
Footprint: xxx xxx
|
Footprint: =x= =x= ===
|
||||||
Dimensions: 3,2
|
Dimensions: 3,3
|
||||||
Bib:
|
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 500
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Concrete
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
BelowUnits:
|
BelowUnits:
|
||||||
Reservable:
|
Reservable:
|
||||||
RepairsUnits:
|
RepairsUnits:
|
||||||
Interval: 10
|
Interval: 15
|
||||||
|
ValuePercentage: 50
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
RallyPoint: 2,2
|
RallyPoint: 1,3
|
||||||
|
|
||||||
SIETCH:
|
SIETCH:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -496,13 +610,14 @@ SIETCH:
|
|||||||
|
|
||||||
STARPORTC:
|
STARPORTC:
|
||||||
Inherits: ^STARPORT
|
Inherits: ^STARPORT
|
||||||
ProductionAirdrop:
|
|
||||||
ReadyAudio:
|
|
||||||
-Buildable:
|
-Buildable:
|
||||||
|
|
||||||
PALACEC:
|
PALACEC:
|
||||||
Inherits: ^PALACE
|
Inherits: ^PALACE
|
||||||
-Buildable:
|
-Buildable:
|
||||||
|
Building:
|
||||||
|
Footprint: xxx xxx
|
||||||
|
Dimensions: 3,2
|
||||||
|
|
||||||
HEAVYC:
|
HEAVYC:
|
||||||
Inherits: ^HEAVY
|
Inherits: ^HEAVY
|
||||||
|
|||||||
@@ -7,27 +7,27 @@ Player:
|
|||||||
QueuedAudio: Building
|
QueuedAudio: Building
|
||||||
ReadyAudio: BuildingReady
|
ReadyAudio: BuildingReady
|
||||||
BlockedAudio: NoRoom
|
BlockedAudio: NoRoom
|
||||||
ClassicProductionQueue@Defense:
|
ClassicProductionQueue@Infantry:
|
||||||
Type: Defense
|
Type: Infantry
|
||||||
BuildSpeed: .4
|
BuildSpeed: .5
|
||||||
LowPowerSlowdown: 3
|
LowPowerSlowdown: 3
|
||||||
QueuedAudio: Building
|
|
||||||
ReadyAudio: BuildingReady
|
|
||||||
BlockedAudio: NoRoom
|
BlockedAudio: NoRoom
|
||||||
ClassicProductionQueue@Vehicle:
|
ClassicProductionQueue@Vehicle:
|
||||||
Type: Vehicle
|
Type: Vehicle
|
||||||
BuildSpeed: .4
|
BuildSpeed: .5
|
||||||
LowPowerSlowdown: 3
|
LowPowerSlowdown: 3
|
||||||
|
QueuedAudio: Building
|
||||||
BlockedAudio: NoRoom
|
BlockedAudio: NoRoom
|
||||||
ClassicProductionQueue@Infantry:
|
ClassicProductionQueue@Armor:
|
||||||
Type: Infantry
|
Type: Armor
|
||||||
BuildSpeed: .4
|
BuildSpeed: .4
|
||||||
LowPowerSlowdown: 3
|
LowPowerSlowdown: 3
|
||||||
|
QueuedAudio: Building
|
||||||
BlockedAudio: NoRoom
|
BlockedAudio: NoRoom
|
||||||
ClassicProductionQueue@Starport:
|
ClassicProductionQueue@Starport:
|
||||||
Type: Starport
|
Type: Starport
|
||||||
BuildSpeed: .4
|
BuildSpeed: .8
|
||||||
LowPowerSlowdown: 3
|
LowPowerSlowdown: 2
|
||||||
BlockedAudio: NoRoom
|
BlockedAudio: NoRoom
|
||||||
QueuedAudio: OrderPlaced
|
QueuedAudio: OrderPlaced
|
||||||
ReadyAudio:
|
ReadyAudio:
|
||||||
@@ -35,23 +35,27 @@ Player:
|
|||||||
Type: Aircraft
|
Type: Aircraft
|
||||||
BuildSpeed: .4
|
BuildSpeed: .4
|
||||||
LowPowerSlowdown: 3
|
LowPowerSlowdown: 3
|
||||||
|
QueuedAudio: Building
|
||||||
BlockedAudio: NoRoom
|
BlockedAudio: NoRoom
|
||||||
PlaceBuilding:
|
PlaceBuilding:
|
||||||
SupportPowerManager:
|
SupportPowerManager:
|
||||||
ConquestVictoryConditions:
|
ConquestVictoryConditions:
|
||||||
PowerManager:
|
PowerManager:
|
||||||
|
AdviceInterval: 650
|
||||||
AllyRepair:
|
AllyRepair:
|
||||||
PlayerResources:
|
PlayerResources:
|
||||||
InitialCash: 5000
|
InitialCash: 5000
|
||||||
|
AdviceInterval: 650
|
||||||
ActorGroupProxy:
|
ActorGroupProxy:
|
||||||
DeveloperMode:
|
DeveloperMode:
|
||||||
HackyAI@Omnius:
|
HackyAI@Omnius:
|
||||||
Name:Omnius
|
Name:Omnius
|
||||||
|
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||||
RallypointTestBuilding: conyarda
|
RallypointTestBuilding: conyarda
|
||||||
BuildingFractions:
|
BuildingFractions:
|
||||||
refa: 25.1%
|
refa: 20.1%
|
||||||
refh: 25.1%
|
refh: 20.1%
|
||||||
refo: 25.1%
|
refo: 20.1%
|
||||||
barra: 0.1%
|
barra: 0.1%
|
||||||
barrh: 0.1%
|
barrh: 0.1%
|
||||||
barro: 0.1%
|
barro: 0.1%
|
||||||
@@ -61,31 +65,173 @@ Player:
|
|||||||
heavya: 0.1%
|
heavya: 0.1%
|
||||||
heavyh: 0.1%
|
heavyh: 0.1%
|
||||||
heavyo: 0.1%
|
heavyo: 0.1%
|
||||||
researcha: 0.1%
|
|
||||||
researchh: 0.1%
|
|
||||||
researcho: 0.1%
|
|
||||||
repaira: 0.1%
|
|
||||||
repairh: 0.1%
|
|
||||||
repairo: 0.1%
|
|
||||||
radara: 0.1%
|
radara: 0.1%
|
||||||
radaro: 0.1%
|
radaro: 0.1%
|
||||||
radarh: 0.1%
|
radarh: 0.1%
|
||||||
powra: 35%
|
hightecha: 0.1%
|
||||||
powrh: 35%
|
hightechh: 0.1%
|
||||||
powro: 35%
|
hightecho: 0.1%
|
||||||
|
starporta: 0.1%
|
||||||
|
starporth: 0.1%
|
||||||
|
starporto: 0.1%
|
||||||
|
research: 0.1%
|
||||||
|
guntower: 7%
|
||||||
|
rockettower: 7%
|
||||||
|
powra: 30%
|
||||||
|
powrh: 30%
|
||||||
|
powro: 30%
|
||||||
UnitsToBuild:
|
UnitsToBuild:
|
||||||
rifle: 30%
|
rifle: 6%
|
||||||
bazooka: 30%
|
bazooka: 5%
|
||||||
trike: 30%
|
medic: 1%
|
||||||
raider: 30%
|
fremen: 0.5%
|
||||||
quad: 40%
|
sardaukar: 1.5%
|
||||||
siege: 15%
|
harvester: 0.1%
|
||||||
combata: 70%
|
trikea.starport: 5%
|
||||||
combath: 70%
|
#trikeh.starport: 5%
|
||||||
combato: 70%
|
#trikeo.starport: 5%
|
||||||
sonic: 25%
|
quad.starport: 7.5%
|
||||||
devast: 25%
|
siegetank.starport: 5%
|
||||||
deviator: 25%
|
missiletank.starport: 7.5%
|
||||||
|
combata.starport: 15%
|
||||||
|
combath.starport: 15%
|
||||||
|
combato.starport: 15%
|
||||||
|
sonictank: 10%
|
||||||
|
devast: 10%
|
||||||
|
deviatortank: 7.5%
|
||||||
|
trikea: 10%
|
||||||
|
#trikeh: 10%
|
||||||
|
trikeo: 10%
|
||||||
|
quad: 15%
|
||||||
|
siegetank: 10%
|
||||||
|
missiletank: 15%
|
||||||
|
combata: 100%
|
||||||
|
combath: 100%
|
||||||
|
combato: 100%
|
||||||
|
SquadSize: 8
|
||||||
|
HackyAI@Vidius:
|
||||||
|
Name:Vidious
|
||||||
|
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||||
|
RallypointTestBuilding: conyarda
|
||||||
|
BuildingFractions:
|
||||||
|
refa: 20.1%
|
||||||
|
refh: 20.1%
|
||||||
|
refo: 20.1%
|
||||||
|
barra: 0.1%
|
||||||
|
barrh: 0.1%
|
||||||
|
barro: 0.1%
|
||||||
|
lighta: 0.1%
|
||||||
|
lighth: 0.1%
|
||||||
|
lighto: 0.1%
|
||||||
|
heavya: 0.1%
|
||||||
|
heavyh: 0.1%
|
||||||
|
heavyo: 0.1%
|
||||||
|
radara: 0.1%
|
||||||
|
radaro: 0.1%
|
||||||
|
radarh: 0.1%
|
||||||
|
hightecha: 0.1%
|
||||||
|
hightechh: 0.1%
|
||||||
|
hightecho: 0.1%
|
||||||
|
starporta: 0.1%
|
||||||
|
starporth: 0.1%
|
||||||
|
starporto: 0.1%
|
||||||
|
palacea: 0.1%
|
||||||
|
palaceh: 0.1%
|
||||||
|
palaceo: 0.1%
|
||||||
|
guntower: 5%
|
||||||
|
rockettower: 10%
|
||||||
|
powra: 32%
|
||||||
|
powrh: 32%
|
||||||
|
powro: 32%
|
||||||
|
UnitsToBuild:
|
||||||
|
rifle: 2%
|
||||||
|
bazooka: 2%
|
||||||
|
medic: 0.5%
|
||||||
|
fremen: 0.25%
|
||||||
|
sardaukar: 1%
|
||||||
|
harvester: 0.1%
|
||||||
|
trikea.starport: 7.5%
|
||||||
|
#trikeh.starport: 7.5%
|
||||||
|
#trikeo.starport: 7.5%
|
||||||
|
quad.starport: 12.5%
|
||||||
|
siegetank.starport: 5%
|
||||||
|
missiletank.starport: 7.5%
|
||||||
|
combata.starport: 15%
|
||||||
|
combath.starport: 15%
|
||||||
|
combato.starport: 15%
|
||||||
|
sonictank: 10%
|
||||||
|
devast: 10%
|
||||||
|
deviatortank: 7.5%
|
||||||
|
trikea: 15%
|
||||||
|
#trikeh: 15%
|
||||||
|
trikeo: 15%
|
||||||
|
quad: 25%
|
||||||
|
siegetank: 10%
|
||||||
|
missiletank: 15%
|
||||||
|
combata: 100%
|
||||||
|
combath: 100%
|
||||||
|
combato: 100%
|
||||||
|
SquadSize: 6
|
||||||
|
HackyAI@Gladius:
|
||||||
|
Name:Gladius
|
||||||
|
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||||
|
RallypointTestBuilding: conyarda
|
||||||
|
BuildingFractions:
|
||||||
|
refa: 20.1%
|
||||||
|
refh: 20.1%
|
||||||
|
refo: 20.1%
|
||||||
|
barra: 0.1%
|
||||||
|
barrh: 0.1%
|
||||||
|
barro: 0.1%
|
||||||
|
lighta: 0.1%
|
||||||
|
lighth: 0.1%
|
||||||
|
lighto: 0.1%
|
||||||
|
heavya: 0.1%
|
||||||
|
heavyh: 0.1%
|
||||||
|
heavyo: 0.1%
|
||||||
|
radara: 0.1%
|
||||||
|
radaro: 0.1%
|
||||||
|
radarh: 0.1%
|
||||||
|
hightecha: 0.1%
|
||||||
|
hightechh: 0.1%
|
||||||
|
hightecho: 0.1%
|
||||||
|
research: 0.1%
|
||||||
|
palacea: 0.1%
|
||||||
|
palaceh: 0.1%
|
||||||
|
palaceo: 0.1%
|
||||||
|
guntower: 10%
|
||||||
|
rockettower: 5%
|
||||||
|
powra: 30%
|
||||||
|
powrh: 30%
|
||||||
|
powro: 30%
|
||||||
|
UnitsToBuild:
|
||||||
|
rifle: 15%
|
||||||
|
bazooka: 13%
|
||||||
|
medic: 2%
|
||||||
|
fremen: 1%
|
||||||
|
sardaukar: 3%
|
||||||
|
harvester: 0.1%
|
||||||
|
trikea.starport: 5%
|
||||||
|
#trikeh.starport: 5%
|
||||||
|
#trikeo.starport: 5%
|
||||||
|
quad.starport: 7.5%
|
||||||
|
siegetank.starport: 5%
|
||||||
|
missiletank.starport: 7.5%
|
||||||
|
combata.starport: 15%
|
||||||
|
combath.starport: 15%
|
||||||
|
combato.starport: 15%
|
||||||
|
sonictank: 10%
|
||||||
|
devast: 10%
|
||||||
|
deviatortank: 7.5%
|
||||||
|
trikea: 10%
|
||||||
|
#trikeh: 10%
|
||||||
|
trikeo: 10%
|
||||||
|
quad: 15%
|
||||||
|
siegetank: 10%
|
||||||
|
missiletank: 15%
|
||||||
|
combata: 100%
|
||||||
|
combath: 100%
|
||||||
|
combato: 100%
|
||||||
SquadSize: 10
|
SquadSize: 10
|
||||||
PlayerColorPalette:
|
PlayerColorPalette:
|
||||||
BasePalette: d2k
|
BasePalette: d2k
|
||||||
@@ -176,9 +322,9 @@ World:
|
|||||||
Palette: d2k
|
Palette: d2k
|
||||||
TerrainType: Spice
|
TerrainType: Spice
|
||||||
SpriteNames: spice1
|
SpriteNames: spice1
|
||||||
ValuePerUnit: 35
|
ValuePerUnit: 50
|
||||||
Name: Spice
|
Name: Spice
|
||||||
PipColor: Green
|
PipColor: green
|
||||||
AllowedTerrainTypes: Sand
|
AllowedTerrainTypes: Sand
|
||||||
AllowUnderActors: false
|
AllowUnderActors: false
|
||||||
SmudgeLayer@rock:
|
SmudgeLayer@rock:
|
||||||
@@ -213,98 +359,88 @@ CRATE:
|
|||||||
Crate:
|
Crate:
|
||||||
Lifetime: 120
|
Lifetime: 120
|
||||||
TerrainTypes: Sand, Dune, Rock
|
TerrainTypes: Sand, Dune, Rock
|
||||||
GiveCashCrateAction:
|
GiveCashCrateAction@1:
|
||||||
Amount: 1000
|
Amount: 1000
|
||||||
SelectionShares: 50
|
SelectionShares: 40
|
||||||
|
UseCashTick: yes
|
||||||
|
GiveCashCrateAction@2:
|
||||||
|
Amount: 2000
|
||||||
|
SelectionShares: 15
|
||||||
|
UseCashTick: yes
|
||||||
|
GiveCashCrateAction@3:
|
||||||
|
Amount: 5000
|
||||||
|
SelectionShares: 5
|
||||||
UseCashTick: yes
|
UseCashTick: yes
|
||||||
LevelUpCrateAction:
|
LevelUpCrateAction:
|
||||||
SelectionShares: 40
|
SelectionShares: 40
|
||||||
ExplodeCrateAction@boom:
|
ExplodeCrateAction@boom:
|
||||||
Weapon: CrateExplosion
|
Weapon: CrateExplosion
|
||||||
SelectionShares: 5
|
SelectionShares: 10
|
||||||
ExplodeCrateAction@nuke:
|
ExplodeCrateAction@nuke:
|
||||||
Weapon: CrateNuke
|
Weapon: CrateNuke
|
||||||
SelectionShares: 5
|
SelectionShares: 5
|
||||||
HideMapCrateAction:
|
HideMapCrateAction:
|
||||||
SelectionShares: 5
|
SelectionShares: 3
|
||||||
Effect: hide-map
|
Effect: hide-map
|
||||||
RevealMapCrateAction:
|
RevealMapCrateAction:
|
||||||
SelectionShares: 1
|
SelectionShares: 2
|
||||||
Effect: reveal-map
|
Effect: reveal-map
|
||||||
GiveMcvCrateAction@Atreides:
|
GiveMcvCrateAction@Atreides:
|
||||||
SelectionShares: 2
|
SelectionShares: 3
|
||||||
NoBaseSelectionShares: 9001
|
NoBaseSelectionShares: 9001
|
||||||
Unit: mcva
|
Unit: mcva
|
||||||
GiveMcvCrateAction@Harkonnen:
|
GiveMcvCrateAction@Harkonnen:
|
||||||
SelectionShares: 2
|
SelectionShares: 3
|
||||||
NoBaseSelectionShares: 9001
|
NoBaseSelectionShares: 9001
|
||||||
Unit: mcvh
|
Unit: mcvh
|
||||||
GiveMcvCrateAction@Ordos:
|
GiveMcvCrateAction@Ordos:
|
||||||
SelectionShares: 2
|
SelectionShares: 3
|
||||||
NoBaseSelectionShares: 9001
|
NoBaseSelectionShares: 9001
|
||||||
Unit: mcvo
|
Unit: mcvo
|
||||||
GiveUnitCrateAction@TrikeA:
|
GiveUnitCrateAction@TrikeA:
|
||||||
SelectionShares: 7
|
SelectionShares: 13#8
|
||||||
Unit: trikea
|
Unit: trikea
|
||||||
GiveUnitCrateAction@TrikeH:
|
#GiveUnitCrateAction@TrikeH:
|
||||||
SelectionShares: 7
|
# SelectionShares: 6
|
||||||
Unit: trikeh
|
# Unit: trikeh
|
||||||
GiveUnitCrateAction@QuadA:
|
GiveUnitCrateAction@Quad:
|
||||||
SelectionShares: 6
|
SelectionShares: 18
|
||||||
Unit: quada
|
Unit: quad
|
||||||
GiveUnitCrateAction@QuadH:
|
GiveUnitCrateAction@TrikeO:
|
||||||
SelectionShares: 6
|
|
||||||
Unit: quadh
|
|
||||||
GiveUnitCrateAction@QuadO:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: quado
|
|
||||||
GiveUnitCrateAction@Raider:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: raider
|
|
||||||
GiveUnitCrateAction@SiegeTankA:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: siegetanka
|
|
||||||
GiveUnitCrateAction@SiegeTankH:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: siegetankh
|
|
||||||
GiveUnitCrateAction@SiegeTankO:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: siegetanko
|
|
||||||
GiveUnitCrateAction@MissileTankA:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: missiletanka
|
|
||||||
GiveUnitCrateAction@MissileTankH:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: missiletankh
|
|
||||||
GiveUnitCrateAction@MissileTankO:
|
|
||||||
SelectionShares: 6
|
|
||||||
Unit: missiletanko
|
|
||||||
GiveUnitCrateAction@CombatA:
|
|
||||||
SelectionShares: 5
|
SelectionShares: 5
|
||||||
|
Unit: trikeo
|
||||||
|
GiveUnitCrateAction@SiegeTank:
|
||||||
|
SelectionShares: 18
|
||||||
|
Unit: siegetank
|
||||||
|
GiveUnitCrateAction@MissileTank:
|
||||||
|
SelectionShares: 12
|
||||||
|
Unit: missiletank
|
||||||
|
GiveUnitCrateAction@CombatA:
|
||||||
|
SelectionShares: 6
|
||||||
Unit: combata
|
Unit: combata
|
||||||
GiveUnitCrateAction@CombatH:
|
GiveUnitCrateAction@CombatH:
|
||||||
SelectionShares: 5
|
SelectionShares: 6
|
||||||
Unit: combath
|
Unit: combath
|
||||||
GiveUnitCrateAction@CombatO:
|
GiveUnitCrateAction@CombatO:
|
||||||
SelectionShares: 5
|
SelectionShares: 6
|
||||||
Unit: combato
|
Unit: combato
|
||||||
GiveUnitCrateAction@Fremen:
|
GiveUnitCrateAction@Fremen:
|
||||||
SelectionShares: 4
|
SelectionShares: 4
|
||||||
Unit: fremen
|
Unit: fremen
|
||||||
GiveUnitCrateAction@Sardaukar:
|
GiveUnitCrateAction@Sardaukar:
|
||||||
SelectionShares: 4
|
SelectionShares: 6
|
||||||
Unit: sardaukar
|
Unit: sardaukar
|
||||||
GiveUnitCrateAction@Saboteur:
|
GiveUnitCrateAction@Saboteur:
|
||||||
SelectionShares: 4
|
SelectionShares: 2
|
||||||
Unit: saboteur
|
Unit: saboteur
|
||||||
GiveUnitCrateAction@SonicTank:
|
GiveUnitCrateAction@SonicTank:
|
||||||
SelectionShares: 3
|
SelectionShares: 3
|
||||||
Unit: sonictank
|
Unit: sonictank
|
||||||
GiveUnitCrateAction@Devast:
|
GiveUnitCrateAction@Devast:
|
||||||
SelectionShares: 3
|
SelectionShares: 4
|
||||||
Unit: devast
|
Unit: devast
|
||||||
GiveUnitCrateAction@deviatortank:
|
GiveUnitCrateAction@deviatortank:
|
||||||
SelectionShares: 3
|
SelectionShares: 2
|
||||||
Unit: deviatortank
|
Unit: deviatortank
|
||||||
RenderSimple:
|
RenderSimple:
|
||||||
BelowUnits:
|
BelowUnits:
|
||||||
@@ -335,6 +471,7 @@ SPICEBLOOM:
|
|||||||
Name: Spice Bloom
|
Name: Spice Bloom
|
||||||
SeedsResource:
|
SeedsResource:
|
||||||
ResourceType: Spice
|
ResourceType: Spice
|
||||||
|
Interval: 175
|
||||||
RadarColorFromTerrain:
|
RadarColorFromTerrain:
|
||||||
Terrain: Spice
|
Terrain: Spice
|
||||||
|
|
||||||
|
|||||||
@@ -1,13 +1,14 @@
|
|||||||
^MCV:
|
^MCV:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
BuildPaletteOrder: 110
|
BuildPaletteOrder: 110
|
||||||
|
Hotkey: m
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2000
|
Cost: 2000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mobile Construction Vehicle
|
Name: Mobile Construction Vehicle
|
||||||
Description: Deploys into another Construction Yard.\n Unarmed
|
Description: Deploys into another Construction Yard\n Unarmed
|
||||||
Icon: mcvicon
|
Icon: mcvicon
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 3
|
Priority: 3
|
||||||
@@ -24,27 +25,47 @@
|
|||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
BaseBuilding:
|
BaseBuilding:
|
||||||
-AttackMove:
|
-AttackMove:
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeScale
|
||||||
|
EmptyWeapon: UnitExplodeScale
|
||||||
Transforms:
|
Transforms:
|
||||||
TransformSounds: BUILD1.aud
|
TransformSounds: BUILD1.aud
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: MCV.Husk
|
||||||
|
|
||||||
^HARVESTER:
|
MCV.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Health:
|
||||||
|
HP: 175
|
||||||
|
Tooltip:
|
||||||
|
Name: Destroyed Mobile Construction Vehicle
|
||||||
|
Icon: missiletankicon
|
||||||
|
RenderUnit:
|
||||||
|
Image: DMCV
|
||||||
|
|
||||||
|
HARVESTER:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
|
Prerequisites: Heavy Factory,Spice Refinery
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuiltAt: heavya, heavyh, heavyo
|
||||||
BuildPaletteOrder: 10
|
BuildPaletteOrder: 10
|
||||||
|
Hotkey: h
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1100
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Spice Harvester
|
Name: Spice Harvester
|
||||||
Description: Collects Spice for processing.\n Unarmed
|
Description: Collects Spice for processing\n Unarmed
|
||||||
Icon: harvestericon
|
Icon: harvestericon
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 7
|
Priority: 7
|
||||||
Bounds: 42,42
|
Bounds: 42,42
|
||||||
Harvester:
|
Harvester:
|
||||||
Capacity: 20
|
PipCount: 7
|
||||||
|
Capacity: 14
|
||||||
Resources: Spice
|
Resources: Spice
|
||||||
UnloadTicksPerBale: 1
|
UnloadTicksPerBale: 15
|
||||||
# How far away from our linked refinery to find resources (in cells):
|
# How far away from our linked refinery to find resources (in cells):
|
||||||
SearchFromProcRadius: 24
|
SearchFromProcRadius: 24
|
||||||
# How far away from last harvest order location to find more resources (in cells):
|
# How far away from last harvest order location to find more resources (in cells):
|
||||||
@@ -57,163 +78,281 @@
|
|||||||
Speed: 6
|
Speed: 6
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
|
Image: HARVESTER
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeScale
|
||||||
|
EmptyWeapon: UnitExplodeScale
|
||||||
-AttackMove:
|
-AttackMove:
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Harvester.Husk
|
||||||
|
|
||||||
|
HARVESTER.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Health:
|
||||||
|
HP: 150
|
||||||
|
Tooltip:
|
||||||
|
Name: Destroyed Spice Harvester
|
||||||
|
Icon: harvestericon
|
||||||
|
RenderUnit:
|
||||||
|
Image: HARVESTER
|
||||||
|
|
||||||
|
HARVESTER.starport:
|
||||||
|
Inherits: HARVESTER
|
||||||
|
Buildable:
|
||||||
|
Queue: Starport
|
||||||
|
BuiltAt: starporta, starporth, starporto
|
||||||
|
Valued:
|
||||||
|
Cost: 895
|
||||||
|
|
||||||
^TRIKE:
|
^TRIKE:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 15
|
BuildPaletteOrder: 15
|
||||||
|
Hotkey: w
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 200
|
Cost: 250
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Scout Trike
|
Name: Scout Trike
|
||||||
Description: Weak Scout.\n Decent vs. Infantry
|
Description: Fast Scout\n Strong vs Infantry
|
||||||
Icon: trikeicon
|
Icon: trikeicon
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 24,24
|
Bounds: 24,24
|
||||||
Health:
|
Health:
|
||||||
HP: 75
|
HP: 100
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 9
|
||||||
Speed: 12
|
Speed: 12
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 8
|
Range: 8
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
|
WithMuzzleFlash:
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: M60mg
|
PrimaryWeapon: M60mg
|
||||||
PrimaryOffset: 0,0,0,-4
|
PrimaryOffset: 0,-6,0,-3
|
||||||
|
#PrimaryLocalOffset: 1,-1,0,-3,0, -1,-1,0,-3,0
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Cargo:
|
InitialStance: Defend
|
||||||
Types: Infantry
|
Explodes:
|
||||||
MaxWeight: 1
|
Weapon: UnitExplodeTiny
|
||||||
PipCount: 1
|
EmptyWeapon: UnitExplodeTiny
|
||||||
UnloadFacing: 220
|
#Cargo:
|
||||||
|
# Types: Infantry
|
||||||
|
# MaxWeight: 1
|
||||||
|
# PipCount: 1
|
||||||
|
# UnloadFacing: 220
|
||||||
|
|
||||||
^QUAD:
|
QUAD:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 30
|
Prerequisites: Light Factory
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuiltAt: lighta, lighth, lighto
|
||||||
|
BuildPaletteOrder: 20
|
||||||
|
Hotkey: q
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 400
|
Cost: 400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Quad
|
Name: Missile Quad
|
||||||
Description: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles\n Weak vs Infantry
|
Description: Missile Scout\n Strong vs Vehicles\n Weak vs Infantry
|
||||||
Icon: quadicon
|
Icon: quadicon
|
||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 125
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 8
|
||||||
Speed: 12
|
Speed: 10
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7
|
Range: 7
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
|
Image: QUAD
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: QuadRockets
|
PrimaryWeapon: QuadRockets
|
||||||
PrimaryOffset: 0,0,0,-2
|
PrimaryLocalOffset: 0,-3,0,-2,0 #-4
|
||||||
PrimaryLocalOffset: -4,0,0,0,25, 4,0,0,0,-25
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeTiny
|
||||||
|
EmptyWeapon: UnitExplodeTiny
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 24,24
|
Bounds: 24,24
|
||||||
|
|
||||||
|
QUAD.starport:
|
||||||
|
Inherits: QUAD
|
||||||
|
Buildable:
|
||||||
|
Queue: Starport
|
||||||
|
BuiltAt: starporta, starporth, starporto
|
||||||
|
Valued:
|
||||||
|
Cost: 295
|
||||||
|
|
||||||
^COMBAT:
|
^COMBAT:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 25
|
||||||
|
Hotkey: c
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 850
|
Cost: 700
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Combat Tank
|
Name: Combat Tank
|
||||||
Description: Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry, Aircraft\n \n Atreides: +Range\n Harkonnen: +Health\n Ordos: +Speed
|
||||||
Health:
|
Health:
|
||||||
HP: 450
|
HP: 325
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 7
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 6
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT: 5
|
ROT: 6
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
|
AlignIdleTurrets: true
|
||||||
PrimaryWeapon: 90mm
|
PrimaryWeapon: 90mm
|
||||||
PrimaryRecoil: 3
|
PrimaryRecoil: 4
|
||||||
PrimaryRecoilRecovery: 0.9
|
PrimaryRecoilRecovery: 0.8
|
||||||
|
PrimaryLocalOffset: 0,-2,0,-3,0
|
||||||
RenderUnitTurreted:
|
RenderUnitTurreted:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,30
|
Bounds: 30,30
|
||||||
|
|
||||||
^SIEGETANK:
|
^COMBAT.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Health:
|
||||||
|
HP: 100
|
||||||
|
ThrowsParticle@turret:
|
||||||
|
Anim: turret
|
||||||
|
Spread: 3,3
|
||||||
|
Speed: 6
|
||||||
|
AnimKey: turret
|
||||||
|
|
||||||
|
SIEGETANK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
BuildPaletteOrder: 80
|
Prerequisites: Heavy Factory,Outpost
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuiltAt: heavya, heavyh, heavyo
|
||||||
|
BuildPaletteOrder: 30
|
||||||
|
Hotkey: t
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 600
|
Cost: 850
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Siege Tank
|
Name: Siege Tank
|
||||||
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
Description: Siege Artillery\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||||
Icon: siegetankicon
|
Icon: siegetankicon
|
||||||
Health:
|
Health:
|
||||||
HP: 75
|
HP: 85
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 5
|
||||||
|
ROT: 3
|
||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5
|
Range: 5
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT: 5
|
ROT: 3
|
||||||
AttackTurreted:
|
AttackFrontal:
|
||||||
PrimaryWeapon: 155mm
|
PrimaryWeapon: 155mm
|
||||||
PrimaryRecoil: 3
|
PrimaryRecoil: 7
|
||||||
PrimaryRecoilRecovery: 0.9
|
PrimaryRecoilRecovery: 0.45
|
||||||
|
PrimaryLocalOffset: 0,-4,0,-7,0
|
||||||
RenderUnitTurreted:
|
RenderUnitTurreted:
|
||||||
|
Image: SIEGETANK
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplodeScale
|
||||||
Chance: 75
|
EmptyWeapon: UnitExplodeScale
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,30
|
Bounds: 30,30
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Siegetank.Husk
|
||||||
|
|
||||||
^MISSILETANK:
|
SIEGETANK.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Tooltip:
|
||||||
|
Icon: siegetankicon
|
||||||
|
ThrowsParticle@turret:
|
||||||
|
Anim: turret
|
||||||
|
Spread: 3,3
|
||||||
|
Speed: 6
|
||||||
|
AnimKey: turret
|
||||||
|
RenderUnit:
|
||||||
|
Image: SIEGETANK
|
||||||
|
|
||||||
|
SIEGETANK.starport:
|
||||||
|
Inherits: SIEGETANK
|
||||||
|
Buildable:
|
||||||
|
Queue: Starport
|
||||||
|
BuiltAt: starporta, starporth, starporto
|
||||||
|
Valued:
|
||||||
|
Cost: 594
|
||||||
|
|
||||||
|
MISSILETANK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Missile Tank
|
Name: Rocket Tank
|
||||||
Description: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
Description: Rocket Artillery\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft
|
||||||
Icon: missiletankicon
|
Icon: missiletankicon
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Armor
|
||||||
BuildPaletteOrder: 50
|
Prerequisites: Heavy Factory,High Tech Facility
|
||||||
|
Owner: atreides, harkonnen
|
||||||
|
BuiltAt: heavya, heavyh
|
||||||
|
BuildPaletteOrder: 40
|
||||||
|
Hotkey: r
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 6
|
Speed: 6
|
||||||
|
ROT: 3
|
||||||
Health:
|
Health:
|
||||||
HP: 120
|
HP: 110
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6
|
Range: 6
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
|
Image: MISSILETANK
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
PrimaryWeapon: 227mm
|
PrimaryWeapon: 227mm
|
||||||
PrimaryOffset: 0,6,0,-3
|
PrimaryLocalOffset: 3,5,0,-4,0, -6,5,0,-4,0
|
||||||
PrimaryLocalOffset: 3,-5,0,0,0, -3,-5,0,0,0
|
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
InitialStance: Defend
|
||||||
|
Explodes:
|
||||||
|
Weapon: UnitExplodeScale
|
||||||
|
EmptyWeapon: UnitExplodeScale
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,30
|
Bounds: 30,30
|
||||||
|
LeavesHusk:
|
||||||
|
HuskActor: Missiletank.Husk
|
||||||
|
|
||||||
|
MISSILETANK.Husk:
|
||||||
|
Inherits: ^Husk
|
||||||
|
Tooltip:
|
||||||
|
Icon: missiletankicon
|
||||||
|
RenderUnit:
|
||||||
|
Image: MISSILETANK
|
||||||
|
|
||||||
|
MISSILETANK.starport:
|
||||||
|
Inherits: MISSILETANK
|
||||||
|
Buildable:
|
||||||
|
Queue: Starport
|
||||||
|
Owner: atreides, harkonnen, ordos
|
||||||
|
BuiltAt: starporta, starporth, starporto
|
||||||
|
Valued:
|
||||||
|
Cost: 699
|
||||||
@@ -1,3 +1,13 @@
|
|||||||
|
90mm:
|
||||||
|
idle:
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
|
||||||
|
laserfire:
|
||||||
|
idle: veh-hit2
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
|
||||||
dmcv:
|
dmcv:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -8,9 +18,10 @@ harvester:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
harvest:
|
harvest:
|
||||||
Start: 0
|
Start: 32
|
||||||
Length: 0
|
Length: 8
|
||||||
Facings: 8
|
Facings: 8
|
||||||
|
Tick: 150
|
||||||
dock: unload
|
dock: unload
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 10
|
Length: 10
|
||||||
@@ -18,35 +29,7 @@ harvester:
|
|||||||
Start: 10
|
Start: 10
|
||||||
Length: 1
|
Length: 1
|
||||||
|
|
||||||
walla:
|
wall:
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
Length: 16
|
|
||||||
scratched-idle:
|
|
||||||
Start: 0
|
|
||||||
Length: 16
|
|
||||||
damaged-idle:
|
|
||||||
Start: 16
|
|
||||||
Length: 16
|
|
||||||
critical-idle:
|
|
||||||
Start: 16
|
|
||||||
Length: 16
|
|
||||||
|
|
||||||
wallh:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
Length: 16
|
|
||||||
scratched-idle:
|
|
||||||
Start: 0
|
|
||||||
Length: 16
|
|
||||||
damaged-idle:
|
|
||||||
Start: 16
|
|
||||||
Length: 16
|
|
||||||
critical-idle:
|
|
||||||
Start: 16
|
|
||||||
Length: 16
|
|
||||||
|
|
||||||
wallo:
|
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 16
|
Length: 16
|
||||||
@@ -73,7 +56,7 @@ orni:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
Length: 3
|
Length: 3
|
||||||
Tick: 160
|
Tick: 90
|
||||||
|
|
||||||
trike:
|
trike:
|
||||||
idle:
|
idle:
|
||||||
@@ -82,11 +65,22 @@ trike:
|
|||||||
unload:
|
unload:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: minigun
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Facings: 8
|
||||||
|
|
||||||
quad:
|
quad:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
unload:
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
muzzle: minigun
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Facings: 8
|
||||||
|
|
||||||
siegetank:
|
siegetank:
|
||||||
idle:
|
idle:
|
||||||
@@ -106,7 +100,7 @@ sonictank:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|
||||||
guntowera:
|
guntower:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
@@ -122,11 +116,11 @@ guntowera:
|
|||||||
damaged-recoil:
|
damaged-recoil:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
turret: gunturreta
|
turret: gunturret
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|
||||||
guntowerh:
|
rockettower:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
@@ -142,86 +136,7 @@ guntowerh:
|
|||||||
damaged-recoil:
|
damaged-recoil:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
turret: gunturreth
|
turret: rocketturret
|
||||||
Start: 0
|
|
||||||
Facings: 32
|
|
||||||
|
|
||||||
guntowero:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
make: silomake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
damaged-recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
turret: gunturreto
|
|
||||||
Start: 0
|
|
||||||
Facings: 32
|
|
||||||
|
|
||||||
rockettowera:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
make: silomake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
damaged-recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
turret: rocketturreta
|
|
||||||
Start: 0
|
|
||||||
Facings: 32
|
|
||||||
|
|
||||||
rockettowerh:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
make: silomake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
damaged-recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
turret: rocketturreth
|
|
||||||
Start: 0
|
|
||||||
Facings: 32
|
|
||||||
rockettowero:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
make: silomake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
damaged-recoil:
|
|
||||||
Start: 0
|
|
||||||
Facings: 1
|
|
||||||
turret: rocketturreto
|
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|
||||||
@@ -244,7 +159,7 @@ rifle:
|
|||||||
Start: 8
|
Start: 8
|
||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 110
|
||||||
shoot:
|
shoot:
|
||||||
Start: 56
|
Start: 56
|
||||||
Length: 5
|
Length: 5
|
||||||
@@ -258,7 +173,7 @@ rifle:
|
|||||||
Start: 112
|
Start: 112
|
||||||
Length: 3
|
Length: 3
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 110
|
||||||
standup-0:
|
standup-0:
|
||||||
Start: 96
|
Start: 96
|
||||||
Length: 1
|
Length: 1
|
||||||
@@ -270,27 +185,41 @@ rifle:
|
|||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 120
|
||||||
die1: rifledeath
|
die1: rifledeath
|
||||||
Start: 0
|
|
||||||
Length: 5
|
|
||||||
die2: rifledeath
|
|
||||||
Start: 5
|
|
||||||
Length: 7
|
|
||||||
die3: rifledeath
|
|
||||||
Start: 12
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 36
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die4: rifledeath
|
die4: rifledeath
|
||||||
Start: 19
|
Start: 24
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die5: rifledeath
|
die5: rifledeath
|
||||||
Start: 26
|
Start: 0
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die6: rifledeath
|
die6: rifledeath
|
||||||
Start: 26
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die-crushed: rifledeath
|
die-crushed: rifledeath
|
||||||
Start: 54
|
Start: 48
|
||||||
Length: 22
|
Length: 12
|
||||||
Tick: 1600
|
Tick: 160
|
||||||
|
idle1: rifledeath
|
||||||
|
Start: 60
|
||||||
|
Length: 8
|
||||||
|
Tick: 160
|
||||||
|
idle2: rifledeath
|
||||||
|
Start: 68
|
||||||
|
Length: 8
|
||||||
|
Tick: 160
|
||||||
|
|
||||||
bazooka:
|
bazooka:
|
||||||
stand:
|
stand:
|
||||||
@@ -330,28 +259,42 @@ bazooka:
|
|||||||
Length: 5
|
Length: 5
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 120
|
||||||
die1: rifledeath
|
die1:
|
||||||
Start: 0
|
Start: 176
|
||||||
Length: 5
|
Length: 8
|
||||||
die2: rifledeath
|
Tick: 120
|
||||||
Start: 5
|
die2:
|
||||||
Length: 7
|
Start: 184
|
||||||
die3: rifledeath
|
Length: 8
|
||||||
Start: 12
|
Tick: 120
|
||||||
Length: 7
|
die3:
|
||||||
die4: rifledeath
|
Start: 192
|
||||||
Start: 19
|
Length: 8
|
||||||
Length: 7
|
Tick: 120
|
||||||
die5: rifledeath
|
die4:
|
||||||
Start: 26
|
Start: 200
|
||||||
Length: 7
|
Length: 8
|
||||||
die6: rifledeath
|
Tick: 120
|
||||||
Start: 26
|
die5:
|
||||||
Length: 7
|
Start: 176
|
||||||
die-crushed: rifledeath
|
Length: 8
|
||||||
Start: 54
|
Tick: 120
|
||||||
Length: 22
|
die6:
|
||||||
Tick: 1600
|
Start: 184
|
||||||
|
Length: 8
|
||||||
|
Tick: 120
|
||||||
|
die-crushed:
|
||||||
|
Start: 208
|
||||||
|
Length: 8
|
||||||
|
Tick: 240
|
||||||
|
idle1:
|
||||||
|
Start: 216
|
||||||
|
Length: 8
|
||||||
|
Tick: 160
|
||||||
|
idle2:
|
||||||
|
Start: 224
|
||||||
|
Length: 8
|
||||||
|
Tick: 160
|
||||||
|
|
||||||
engineer:
|
engineer:
|
||||||
stand:
|
stand:
|
||||||
@@ -364,29 +307,35 @@ engineer:
|
|||||||
Start: 8
|
Start: 8
|
||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 110
|
||||||
die1: rifledeath
|
die1: rifledeath
|
||||||
Start: 0
|
|
||||||
Length: 5
|
|
||||||
die2: rifledeath
|
|
||||||
Start: 5
|
|
||||||
Length: 7
|
|
||||||
die3: rifledeath
|
|
||||||
Start: 12
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 36
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die4: rifledeath
|
die4: rifledeath
|
||||||
Start: 19
|
Start: 24
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die5: rifledeath
|
die5: rifledeath
|
||||||
Start: 26
|
Start: 0
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die6: rifledeath
|
die6: rifledeath
|
||||||
Start: 26
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die-crushed: rifledeath
|
die-crushed: rifledeath
|
||||||
Start: 54
|
Start: 48
|
||||||
Length: 22
|
Length: 12
|
||||||
Tick: 1600
|
Tick: 160
|
||||||
|
|
||||||
thumper:
|
thumper:
|
||||||
stand:
|
stand:
|
||||||
@@ -400,28 +349,38 @@ thumper:
|
|||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 120
|
||||||
|
heal:
|
||||||
|
Start: 60
|
||||||
|
Length: 4
|
||||||
|
Tick: 480
|
||||||
die1: rifledeath
|
die1: rifledeath
|
||||||
Start: 0
|
|
||||||
Length: 5
|
|
||||||
die2: rifledeath
|
|
||||||
Start: 5
|
|
||||||
Length: 7
|
|
||||||
die3: rifledeath
|
|
||||||
Start: 12
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 36
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die4: rifledeath
|
die4: rifledeath
|
||||||
Start: 19
|
Start: 24
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die5: rifledeath
|
die5: rifledeath
|
||||||
Start: 26
|
Start: 0
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die6: rifledeath
|
die6: rifledeath
|
||||||
Start: 26
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die-crushed: rifledeath
|
die-crushed: rifledeath
|
||||||
Start: 54
|
Start: 48
|
||||||
Length: 22
|
Length: 12
|
||||||
Tick: 1600
|
Tick: 160
|
||||||
|
|
||||||
thumping:
|
thumping:
|
||||||
idle: thumper
|
idle: thumper
|
||||||
@@ -448,28 +407,58 @@ fremen:
|
|||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 120
|
||||||
die1: rifledeath
|
shoot:
|
||||||
Start: 0
|
Start: 56
|
||||||
Length: 5
|
Length: 5
|
||||||
die2: rifledeath
|
Facings: 8
|
||||||
Start: 5
|
Tick: 120
|
||||||
Length: 7
|
prone-stand:
|
||||||
die3: rifledeath
|
Start: 104
|
||||||
|
Length: 1
|
||||||
|
Facings: 8
|
||||||
|
prone-run:
|
||||||
|
Start: 112
|
||||||
|
Length: 3
|
||||||
|
Facings: 8
|
||||||
|
Tick: 120
|
||||||
|
standup-0:
|
||||||
|
Start: 96
|
||||||
|
Length: 1
|
||||||
|
Facings: 8
|
||||||
|
Tick: 120
|
||||||
|
prone-shoot:
|
||||||
|
Start: 136
|
||||||
|
Length: 5
|
||||||
|
Facings: 8
|
||||||
|
Tick: 120
|
||||||
|
die1: rifledeath
|
||||||
Start: 12
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 36
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die4: rifledeath
|
die4: rifledeath
|
||||||
Start: 19
|
Start: 24
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die5: rifledeath
|
die5: rifledeath
|
||||||
Start: 26
|
Start: 0
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die6: rifledeath
|
die6: rifledeath
|
||||||
Start: 26
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die-crushed: rifledeath
|
die-crushed: rifledeath
|
||||||
Start: 54
|
Start: 48
|
||||||
Length: 22
|
Length: 12
|
||||||
Tick: 1600
|
Tick: 160
|
||||||
|
|
||||||
saboteur:
|
saboteur:
|
||||||
stand:
|
stand:
|
||||||
@@ -482,29 +471,35 @@ saboteur:
|
|||||||
Start: 8
|
Start: 8
|
||||||
Length: 4
|
Length: 4
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 100
|
||||||
die1: rifledeath
|
die1: rifledeath
|
||||||
Start: 0
|
|
||||||
Length: 5
|
|
||||||
die2: rifledeath
|
|
||||||
Start: 5
|
|
||||||
Length: 7
|
|
||||||
die3: rifledeath
|
|
||||||
Start: 12
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 36
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die4: rifledeath
|
die4: rifledeath
|
||||||
Start: 19
|
Start: 24
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die5: rifledeath
|
die5: rifledeath
|
||||||
Start: 26
|
Start: 0
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die6: rifledeath
|
die6: rifledeath
|
||||||
Start: 26
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die-crushed: rifledeath
|
die-crushed: rifledeath
|
||||||
Start: 54
|
Start: 48
|
||||||
Length: 22
|
Length: 12
|
||||||
Tick: 1600
|
Tick: 160
|
||||||
|
|
||||||
sardaukar:
|
sardaukar:
|
||||||
stand:
|
stand:
|
||||||
@@ -515,31 +510,61 @@ sardaukar:
|
|||||||
Facings: 8
|
Facings: 8
|
||||||
run:
|
run:
|
||||||
Start: 8
|
Start: 8
|
||||||
Length: 4
|
Length: 6
|
||||||
|
Facings: 8
|
||||||
|
Tick: 120
|
||||||
|
shoot:
|
||||||
|
Start: 56
|
||||||
|
Length: 5
|
||||||
|
Facings: 8
|
||||||
|
Tick: 120
|
||||||
|
prone-stand:
|
||||||
|
Start: 104
|
||||||
|
Length: 1
|
||||||
|
Facings: 8
|
||||||
|
prone-run:
|
||||||
|
Start: 112
|
||||||
|
Length: 3
|
||||||
|
Facings: 8
|
||||||
|
Tick: 120
|
||||||
|
standup-0:
|
||||||
|
Start: 96
|
||||||
|
Length: 1
|
||||||
|
Facings: 8
|
||||||
|
Tick: 120
|
||||||
|
prone-shoot:
|
||||||
|
Start: 136
|
||||||
|
Length: 5
|
||||||
Facings: 8
|
Facings: 8
|
||||||
Tick: 120
|
Tick: 120
|
||||||
die1: rifledeath
|
die1: rifledeath
|
||||||
Start: 0
|
|
||||||
Length: 5
|
|
||||||
die2: rifledeath
|
|
||||||
Start: 5
|
|
||||||
Length: 7
|
|
||||||
die3: rifledeath
|
|
||||||
Start: 12
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 36
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die4: rifledeath
|
die4: rifledeath
|
||||||
Start: 19
|
Start: 24
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die5: rifledeath
|
die5: rifledeath
|
||||||
Start: 26
|
Start: 0
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die6: rifledeath
|
die6: rifledeath
|
||||||
Start: 26
|
Start: 12
|
||||||
Length: 7
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
die-crushed: rifledeath
|
die-crushed: rifledeath
|
||||||
Start: 54
|
Start: 48
|
||||||
Length: 22
|
Length: 12
|
||||||
Tick: 1600
|
Tick: 160
|
||||||
|
|
||||||
conyarda:
|
conyarda:
|
||||||
idle:
|
idle:
|
||||||
@@ -549,23 +574,31 @@ conyarda:
|
|||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
# build: cranea
|
#build: cranea
|
||||||
# Start: 0
|
# Start: 0
|
||||||
# Length: 14
|
# Length: 14
|
||||||
# Tick: 75
|
# Tick: 75
|
||||||
# damaged-build: cranea
|
#damaged-build: cranea
|
||||||
# Start: 0
|
# Start: 0
|
||||||
# Length: 14
|
# Length: 14
|
||||||
# Tick: 75
|
# Tick: 75
|
||||||
|
|
||||||
repaira:
|
repair:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
active:
|
||||||
|
Start: 0
|
||||||
|
Length: 10
|
||||||
|
Tick: 60
|
||||||
|
damaged-active:
|
||||||
|
Start: 10
|
||||||
|
Length: 10
|
||||||
|
Tick: 60
|
||||||
make: repairmake
|
make: repairmake
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 10
|
||||||
|
|
||||||
starporta:
|
starporta:
|
||||||
idle:
|
idle:
|
||||||
@@ -584,11 +617,13 @@ starporta:
|
|||||||
pwra:
|
pwra:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 160
|
||||||
make: wtrpmake
|
make: wtrpmake
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 6
|
||||||
|
|
||||||
barra:
|
barra:
|
||||||
idle:
|
idle:
|
||||||
@@ -648,14 +683,18 @@ hightecha:
|
|||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|
||||||
researcha:
|
research:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
Length: 20
|
||||||
|
Tick: 80
|
||||||
make: researchmake
|
make: researchmake
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 20
|
||||||
|
Length: 20
|
||||||
|
Tick: 80
|
||||||
|
|
||||||
palacea:
|
palacea:
|
||||||
idle:
|
idle:
|
||||||
@@ -724,15 +763,6 @@ conyardh:
|
|||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|
||||||
repairh:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
make: repairmake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 1
|
|
||||||
|
|
||||||
starporth:
|
starporth:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -750,11 +780,13 @@ starporth:
|
|||||||
pwrh:
|
pwrh:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 160
|
||||||
make: wtrpmake
|
make: wtrpmake
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 6
|
||||||
|
|
||||||
barrh:
|
barrh:
|
||||||
idle:
|
idle:
|
||||||
@@ -814,15 +846,6 @@ hightechh:
|
|||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|
||||||
researchh:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
make: researchmake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 1
|
|
||||||
|
|
||||||
palaceh:
|
palaceh:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -830,8 +853,15 @@ palaceh:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
|
Start: 7
|
||||||
|
active:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
Length: 6
|
||||||
|
Tick: 160
|
||||||
|
damaged-active:
|
||||||
|
Start: 8
|
||||||
|
Length: 6
|
||||||
|
Tick: 160
|
||||||
|
|
||||||
lighth:
|
lighth:
|
||||||
idle:
|
idle:
|
||||||
@@ -895,15 +925,6 @@ conyardo:
|
|||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|
||||||
repairo:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
make: repairmake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 1
|
|
||||||
|
|
||||||
starporto:
|
starporto:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -921,11 +942,13 @@ starporto:
|
|||||||
pwro:
|
pwro:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 160
|
||||||
make: wtrpmake
|
make: wtrpmake
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 6
|
||||||
|
|
||||||
barro:
|
barro:
|
||||||
idle:
|
idle:
|
||||||
@@ -985,15 +1008,6 @@ hightecho:
|
|||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|
||||||
researcho:
|
|
||||||
idle:
|
|
||||||
Start: 0
|
|
||||||
make: researchmake
|
|
||||||
Start: 0
|
|
||||||
Length: *
|
|
||||||
damaged-idle:
|
|
||||||
Start: 1
|
|
||||||
|
|
||||||
palaceo:
|
palaceo:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -1059,6 +1073,10 @@ raider:
|
|||||||
unload:
|
unload:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
muzzle: minigun
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Facings: 8
|
||||||
|
|
||||||
deviatortank:
|
deviatortank:
|
||||||
idle:
|
idle:
|
||||||
@@ -1145,9 +1163,14 @@ explosion:
|
|||||||
napalm: napalm2
|
napalm: napalm2
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
|
napalm2: napalm2
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
Tick: 60
|
||||||
nuke: atomsfx
|
nuke: atomsfx
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
|
Tick: 60
|
||||||
med_splash: h2o_exp2
|
med_splash: h2o_exp2
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
@@ -1353,4 +1376,18 @@ plates:
|
|||||||
Length: 6
|
Length: 6
|
||||||
critical-idle:
|
critical-idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 6
|
Length: 6
|
||||||
|
|
||||||
|
fire:
|
||||||
|
1: fire1
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
2: fire2
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
3: fire3
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
4: fire4
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
@@ -365,7 +365,7 @@ Templates:
|
|||||||
Id: 28
|
Id: 28
|
||||||
Image: BASE28
|
Image: BASE28
|
||||||
Size: 2,2
|
Size: 2,2
|
||||||
Category: Rock
|
Category: Rock-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
1: Rough
|
1: Rough
|
||||||
@@ -754,10 +754,10 @@ Templates:
|
|||||||
Category: Rock-Detail
|
Category: Rock-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
3: Transition
|
3: Rough
|
||||||
2: Transition
|
2: Rough
|
||||||
0: Transition
|
0: Rough
|
||||||
1: Transition
|
1: Rough
|
||||||
Template@66:
|
Template@66:
|
||||||
Id: 66
|
Id: 66
|
||||||
Image: BASE66
|
Image: BASE66
|
||||||
@@ -998,7 +998,7 @@ Templates:
|
|||||||
Category: Rock-Detail
|
Category: Rock-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Rock
|
0: Rough
|
||||||
Template@93:
|
Template@93:
|
||||||
Id: 93
|
Id: 93
|
||||||
Image: BASE93
|
Image: BASE93
|
||||||
@@ -1020,9 +1020,9 @@ Templates:
|
|||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
1: Rock
|
1: Rock
|
||||||
3: Rock
|
3: Rough
|
||||||
2: Rock
|
2: Rough
|
||||||
0: Rock
|
0: Rough
|
||||||
Template@95:
|
Template@95:
|
||||||
Id: 95
|
Id: 95
|
||||||
Image: BASE95
|
Image: BASE95
|
||||||
@@ -1030,7 +1030,7 @@ Templates:
|
|||||||
Category: Rock-Detail
|
Category: Rock-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Rock
|
0: Rough
|
||||||
1: Rock
|
1: Rock
|
||||||
Template@96:
|
Template@96:
|
||||||
Id: 96
|
Id: 96
|
||||||
@@ -1946,7 +1946,7 @@ Templates:
|
|||||||
Tiles:
|
Tiles:
|
||||||
0: Cliff
|
0: Cliff
|
||||||
2: Cliff
|
2: Cliff
|
||||||
3: Transition
|
3: Cliff
|
||||||
1: Transition
|
1: Transition
|
||||||
Template@199:
|
Template@199:
|
||||||
Id: 199
|
Id: 199
|
||||||
@@ -3420,7 +3420,7 @@ Templates:
|
|||||||
0: Rough
|
0: Rough
|
||||||
2: Rough
|
2: Rough
|
||||||
3: Rough
|
3: Rough
|
||||||
1: Sand
|
1: Rock
|
||||||
Template@349:
|
Template@349:
|
||||||
Id: 349
|
Id: 349
|
||||||
Image: BGBS10
|
Image: BGBS10
|
||||||
@@ -3800,12 +3800,12 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
1: Sand
|
1: Rough
|
||||||
3: Sand
|
3: Rough
|
||||||
5: Sand
|
5: Sand
|
||||||
4: Sand
|
4: Sand
|
||||||
2: Sand
|
2: Rough
|
||||||
0: Sand
|
0: Rough
|
||||||
Template@385:
|
Template@385:
|
||||||
Id: 385
|
Id: 385
|
||||||
Image: ICE24
|
Image: ICE24
|
||||||
@@ -3813,10 +3813,10 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
2: Sand
|
2: Rough
|
||||||
3: Sand
|
3: Rough
|
||||||
1: Sand
|
1: Rough
|
||||||
Template@386:
|
Template@386:
|
||||||
Id: 386
|
Id: 386
|
||||||
Image: ICE25
|
Image: ICE25
|
||||||
@@ -3824,9 +3824,9 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
2: Sand
|
2: Rough
|
||||||
3: Sand
|
3: Rough
|
||||||
1: Sand
|
1: Sand
|
||||||
Template@387:
|
Template@387:
|
||||||
Id: 387
|
Id: 387
|
||||||
@@ -4000,8 +4000,8 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
1: Sand
|
1: Rough
|
||||||
Template@404:
|
Template@404:
|
||||||
Id: 404
|
Id: 404
|
||||||
Image: ICE43
|
Image: ICE43
|
||||||
@@ -4009,8 +4009,8 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
1: Sand
|
1: Rough
|
||||||
Template@405:
|
Template@405:
|
||||||
Id: 405
|
Id: 405
|
||||||
Image: ICE44
|
Image: ICE44
|
||||||
@@ -4018,8 +4018,8 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
1: Sand
|
1: Rough
|
||||||
Template@406:
|
Template@406:
|
||||||
Id: 406
|
Id: 406
|
||||||
Image: ICE45
|
Image: ICE45
|
||||||
@@ -4027,8 +4027,8 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
1: Sand
|
1: Rough
|
||||||
Template@407:
|
Template@407:
|
||||||
Id: 407
|
Id: 407
|
||||||
Image: ICE46
|
Image: ICE46
|
||||||
@@ -4036,8 +4036,8 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
1: Sand
|
1: Rough
|
||||||
0: Sand
|
0: Rough
|
||||||
Template@408:
|
Template@408:
|
||||||
Id: 408
|
Id: 408
|
||||||
Image: TREE00
|
Image: TREE00
|
||||||
@@ -4045,7 +4045,7 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
Template@409:
|
Template@409:
|
||||||
Id: 409
|
Id: 409
|
||||||
Image: TREE01
|
Image: TREE01
|
||||||
@@ -4053,7 +4053,7 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Rough
|
||||||
Template@410:
|
Template@410:
|
||||||
Id: 410
|
Id: 410
|
||||||
Image: TREE02
|
Image: TREE02
|
||||||
@@ -4700,10 +4700,10 @@ Templates:
|
|||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Sand
|
||||||
4: Cliff
|
4: Cliff
|
||||||
8: Cliff
|
8: Rough
|
||||||
9: Cliff
|
9: Cliff
|
||||||
10: Cliff
|
10: Cliff
|
||||||
11: Sand
|
11: Rough
|
||||||
7: Sand
|
7: Sand
|
||||||
3: Sand
|
3: Sand
|
||||||
2: Cliff
|
2: Cliff
|
||||||
@@ -4717,10 +4717,10 @@ Templates:
|
|||||||
Category: BaseBorder-Cliff
|
Category: BaseBorder-Cliff
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
3: Sand
|
3: Cliff
|
||||||
2: Sand
|
2: Cliff
|
||||||
0: Sand
|
0: Cliff
|
||||||
1: Sand
|
1: Cliff
|
||||||
Template@476:
|
Template@476:
|
||||||
Id: 476
|
Id: 476
|
||||||
Image: WAST31
|
Image: WAST31
|
||||||
@@ -4741,8 +4741,8 @@ Templates:
|
|||||||
Category: Sand-Detail
|
Category: Sand-Detail
|
||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Concrete
|
0: Rough
|
||||||
1: Concrete
|
1: Rough
|
||||||
Template@478:
|
Template@478:
|
||||||
Id: 478
|
Id: 478
|
||||||
Image: WAST33
|
Image: WAST33
|
||||||
@@ -4767,9 +4767,9 @@ Templates:
|
|||||||
PickAny: False
|
PickAny: False
|
||||||
Tiles:
|
Tiles:
|
||||||
0: Sand
|
0: Sand
|
||||||
1: Sand
|
1: Cliff
|
||||||
2: Sand
|
2: Cliff
|
||||||
3: Sand
|
3: Rough
|
||||||
Template@481:
|
Template@481:
|
||||||
Id: 481
|
Id: 481
|
||||||
Image: WAST36
|
Image: WAST36
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 56 KiB |
BIN
mods/d2k/uibits/tabs.psd
Normal file
BIN
mods/d2k/uibits/tabs.psd
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user