merge Dune 2000 "Rounded Edges" mod
Changes include: - bibs have been removed - building offset and selection boxes adapted - units and turrets leave husks - siege tank barrel won't rotate anymore - AI capable of building all units using all queues - bullet traces - windtrap animations - unit balance (mix of Dune II, Dune 2000 and Red Alert) - repair pad animation - no more obsessive "silos needed" - defense building queue → heavy armor queue - medics (using thumper graphics) - no buildable aircrafts anymore - harvesting has been slowed down
This commit is contained in:
committed by
Chris Forbes
parent
7d4399d7cc
commit
96a088f998
3
AUTHORS
3
AUTHORS
@@ -20,9 +20,10 @@ Also thanks to:
|
||||
* Igor Popov (ihptru)
|
||||
* James Dunne (jsd)
|
||||
* Jeff Harris (jeff_1amstudios)
|
||||
* Jes (-Jes-)
|
||||
* Joakim Lindberg (booom3)
|
||||
* Kenny Hoxworth (hoxworth)
|
||||
* Kyrre Soerensen (zypres)
|
||||
* Kyrre Soerensen (zypres)
|
||||
* Lawrence Wang
|
||||
* Mark Olson (markolson)
|
||||
* Matthew Gatland (mgatland)
|
||||
|
||||
BIN
mods/d2k/bits/90mm.shp
Normal file
BIN
mods/d2k/bits/90mm.shp
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
mods/d2k/bits/barra.shp
Normal file
BIN
mods/d2k/bits/barra.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/barraicon.shp
Normal file
BIN
mods/d2k/bits/barraicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/barramake.shp
Normal file
BIN
mods/d2k/bits/barramake.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/barrh.shp
Normal file
BIN
mods/d2k/bits/barrh.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/barrhicon.shp
Normal file
BIN
mods/d2k/bits/barrhicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/barro.shp
Normal file
BIN
mods/d2k/bits/barro.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/barroicon.shp
Normal file
BIN
mods/d2k/bits/barroicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/bazook2.aud
Normal file
BIN
mods/d2k/bits/bazook2.aud
Normal file
Binary file not shown.
BIN
mods/d2k/bits/bazooka.shp
Normal file
BIN
mods/d2k/bits/bazooka.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/deathhandmissile.shp
Normal file
BIN
mods/d2k/bits/deathhandmissile.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/fire1.shp
Normal file
BIN
mods/d2k/bits/fire1.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/fire2.shp
Normal file
BIN
mods/d2k/bits/fire2.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/fire3.shp
Normal file
BIN
mods/d2k/bits/fire3.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/fire4.shp
Normal file
BIN
mods/d2k/bits/fire4.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/frigate.shp
Normal file
BIN
mods/d2k/bits/frigate.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/guntower.shp
Normal file
BIN
mods/d2k/bits/guntower.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/gunturret.shp
Normal file
BIN
mods/d2k/bits/gunturret.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/harvester.shp
Normal file
BIN
mods/d2k/bits/harvester.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavya.shp
Normal file
BIN
mods/d2k/bits/heavya.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavyaicon.shp
Normal file
BIN
mods/d2k/bits/heavyaicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavyc.shp
Normal file
BIN
mods/d2k/bits/heavyc.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavyh.shp
Normal file
BIN
mods/d2k/bits/heavyh.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavyhicon.shp
Normal file
BIN
mods/d2k/bits/heavyhicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavymake.shp
Normal file
BIN
mods/d2k/bits/heavymake.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavyo.shp
Normal file
BIN
mods/d2k/bits/heavyo.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/heavyoicon.shp
Normal file
BIN
mods/d2k/bits/heavyoicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/highmake.shp
Normal file
BIN
mods/d2k/bits/highmake.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/hightecha.shp
Normal file
BIN
mods/d2k/bits/hightecha.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/hightechaicon.shp
Normal file
BIN
mods/d2k/bits/hightechaicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/hightechh.shp
Normal file
BIN
mods/d2k/bits/hightechh.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/hightechhicon.shp
Normal file
BIN
mods/d2k/bits/hightechhicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/hightecho.shp
Normal file
BIN
mods/d2k/bits/hightecho.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/hightechoicon.shp
Normal file
BIN
mods/d2k/bits/hightechoicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/lighta.shp
Normal file
BIN
mods/d2k/bits/lighta.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/lightaicon.shp
Normal file
BIN
mods/d2k/bits/lightaicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/lighth.shp
Normal file
BIN
mods/d2k/bits/lighth.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/lighthicon.shp
Normal file
BIN
mods/d2k/bits/lighthicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/lightmake.shp
Normal file
BIN
mods/d2k/bits/lightmake.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/lighto.shp
Normal file
BIN
mods/d2k/bits/lighto.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/lightoicon.shp
Normal file
BIN
mods/d2k/bits/lightoicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/palacea.shp
Normal file
BIN
mods/d2k/bits/palacea.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/palaceaicon.shp
Normal file
BIN
mods/d2k/bits/palaceaicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/palacec.shp
Normal file
BIN
mods/d2k/bits/palacec.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/palaceh.shp
Normal file
BIN
mods/d2k/bits/palaceh.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/palacehicon.shp
Normal file
BIN
mods/d2k/bits/palacehicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/palaceo.shp
Normal file
BIN
mods/d2k/bits/palaceo.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/palaceoicon.shp
Normal file
BIN
mods/d2k/bits/palaceoicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/parach.shp
Normal file
BIN
mods/d2k/bits/parach.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/pwra.shp
Normal file
BIN
mods/d2k/bits/pwra.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/pwraicon.shp
Normal file
BIN
mods/d2k/bits/pwraicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/pwrh.shp
Normal file
BIN
mods/d2k/bits/pwrh.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/pwrhicon.shp
Normal file
BIN
mods/d2k/bits/pwrhicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/pwro.shp
Normal file
BIN
mods/d2k/bits/pwro.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/pwroicon.shp
Normal file
BIN
mods/d2k/bits/pwroicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/radaraicon.shp
Normal file
BIN
mods/d2k/bits/radaraicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/radarhicon.shp
Normal file
BIN
mods/d2k/bits/radarhicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/radaroicon.shp
Normal file
BIN
mods/d2k/bits/radaroicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/refa.shp
Normal file
BIN
mods/d2k/bits/refa.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/refaicon.shp
Normal file
BIN
mods/d2k/bits/refaicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/refh.shp
Normal file
BIN
mods/d2k/bits/refh.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/refhicon.shp
Normal file
BIN
mods/d2k/bits/refhicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/refmake.shp
Normal file
BIN
mods/d2k/bits/refmake.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/refo.shp
Normal file
BIN
mods/d2k/bits/refo.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/refoicon.shp
Normal file
BIN
mods/d2k/bits/refoicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/repair.shp
Normal file
BIN
mods/d2k/bits/repair.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/repairicon.shp
Normal file
BIN
mods/d2k/bits/repairicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/research.shp
Normal file
BIN
mods/d2k/bits/research.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/researchicon.shp
Normal file
BIN
mods/d2k/bits/researchicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/rifle.aud
Normal file
BIN
mods/d2k/bits/rifle.aud
Normal file
Binary file not shown.
BIN
mods/d2k/bits/rifledeath.shp
Normal file
BIN
mods/d2k/bits/rifledeath.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/rockettower.shp
Normal file
BIN
mods/d2k/bits/rockettower.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/rocketturret.shp
Normal file
BIN
mods/d2k/bits/rocketturret.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/turret1.aud
Normal file
BIN
mods/d2k/bits/turret1.aud
Normal file
Binary file not shown.
BIN
mods/d2k/bits/vulcan.aud
Normal file
BIN
mods/d2k/bits/vulcan.aud
Normal file
Binary file not shown.
BIN
mods/d2k/bits/wall.shp
Normal file
BIN
mods/d2k/bits/wall.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/wtrpmake.shp
Normal file
BIN
mods/d2k/bits/wtrpmake.shp
Normal file
Binary file not shown.
@@ -127,19 +127,19 @@ digits-ordos: chrome-ordos.png
|
||||
|
||||
tabs-selected: tabs.png
|
||||
atreides-Building: 0,0,27,41
|
||||
atreides-Defense: 0,40,27,41
|
||||
atreides-Armor: 0,40,27,41
|
||||
atreides-Infantry: 0,80,27,41
|
||||
atreides-Vehicle: 0,120,27,41
|
||||
atreides-Aircraft: 0,160,27,41
|
||||
atreides-Starport: 0,200,27,41
|
||||
harkonnen-Building: 80,0,27,41
|
||||
harkonnen-Defense: 80,40,27,41
|
||||
harkonnen-Armor: 80,40,27,41
|
||||
harkonnen-Infantry: 80,80,27,41
|
||||
harkonnen-Vehicle: 80,120,27,41
|
||||
harkonnen-Aircraft: 80,160,27,41
|
||||
harkonnen-Starport: 80,200,27,41
|
||||
ordos-Building: 160,0,27,41
|
||||
ordos-Defense: 160,40,27,41
|
||||
ordos-Armor: 160,40,27,41
|
||||
ordos-Infantry: 160,80,27,41
|
||||
ordos-Vehicle: 160,120,27,41
|
||||
ordos-Aircraft: 160,160,27,41
|
||||
@@ -147,19 +147,19 @@ tabs-selected: tabs.png
|
||||
|
||||
tabs-ready: tabs.png
|
||||
atreides-Building: 27,0,27,41
|
||||
atreides-Defense: 27,40,27,41
|
||||
atreides-Armor: 27,40,27,41
|
||||
atreides-Infantry: 27,80,27,41
|
||||
atreides-Vehicle: 27,120,27,41
|
||||
atreides-Aircraft: 27,160,27,41
|
||||
atreides-Starport: 27,200,27,41
|
||||
harkonnen-Building: 107,0,27,41
|
||||
harkonnen-Defense: 107,40,27,41
|
||||
harkonnen-Armor: 107,40,27,41
|
||||
harkonnen-Infantry: 107,80,27,41
|
||||
harkonnen-Vehicle: 107,120,27,41
|
||||
harkonnen-Aircraft: 107,160,27,41
|
||||
harkonnen-Starport: 107,200,27,41
|
||||
ordos-Building: 187,0,27,41
|
||||
ordos-Defense: 187,40,27,41
|
||||
ordos-Armor: 187,40,27,41
|
||||
ordos-Infantry: 187,80,27,41
|
||||
ordos-Vehicle: 187,120,27,41
|
||||
ordos-Aircraft: 187,160,27,41
|
||||
@@ -167,19 +167,19 @@ tabs-ready: tabs.png
|
||||
|
||||
tabs-normal: tabs.png
|
||||
atreides-Building: 54,0,27,41
|
||||
atreides-Defense: 54,40,27,41
|
||||
atreides-Armor: 54,40,27,41
|
||||
atreides-Infantry: 54,80,27,41
|
||||
atreides-Vehicle: 54,120,27,41
|
||||
atreides-Aircraft: 54,160,27,41
|
||||
atreides-Starport: 54,200,27,41
|
||||
harkonnen-Building: 134,0,27,41
|
||||
harkonnen-Defense: 134,40,27,41
|
||||
harkonnen-Armor: 134,40,27,41
|
||||
harkonnen-Infantry: 134,80,27,41
|
||||
harkonnen-Vehicle: 134,120,27,41
|
||||
harkonnen-Aircraft: 134,160,27,41
|
||||
harkonnen-Starport: 134,200,27,41
|
||||
ordos-Building: 214,0,27,41
|
||||
ordos-Defense: 214,40,27,41
|
||||
ordos-Armor: 214,40,27,41
|
||||
ordos-Infantry: 214,80,27,41
|
||||
ordos-Vehicle: 214,120,27,41
|
||||
ordos-Aircraft: 214,160,27,41
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
ShadowIndex: 1
|
||||
ShadowIndex: 1
|
||||
|
||||
Palettes:
|
||||
cursor: cursor.pal
|
||||
@@ -189,6 +189,16 @@ Cursors:
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
heal:
|
||||
start:72
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
heal-minimap:
|
||||
start:72
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
|
||||
# Cursors that need minimap variants
|
||||
deploy:
|
||||
|
||||
Binary file not shown.
BIN
mods/d2k/maps/DeathDepths2.oramap
Normal file
BIN
mods/d2k/maps/DeathDepths2.oramap
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,8 +1,5 @@
|
||||
^CARRYALL:
|
||||
Inherits: ^Helicopter
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildPaletteOrder: 110
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
@@ -10,19 +7,25 @@
|
||||
Description: Fast drop ship.\n Unarmed
|
||||
Icon: carryallicon
|
||||
Health:
|
||||
HP: 500
|
||||
HP: 250
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12
|
||||
Helicopter:
|
||||
InitialFacing: 0
|
||||
ROT: 5
|
||||
Speed: 18
|
||||
ROT: 4
|
||||
Speed: 20
|
||||
LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RepairBuildings: repair
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
MinimalLandAltitude: 25
|
||||
SmokeTrailWhenDamaged@0:
|
||||
Offset: 15, -12
|
||||
Interval: 3
|
||||
SmokeTrailWhenDamaged@1:
|
||||
Offset: -15, -12
|
||||
Interval: 3
|
||||
RenderUnit:
|
||||
RenderCargo:
|
||||
RelativeAltitude: 20
|
||||
@@ -35,7 +38,7 @@
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: yes
|
||||
Explosion: UnitExplode
|
||||
Explosion: UnitExplodeScale
|
||||
|
||||
FRIGATE:
|
||||
ParaDrop:
|
||||
@@ -46,18 +49,20 @@ FRIGATE:
|
||||
Description: Supply spacecraft
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 35
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
Speed: 30
|
||||
RepairBuildings: repair
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
Health:
|
||||
HP: 25
|
||||
HP: 500
|
||||
-TargetableAircraft:
|
||||
-AppearsOnRadar:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RenderUnit:
|
||||
Image: frigate
|
||||
WithShadow:
|
||||
Cargo:
|
||||
MaxWeight: 10
|
||||
MaxWeight: 20
|
||||
PipCount: 10
|
||||
Invulnerable:
|
||||
-Selectable:
|
||||
@@ -66,12 +71,6 @@ FRIGATE:
|
||||
|
||||
ORNI:
|
||||
Inherits: ^Helicopter
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: researcha
|
||||
BuiltAt: hightecha
|
||||
Owner: atreides
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
@@ -90,9 +89,9 @@ ORNI:
|
||||
Helicopter:
|
||||
LandWhenIdle: false
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Speed: 20
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
ROT: 6
|
||||
Speed: 30
|
||||
RepairBuildings: repair
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
@@ -100,8 +99,8 @@ ORNI:
|
||||
Bounds: 38,32,0,0
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: no
|
||||
Explosion: UnitExplode
|
||||
Moves: yes
|
||||
Explosion: UnitExplodeScale
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: 0,-10
|
||||
|
||||
@@ -111,16 +110,16 @@ ORNI.bomber:
|
||||
Weapon: Napalm
|
||||
Inherits: ^Plane
|
||||
Health:
|
||||
HP: 60
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Light
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 25
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
Speed: 35
|
||||
RepairBuildings: repair
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
LimitedAmmo:
|
||||
Ammo: 8
|
||||
Ammo: 5
|
||||
RenderUnit:
|
||||
Image: orni
|
||||
WithShadow:
|
||||
@@ -131,23 +130,29 @@ ORNI.bomber:
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: yes
|
||||
Explosion: UnitExplode
|
||||
Explosion: UnitExplodeScale
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: 0,-10
|
||||
|
||||
CARRYALL.infantry:
|
||||
ParaDrop:
|
||||
LZRange: 4
|
||||
LZRange: 5
|
||||
Inherits: ^Plane
|
||||
Health:
|
||||
HP: 60
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Light
|
||||
Plane:
|
||||
ROT: 5
|
||||
ROT: 4
|
||||
Speed: 25
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RepairBuildings: repair
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
SmokeTrailWhenDamaged@0:
|
||||
Offset: 15, -12
|
||||
Interval: 3
|
||||
SmokeTrailWhenDamaged@1:
|
||||
Offset: -15, -12
|
||||
Interval: 3
|
||||
RenderUnit:
|
||||
Image: carryall
|
||||
WithShadow:
|
||||
@@ -161,4 +166,11 @@ CARRYALL.infantry:
|
||||
FallsToEarth:
|
||||
Spins: no
|
||||
Moves: yes
|
||||
Explosion: UnitExplode
|
||||
Explosion: UnitExplodeScale
|
||||
|
||||
BADR:
|
||||
Inherits: CARRYALL.infantry
|
||||
ParaDrop:
|
||||
LZRange: 4
|
||||
Tooltip:
|
||||
Name: Crate Carryall
|
||||
@@ -13,24 +13,6 @@ PWRA:
|
||||
Prerequisites: conyarda
|
||||
Owner: atreides
|
||||
|
||||
GUNTOWERA:
|
||||
Inherits: ^GUNTOWER
|
||||
Buildable:
|
||||
Prerequisites: conyarda
|
||||
Owner: atreides
|
||||
|
||||
ROCKETTOWERA:
|
||||
Inherits: ^ROCKETTOWER
|
||||
Buildable:
|
||||
Prerequisites: radara
|
||||
Owner: atreides
|
||||
|
||||
WALLA:
|
||||
Inherits: ^WALL
|
||||
Buildable:
|
||||
Prerequisites: conyarda
|
||||
Owner: atreides
|
||||
|
||||
REFA:
|
||||
Inherits: ^REFINERY
|
||||
Buildable:
|
||||
@@ -38,111 +20,32 @@ REFA:
|
||||
Owner: atreides
|
||||
RenderBuildingWarFactory:
|
||||
Image: REFA
|
||||
FreeActor:
|
||||
Actor: HARVESTERA
|
||||
InitialActivity: FindResources
|
||||
SpawnOffset: 1,2
|
||||
Facing: 64
|
||||
|
||||
HARVESTERA:
|
||||
Inherits: ^HARVESTER
|
||||
Buildable:
|
||||
Prerequisites: heavya,refa
|
||||
Owner: atreides
|
||||
BuiltAt: heavya
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
|
||||
HARVESTERA.starport:
|
||||
Inherits: HARVESTERA
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
Valued:
|
||||
Cost: 895
|
||||
|
||||
TRIKEA:
|
||||
Inherits: ^TRIKE
|
||||
Buildable:
|
||||
Prerequisites: lighta
|
||||
Owner: atreides
|
||||
BuiltAt: lighta
|
||||
Prerequisites: Light Factory#lighta
|
||||
Owner: atreides, harkonnen
|
||||
BuiltAt: lighta, lighth
|
||||
RenderUnit:
|
||||
Image: TRIKE
|
||||
|
||||
TRIKEA.starport:
|
||||
Inherits: TRIKEA
|
||||
Buildable:
|
||||
Owner: atreides, harkonnen, ordos
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 149
|
||||
|
||||
QUADA:
|
||||
Inherits: ^QUAD
|
||||
Buildable:
|
||||
Prerequisites: lighta
|
||||
Owner: atreides
|
||||
BuiltAt: lighta
|
||||
RenderUnit:
|
||||
Image: QUAD
|
||||
|
||||
QUADA.starport:
|
||||
Inherits: QUADA
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
Valued:
|
||||
Cost: 295
|
||||
|
||||
SIEGETANKA:
|
||||
Inherits: ^SIEGETANK
|
||||
Buildable:
|
||||
Prerequisites: heavya, radara
|
||||
Owner: atreides
|
||||
BuiltAt: heavya
|
||||
RenderUnitTurreted:
|
||||
Image: SIEGETANK
|
||||
|
||||
SIEGETANKA.starport:
|
||||
Inherits: SIEGETANKA
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
Valued:
|
||||
Cost: 495
|
||||
|
||||
MISSILETANKA:
|
||||
Inherits: ^MISSILETANK
|
||||
Buildable:
|
||||
Prerequisites: heavya
|
||||
Owner: atreides
|
||||
BuiltAt: heavya
|
||||
RenderUnit:
|
||||
Image: MISSILETANK
|
||||
|
||||
MISSILETANKA.starport:
|
||||
Inherits: MISSILETANKA
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
Valued:
|
||||
Cost: 599
|
||||
|
||||
CARRYALLA:
|
||||
Inherits: ^CARRYALL
|
||||
Buildable:
|
||||
Prerequisites: hightecha
|
||||
BuiltAt: hightecha
|
||||
Owner: atreides
|
||||
RenderUnit:
|
||||
Image: CARRYALL
|
||||
|
||||
CARRYALLA.starport:
|
||||
Inherits: CARRYALLA
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
Valued:
|
||||
Cost: 999
|
||||
|
||||
@@ -159,22 +62,16 @@ HIGHTECHA:
|
||||
Prerequisites: radara
|
||||
Owner: atreides
|
||||
|
||||
RESEARCHA:
|
||||
Inherits: ^RESEARCH
|
||||
Buildable:
|
||||
Prerequisites: radara,heavya
|
||||
Owner: atreides
|
||||
|
||||
PALACEA:
|
||||
Inherits: ^PALACE
|
||||
Buildable:
|
||||
Prerequisites: researcha
|
||||
Prerequisites: hightecha
|
||||
Owner: atreides
|
||||
AirstrikePower:
|
||||
Image: orniicon
|
||||
Description: Air Strike
|
||||
ChargeTime: 180
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target.
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||
UnitType: orni.bomber
|
||||
SelectTargetSound:
|
||||
FlareType:
|
||||
@@ -213,23 +110,17 @@ RADARA:
|
||||
STARPORTA:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Prerequisites: radara
|
||||
Owner: atreides
|
||||
|
||||
REPAIRA:
|
||||
Inherits: ^REPAIR
|
||||
Buildable:
|
||||
Prerequisites: heavya
|
||||
Prerequisites: heavya,hightecha
|
||||
Owner: atreides
|
||||
|
||||
MCVA:
|
||||
Inherits: ^MCV
|
||||
Buildable:
|
||||
Prerequisites: heavya,repaira
|
||||
Prerequisites: heavya,repair
|
||||
Owner: atreides
|
||||
BuiltAt: heavya
|
||||
Transforms:
|
||||
Facing: 10
|
||||
Facing: 16
|
||||
IntoActor: conyarda
|
||||
Offset:-1,-1
|
||||
NoTransformSounds: AI_DPLOY.AUD
|
||||
@@ -252,8 +143,22 @@ COMBATA:
|
||||
Prerequisites: heavya
|
||||
Owner: atreides
|
||||
BuiltAt: heavya
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 90mma
|
||||
PrimaryRecoil: 4
|
||||
PrimaryRecoilRecovery: 0.8
|
||||
PrimaryLocalOffset: 0,-2,0,-3,0
|
||||
RenderUnitTurreted:
|
||||
Image: COMBATA
|
||||
LeavesHusk:
|
||||
HuskActor: Combata.Husk
|
||||
|
||||
COMBATA.Husk:
|
||||
Inherits: ^COMBAT.Husk
|
||||
Tooltip:
|
||||
Icon: combataicon
|
||||
RenderUnit:
|
||||
Image: COMBATA
|
||||
|
||||
COMBATA.starport:
|
||||
Inherits: COMBATA
|
||||
@@ -261,38 +166,53 @@ COMBATA.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
Valued:
|
||||
Cost: 595
|
||||
Cost: 489
|
||||
|
||||
SONICTANK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: heavya,researcha
|
||||
Prerequisites: heavya,research
|
||||
Owner: atreides
|
||||
BuiltAt: heavya
|
||||
Hotkey: o
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Cost: 1100
|
||||
Tooltip:
|
||||
Name: Sonic Tank
|
||||
Description: Fires a sound wave\n Strong vs Infantry.\n Weak vs Tanks
|
||||
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft
|
||||
Icon: sonictankicon
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 130
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 8
|
||||
ROT: 3
|
||||
Speed: 7
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
Image: SONICTANK
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: TTankZap
|
||||
PrimaryOffset: 0,0,0,-5
|
||||
PrimaryLocalOffset: 0,-15,0,-10,0
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: Sonictank.Husk
|
||||
|
||||
SONICTANK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Icon: sonictankicon
|
||||
RenderUnit:
|
||||
Image: SONICTANK
|
||||
|
||||
FREMEN:
|
||||
Inherits: ^Infantry
|
||||
@@ -300,31 +220,32 @@ FREMEN:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Fremen
|
||||
Description: Elite sniper infantry unit.\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisible
|
||||
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisible
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
BuildPaletteOrder: 85
|
||||
Owner: atreides
|
||||
Prerequisites: palacea
|
||||
Hotkey: f
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: FremenVoice
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Health:
|
||||
HP: 200
|
||||
HP: 70
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Range: 7
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
ScanRadius: 7
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Sniper
|
||||
RenderInfantryProne:
|
||||
-RenderInfantry:
|
||||
TakeCover:
|
||||
Cloak:
|
||||
InitialDelay: 125
|
||||
CloakDelay: 125
|
||||
CloakSound: STEALTH1.aud
|
||||
UncloakSound: STEALTH2.aud
|
||||
InitialDelay: 250
|
||||
CloakDelay: 250
|
||||
CloakSound:
|
||||
UncloakSound:
|
||||
@@ -1,15 +1,15 @@
|
||||
^Vehicle:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: crate, worm
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Sand: 80
|
||||
Rock: 90
|
||||
Rock: 80
|
||||
Transition: 85
|
||||
Concrete: 100
|
||||
Spice: 70
|
||||
SpiceBlobs: 70
|
||||
Dune: 40
|
||||
Dune: 50
|
||||
ROT: 5
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
@@ -35,14 +35,16 @@
|
||||
ProximityCaptor:
|
||||
Types:Vehicle
|
||||
GivesBounty:
|
||||
WithSmoke:
|
||||
#WithSmoke:
|
||||
Repairable:
|
||||
RepairBuildings: repaira,repairh,repairo
|
||||
RepairBuildings: repair
|
||||
DetectCloaked:
|
||||
Range: 1
|
||||
|
||||
^Tank:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: crate, worm
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Sand: 80
|
||||
Rock: 90
|
||||
@@ -76,9 +78,41 @@
|
||||
ProximityCaptor:
|
||||
Types:Tank
|
||||
GivesBounty:
|
||||
WithSmoke:
|
||||
#WithSmoke:
|
||||
Repairable:
|
||||
RepairBuildings: repaira,repairh,repairo
|
||||
RepairBuildings: repair
|
||||
|
||||
^Husk:
|
||||
Health:
|
||||
HP: 75
|
||||
Armor:
|
||||
Type: Light
|
||||
Husk:
|
||||
HiddenUnderFog:
|
||||
AppearsOnRadar:
|
||||
Burns:
|
||||
Interval: 7
|
||||
ProximityCaptor:
|
||||
Types:Husk
|
||||
Tooltip:
|
||||
Name: Destroyed Tank
|
||||
|
||||
^TowerHusk:
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Concrete
|
||||
Husk:
|
||||
AppearsOnRadar:
|
||||
HiddenUnderFog:
|
||||
Burns:
|
||||
Interval: 7
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
Tooltip:
|
||||
Name: Destroyed Tower
|
||||
ProximityCaptor:
|
||||
Types:Husk
|
||||
|
||||
^Infantry:
|
||||
AppearsOnRadar:
|
||||
@@ -96,10 +130,10 @@
|
||||
Rock: 90
|
||||
Transition: 85
|
||||
Concrete: 100
|
||||
Spice: 70
|
||||
Spice: 80
|
||||
SpiceBlobs: 70
|
||||
Dune: 40
|
||||
Rough: 60
|
||||
Dune: 60
|
||||
Rough: 65
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Voice: InfantryVoice
|
||||
@@ -107,6 +141,7 @@
|
||||
TargetTypes: Ground
|
||||
RenderInfantry:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
AttackMove:
|
||||
Passenger:
|
||||
CargoType: Infantry
|
||||
@@ -128,7 +163,12 @@
|
||||
Types:Infantry
|
||||
GivesBounty:
|
||||
CrushableInfantry:
|
||||
CrushSound:
|
||||
CrushSound: squishy2.aud
|
||||
RepairableNear:
|
||||
Buildings: barra, barro
|
||||
CloseEnough: 1
|
||||
DetectCloaked:
|
||||
Range: 2
|
||||
|
||||
^Plane:
|
||||
AppearsOnRadar:
|
||||
@@ -167,7 +207,7 @@
|
||||
AppearsOnRadar:
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Priority: 2
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
Building:
|
||||
@@ -176,6 +216,7 @@
|
||||
TerrainTypes: Rock, Concrete
|
||||
BuildSounds: BUILD1.aud
|
||||
SellSounds: BUILD1.aud
|
||||
Adjacent: 3
|
||||
GivesBuildableArea:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
@@ -186,10 +227,10 @@
|
||||
WithBuildingExplosion:
|
||||
RepairableBuilding:
|
||||
EmitInfantryOnSell:
|
||||
ActorTypes: rifle,rifle,rifle,bazooka,bazooka,engineer
|
||||
ActorTypes: rifle,rifle,rifle,rifle,rifle,bazooka,bazooka,bazooka,engineer
|
||||
MustBeDestroyed:
|
||||
GivesExperience:
|
||||
# FrozenUnderFog:
|
||||
FrozenUnderFog:
|
||||
CaptureNotification@Atreides:
|
||||
Race: atreides
|
||||
Notification: AI_CAPT.AUD
|
||||
@@ -210,7 +251,7 @@
|
||||
Notification: OI_BLOST.AUD
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
AutoTargetIgnore:
|
||||
#AutoTargetIgnore:
|
||||
ShakeOnDeath:
|
||||
ProximityCaptor:
|
||||
Types:Building
|
||||
|
||||
@@ -20,106 +20,49 @@ REFH:
|
||||
Owner: harkonnen
|
||||
RenderBuildingWarFactory:
|
||||
Image: REFH
|
||||
FreeActor:
|
||||
Actor: HARVESTERH
|
||||
InitialActivity: FindResources
|
||||
SpawnOffset: 1,2
|
||||
Facing: 64
|
||||
|
||||
HARVESTERH:
|
||||
Inherits: ^HARVESTER
|
||||
Buildable:
|
||||
Prerequisites: heavyh,refh
|
||||
Owner: harkonnen
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
#TRIKEH:
|
||||
# Inherits: ^TRIKE
|
||||
# Buildable:
|
||||
# Prerequisites: lighth
|
||||
# Owner: harkonnen
|
||||
# BuiltAt: lighth
|
||||
# Valued:
|
||||
# Cost: 250
|
||||
# Tooltip:
|
||||
# Name: Scout Quad
|
||||
# Description: Heavy Scout\n Strong vs Infantry
|
||||
# Icon: quadicon
|
||||
# Health:
|
||||
# HP: 125
|
||||
# Mobile:
|
||||
# ROT: 9
|
||||
# Speed: 11
|
||||
# AttackFrontal:
|
||||
# PrimaryWeapon: M60mg
|
||||
# PrimaryLocalOffset: 0,-1,0,-3,0
|
||||
# RenderUnit:
|
||||
# Image: QUAD
|
||||
|
||||
HARVESTERH.starport:
|
||||
Inherits: HARVESTERH
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporth
|
||||
Valued:
|
||||
Cost: 895
|
||||
|
||||
TRIKEH:
|
||||
Inherits: ^TRIKE
|
||||
Buildable:
|
||||
Prerequisites: lighth
|
||||
Owner: harkonnen
|
||||
RenderUnit:
|
||||
Image: TRIKE
|
||||
|
||||
TRIKEH.starport:
|
||||
Inherits: TRIKEH
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporth
|
||||
Valued:
|
||||
Cost: 149
|
||||
|
||||
QUADH:
|
||||
Inherits: ^QUAD
|
||||
Buildable:
|
||||
Prerequisites: lighth
|
||||
Owner: harkonnen
|
||||
RenderUnit:
|
||||
Image: QUAD
|
||||
|
||||
QUADH.starport:
|
||||
Inherits: QUADH
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporth
|
||||
Valued:
|
||||
Cost: 295
|
||||
|
||||
SIEGETANKH:
|
||||
Inherits: ^SIEGETANK
|
||||
Buildable:
|
||||
Prerequisites: heavyh, radarh
|
||||
Owner: harkonnen
|
||||
RenderUnitTurreted:
|
||||
Image: SIEGETANK
|
||||
|
||||
SIEGETANKH.starport:
|
||||
Inherits: SIEGETANKH
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta
|
||||
Valued:
|
||||
Cost: 495
|
||||
|
||||
MISSILETANKH:
|
||||
Inherits: ^MISSILETANK
|
||||
Buildable:
|
||||
Prerequisites: heavyh
|
||||
Owner: harkonnen
|
||||
RenderUnit:
|
||||
Image: MISSILETANK
|
||||
|
||||
MISSILETANKH.starport:
|
||||
Inherits: MISSILETANKH
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporth
|
||||
Valued:
|
||||
Cost: 599
|
||||
#TRIKEH.starport:
|
||||
# Inherits: ^TRIKE
|
||||
# Buildable:
|
||||
# Prerequisites: lighth
|
||||
# Owner: harkonnen
|
||||
# Queue: Starport
|
||||
# BuiltAt: starporth
|
||||
# Valued:
|
||||
# Cost: 149
|
||||
# RenderUnit:
|
||||
# Image: TRIKE
|
||||
|
||||
CARRYALLH:
|
||||
Inherits: ^CARRYALL
|
||||
Buildable:
|
||||
Prerequisites: hightechh
|
||||
BuiltAt: hightechh
|
||||
Owner: harkonnen
|
||||
RenderUnit:
|
||||
Image: CARRYALL
|
||||
|
||||
CARRYALLH.starport:
|
||||
Inherits: CARRYALLH
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporth
|
||||
Valued:
|
||||
Cost: 999
|
||||
|
||||
@@ -128,24 +71,7 @@ BARRH:
|
||||
Buildable:
|
||||
Prerequisites: pwrh
|
||||
Owner: harkonnen
|
||||
|
||||
GUNTOWERH:
|
||||
Inherits: ^GUNTOWER
|
||||
Buildable:
|
||||
Prerequisites: conyardh
|
||||
Owner: harkonnen
|
||||
|
||||
ROCKETTOWERH:
|
||||
Inherits: ^ROCKETTOWER
|
||||
Buildable:
|
||||
Prerequisites: radarh
|
||||
Owner: harkonnen
|
||||
|
||||
WALLH:
|
||||
Inherits: ^WALL
|
||||
Buildable:
|
||||
Prerequisites: conyardh
|
||||
Owner: harkonnen
|
||||
-RepairsUnits:
|
||||
|
||||
HIGHTECHH:
|
||||
Inherits: ^HIGHTECH
|
||||
@@ -153,28 +79,24 @@ HIGHTECHH:
|
||||
Prerequisites: radarh
|
||||
Owner: harkonnen
|
||||
|
||||
RESEARCHH:
|
||||
Inherits: ^RESEARCH
|
||||
Buildable:
|
||||
Prerequisites: radarh,heavyh
|
||||
Owner: harkonnen
|
||||
|
||||
PALACEH:
|
||||
Inherits: ^PALACE
|
||||
Buildable:
|
||||
Prerequisites: researchh
|
||||
Prerequisites: hightechh
|
||||
Owner: harkonnen
|
||||
Tooltip:
|
||||
Description: Provides elite infantry\n Special Ability: Death Hand Missile
|
||||
NukePower:
|
||||
Image: deathhandicon
|
||||
ChargeTime: 540
|
||||
Description: Death Hand
|
||||
LongDesc: Launches a nuclear missile at a target location.
|
||||
LongDesc: Launches a nuclear missile at a target location
|
||||
BeginChargeSound: HI_PREP.AUD
|
||||
EndChargeSound: HI_DHRDY.AUD
|
||||
SelectTargetSound:
|
||||
LaunchSound: HI_LAUNC.AUD
|
||||
LaunchSound:
|
||||
MissileWeapon: atomic
|
||||
SpawnOffset: 10,0
|
||||
SpawnOffset: 28,12
|
||||
CanPowerDown:
|
||||
RequiresPower:
|
||||
SupportPowerChargeBar:
|
||||
@@ -210,22 +132,17 @@ RADARH:
|
||||
STARPORTH:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Prerequisites: radarh
|
||||
Owner: harkonnen
|
||||
|
||||
REPAIRH:
|
||||
Inherits: ^REPAIR
|
||||
Buildable:
|
||||
Prerequisites: heavyh
|
||||
Prerequisites: radarh,hightechh
|
||||
Owner: harkonnen
|
||||
|
||||
MCVH:
|
||||
Inherits: ^MCV
|
||||
Buildable:
|
||||
Prerequisites: heavyh,repairh
|
||||
Prerequisites: heavyh,repair
|
||||
Owner: harkonnen
|
||||
BuiltAt: heavyh
|
||||
Transforms:
|
||||
Facing: 10
|
||||
Facing: 16
|
||||
IntoActor: conyardh
|
||||
Offset:-1,-1
|
||||
NoTransformSounds: HI_DPLOY.AUD
|
||||
@@ -247,8 +164,20 @@ COMBATH:
|
||||
Buildable:
|
||||
Prerequisites: heavyh
|
||||
Owner: harkonnen
|
||||
BuiltAt: heavyh
|
||||
Health:
|
||||
HP: 400
|
||||
RenderUnitTurreted:
|
||||
Image: COMBATH
|
||||
LeavesHusk:
|
||||
HuskActor: Combath.Husk
|
||||
|
||||
COMBATH.Husk:
|
||||
Inherits: ^COMBAT.Husk
|
||||
Tooltip:
|
||||
Icon: combathicon
|
||||
RenderUnit:
|
||||
Image: COMBATH
|
||||
|
||||
COMBATH.starport:
|
||||
Inherits: COMBATH
|
||||
@@ -256,61 +185,76 @@ COMBATH.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporth
|
||||
Valued:
|
||||
Cost: 595
|
||||
Cost: 489
|
||||
|
||||
DEVAST:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: repairh,researchh
|
||||
Prerequisites: heavyh,research
|
||||
Owner: harkonnen
|
||||
BuiltAt: heavyh
|
||||
Hotkey: d
|
||||
Valued:
|
||||
Cost: 1800
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Devastator
|
||||
Description: Big and slow tank.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft
|
||||
Icon: devasticon
|
||||
Health:
|
||||
HP: 900
|
||||
HP: 650
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 3
|
||||
ROT: 3
|
||||
Speed: 4
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Range: 7
|
||||
RenderUnit:
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: 120mm
|
||||
PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0
|
||||
PrimaryRecoil: 4
|
||||
PrimaryRecoilRecovery: 0.7
|
||||
PrimaryLocalOffset: 5,-16,0,-2,0, -4,-16,0,-2,0
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Selectable:
|
||||
Bounds: 44,38,0,0
|
||||
LeavesHusk:
|
||||
HuskActor: Devast.Husk
|
||||
|
||||
DEVAST.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 125
|
||||
Tooltip:
|
||||
Icon: devasticon
|
||||
RenderUnit:
|
||||
Image: DEVAST
|
||||
|
||||
SARDAUKAR:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: palaceh
|
||||
Owner: harkonnen
|
||||
Hotkey: d
|
||||
Valued:
|
||||
Cost: 800
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Sardaukar
|
||||
Description: Heavy infantry.
|
||||
Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: GenericVoice
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
TakeCover:
|
||||
@@ -318,5 +262,4 @@ SARDAUKAR:
|
||||
RenderInfantryProne:
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Vulcan
|
||||
SecondaryWeapon: Dragon
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
SecondaryWeapon: Slung
|
||||
@@ -4,22 +4,24 @@ RIFLE:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: atreides,harkonnen,ordos
|
||||
Hotkey: r
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Rifleman
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Description: General-purpose infantry\n Strong vs Infantry\n Weak vs Vehicles, Artillery
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 5
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M1Carbine
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
ENGINEER:
|
||||
Inherits: ^Infantry
|
||||
@@ -27,22 +29,24 @@ ENGINEER:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: atreides,harkonnen,ordos
|
||||
Hotkey: e
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Description: Infiltrates and captures enemy structures\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: EngineerVoice
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Speed: 5
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
Captures:
|
||||
TakeCover:
|
||||
#TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
@@ -53,17 +57,18 @@ BAZOOKA:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: atreides,harkonnen,ordos
|
||||
Hotkey: t
|
||||
Valued:
|
||||
Cost: 300
|
||||
Cost: 250
|
||||
Tooltip:
|
||||
Name: Trooper
|
||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Description: Anti-tank/Anti-aircraft infantry\n Strong vs Tanks, Aircraft\n Weak vs Infantry, Artillery
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Speed: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: RedEye
|
||||
SecondaryWeapon: Dragon
|
||||
@@ -71,6 +76,40 @@ BAZOOKA:
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
MEDIC:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Owner: atreides,ordos
|
||||
Prerequisites: research
|
||||
Hotkey: m
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry\n Strong vs Nothing\n Weak vs Everything
|
||||
Icon: thumpericon
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: EngineerVoice
|
||||
Health:
|
||||
HP: 60
|
||||
Mobile:
|
||||
Speed: 4
|
||||
AutoHeal:
|
||||
AttackMedic:
|
||||
PrimaryWeapon: Heal
|
||||
Passenger:
|
||||
PipType: Blue
|
||||
-AutoTarget:
|
||||
#AttackMove:
|
||||
#JustMove: true
|
||||
RenderInfantry:
|
||||
Image: THUMPER
|
||||
|
||||
|
||||
#THUMPER:
|
||||
# Inherits: ^Infantry
|
||||
@@ -82,7 +121,7 @@ BAZOOKA:
|
||||
# Cost: 400
|
||||
# Tooltip:
|
||||
# Name: Thumper
|
||||
# Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
|
||||
# Description: Attracts sandsworm through vibrations\n Strong vs Nothing\n Weak vs Everything
|
||||
# Selectable:
|
||||
# Bounds: 12,17,0,0
|
||||
# Health:
|
||||
|
||||
@@ -20,11 +20,6 @@ REFO:
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: REFO
|
||||
FreeActor:
|
||||
Actor: HARVESTERO
|
||||
InitialActivity: FindResources
|
||||
SpawnOffset: 1,2
|
||||
Facing: 64
|
||||
|
||||
BARRO:
|
||||
Inherits: ^BARRACKS
|
||||
@@ -32,51 +27,24 @@ BARRO:
|
||||
Prerequisites: pwro
|
||||
Owner: ordos
|
||||
|
||||
GUNTOWERO:
|
||||
Inherits: ^GUNTOWER
|
||||
Buildable:
|
||||
Prerequisites: conyardo
|
||||
Owner: ordos
|
||||
|
||||
ROCKETTOWERO:
|
||||
Inherits: ^ROCKETTOWER
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
|
||||
WALLO:
|
||||
Inherits: ^WALL
|
||||
Buildable:
|
||||
Prerequisites: conyardo
|
||||
Owner: ordos
|
||||
|
||||
HIGHTECHO:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
|
||||
RESEARCHO:
|
||||
Inherits: ^RESEARCH
|
||||
Buildable:
|
||||
Prerequisites: radaro,heavyo
|
||||
Owner: ordos
|
||||
|
||||
PALACEO:
|
||||
Inherits: ^PALACE
|
||||
Buildable:
|
||||
Prerequisites: researcho
|
||||
Prerequisites: hightecho
|
||||
Owner: ordos
|
||||
ParatroopersPower:
|
||||
Image: carryallicon
|
||||
UnitType: carryall.infantry
|
||||
FlareTime: 0
|
||||
ChargeTime: 360
|
||||
Description: Paratroopers
|
||||
LongDesc: A Carryall drops a squad of Infantry \nanywhere on the map
|
||||
Prerequisites: HIGHTECHO
|
||||
DropItems: RIFLE, RIFLE, ENGINEER, BAZOOKA, BAZOOKA
|
||||
SelectTargetSound:
|
||||
AirstrikePower:
|
||||
Image: orniicon
|
||||
Description: Air Strike
|
||||
ChargeTime: 180
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||
UnitType: orni.bomber
|
||||
SelectTargetSound:
|
||||
FlareType:
|
||||
CanPowerDown:
|
||||
RequiresPower:
|
||||
@@ -113,22 +81,17 @@ RADARO:
|
||||
STARPORTO:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
|
||||
REPAIRO:
|
||||
Inherits: ^REPAIR
|
||||
Buildable:
|
||||
Prerequisites: heavyo
|
||||
Prerequisites: radaro,hightecho
|
||||
Owner: ordos
|
||||
|
||||
MCVO:
|
||||
Inherits: ^MCV
|
||||
Buildable:
|
||||
Prerequisites: heavyo,repairo
|
||||
Prerequisites: heavyo,repair
|
||||
Owner: ordos
|
||||
BuiltAt: heavyo
|
||||
Transforms:
|
||||
Facing: 10
|
||||
Facing: 16
|
||||
IntoActor: conyardo
|
||||
Offset:-1,-1
|
||||
NoTransformSounds: OI_DPLOY.AUD
|
||||
@@ -143,22 +106,6 @@ MCVO.starport:
|
||||
Valued:
|
||||
Cost: 1499
|
||||
|
||||
HARVESTERO:
|
||||
Inherits: ^HARVESTER
|
||||
Buildable:
|
||||
Prerequisites: heavyo,refo
|
||||
Owner: ordos
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
|
||||
HARVESTERO.starport:
|
||||
Inherits: HARVESTERO
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 895
|
||||
|
||||
COMBATO:
|
||||
Inherits: ^COMBAT
|
||||
Tooltip:
|
||||
@@ -166,8 +113,23 @@ COMBATO:
|
||||
Buildable:
|
||||
Prerequisites: heavyo
|
||||
Owner: ordos
|
||||
BuiltAt: heavyo
|
||||
Mobile:
|
||||
Speed: 9
|
||||
Crushes: crate, infantry
|
||||
Turreted:
|
||||
ROT: 7
|
||||
RenderUnitTurreted:
|
||||
Image: COMBATO
|
||||
LeavesHusk:
|
||||
HuskActor: Combato.Husk
|
||||
|
||||
COMBATO.Husk:
|
||||
Inherits: ^COMBAT.Husk
|
||||
Tooltip:
|
||||
Icon: combatoicon
|
||||
RenderUnit:
|
||||
Image: COMBATO
|
||||
|
||||
COMBATO.starport:
|
||||
Inherits: COMBATO
|
||||
@@ -175,164 +137,125 @@ COMBATO.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 595
|
||||
Cost: 489
|
||||
|
||||
RAIDER:
|
||||
Inherits: ^Vehicle
|
||||
TRIKEO:
|
||||
Inherits: ^TRIKE
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 15
|
||||
Prerequisites: lighto
|
||||
Owner: ordos
|
||||
BuiltAt: lighto
|
||||
Valued:
|
||||
Cost: 200
|
||||
Cost: 250
|
||||
Tooltip:
|
||||
Name: Raider
|
||||
Description: Weak Scout.\n Decent vs. Infantry
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
Name: Raider Trike
|
||||
Description: Improved Scout\n Strong vs Infantry
|
||||
Icon: raidericon
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Light
|
||||
HP: 100
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 15
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
Speed: 14
|
||||
RenderUnit:
|
||||
Image: RAIDER
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M60mg
|
||||
PrimaryOffset: 0,0,0,-4
|
||||
SecondaryWeapon: M60mg
|
||||
SecondaryOffset: 0,0,0,-4
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 1
|
||||
PipCount: 1
|
||||
UnloadFacing: 220
|
||||
PrimaryWeapon: M60mgo
|
||||
PrimaryOffset: 0,-6,0,-3
|
||||
#PrimaryLocalOffset: 1,0,0,-3,0, -1,0,0,-3,0
|
||||
|
||||
QUADO:
|
||||
Inherits: ^QUAD
|
||||
Buildable:
|
||||
Prerequisites: lighto
|
||||
Owner: ordos
|
||||
RenderUnit:
|
||||
Image: QUAD
|
||||
|
||||
QUADO.starport:
|
||||
Inherits: QUADO
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 295
|
||||
|
||||
SIEGETANKO:
|
||||
Inherits: ^SIEGETANK
|
||||
Buildable:
|
||||
Prerequisites: heavyo, radaro
|
||||
Owner: ordos
|
||||
RenderUnitTurreted:
|
||||
Image: SIEGETANK
|
||||
|
||||
SIEGETANKO.starport:
|
||||
Inherits: SIEGETANKO
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 495
|
||||
|
||||
MISSILETANKO:
|
||||
Inherits: ^MISSILETANK
|
||||
Buildable:
|
||||
Prerequisites: heavyo
|
||||
Owner: ordos
|
||||
RenderUnit:
|
||||
Image: MISSILETANK
|
||||
|
||||
MISSILETANKO.starport:
|
||||
Inherits: MISSILETANKO
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 599
|
||||
#TRIKEO.starport:
|
||||
# Inherits: ^TRIKE
|
||||
# Buildable:
|
||||
# Queue: Starport
|
||||
# Prerequisites: lighto
|
||||
# Owner: ordos
|
||||
# BuiltAt: starporto
|
||||
# RenderUnit:
|
||||
# Image: TRIKE
|
||||
# Valued:
|
||||
# Cost: 149
|
||||
|
||||
CARRYALLO:
|
||||
Inherits: ^CARRYALL
|
||||
Buildable:
|
||||
Prerequisites: hightecho
|
||||
BuiltAt: hightecho
|
||||
Owner: ordos
|
||||
RenderUnit:
|
||||
Image: CARRYALL
|
||||
|
||||
CARRYALLO.starport:
|
||||
Inherits: CARRYALLO
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 999
|
||||
|
||||
DEVIATORTANK:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 800
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Deviator
|
||||
Description: Will cause no actual damage.\nFires a warhead which changes allegiances\n but does not effect buildings or tanks.
|
||||
Description: Causes no actual damage\nFires a warhead which changes allegiances\n but does not effect buildings or tanks
|
||||
Icon: deviatortankicon
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: heavyo,researcho
|
||||
Prerequisites: heavyo,research
|
||||
Owner: ordos
|
||||
BuiltAt: heavyo
|
||||
Hotkey: d
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 6
|
||||
Health:
|
||||
HP: 150
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Range: 5
|
||||
RenderUnit:
|
||||
AttackLoyalty:
|
||||
PrimaryWeapon: FakeMissile
|
||||
PrimaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25
|
||||
PrimaryRecoil: 1
|
||||
PrimaryLocalOffset: 0,7,0,-2,0 #7
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
HuskActor: Deviatortank.Husk
|
||||
|
||||
DEVIATORTANK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Icon: deviatortankicon
|
||||
RenderUnit:
|
||||
Image: DEVIATORTANK
|
||||
|
||||
SABOTEUR:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: palaceo
|
||||
Owner: ordos
|
||||
Hotkey: b
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Saboteur
|
||||
Description: Sneaky infantry, armed with explosives.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
||||
Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
||||
Selectable:
|
||||
Voice: SaboteurVoice
|
||||
Bounds: 12,17,0,0
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Speed: 6
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Range: 7
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
@@ -4,15 +4,17 @@
|
||||
Power: 0
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Adjacent: 4
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Bib:
|
||||
Range: 6
|
||||
Production:
|
||||
Produces: Building,Defense
|
||||
Produces: Building
|
||||
Valued:
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
@@ -28,8 +30,10 @@
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 0
|
||||
Hotkey: w
|
||||
Selectable:
|
||||
Bounds: 64,64
|
||||
Valued:
|
||||
Cost: 300
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Windtrap
|
||||
Description: Provides power for other structures
|
||||
@@ -43,22 +47,23 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
|
||||
^BARRACKS:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 20
|
||||
BuildPaletteOrder: 15
|
||||
Hotkey: b
|
||||
Selectable:
|
||||
Bounds: 64,64
|
||||
Valued:
|
||||
Cost: 400
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Barracks
|
||||
Description: Trains infantry
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xx xx
|
||||
Footprint: =x xx
|
||||
Dimensions: 2,2
|
||||
Health:
|
||||
HP: 800
|
||||
@@ -66,31 +71,38 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Bib:
|
||||
RallyPoint:
|
||||
RallyPoint: 1,3
|
||||
Exit@1:
|
||||
SpawnOffset: 5,20
|
||||
SpawnOffset: 11,18
|
||||
ExitCell: 0,2
|
||||
Exit@2:
|
||||
SpawnOffset: 10,-5
|
||||
ExitCell: 0,2
|
||||
SpawnOffset: 16,15
|
||||
ExitCell: 1,2
|
||||
Production:
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Barracks
|
||||
RepairsUnits:
|
||||
ValuePercentage: 0
|
||||
|
||||
^HIGHTECH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 80
|
||||
BuildPaletteOrder: 50
|
||||
Hotkey: t
|
||||
Selectable:
|
||||
Bounds: 96,96
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: High Tech Factory
|
||||
Description: Produces Carryalls
|
||||
Name: High Tech Facility
|
||||
Description: Unlocks advanced technology
|
||||
Building:
|
||||
Power: -30
|
||||
Power: -40
|
||||
Footprint: _x_ xxx xxx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
@@ -99,74 +111,91 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
RallyPoint:
|
||||
Exit@1:
|
||||
SpawnOffset: 5,0
|
||||
ExitCell: 1,1
|
||||
Production:
|
||||
Produces: Aircraft
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: High Tech Facility
|
||||
|
||||
^RESEARCH:
|
||||
RESEARCH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: Outpost,High Tech Facility
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 65
|
||||
Hotkey: v
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
Name: IX Research Center
|
||||
Description: Provides advanced units
|
||||
Description: Unlocks experimental tanks\n Special Ability: Carryall Combat Drop
|
||||
ParatroopersPower:
|
||||
Image: carryallicon
|
||||
UnitType: carryall.infantry
|
||||
FlareTime: 0
|
||||
ChargeTime: 360
|
||||
Description: Paratroopers
|
||||
LongDesc: A Carryall drops a squad of Infantry \nanywhere on the map
|
||||
Prerequisites: HIGHTECHO
|
||||
DropItems: RIFLE, RIFLE, BAZOOKA, BAZOOKA, ENGINEER, BAZOOKA, RIFLE, RIFLE
|
||||
SelectTargetSound:
|
||||
FlareType:
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: _x_ xxx xxx
|
||||
Dimensions: 3,3
|
||||
Power: -40
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
|
||||
^PALACE:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 100
|
||||
BuildPaletteOrder: 70
|
||||
Hotkey: p
|
||||
Selectable:
|
||||
Bounds: 96,96
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Cost: 4000
|
||||
Tooltip:
|
||||
Name: Palace
|
||||
Description: Provides advanced technology
|
||||
Description: Unlocks elite infantry\n Special Ability: Ornithopter Strike
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Power: -50
|
||||
Footprint: _x_ xxx =xx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
|
||||
Range: 8
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: TPal
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 2
|
||||
|
||||
^REFINERY:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 10
|
||||
BuildPaletteOrder: 5
|
||||
Hotkey: r
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Valued:
|
||||
Cost: 1400
|
||||
Cost: 1500
|
||||
Tooltip:
|
||||
Name: Spice Refinery
|
||||
Description: Harvesters unload spice here.
|
||||
Description: Harvesters unload Spice here for processing
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx x==
|
||||
Footprint: =xx xx=
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 900
|
||||
@@ -174,30 +203,38 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Bib:
|
||||
-RenderBuilding:
|
||||
OreRefinery:
|
||||
DockOffset: 2,1
|
||||
DockAngle: 144
|
||||
DockAngle: 160
|
||||
StoresOre:
|
||||
PipColor: Green
|
||||
PipCount: 20
|
||||
Capacity: 2000
|
||||
PipColor: green
|
||||
PipCount: 10
|
||||
Capacity: 3000
|
||||
CustomSellValue:
|
||||
Value: 600
|
||||
Value: 500
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Spice Refinery
|
||||
FreeActor:
|
||||
Actor: HARVESTER
|
||||
InitialActivity: FindResources
|
||||
SpawnOffset: 2,1
|
||||
Facing: 160
|
||||
|
||||
^SILO:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 15
|
||||
BuildPaletteOrder: 10
|
||||
Hotkey: i
|
||||
Valued:
|
||||
Cost: 150
|
||||
Tooltip:
|
||||
Name: Silo
|
||||
Description: Stores excess harvested Spice
|
||||
Building:
|
||||
Power: 0
|
||||
Power: -5
|
||||
Adjacent: 4
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 300
|
||||
@@ -209,7 +246,7 @@
|
||||
RenderBuildingSilo:
|
||||
FillSteps: 39
|
||||
StoresOre:
|
||||
PipColor: Green
|
||||
PipColor: green
|
||||
PipCount: 5
|
||||
Capacity: 1500
|
||||
-EmitInfantryOnSell:
|
||||
@@ -218,15 +255,18 @@
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 50
|
||||
BuildPaletteOrder: 30
|
||||
Hotkey: l
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Light Factory
|
||||
Description: Produces light vehicles.
|
||||
Description: Produces light vehicles
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Power: -20
|
||||
Footprint: xxx xx=
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 750
|
||||
@@ -234,30 +274,35 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
-RenderBuilding:
|
||||
RallyPoint:
|
||||
RallyPoint: 2,2
|
||||
Exit@1:
|
||||
SpawnOffset: 5,0
|
||||
ExitCell: 1,1
|
||||
SpawnOffset: 17,-7
|
||||
ExitCell: 2,1
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Light Factory
|
||||
|
||||
^HEAVY:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 60
|
||||
BuildPaletteOrder: 35
|
||||
Hotkey: h
|
||||
Selectable:
|
||||
Bounds: 96,96
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Heavy Factory
|
||||
Description: Produces heavy vehicles.
|
||||
Description: Produces heavy vehicles
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: _x_ xxx xxx
|
||||
Footprint: _x_ xxx =xx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 1500
|
||||
@@ -265,17 +310,18 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Bib:
|
||||
-RenderBuilding:
|
||||
RallyPoint:
|
||||
RallyPoint: 0,3
|
||||
Exit@1:
|
||||
SpawnOffset: -2,-2
|
||||
SpawnOffset: 8,6
|
||||
ExitCell: 0,2
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
Produces: Armor
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Heavy Factory
|
||||
|
||||
^RADAR:
|
||||
RequiresPower:
|
||||
@@ -283,12 +329,15 @@
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 30
|
||||
BuildPaletteOrder: 20
|
||||
Hotkey: o
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Valued:
|
||||
Cost: 1400
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Outpost
|
||||
Description: Provides a radar map of the battlefield.\n Requires power to operate.
|
||||
Description: Provides a radar map of the battlefield\n Requires power to operate
|
||||
Building:
|
||||
Power: -40
|
||||
Footprint: xxx xxx
|
||||
@@ -299,56 +348,67 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
Bib:
|
||||
ProvidesRadar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Outpost
|
||||
DetectCloaked:
|
||||
Range: 2
|
||||
|
||||
^STARPORT:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Cost: 3000
|
||||
Tooltip:
|
||||
Name: Starport
|
||||
Description: Dropzone for cheap reinforcements
|
||||
Description: Dropzone for cheap reinforcements\n Requires power to operate
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 40
|
||||
BuildPaletteOrder: 60
|
||||
Hotkey: c
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Power: -40
|
||||
Footprint: xxx x=x =x=
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
Bib:
|
||||
RallyPoint:
|
||||
RallyPoint: 2,2
|
||||
RallyPoint: 1,3
|
||||
BelowUnits:
|
||||
Exit@1:
|
||||
SpawnOffset: -24,0
|
||||
ExitCell: 2,1
|
||||
SpawnOffset: 0,-15
|
||||
ExitCell: 2,2
|
||||
Exit@2:
|
||||
SpawnOffset: 0,-15
|
||||
ExitCell: 0,2
|
||||
ProductionAirdrop:
|
||||
Produces: Starport
|
||||
ActorType: frigate
|
||||
ProductionBar:
|
||||
PrimaryBuilding:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
|
||||
^WALL:
|
||||
WALL:
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 1000
|
||||
Queue: Building
|
||||
Prerequisites: Barracks
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 25
|
||||
#Hotkey: g
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound:
|
||||
DestroyedSound:
|
||||
DestroyedSound: CRMBLE2.aud
|
||||
Valued:
|
||||
Cost: 100
|
||||
CustomSellValue:
|
||||
Value: 0
|
||||
Tooltip:
|
||||
Name: Concrete Wall
|
||||
Description: Stop units and blocks enemy fire.
|
||||
Description: Stops units and blocks enemy fire
|
||||
Icon: wallicon
|
||||
AppearsOnRadar:
|
||||
Building:
|
||||
@@ -357,21 +417,21 @@
|
||||
Adjacent: 7
|
||||
TerrainTypes: Rock
|
||||
Health:
|
||||
HP: 500
|
||||
HP: 300
|
||||
Armor:
|
||||
Type: Concrete
|
||||
Wall:
|
||||
CrushClasses: Concretewall
|
||||
LineBuild:
|
||||
Range: 8
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Priority: 1
|
||||
#SelectionDecorations:
|
||||
#Selectable:
|
||||
# Priority: 1
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
RenderBuildingWall:
|
||||
HasMakeAnimation: false
|
||||
GivesExperience:
|
||||
#GivesExperience:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
AutoTargetIgnore:
|
||||
@@ -379,100 +439,154 @@
|
||||
Types:Wall
|
||||
Sellable:
|
||||
|
||||
^GUNTOWER:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 40
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Turret
|
||||
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Icon: turreticon
|
||||
Building:
|
||||
Power: -20
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
RenderRangeCircle:
|
||||
-RenderBuilding:
|
||||
RenderBuildingSeparateTurret:
|
||||
HasMakeAnimation: false
|
||||
Turreted:
|
||||
ROT: 12
|
||||
InitialFacing: 50
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: TurretGun
|
||||
AutoTarget:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
|
||||
^ROCKETTOWER:
|
||||
Inherits: ^Building
|
||||
RequiresPower:
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Rocket Tower
|
||||
Icon: rturreticon
|
||||
Description: Anti-armor defensive structure.\n Strong vs Light Vehicles, Tanks\n Weak vs Infantry
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 60
|
||||
Building:
|
||||
Power: -40
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 800
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
-RenderBuilding:
|
||||
RenderBuildingSeparateTurret:
|
||||
HasMakeAnimation: false
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: TowerMissle
|
||||
PrimaryOffset: 0,0,5,2
|
||||
PrimaryLocalOffset: 7,-7,0,0,-25, -7,-7,0,0,25
|
||||
Turreted:
|
||||
ROT: 12
|
||||
InitialFacing: 50
|
||||
AutoTarget:
|
||||
RenderRangeCircle:
|
||||
|
||||
^REPAIR:
|
||||
GUNTOWER:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 70
|
||||
Prerequisites: Outpost
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 40
|
||||
Hotkey: g
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
Name: Gun Tower
|
||||
Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Icon: turreticon
|
||||
Building:
|
||||
Power: -20
|
||||
Adjacent: 4
|
||||
Selectable:
|
||||
Bounds: 32,32
|
||||
Priority: 3
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 500
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderRangeCircle:
|
||||
-RenderBuilding:
|
||||
#-AutoTargetIgnore:
|
||||
RenderBuildingSeparateTurret:
|
||||
# HasMakeAnimation: false
|
||||
Turreted:
|
||||
ROT: 6
|
||||
InitialFacing: 128
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: TurretGun
|
||||
PrimaryLocalOffset: 0,-11,0,-7,0
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
HuskActor: Guntower.Husk
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 3
|
||||
|
||||
GUNTOWER.Husk:
|
||||
Inherits: ^TowerHusk
|
||||
Tooltip:
|
||||
Name: Destroyed Tower
|
||||
Icon: turreticon
|
||||
RenderUnit:
|
||||
Image: GUNTOWER
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 4,4
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
ROCKETTOWER:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: Outpost, High Tech Facility
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 55
|
||||
Hotkey: m
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Missile Tower
|
||||
Icon: rturreticon
|
||||
Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
|
||||
Building:
|
||||
Power: -30
|
||||
Adjacent: 4
|
||||
Selectable:
|
||||
Bounds: 32,32
|
||||
Priority: 3
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 500
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderRangeCircle:
|
||||
-RenderBuilding:
|
||||
#-AutoTargetIgnore:
|
||||
RenderBuildingSeparateTurret:
|
||||
# HasMakeAnimation: false
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: TowerMissile
|
||||
PrimaryLocalOffset: 14,-2,0,-11,0, -14,-2,0,-11,0
|
||||
Turreted:
|
||||
ROT: 8
|
||||
InitialFacing: 128
|
||||
AutoTarget:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
LeavesHusk:
|
||||
HuskActor: Rockettower.Husk
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 3
|
||||
|
||||
ROCKETTOWER.Husk:
|
||||
Inherits: ^TowerHusk
|
||||
Tooltip:
|
||||
Name: Destroyed Tower
|
||||
Icon: rturreticon
|
||||
RenderUnit:
|
||||
Image: ROCKETTOWER
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 4,4
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
REPAIR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: Outpost
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 45
|
||||
Hotkey: e
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Repair Pad
|
||||
Description: Repairs vehicles and allows\n the construction of additional bases.
|
||||
Description: Repairs vehicles\n Allows construction of MCVs
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Bib:
|
||||
Power: -25
|
||||
Footprint: =x= =x= ===
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 800
|
||||
HP: 500
|
||||
Armor:
|
||||
Type: Wood
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
BelowUnits:
|
||||
Reservable:
|
||||
RepairsUnits:
|
||||
Interval: 10
|
||||
Interval: 15
|
||||
ValuePercentage: 50
|
||||
RallyPoint:
|
||||
RallyPoint: 2,2
|
||||
RallyPoint: 1,3
|
||||
|
||||
SIETCH:
|
||||
Inherits: ^Building
|
||||
@@ -496,13 +610,14 @@ SIETCH:
|
||||
|
||||
STARPORTC:
|
||||
Inherits: ^STARPORT
|
||||
ProductionAirdrop:
|
||||
ReadyAudio:
|
||||
-Buildable:
|
||||
|
||||
PALACEC:
|
||||
Inherits: ^PALACE
|
||||
-Buildable:
|
||||
Building:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
|
||||
HEAVYC:
|
||||
Inherits: ^HEAVY
|
||||
|
||||
@@ -7,27 +7,27 @@ Player:
|
||||
QueuedAudio: Building
|
||||
ReadyAudio: BuildingReady
|
||||
BlockedAudio: NoRoom
|
||||
ClassicProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .5
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: Building
|
||||
ReadyAudio: BuildingReady
|
||||
BlockedAudio: NoRoom
|
||||
ClassicProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
BuildSpeed: .5
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: Building
|
||||
BlockedAudio: NoRoom
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
ClassicProductionQueue@Armor:
|
||||
Type: Armor
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: Building
|
||||
BlockedAudio: NoRoom
|
||||
ClassicProductionQueue@Starport:
|
||||
Type: Starport
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
BuildSpeed: .8
|
||||
LowPowerSlowdown: 2
|
||||
BlockedAudio: NoRoom
|
||||
QueuedAudio: OrderPlaced
|
||||
ReadyAudio:
|
||||
@@ -35,23 +35,27 @@ Player:
|
||||
Type: Aircraft
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: Building
|
||||
BlockedAudio: NoRoom
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
AdviceInterval: 650
|
||||
AllyRepair:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
AdviceInterval: 650
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Omnius:
|
||||
Name:Omnius
|
||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||
RallypointTestBuilding: conyarda
|
||||
BuildingFractions:
|
||||
refa: 25.1%
|
||||
refh: 25.1%
|
||||
refo: 25.1%
|
||||
refa: 20.1%
|
||||
refh: 20.1%
|
||||
refo: 20.1%
|
||||
barra: 0.1%
|
||||
barrh: 0.1%
|
||||
barro: 0.1%
|
||||
@@ -61,31 +65,173 @@ Player:
|
||||
heavya: 0.1%
|
||||
heavyh: 0.1%
|
||||
heavyo: 0.1%
|
||||
researcha: 0.1%
|
||||
researchh: 0.1%
|
||||
researcho: 0.1%
|
||||
repaira: 0.1%
|
||||
repairh: 0.1%
|
||||
repairo: 0.1%
|
||||
radara: 0.1%
|
||||
radaro: 0.1%
|
||||
radarh: 0.1%
|
||||
powra: 35%
|
||||
powrh: 35%
|
||||
powro: 35%
|
||||
hightecha: 0.1%
|
||||
hightechh: 0.1%
|
||||
hightecho: 0.1%
|
||||
starporta: 0.1%
|
||||
starporth: 0.1%
|
||||
starporto: 0.1%
|
||||
research: 0.1%
|
||||
guntower: 7%
|
||||
rockettower: 7%
|
||||
powra: 30%
|
||||
powrh: 30%
|
||||
powro: 30%
|
||||
UnitsToBuild:
|
||||
rifle: 30%
|
||||
bazooka: 30%
|
||||
trike: 30%
|
||||
raider: 30%
|
||||
quad: 40%
|
||||
siege: 15%
|
||||
combata: 70%
|
||||
combath: 70%
|
||||
combato: 70%
|
||||
sonic: 25%
|
||||
devast: 25%
|
||||
deviator: 25%
|
||||
rifle: 6%
|
||||
bazooka: 5%
|
||||
medic: 1%
|
||||
fremen: 0.5%
|
||||
sardaukar: 1.5%
|
||||
harvester: 0.1%
|
||||
trikea.starport: 5%
|
||||
#trikeh.starport: 5%
|
||||
#trikeo.starport: 5%
|
||||
quad.starport: 7.5%
|
||||
siegetank.starport: 5%
|
||||
missiletank.starport: 7.5%
|
||||
combata.starport: 15%
|
||||
combath.starport: 15%
|
||||
combato.starport: 15%
|
||||
sonictank: 10%
|
||||
devast: 10%
|
||||
deviatortank: 7.5%
|
||||
trikea: 10%
|
||||
#trikeh: 10%
|
||||
trikeo: 10%
|
||||
quad: 15%
|
||||
siegetank: 10%
|
||||
missiletank: 15%
|
||||
combata: 100%
|
||||
combath: 100%
|
||||
combato: 100%
|
||||
SquadSize: 8
|
||||
HackyAI@Vidius:
|
||||
Name:Vidious
|
||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||
RallypointTestBuilding: conyarda
|
||||
BuildingFractions:
|
||||
refa: 20.1%
|
||||
refh: 20.1%
|
||||
refo: 20.1%
|
||||
barra: 0.1%
|
||||
barrh: 0.1%
|
||||
barro: 0.1%
|
||||
lighta: 0.1%
|
||||
lighth: 0.1%
|
||||
lighto: 0.1%
|
||||
heavya: 0.1%
|
||||
heavyh: 0.1%
|
||||
heavyo: 0.1%
|
||||
radara: 0.1%
|
||||
radaro: 0.1%
|
||||
radarh: 0.1%
|
||||
hightecha: 0.1%
|
||||
hightechh: 0.1%
|
||||
hightecho: 0.1%
|
||||
starporta: 0.1%
|
||||
starporth: 0.1%
|
||||
starporto: 0.1%
|
||||
palacea: 0.1%
|
||||
palaceh: 0.1%
|
||||
palaceo: 0.1%
|
||||
guntower: 5%
|
||||
rockettower: 10%
|
||||
powra: 32%
|
||||
powrh: 32%
|
||||
powro: 32%
|
||||
UnitsToBuild:
|
||||
rifle: 2%
|
||||
bazooka: 2%
|
||||
medic: 0.5%
|
||||
fremen: 0.25%
|
||||
sardaukar: 1%
|
||||
harvester: 0.1%
|
||||
trikea.starport: 7.5%
|
||||
#trikeh.starport: 7.5%
|
||||
#trikeo.starport: 7.5%
|
||||
quad.starport: 12.5%
|
||||
siegetank.starport: 5%
|
||||
missiletank.starport: 7.5%
|
||||
combata.starport: 15%
|
||||
combath.starport: 15%
|
||||
combato.starport: 15%
|
||||
sonictank: 10%
|
||||
devast: 10%
|
||||
deviatortank: 7.5%
|
||||
trikea: 15%
|
||||
#trikeh: 15%
|
||||
trikeo: 15%
|
||||
quad: 25%
|
||||
siegetank: 10%
|
||||
missiletank: 15%
|
||||
combata: 100%
|
||||
combath: 100%
|
||||
combato: 100%
|
||||
SquadSize: 6
|
||||
HackyAI@Gladius:
|
||||
Name:Gladius
|
||||
UnitQueues: Infantry, Vehicle, Armor, Starport
|
||||
RallypointTestBuilding: conyarda
|
||||
BuildingFractions:
|
||||
refa: 20.1%
|
||||
refh: 20.1%
|
||||
refo: 20.1%
|
||||
barra: 0.1%
|
||||
barrh: 0.1%
|
||||
barro: 0.1%
|
||||
lighta: 0.1%
|
||||
lighth: 0.1%
|
||||
lighto: 0.1%
|
||||
heavya: 0.1%
|
||||
heavyh: 0.1%
|
||||
heavyo: 0.1%
|
||||
radara: 0.1%
|
||||
radaro: 0.1%
|
||||
radarh: 0.1%
|
||||
hightecha: 0.1%
|
||||
hightechh: 0.1%
|
||||
hightecho: 0.1%
|
||||
research: 0.1%
|
||||
palacea: 0.1%
|
||||
palaceh: 0.1%
|
||||
palaceo: 0.1%
|
||||
guntower: 10%
|
||||
rockettower: 5%
|
||||
powra: 30%
|
||||
powrh: 30%
|
||||
powro: 30%
|
||||
UnitsToBuild:
|
||||
rifle: 15%
|
||||
bazooka: 13%
|
||||
medic: 2%
|
||||
fremen: 1%
|
||||
sardaukar: 3%
|
||||
harvester: 0.1%
|
||||
trikea.starport: 5%
|
||||
#trikeh.starport: 5%
|
||||
#trikeo.starport: 5%
|
||||
quad.starport: 7.5%
|
||||
siegetank.starport: 5%
|
||||
missiletank.starport: 7.5%
|
||||
combata.starport: 15%
|
||||
combath.starport: 15%
|
||||
combato.starport: 15%
|
||||
sonictank: 10%
|
||||
devast: 10%
|
||||
deviatortank: 7.5%
|
||||
trikea: 10%
|
||||
#trikeh: 10%
|
||||
trikeo: 10%
|
||||
quad: 15%
|
||||
siegetank: 10%
|
||||
missiletank: 15%
|
||||
combata: 100%
|
||||
combath: 100%
|
||||
combato: 100%
|
||||
SquadSize: 10
|
||||
PlayerColorPalette:
|
||||
BasePalette: d2k
|
||||
@@ -176,9 +322,9 @@ World:
|
||||
Palette: d2k
|
||||
TerrainType: Spice
|
||||
SpriteNames: spice1
|
||||
ValuePerUnit: 35
|
||||
ValuePerUnit: 50
|
||||
Name: Spice
|
||||
PipColor: Green
|
||||
PipColor: green
|
||||
AllowedTerrainTypes: Sand
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@rock:
|
||||
@@ -213,98 +359,88 @@ CRATE:
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Sand, Dune, Rock
|
||||
GiveCashCrateAction:
|
||||
GiveCashCrateAction@1:
|
||||
Amount: 1000
|
||||
SelectionShares: 50
|
||||
SelectionShares: 40
|
||||
UseCashTick: yes
|
||||
GiveCashCrateAction@2:
|
||||
Amount: 2000
|
||||
SelectionShares: 15
|
||||
UseCashTick: yes
|
||||
GiveCashCrateAction@3:
|
||||
Amount: 5000
|
||||
SelectionShares: 5
|
||||
UseCashTick: yes
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 40
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: CrateExplosion
|
||||
SelectionShares: 5
|
||||
SelectionShares: 10
|
||||
ExplodeCrateAction@nuke:
|
||||
Weapon: CrateNuke
|
||||
SelectionShares: 5
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
SelectionShares: 3
|
||||
Effect: hide-map
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
SelectionShares: 2
|
||||
Effect: reveal-map
|
||||
GiveMcvCrateAction@Atreides:
|
||||
SelectionShares: 2
|
||||
SelectionShares: 3
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcva
|
||||
GiveMcvCrateAction@Harkonnen:
|
||||
SelectionShares: 2
|
||||
SelectionShares: 3
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcvh
|
||||
GiveMcvCrateAction@Ordos:
|
||||
SelectionShares: 2
|
||||
SelectionShares: 3
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcvo
|
||||
GiveUnitCrateAction@TrikeA:
|
||||
SelectionShares: 7
|
||||
SelectionShares: 13#8
|
||||
Unit: trikea
|
||||
GiveUnitCrateAction@TrikeH:
|
||||
SelectionShares: 7
|
||||
Unit: trikeh
|
||||
GiveUnitCrateAction@QuadA:
|
||||
SelectionShares: 6
|
||||
Unit: quada
|
||||
GiveUnitCrateAction@QuadH:
|
||||
SelectionShares: 6
|
||||
Unit: quadh
|
||||
GiveUnitCrateAction@QuadO:
|
||||
SelectionShares: 6
|
||||
Unit: quado
|
||||
GiveUnitCrateAction@Raider:
|
||||
SelectionShares: 6
|
||||
Unit: raider
|
||||
GiveUnitCrateAction@SiegeTankA:
|
||||
SelectionShares: 6
|
||||
Unit: siegetanka
|
||||
GiveUnitCrateAction@SiegeTankH:
|
||||
SelectionShares: 6
|
||||
Unit: siegetankh
|
||||
GiveUnitCrateAction@SiegeTankO:
|
||||
SelectionShares: 6
|
||||
Unit: siegetanko
|
||||
GiveUnitCrateAction@MissileTankA:
|
||||
SelectionShares: 6
|
||||
Unit: missiletanka
|
||||
GiveUnitCrateAction@MissileTankH:
|
||||
SelectionShares: 6
|
||||
Unit: missiletankh
|
||||
GiveUnitCrateAction@MissileTankO:
|
||||
SelectionShares: 6
|
||||
Unit: missiletanko
|
||||
GiveUnitCrateAction@CombatA:
|
||||
#GiveUnitCrateAction@TrikeH:
|
||||
# SelectionShares: 6
|
||||
# Unit: trikeh
|
||||
GiveUnitCrateAction@Quad:
|
||||
SelectionShares: 18
|
||||
Unit: quad
|
||||
GiveUnitCrateAction@TrikeO:
|
||||
SelectionShares: 5
|
||||
Unit: trikeo
|
||||
GiveUnitCrateAction@SiegeTank:
|
||||
SelectionShares: 18
|
||||
Unit: siegetank
|
||||
GiveUnitCrateAction@MissileTank:
|
||||
SelectionShares: 12
|
||||
Unit: missiletank
|
||||
GiveUnitCrateAction@CombatA:
|
||||
SelectionShares: 6
|
||||
Unit: combata
|
||||
GiveUnitCrateAction@CombatH:
|
||||
SelectionShares: 5
|
||||
SelectionShares: 6
|
||||
Unit: combath
|
||||
GiveUnitCrateAction@CombatO:
|
||||
SelectionShares: 5
|
||||
SelectionShares: 6
|
||||
Unit: combato
|
||||
GiveUnitCrateAction@Fremen:
|
||||
SelectionShares: 4
|
||||
Unit: fremen
|
||||
GiveUnitCrateAction@Sardaukar:
|
||||
SelectionShares: 4
|
||||
SelectionShares: 6
|
||||
Unit: sardaukar
|
||||
GiveUnitCrateAction@Saboteur:
|
||||
SelectionShares: 4
|
||||
SelectionShares: 2
|
||||
Unit: saboteur
|
||||
GiveUnitCrateAction@SonicTank:
|
||||
SelectionShares: 3
|
||||
Unit: sonictank
|
||||
GiveUnitCrateAction@Devast:
|
||||
SelectionShares: 3
|
||||
SelectionShares: 4
|
||||
Unit: devast
|
||||
GiveUnitCrateAction@deviatortank:
|
||||
SelectionShares: 3
|
||||
SelectionShares: 2
|
||||
Unit: deviatortank
|
||||
RenderSimple:
|
||||
BelowUnits:
|
||||
@@ -335,6 +471,7 @@ SPICEBLOOM:
|
||||
Name: Spice Bloom
|
||||
SeedsResource:
|
||||
ResourceType: Spice
|
||||
Interval: 175
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Spice
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
^MCV:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 110
|
||||
Hotkey: m
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Mobile Construction Vehicle
|
||||
Description: Deploys into another Construction Yard.\n Unarmed
|
||||
Description: Deploys into another Construction Yard\n Unarmed
|
||||
Icon: mcvicon
|
||||
Selectable:
|
||||
Priority: 3
|
||||
@@ -24,27 +25,47 @@
|
||||
MustBeDestroyed:
|
||||
BaseBuilding:
|
||||
-AttackMove:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Transforms:
|
||||
TransformSounds: BUILD1.aud
|
||||
LeavesHusk:
|
||||
HuskActor: MCV.Husk
|
||||
|
||||
^HARVESTER:
|
||||
MCV.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 175
|
||||
Tooltip:
|
||||
Name: Destroyed Mobile Construction Vehicle
|
||||
Icon: missiletankicon
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
|
||||
HARVESTER:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Queue: Armor
|
||||
Prerequisites: Heavy Factory,Spice Refinery
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: heavya, heavyh, heavyo
|
||||
BuildPaletteOrder: 10
|
||||
Hotkey: h
|
||||
Valued:
|
||||
Cost: 1100
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Spice Harvester
|
||||
Description: Collects Spice for processing.\n Unarmed
|
||||
Description: Collects Spice for processing\n Unarmed
|
||||
Icon: harvestericon
|
||||
Selectable:
|
||||
Priority: 7
|
||||
Bounds: 42,42
|
||||
Harvester:
|
||||
Capacity: 20
|
||||
PipCount: 7
|
||||
Capacity: 14
|
||||
Resources: Spice
|
||||
UnloadTicksPerBale: 1
|
||||
UnloadTicksPerBale: 15
|
||||
# How far away from our linked refinery to find resources (in cells):
|
||||
SearchFromProcRadius: 24
|
||||
# How far away from last harvest order location to find more resources (in cells):
|
||||
@@ -57,163 +78,281 @@
|
||||
Speed: 6
|
||||
Crushes: crate, infantry
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
-AttackMove:
|
||||
LeavesHusk:
|
||||
HuskActor: Harvester.Husk
|
||||
|
||||
HARVESTER.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 150
|
||||
Tooltip:
|
||||
Name: Destroyed Spice Harvester
|
||||
Icon: harvestericon
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
|
||||
HARVESTER.starport:
|
||||
Inherits: HARVESTER
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 895
|
||||
|
||||
^TRIKE:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 15
|
||||
Hotkey: w
|
||||
Valued:
|
||||
Cost: 200
|
||||
Cost: 250
|
||||
Tooltip:
|
||||
Name: Scout Trike
|
||||
Description: Weak Scout.\n Decent vs. Infantry
|
||||
Description: Fast Scout\n Strong vs Infantry
|
||||
Icon: trikeicon
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
Health:
|
||||
HP: 75
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
ROT: 9
|
||||
Speed: 12
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
RenderUnit:
|
||||
WithMuzzleFlash:
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M60mg
|
||||
PrimaryOffset: 0,0,0,-4
|
||||
PrimaryOffset: 0,-6,0,-3
|
||||
#PrimaryLocalOffset: 1,-1,0,-3,0, -1,-1,0,-3,0
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 1
|
||||
PipCount: 1
|
||||
UnloadFacing: 220
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeTiny
|
||||
EmptyWeapon: UnitExplodeTiny
|
||||
#Cargo:
|
||||
# Types: Infantry
|
||||
# MaxWeight: 1
|
||||
# PipCount: 1
|
||||
# UnloadFacing: 220
|
||||
|
||||
^QUAD:
|
||||
QUAD:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: Light Factory
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: lighta, lighth, lighto
|
||||
BuildPaletteOrder: 20
|
||||
Hotkey: q
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Quad
|
||||
Description: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles\n Weak vs Infantry
|
||||
Name: Missile Quad
|
||||
Description: Missile Scout\n Strong vs Vehicles\n Weak vs Infantry
|
||||
Icon: quadicon
|
||||
Health:
|
||||
HP: 120
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 12
|
||||
ROT: 8
|
||||
Speed: 10
|
||||
RevealsShroud:
|
||||
Range: 7
|
||||
RenderUnit:
|
||||
Image: QUAD
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: QuadRockets
|
||||
PrimaryOffset: 0,0,0,-2
|
||||
PrimaryLocalOffset: -4,0,0,0,25, 4,0,0,0,-25
|
||||
PrimaryLocalOffset: 0,-3,0,-2,0 #-4
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeTiny
|
||||
EmptyWeapon: UnitExplodeTiny
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
|
||||
QUAD.starport:
|
||||
Inherits: QUAD
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 295
|
||||
|
||||
^COMBAT:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 60
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 25
|
||||
Hotkey: c
|
||||
Valued:
|
||||
Cost: 850
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Name: Combat Tank
|
||||
Description: Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
||||
Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry, Aircraft\n \n Atreides: +Range\n Harkonnen: +Health\n Ordos: +Speed
|
||||
Health:
|
||||
HP: 450
|
||||
HP: 325
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 7
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Range: 6
|
||||
Turreted:
|
||||
ROT: 5
|
||||
ROT: 6
|
||||
AttackTurreted:
|
||||
AlignIdleTurrets: true
|
||||
PrimaryWeapon: 90mm
|
||||
PrimaryRecoil: 3
|
||||
PrimaryRecoilRecovery: 0.9
|
||||
PrimaryRecoil: 4
|
||||
PrimaryRecoilRecovery: 0.8
|
||||
PrimaryLocalOffset: 0,-2,0,-3,0
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
|
||||
^SIEGETANK:
|
||||
^COMBAT.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 100
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
|
||||
SIEGETANK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 80
|
||||
Queue: Armor
|
||||
Prerequisites: Heavy Factory,Outpost
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: heavya, heavyh, heavyo
|
||||
BuildPaletteOrder: 30
|
||||
Hotkey: t
|
||||
Valued:
|
||||
Cost: 600
|
||||
Cost: 850
|
||||
Tooltip:
|
||||
Name: Siege Tank
|
||||
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Description: Siege Artillery\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Icon: siegetankicon
|
||||
Health:
|
||||
HP: 75
|
||||
HP: 85
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Speed: 5
|
||||
ROT: 3
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
ROT: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: 155mm
|
||||
PrimaryRecoil: 3
|
||||
PrimaryRecoilRecovery: 0.9
|
||||
PrimaryRecoil: 7
|
||||
PrimaryRecoilRecovery: 0.45
|
||||
PrimaryLocalOffset: 0,-4,0,-7,0
|
||||
RenderUnitTurreted:
|
||||
Image: SIEGETANK
|
||||
Explodes:
|
||||
Weapon: UnitExplode
|
||||
Chance: 75
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
HuskActor: Siegetank.Husk
|
||||
|
||||
^MISSILETANK:
|
||||
SIEGETANK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Icon: siegetankicon
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
Spread: 3,3
|
||||
Speed: 6
|
||||
AnimKey: turret
|
||||
RenderUnit:
|
||||
Image: SIEGETANK
|
||||
|
||||
SIEGETANK.starport:
|
||||
Inherits: SIEGETANK
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 594
|
||||
|
||||
MISSILETANK:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 800
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Missile Tank
|
||||
Description: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Name: Rocket Tank
|
||||
Description: Rocket Artillery\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft
|
||||
Icon: missiletankicon
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 50
|
||||
Queue: Armor
|
||||
Prerequisites: Heavy Factory,High Tech Facility
|
||||
Owner: atreides, harkonnen
|
||||
BuiltAt: heavya, heavyh
|
||||
BuildPaletteOrder: 40
|
||||
Hotkey: r
|
||||
Mobile:
|
||||
Speed: 6
|
||||
ROT: 3
|
||||
Health:
|
||||
HP: 120
|
||||
HP: 110
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
Image: MISSILETANK
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: 227mm
|
||||
PrimaryOffset: 0,6,0,-3
|
||||
PrimaryLocalOffset: 3,-5,0,0,0, -3,-5,0,0,0
|
||||
PrimaryLocalOffset: 3,5,0,-4,0, -6,5,0,-4,0
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
HuskActor: Missiletank.Husk
|
||||
|
||||
MISSILETANK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
Icon: missiletankicon
|
||||
RenderUnit:
|
||||
Image: MISSILETANK
|
||||
|
||||
MISSILETANK.starport:
|
||||
Inherits: MISSILETANK
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 699
|
||||
@@ -1,3 +1,13 @@
|
||||
90mm:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
laserfire:
|
||||
idle: veh-hit2
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
dmcv:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -8,9 +18,10 @@ harvester:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
harvest:
|
||||
Start: 0
|
||||
Length: 0
|
||||
Start: 32
|
||||
Length: 8
|
||||
Facings: 8
|
||||
Tick: 150
|
||||
dock: unload
|
||||
Start: 0
|
||||
Length: 10
|
||||
@@ -18,35 +29,7 @@ harvester:
|
||||
Start: 10
|
||||
Length: 1
|
||||
|
||||
walla:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
scratched-idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
critical-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
|
||||
wallh:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
scratched-idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
critical-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
|
||||
wallo:
|
||||
wall:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
@@ -73,7 +56,7 @@ orni:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
Length: 3
|
||||
Tick: 160
|
||||
Tick: 90
|
||||
|
||||
trike:
|
||||
idle:
|
||||
@@ -82,11 +65,22 @@ trike:
|
||||
unload:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
muzzle: minigun
|
||||
Start: 0
|
||||
Length: 6
|
||||
Facings: 8
|
||||
|
||||
quad:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
unload:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
muzzle: minigun
|
||||
Start: 0
|
||||
Length: 6
|
||||
Facings: 8
|
||||
|
||||
siegetank:
|
||||
idle:
|
||||
@@ -106,7 +100,7 @@ sonictank:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
guntowera:
|
||||
guntower:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
@@ -122,11 +116,11 @@ guntowera:
|
||||
damaged-recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: gunturreta
|
||||
turret: gunturret
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
guntowerh:
|
||||
rockettower:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
@@ -142,86 +136,7 @@ guntowerh:
|
||||
damaged-recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: gunturreth
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
guntowero:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
make: silomake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
damaged-recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: gunturreto
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
rockettowera:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
make: silomake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
damaged-recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: rocketturreta
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
rockettowerh:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
make: silomake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
damaged-recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: rocketturreth
|
||||
Start: 0
|
||||
Facings: 32
|
||||
rockettowero:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
make: silomake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
damaged-recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: rocketturreto
|
||||
turret: rocketturret
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
@@ -244,7 +159,7 @@ rifle:
|
||||
Start: 8
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
Tick: 110
|
||||
shoot:
|
||||
Start: 56
|
||||
Length: 5
|
||||
@@ -258,7 +173,7 @@ rifle:
|
||||
Start: 112
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
Tick: 110
|
||||
standup-0:
|
||||
Start: 96
|
||||
Length: 1
|
||||
@@ -270,27 +185,41 @@ rifle:
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die2: rifledeath
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die3: rifledeath
|
||||
Start: 36
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
Start: 24
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 0
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
Start: 48
|
||||
Length: 12
|
||||
Tick: 160
|
||||
idle1: rifledeath
|
||||
Start: 60
|
||||
Length: 8
|
||||
Tick: 160
|
||||
idle2: rifledeath
|
||||
Start: 68
|
||||
Length: 8
|
||||
Tick: 160
|
||||
|
||||
bazooka:
|
||||
stand:
|
||||
@@ -330,28 +259,42 @@ bazooka:
|
||||
Length: 5
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
die1:
|
||||
Start: 176
|
||||
Length: 8
|
||||
Tick: 120
|
||||
die2:
|
||||
Start: 184
|
||||
Length: 8
|
||||
Tick: 120
|
||||
die3:
|
||||
Start: 192
|
||||
Length: 8
|
||||
Tick: 120
|
||||
die4:
|
||||
Start: 200
|
||||
Length: 8
|
||||
Tick: 120
|
||||
die5:
|
||||
Start: 176
|
||||
Length: 8
|
||||
Tick: 120
|
||||
die6:
|
||||
Start: 184
|
||||
Length: 8
|
||||
Tick: 120
|
||||
die-crushed:
|
||||
Start: 208
|
||||
Length: 8
|
||||
Tick: 240
|
||||
idle1:
|
||||
Start: 216
|
||||
Length: 8
|
||||
Tick: 160
|
||||
idle2:
|
||||
Start: 224
|
||||
Length: 8
|
||||
Tick: 160
|
||||
|
||||
engineer:
|
||||
stand:
|
||||
@@ -364,29 +307,35 @@ engineer:
|
||||
Start: 8
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
Tick: 110
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die2: rifledeath
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die3: rifledeath
|
||||
Start: 36
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
Start: 24
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 0
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
Start: 48
|
||||
Length: 12
|
||||
Tick: 160
|
||||
|
||||
thumper:
|
||||
stand:
|
||||
@@ -400,28 +349,38 @@ thumper:
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
heal:
|
||||
Start: 60
|
||||
Length: 4
|
||||
Tick: 480
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die2: rifledeath
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die3: rifledeath
|
||||
Start: 36
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
Start: 24
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 0
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
Start: 48
|
||||
Length: 12
|
||||
Tick: 160
|
||||
|
||||
thumping:
|
||||
idle: thumper
|
||||
@@ -448,28 +407,58 @@ fremen:
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
shoot:
|
||||
Start: 56
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
prone-stand:
|
||||
Start: 104
|
||||
Length: 1
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 112
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
standup-0:
|
||||
Start: 96
|
||||
Length: 1
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
prone-shoot:
|
||||
Start: 136
|
||||
Length: 5
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
die1: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die2: rifledeath
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die3: rifledeath
|
||||
Start: 36
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
Start: 24
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 0
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
Start: 48
|
||||
Length: 12
|
||||
Tick: 160
|
||||
|
||||
saboteur:
|
||||
stand:
|
||||
@@ -482,29 +471,35 @@ saboteur:
|
||||
Start: 8
|
||||
Length: 4
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
Tick: 100
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die2: rifledeath
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die3: rifledeath
|
||||
Start: 36
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
Start: 24
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 0
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
Start: 48
|
||||
Length: 12
|
||||
Tick: 160
|
||||
|
||||
sardaukar:
|
||||
stand:
|
||||
@@ -515,31 +510,61 @@ sardaukar:
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 8
|
||||
Length: 4
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
shoot:
|
||||
Start: 56
|
||||
Length: 5
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
prone-stand:
|
||||
Start: 104
|
||||
Length: 1
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 112
|
||||
Length: 3
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
standup-0:
|
||||
Start: 96
|
||||
Length: 1
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
prone-shoot:
|
||||
Start: 136
|
||||
Length: 5
|
||||
Facings: 8
|
||||
Tick: 120
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die2: rifledeath
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die3: rifledeath
|
||||
Start: 36
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
Start: 24
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 0
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
Start: 12
|
||||
Length: 12
|
||||
Tick: 80
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
Start: 48
|
||||
Length: 12
|
||||
Tick: 160
|
||||
|
||||
conyarda:
|
||||
idle:
|
||||
@@ -549,23 +574,31 @@ conyarda:
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
# build: cranea
|
||||
# Start: 0
|
||||
# Length: 14
|
||||
# Tick: 75
|
||||
# damaged-build: cranea
|
||||
# Start: 0
|
||||
# Length: 14
|
||||
# Tick: 75
|
||||
#build: cranea
|
||||
# Start: 0
|
||||
# Length: 14
|
||||
# Tick: 75
|
||||
#damaged-build: cranea
|
||||
# Start: 0
|
||||
# Length: 14
|
||||
# Tick: 75
|
||||
|
||||
repaira:
|
||||
repair:
|
||||
idle:
|
||||
Start: 0
|
||||
active:
|
||||
Start: 0
|
||||
Length: 10
|
||||
Tick: 60
|
||||
damaged-active:
|
||||
Start: 10
|
||||
Length: 10
|
||||
Tick: 60
|
||||
make: repairmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Start: 10
|
||||
|
||||
starporta:
|
||||
idle:
|
||||
@@ -584,11 +617,13 @@ starporta:
|
||||
pwra:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 160
|
||||
make: wtrpmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Start: 6
|
||||
|
||||
barra:
|
||||
idle:
|
||||
@@ -648,14 +683,18 @@ hightecha:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
researcha:
|
||||
research:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 20
|
||||
Tick: 80
|
||||
make: researchmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Start: 20
|
||||
Length: 20
|
||||
Tick: 80
|
||||
|
||||
palacea:
|
||||
idle:
|
||||
@@ -724,15 +763,6 @@ conyardh:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
repairh:
|
||||
idle:
|
||||
Start: 0
|
||||
make: repairmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
starporth:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -750,11 +780,13 @@ starporth:
|
||||
pwrh:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 160
|
||||
make: wtrpmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Start: 6
|
||||
|
||||
barrh:
|
||||
idle:
|
||||
@@ -814,15 +846,6 @@ hightechh:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
researchh:
|
||||
idle:
|
||||
Start: 0
|
||||
make: researchmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
palaceh:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -830,8 +853,15 @@ palaceh:
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 7
|
||||
active:
|
||||
Start: 1
|
||||
|
||||
Length: 6
|
||||
Tick: 160
|
||||
damaged-active:
|
||||
Start: 8
|
||||
Length: 6
|
||||
Tick: 160
|
||||
|
||||
lighth:
|
||||
idle:
|
||||
@@ -895,15 +925,6 @@ conyardo:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
repairo:
|
||||
idle:
|
||||
Start: 0
|
||||
make: repairmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
starporto:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -921,11 +942,13 @@ starporto:
|
||||
pwro:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 160
|
||||
make: wtrpmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Start: 6
|
||||
|
||||
barro:
|
||||
idle:
|
||||
@@ -985,15 +1008,6 @@ hightecho:
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
researcho:
|
||||
idle:
|
||||
Start: 0
|
||||
make: researchmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
palaceo:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -1059,6 +1073,10 @@ raider:
|
||||
unload:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
muzzle: minigun
|
||||
Start: 0
|
||||
Length: 6
|
||||
Facings: 8
|
||||
|
||||
deviatortank:
|
||||
idle:
|
||||
@@ -1145,9 +1163,14 @@ explosion:
|
||||
napalm: napalm2
|
||||
Start: 0
|
||||
Length: *
|
||||
napalm2: napalm2
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 60
|
||||
nuke: atomsfx
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 60
|
||||
med_splash: h2o_exp2
|
||||
Start: 0
|
||||
Length: *
|
||||
@@ -1353,4 +1376,18 @@ plates:
|
||||
Length: 6
|
||||
critical-idle:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Length: 6
|
||||
|
||||
fire:
|
||||
1: fire1
|
||||
Start: 0
|
||||
Length: *
|
||||
2: fire2
|
||||
Start: 0
|
||||
Length: *
|
||||
3: fire3
|
||||
Start: 0
|
||||
Length: *
|
||||
4: fire4
|
||||
Start: 0
|
||||
Length: *
|
||||
@@ -365,7 +365,7 @@ Templates:
|
||||
Id: 28
|
||||
Image: BASE28
|
||||
Size: 2,2
|
||||
Category: Rock
|
||||
Category: Rock-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
1: Rough
|
||||
@@ -754,10 +754,10 @@ Templates:
|
||||
Category: Rock-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
3: Transition
|
||||
2: Transition
|
||||
0: Transition
|
||||
1: Transition
|
||||
3: Rough
|
||||
2: Rough
|
||||
0: Rough
|
||||
1: Rough
|
||||
Template@66:
|
||||
Id: 66
|
||||
Image: BASE66
|
||||
@@ -998,7 +998,7 @@ Templates:
|
||||
Category: Rock-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Rock
|
||||
0: Rough
|
||||
Template@93:
|
||||
Id: 93
|
||||
Image: BASE93
|
||||
@@ -1020,9 +1020,9 @@ Templates:
|
||||
PickAny: False
|
||||
Tiles:
|
||||
1: Rock
|
||||
3: Rock
|
||||
2: Rock
|
||||
0: Rock
|
||||
3: Rough
|
||||
2: Rough
|
||||
0: Rough
|
||||
Template@95:
|
||||
Id: 95
|
||||
Image: BASE95
|
||||
@@ -1030,7 +1030,7 @@ Templates:
|
||||
Category: Rock-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Rock
|
||||
0: Rough
|
||||
1: Rock
|
||||
Template@96:
|
||||
Id: 96
|
||||
@@ -1946,7 +1946,7 @@ Templates:
|
||||
Tiles:
|
||||
0: Cliff
|
||||
2: Cliff
|
||||
3: Transition
|
||||
3: Cliff
|
||||
1: Transition
|
||||
Template@199:
|
||||
Id: 199
|
||||
@@ -3420,7 +3420,7 @@ Templates:
|
||||
0: Rough
|
||||
2: Rough
|
||||
3: Rough
|
||||
1: Sand
|
||||
1: Rock
|
||||
Template@349:
|
||||
Id: 349
|
||||
Image: BGBS10
|
||||
@@ -3800,12 +3800,12 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
1: Sand
|
||||
3: Sand
|
||||
1: Rough
|
||||
3: Rough
|
||||
5: Sand
|
||||
4: Sand
|
||||
2: Sand
|
||||
0: Sand
|
||||
2: Rough
|
||||
0: Rough
|
||||
Template@385:
|
||||
Id: 385
|
||||
Image: ICE24
|
||||
@@ -3813,10 +3813,10 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
2: Sand
|
||||
3: Sand
|
||||
1: Sand
|
||||
0: Rough
|
||||
2: Rough
|
||||
3: Rough
|
||||
1: Rough
|
||||
Template@386:
|
||||
Id: 386
|
||||
Image: ICE25
|
||||
@@ -3824,9 +3824,9 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
2: Sand
|
||||
3: Sand
|
||||
0: Rough
|
||||
2: Rough
|
||||
3: Rough
|
||||
1: Sand
|
||||
Template@387:
|
||||
Id: 387
|
||||
@@ -4000,8 +4000,8 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
1: Sand
|
||||
0: Rough
|
||||
1: Rough
|
||||
Template@404:
|
||||
Id: 404
|
||||
Image: ICE43
|
||||
@@ -4009,8 +4009,8 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
1: Sand
|
||||
0: Rough
|
||||
1: Rough
|
||||
Template@405:
|
||||
Id: 405
|
||||
Image: ICE44
|
||||
@@ -4018,8 +4018,8 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
1: Sand
|
||||
0: Rough
|
||||
1: Rough
|
||||
Template@406:
|
||||
Id: 406
|
||||
Image: ICE45
|
||||
@@ -4027,8 +4027,8 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
1: Sand
|
||||
0: Rough
|
||||
1: Rough
|
||||
Template@407:
|
||||
Id: 407
|
||||
Image: ICE46
|
||||
@@ -4036,8 +4036,8 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
1: Sand
|
||||
0: Sand
|
||||
1: Rough
|
||||
0: Rough
|
||||
Template@408:
|
||||
Id: 408
|
||||
Image: TREE00
|
||||
@@ -4045,7 +4045,7 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
0: Rough
|
||||
Template@409:
|
||||
Id: 409
|
||||
Image: TREE01
|
||||
@@ -4053,7 +4053,7 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
0: Rough
|
||||
Template@410:
|
||||
Id: 410
|
||||
Image: TREE02
|
||||
@@ -4700,10 +4700,10 @@ Templates:
|
||||
Tiles:
|
||||
0: Sand
|
||||
4: Cliff
|
||||
8: Cliff
|
||||
8: Rough
|
||||
9: Cliff
|
||||
10: Cliff
|
||||
11: Sand
|
||||
11: Rough
|
||||
7: Sand
|
||||
3: Sand
|
||||
2: Cliff
|
||||
@@ -4717,10 +4717,10 @@ Templates:
|
||||
Category: BaseBorder-Cliff
|
||||
PickAny: False
|
||||
Tiles:
|
||||
3: Sand
|
||||
2: Sand
|
||||
0: Sand
|
||||
1: Sand
|
||||
3: Cliff
|
||||
2: Cliff
|
||||
0: Cliff
|
||||
1: Cliff
|
||||
Template@476:
|
||||
Id: 476
|
||||
Image: WAST31
|
||||
@@ -4741,8 +4741,8 @@ Templates:
|
||||
Category: Sand-Detail
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Concrete
|
||||
1: Concrete
|
||||
0: Rough
|
||||
1: Rough
|
||||
Template@478:
|
||||
Id: 478
|
||||
Image: WAST33
|
||||
@@ -4767,9 +4767,9 @@ Templates:
|
||||
PickAny: False
|
||||
Tiles:
|
||||
0: Sand
|
||||
1: Sand
|
||||
2: Sand
|
||||
3: Sand
|
||||
1: Cliff
|
||||
2: Cliff
|
||||
3: Rough
|
||||
Template@481:
|
||||
Id: 481
|
||||
Image: WAST36
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 56 KiB |
BIN
mods/d2k/uibits/tabs.psd
Normal file
BIN
mods/d2k/uibits/tabs.psd
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user