Paul Chote
0222ea675c
Implement mod-defined package loaders.
2017-05-07 13:25:38 +01:00
Paul Chote
d787429a2e
Merge pull request #12996 from atlimit8/RemoveIDisable-part2
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Remove IDisable - part 2
2017-05-07 08:38:09 +01:00
atlimit8
431f06cd49
Convert support powers from actor disabled to pausable-conditional.
2017-05-06 17:19:43 -05:00
atlimit8
0dfdea1826
Convert AffectedByPowerOutage from disabler to conditional condition granter.
2017-05-06 17:19:42 -05:00
atlimit8
61b84e0c5a
Added ts power outage WithIdleOverlay polish.
2017-05-06 17:19:42 -05:00
atlimit8
64a2b9de55
WithRepairOverlay into pausable-conditional trait EMP disabled polish.
2017-05-06 17:19:42 -05:00
atlimit8
1c5427c86f
Convert WithIdleOverlay from actor disabled to pausable-conditional.
2017-05-06 17:19:42 -05:00
reaperrr
669cf01d80
Merge pull request #13224 from daVoodooShuffle/fix-13153
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Cleaned Up Chrome Expression Whitespacing
2017-05-06 14:44:40 +02:00
daVoodooShuffle
53bf52149c
Closes #13153
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Modified all expressions to contain a space on either side
Only effects the YAML files that contain config variables:
X:
Y:
Width:
Height:
2017-05-06 15:26:41 +10:00
reaperrr
22d8167d49
Merge pull request #13162 from pchote/tunnel-enter-cursor
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Implement "Enter Tunnel" cursor
2017-05-05 23:47:57 +02:00
Paul Chote
21a10f84a5
Fix jumpjet flying death animations.
2017-05-01 11:43:18 +01:00
atlimit8
6075569659
Make RepairsUnits pausable-conditional
2017-04-30 09:48:02 -05:00
atlimit8
18eddf4a70
Convert ProximityExternalCondition from disable-able to conditional.
2017-04-30 09:46:56 -05:00
atlimit8
770efd710b
Remove DisabledOverlay using WithColoredOverlay & remove IDisable from Husk
2017-04-30 09:46:21 -05:00
Paul Chote
1871715699
Implement "Enter Tunnel" cursor.
2017-04-29 15:58:42 +01:00
Paul Chote
10734f2877
Reenable and polish broken bridge in Sunstroke.
2017-04-29 15:50:16 +01:00
Paul Chote
43ff56eea9
Fix tunnel top definitions.
2017-04-29 15:50:16 +01:00
Paul Chote
4e6af29bb8
Match LPST pre/post deploy sizes and offsets.
2017-04-29 12:21:30 +01:00
Paul Chote
993f4ee6da
Match TTNK pre/post deploy sizes and offsets.
2017-04-29 12:21:10 +01:00
atlimit8
fe03929e6b
Merge pull request #13174 from reaperrr/ts-floater
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Add Tiberium Floater to TS
2017-04-23 21:38:27 -05:00
reaperrr
2dc528899e
Add Tib Floaters to Sunstroke
2017-04-23 15:00:33 +02:00
reaperrr
f3f443d904
Add FS Tiberium Floater to TS
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For better compatibility with FS maps, and more variety for mappers.
2017-04-23 15:00:31 +02:00
Paul Chote
fcbdb147ed
Update build icon order.
2017-04-23 00:44:11 +01:00
Paul Chote
0ddb631117
Add TS Laser Fences.
2017-04-23 00:44:11 +01:00
Paul Chote
a8bb03aa34
Draw TS line-build cell previews with increased translucency.
2017-04-23 00:44:10 +01:00
Paul Chote
2b9b9bb984
Fix powerdown indicator position.
2017-04-23 00:44:09 +01:00
atlimit8
6744cec239
Merge pull request #13172 from pchote/mod-metadata-cleanup
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Remove metadata that was only used by the mod chooser.
2017-04-22 15:57:53 -05:00
reaperrr
e29c234ce9
Merge pull request #13164 from reaperrr/ts-arty-deploy
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Migrate TS artillery deployment to condition system
2017-04-22 16:44:00 +02:00
reaperrr
1e63013eb1
Add support for random sounds to AmbientSound
2017-04-22 14:36:55 +02:00
Paul Chote
9b93771dbc
Remove metadata that was only used by the mod chooser.
2017-04-22 11:31:43 +01:00
Paul Chote
5d5fd7a0e8
Remove RequiredMods logic.
2017-04-21 17:55:15 +01:00
reaperrr
d9eb224c77
Move Tib Fiend and visc rules to critters.yaml
2017-04-21 17:39:25 +02:00
reaperrr
ec704b7e34
Move Tiberian Fiend and visceroid sequences to critters.yaml
2017-04-21 16:53:10 +02:00
reaperrr
5e1cd5dff9
Disable automatic turret realign for deployed Tick Tank and Artillery
2017-04-21 12:41:18 +02:00
reaperrr
5789b73091
Convert TS Nod Artillery to condition system
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Getting rid of legacy Transforms approach.
2017-04-21 12:41:18 +02:00
reaperrr
80ec530e4c
Refactor supply traits to *Cash traits
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Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
abcdefg30
8e6f6a3a52
Merge pull request #13007 from rob-v/ProductionStatisticsTooltip
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Add tooltips to production statistics #12820
2017-04-18 16:55:05 +02:00
Paul Chote
c6d8957307
Merge pull request #13080 from reaperrr/fix-ts-effectlighting
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Make TS explosions + muzzle flashes unaffected by global lighting
2017-04-17 21:14:44 +01:00
rob-v
199e9847d1
Add tooltips to production statistics #12820
2017-04-17 21:51:23 +02:00
Matthias Mailänder
37219ad67b
Make Tiberian Sun railways passable by trains.
2017-04-17 15:11:33 +01:00
Oliver Brakmann
3cd7493664
Merge pull request #13095 from jrb0001/licenseheaders-lua
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add GPLv3+ header to all lua scripts
2017-04-14 22:25:46 +02:00
reaperrr
b0caa104f6
Merge pull request #13053 from MustaphaTR/ts-build-palette-orders
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TS - Reorder the Cameos
2017-04-12 20:38:29 +02:00
reaperrr
882b5da20d
Make TS explosions and muzzle flashes 'glow' on darker maps
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The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
2017-04-12 19:11:24 +02:00
abcdefg30
e37667efb6
Merge pull request #12606 from reaperrr/forward-bombs2
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Add forward movement support to GravityBomb
2017-04-11 13:07:15 +02:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
Mustafa Alperen Seki
2ca3a1d120
Reorder the TS Cameos
2017-04-09 15:24:49 +02:00
Paul Chote
5c0674d695
Merge pull request #13048 from reaperrr/fix-ts-lights
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Fix some TS building overlays
2017-04-09 11:45:04 +01:00
abcdefg30
6b4700b24f
Merge pull request #13045 from reaperrr/fix-ts-grenpal
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Fix palette and disable false Report of TS Grenade
2017-04-02 22:32:31 +02:00
reaperrr
d9b3d0fd84
Fix TS helipad anim speed
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Too slow on bleed compared to original, especially the GDI one.
2017-04-01 16:39:11 +02:00
reaperrr
8ee67a4438
Fix TS ConYard top lights anim speed
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Way too slow on bleed compared to original
2017-04-01 16:35:04 +02:00