ScottNZ
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b1132fae44
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Remove weird "package manifest" line from ra's voices.yaml
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2014-09-13 20:22:47 +12:00 |
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Matthias Mailänder
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6fe3800268
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Merge pull request #6437 from pchote/fix-crate-crash
Fixes #5953
Fixes #6427
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2014-09-13 08:25:32 +02:00 |
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Paul Chote
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aebb6f6918
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Merge pull request #6418 from Mailaender/d2k-idle-stand
Cleaned up Dune 2000 infantry sequences
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2014-09-13 08:42:49 +12:00 |
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Paul Chote
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b009913e64
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Clean up DuplicateUnitCrateAction.
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2014-09-12 20:06:52 +12:00 |
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Matthias Mailänder
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6e5d1da468
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Merge pull request #6425 from obrakmann/mission-polish
Mission follow-up
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2014-09-09 21:07:41 +02:00 |
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Oliver Brakmann
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1201a628d6
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Replace pre-placed Nod units with reinforcements
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2014-09-09 19:00:19 +02:00 |
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reaperrr
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e071cd017b
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Fixes that only turrets of exiting units are drawn on top of landing craft.
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2014-09-07 16:21:26 +02:00 |
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obrakmann
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d56c1fa450
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Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
Desert shellmap Lua maintenance
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2014-09-06 23:14:09 +02:00 |
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Matthias Mailänder
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8e4b5af352
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Merge pull request #6414 from ScottNZ/balance
Some RA balance work
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2014-09-06 14:13:43 +02:00 |
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Matthias Mailänder
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64cf785103
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Merge pull request #6397 from obrakmann/cnc-stats
Enable viewing game stats after the game ends
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2014-09-06 13:52:16 +02:00 |
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Matthias Mailänder
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c090c0fe69
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remove duplicate bazooka stand sequences
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2014-09-06 12:27:55 +02:00 |
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Matthias Mailänder
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1183ab8e0d
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add missing grenadier idle animation
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2014-09-06 12:27:43 +02:00 |
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Matthias Mailänder
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6f3df2611e
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remove fake idle animations
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2014-09-06 12:27:35 +02:00 |
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Oliver Brakmann
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b1ff492ac9
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make gdi04c a bit easier
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2014-09-06 12:13:32 +02:00 |
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Oliver Brakmann
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001ea9a30d
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Fix mission accomplished notifications and video playback
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2014-09-06 12:13:11 +02:00 |
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Oliver Brakmann
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bf9a63ff95
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Rename widgets
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2014-09-06 11:18:47 +02:00 |
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Oliver Brakmann
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c61516c55e
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Add stats button to end game dialog
Also adds the statistics window to TD. There is no button for it in
observer mode, though, but it is available from the end game dialog.
Fixes #6312.
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2014-09-06 11:18:47 +02:00 |
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ScottNZ
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48fe6cccc7
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Remove MustBeDestroyed from ra support structures
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2014-09-06 19:47:04 +12:00 |
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ScottNZ
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4098ad8f98
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Remove MustBeDestroyed from cnc support structures
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2014-09-06 19:32:44 +12:00 |
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Paul Chote
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05f2a06204
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Merge pull request #6325 from obrakmann/gdi04c
Port gdi04c to New Lua
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2014-09-06 10:55:17 +12:00 |
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Paul Chote
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4cd14690f6
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Merge pull request #6328 from obrakmann/nod03b
Port nod03b to New Lua
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2014-09-06 10:39:16 +12:00 |
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Paul Chote
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60c0f47fb3
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Merge pull request #6327 from obrakmann/nod03a
Port nod03a to New Lua
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2014-09-06 10:28:26 +12:00 |
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Paul Chote
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538af31b54
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Merge pull request #6398 from obrakmann/pr6303_addendum
Fix an omission from #6303
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2014-09-06 10:09:12 +12:00 |
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Paul Chote
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ede046cc0c
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Merge pull request #6331 from Mailaender/infantry-noidle-fix
Fixed Dune 2000 infantry not showing the waiting animation when ordered to stop firing
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2014-09-06 09:30:55 +12:00 |
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Oliver Brakmann
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da454de398
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Complete ArmorModifier->DamageModifier rename
PR #6303 neglected to rename the "armor" upgrade to "damage" in all
necessary places, as mentioned in
https://github.com/OpenRA/OpenRA/pull/6303#issuecomment-53312209
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2014-09-05 19:52:35 +02:00 |
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Matthias Mailänder
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9b6a5320a4
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paradrop zombies instead of ants
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2014-09-05 15:42:54 +02:00 |
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Matthias Mailänder
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128b2b8b67
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rename the boolean
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2014-09-05 15:42:38 +02:00 |
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Matthias Mailänder
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60d31e643e
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remove reference to non-existing idle sequences
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2014-09-05 15:29:43 +02:00 |
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atlimit8
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cc9c253419
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Moved SellSounds from Building to Sellable & added upgrade to rules.
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2014-09-04 15:25:19 -05:00 |
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ScottNZ
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4212d04f10
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Double projectile speed of AA gun so it misses less often
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2014-09-04 17:16:08 +12:00 |
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ScottNZ
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6bde85beda
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Increase prices of yak and hind from $1000 to $1350 (Implicit build time increase as well).
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2014-09-04 16:57:02 +12:00 |
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ScottNZ
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7e5664b48c
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Hind and Longbow were a bit too tanky, so reduced their HP levels from 150 to 100 and 150 to 120 respectively.
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2014-09-04 16:56:56 +12:00 |
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ScottNZ
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ba7a017489
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Remove C4 target type from ra vehicles - Tanya was a bit too strong C4ing vehicles
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2014-09-04 16:18:04 +12:00 |
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ScottNZ
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dc12dff351
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Add cloak detection abilities to all ra defenses
(not hbox because it already has cloak detection)
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2014-09-04 16:18:03 +12:00 |
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Paul Chote
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31e0ed7001
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Merge pull request #6371 from reaperrr/d2k-death-sequences
Fixed D2k infantry death sequences
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2014-09-03 08:35:59 +12:00 |
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Matthias Mailänder
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99156451c0
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bring back Chinook infantry insertion
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2014-08-31 20:38:19 +02:00 |
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Matthias Mailänder
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0b8ae4088e
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use the new reinforcements methods
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2014-08-31 20:38:19 +02:00 |
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Matthias Mailänder
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03afd1db5d
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avoid magic numbers
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2014-08-31 20:38:19 +02:00 |
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Matthias Mailänder
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a7389a0e45
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make this a seasonal easter egg
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2014-08-31 20:38:16 +02:00 |
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Matthias Mailänder
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5b12ba1c21
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refactor and move ShipUnitTypes to the top
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2014-08-31 14:45:11 +02:00 |
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Matthias Mailänder
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154f6ba297
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remove bogus space tabs
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2014-08-31 14:29:24 +02:00 |
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Oliver Brakmann
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e0af4cf671
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Port nod03b to New Lua
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2014-08-31 12:53:56 +02:00 |
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Oliver Brakmann
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e50b8fafb0
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Fix a typo in gdi02
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2014-08-31 12:37:28 +02:00 |
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Oliver Brakmann
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105a928195
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Port nod03a to New Lua
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2014-08-31 12:36:24 +02:00 |
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Paul Chote
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9ed9096551
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Merge pull request #6324 from obrakmann/gdi02
Port gdi02 to New Lua
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2014-08-31 21:57:57 +12:00 |
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Paul Chote
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c2d748e711
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Merge pull request #6326 from obrakmann/nod01
Port nod01 to New Lua
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2014-08-31 21:54:12 +12:00 |
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Oliver Brakmann
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62baed1c5f
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Port gdi02 to New Lua
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2014-08-31 11:50:41 +02:00 |
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obrakmann
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7b8e774b08
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Merge pull request #6319 from abcdefg30/fortlonestar
Small cleanup on fort-lonestar map
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2014-08-31 11:30:39 +02:00 |
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Matthias Mailänder
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981fff95e1
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add missing TakeCover trait
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2014-08-31 09:23:10 +02:00 |
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Matthias Mailänder
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44441bf20e
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remove unused duplicate stand sequences
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2014-08-31 09:16:39 +02:00 |
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