Chris Forbes
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1af23079eb
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make it crash nicely when you inherit from a bogus actor type
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2011-04-04 11:14:07 +12:00 |
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Paul Chote
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ea626d4b39
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RMBO voices on build and kill.
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2011-03-25 20:04:23 +13:00 |
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Paul Chote
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8c18949861
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Change C4Demolition from minutes to ticks; actually use this value.
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2011-03-23 21:07:11 +13:00 |
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Paul Chote
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b7262b6490
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Allow Autotarget to have a custom scan radius, use it for VICE.
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2011-03-23 20:31:27 +13:00 |
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Paul Chote
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3071cd8240
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Kill RenderUnitRotor in favour of RenderUnit + WithRotor.
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2011-03-23 08:05:09 +13:00 |
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Paul Chote
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c7e2619a98
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Explicitly declare dependency on Attack* from AutoTarget/AutoHeal.
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2011-03-22 21:36:06 +13:00 |
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Paul Chote
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1ceede4322
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Fix #656 - base cycling fired on both key down and key up.
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2011-03-22 21:21:34 +13:00 |
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Paul Chote
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0d53346138
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Fix bogus ClampToWorld behavior (allowed helicopters to fly outside map)
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2011-03-19 21:01:14 +13:00 |
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Chris Forbes
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708cdcd855
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add CashTick to building refunds
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2011-03-19 18:58:04 +13:00 |
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Chris Forbes
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18e1de1d4b
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prefer to circle over something friendly than leave the map
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2011-03-19 18:44:39 +13:00 |
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Chris Forbes
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73a34886ec
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oops
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2011-03-19 18:44:38 +13:00 |
|
Chris Forbes
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2d480c900f
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patch plane to circle after move
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2011-03-19 18:44:37 +13:00 |
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Chris Forbes
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0cf022c87a
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rename FlyCircle -> FlyAttackLoop, for accuracy; new FlyCircleto fly a hold
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2011-03-19 18:44:36 +13:00 |
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Paul Chote
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a5af4e85ce
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Tweak CashTick and Oil Derricks
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2011-03-19 17:48:56 +13:00 |
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Chris Forbes
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72e0b58912
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fix csproj bogosity
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2011-03-19 17:28:45 +13:00 |
|
alzeih
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53f4337129
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Don't change mods if the same one is selected in the dropdown
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2011-03-18 10:49:29 +13:00 |
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Paul Chote
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eb69b697b1
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Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete.
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2011-03-18 10:48:12 +13:00 |
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Paul Chote
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7d6d488176
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Fix #549 - Shift + tab doesn't cycle build tabs backwards.
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2011-03-18 09:44:28 +13:00 |
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Paul Chote
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c568759e49
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Fix #595 - IDisposable crash.
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2011-03-17 22:26:28 +13:00 |
|
Paul Chote
|
d05b979e53
|
Tweak cnc proc cashtick
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2011-03-17 22:26:28 +13:00 |
|
Paul Chote
|
86e8c3974f
|
Fix #611 - prereqs handled by traits. Make both cnc power plants valid for prereqs.
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2011-03-17 22:26:28 +13:00 |
|
Paul Chote
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6d1defc53e
|
Use CashTick on harv unloading.
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2011-03-17 22:24:17 +13:00 |
|
Paul Chote
|
ffac0221cf
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CashTick IEffect for Oil Derricks.
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2011-03-17 22:24:17 +13:00 |
|
Chris Forbes
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a3994df925
|
queries dies
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2011-03-17 22:09:10 +13:00 |
|
Chris Forbes
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149324ea92
|
remove most of the crap from queries
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2011-03-17 22:09:08 +13:00 |
|
Chris Forbes
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eba7641125
|
remove old Sell handler from Building
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2011-03-17 22:08:53 +13:00 |
|
Chris Forbes
|
da36ce19e2
|
fix sellable compile fail
|
2011-03-17 20:09:43 +13:00 |
|
Chris Forbes
|
4eaa7d5cf2
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split out Sellable into its own trait; yaml requires update
|
2011-03-17 19:14:17 +13:00 |
|
Chris Forbes
|
ff44e34d89
|
dont be detected by friendly detectors
|
2011-03-16 20:48:34 +13:00 |
|
Chris Forbes
|
8bef8d5a72
|
have spies appear a convincing color on radar too
|
2011-03-16 20:30:23 +13:00 |
|
Chris Forbes
|
048386e6fa
|
add ExperienceInit (MapActor's 'Experience:' key, int)
|
2011-03-16 19:30:58 +13:00 |
|
Chris Forbes
|
3b89110202
|
fix some bogosity in MasterServerPinger (still not right)
|
2011-03-16 11:02:17 +13:00 |
|
Chris Forbes
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73d27c822e
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add IgnoresDisguise; support it in AppearsHostileTo / AppearsFriendlyTo
|
2011-03-16 09:51:26 +13:00 |
|
Chris Forbes
|
a21deea60b
|
spam the CellInfo messages into the debug log, not the chat
|
2011-03-15 12:18:08 +13:00 |
|
Chris Forbes
|
981e57bde8
|
some more overloads etc
|
2011-03-15 12:18:03 +13:00 |
|
Chris Forbes
|
4f79aca484
|
fix #643
|
2011-03-15 09:32:25 +13:00 |
|
Chris Forbes
|
5ad196acc3
|
fix #646
|
2011-03-15 09:30:24 +13:00 |
|
Chris Forbes
|
1368bc0731
|
missing project file change
|
2011-03-13 15:46:43 +13:00 |
|
alzeih
|
f4e4f987be
|
RA - AppearsFriendlyTo and AppearsHostileTo actor extensions
|
2011-03-13 15:44:27 +13:00 |
|
alzeih
|
cf8cfdc42d
|
SpyToolTip - Display tooltip of disguised unit to other players, and a modified one for the local player.
|
2011-03-13 14:14:32 +13:00 |
|
alzeih
|
26f1452930
|
text / text2 / text3 dies
|
2011-03-13 14:14:32 +13:00 |
|
alzeih
|
544befb553
|
Move disguise into Spy from RenderSpy
|
2011-03-13 14:14:32 +13:00 |
|
alzeih
|
b5efc97996
|
Fix #604
|
2011-03-13 12:26:37 +13:00 |
|
alzeih
|
22aa1308ce
|
give GameServer some UsefulMods so we have the remote mod version in the ServerBrowser.
|
2011-03-13 12:26:27 +13:00 |
|
Chris Forbes
|
116ef15fdb
|
GotoNextBase dies in a fire; INotifyKeyPress dies
|
2011-03-13 12:12:57 +13:00 |
|
Chris Forbes
|
16eefe6280
|
increase strength of chrono effect
|
2011-03-13 00:44:31 +13:00 |
|
Chris Forbes
|
56a8653bc6
|
#582 dont use water explosions for impacts ABOVE water
|
2011-03-12 23:41:28 +13:00 |
|
Chris Forbes
|
f58e9a2a99
|
do transport unload on 'f'
|
2011-03-12 23:34:59 +13:00 |
|
Chris Forbes
|
cf6a1583c6
|
fix bogosity in SupportPowerManager
|
2011-03-12 22:33:26 +13:00 |
|
Chris Forbes
|
1e3f365cf2
|
move all the Game.Exts junk either down into FileFormats or into WorldUtils
|
2011-03-12 22:33:24 +13:00 |
|