Chris Forbes
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71313a264d
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adjust strictness in BuildPaletteWidget
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2011-05-04 18:46:44 +12:00 |
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Chris Forbes
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433fc27744
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fix capitalization of playerResources in RenderBuildingOre
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2011-05-04 18:46:17 +12:00 |
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Chris Forbes
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ea32b1bc6d
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remove a bunch of trait lookups for PlayerResources
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2011-05-04 18:40:33 +12:00 |
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Chris Forbes
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d86e0ec522
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rename ITraitPrerequisite<T> to Requires<T>
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2011-05-04 18:02:35 +12:00 |
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Paul Chote
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2d7f3086f6
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Nits
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2011-05-04 10:46:51 +12:00 |
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Paul Chote
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6495478433
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Kill Util.Centered
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2011-05-04 09:21:30 +12:00 |
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Paul Chote
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6cb5616c77
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Fix the color picker
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2011-05-03 22:40:35 +12:00 |
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Paul Chote
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8f962853f9
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Support arbitrary per-player palettes. Will crash if I missed any cases that don't explicitly set the Renderable palette.
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2011-05-03 22:21:31 +12:00 |
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Chris Forbes
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bd0a953d66
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clean up text render of SPW
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2011-05-02 22:18:42 +12:00 |
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Chris Forbes
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aea8b8da99
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remove some more insanity from SPW
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2011-05-02 22:14:24 +12:00 |
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Chris Forbes
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ba7522bed6
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remove a little of the most blatant idiocy from StrategicProgressWidget
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2011-05-02 22:09:27 +12:00 |
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Chris Forbes
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00e9015671
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fix minelayer going to faraway FIX
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2011-05-02 21:38:16 +12:00 |
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Chris Forbes
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093f159d8e
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tuned gpsdot to be somewhat nicer
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2011-05-02 21:15:09 +12:00 |
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Chris Forbes
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2912c921de
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add custom icon for harvester
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2011-05-02 20:00:56 +12:00 |
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Chris Forbes
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dd4c5508fa
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gpsdot has sprites
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2011-05-02 19:51:15 +12:00 |
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Mike Bundy
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25962d58c6
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GpsDot removed when actor .Destroyed. GpsDot removed from BADR
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2011-05-02 19:34:36 +12:00 |
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Mike Bundy
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bcbac667db
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Changes how GPS is watched. Changes GPS ability.
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2011-05-02 19:31:40 +12:00 |
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Chris Forbes
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9d7ac73410
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pull BuildingInfluence trait lookup out of the inner loop of building placement
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2011-05-02 10:47:25 +12:00 |
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Chris Forbes
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702f787899
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fix entering helicopters
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2011-05-01 15:20:35 +12:00 |
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Chris Forbes
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f84832a24a
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remove some duplication in parachute use
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2011-04-29 19:52:36 +12:00 |
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Chris Forbes
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b26d2e07e9
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formatting
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2011-04-29 19:50:31 +12:00 |
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Chris Forbes
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3a0dcf3ae4
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trim some crap
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2011-04-29 19:37:36 +12:00 |
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Chris Forbes
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9ebea704ad
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clean up CrateDrop
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2011-04-29 17:48:29 +12:00 |
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Chris Forbes
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71ca0f028e
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remove some sillyness from LightPaletteRotator
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2011-04-29 17:25:13 +12:00 |
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Chris Forbes
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2d82f68a89
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remove a dumb traitinfo lookup every tick in Crate
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2011-04-29 17:20:16 +12:00 |
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Chris Forbes
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60ce83e696
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cleanup cargo, remove some traitcalls
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2011-04-23 10:58:46 +12:45 |
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Chris Forbes
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24798adf72
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simplify & patch Passenger
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2011-04-23 10:43:03 +12:45 |
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Chris Forbes
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e829c01ee6
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else after return is silly
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2011-04-22 10:32:47 +12:45 |
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Chris Forbes
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c34d987e4a
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remove a couple of trait lookups
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2011-04-22 10:31:47 +12:45 |
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Chris Forbes
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00c4d1b469
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remove FlyAttackLoop
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2011-04-19 18:40:24 +12:00 |
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Chris Forbes
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4bf484bbe9
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make paratroopers use FlyAttack rather than FlyAttackLoop
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2011-04-19 18:39:31 +12:00 |
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Chris Forbes
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cd9f2bf716
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make CrateDrop use FlyAttack rather than FlyAttackLoop
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2011-04-19 18:38:25 +12:00 |
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Chris Forbes
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4ea9cdb003
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allow FlyAttack to work without AttackPlane
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2011-04-19 18:37:12 +12:00 |
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Paul Chote
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24908b7269
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Split Harvest activity into saner chunks; fix pathfinding.
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2011-04-18 10:47:10 +12:00 |
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Paul Chote
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eff37461d8
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Pull Visible crap out of Harvester
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2011-04-18 09:34:58 +12:00 |
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Paul Chote
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63e40aec68
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Remove some crap from OreRefinery
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2011-04-18 09:34:43 +12:00 |
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Chris Forbes
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9481408136
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remove some duplication from HackyAI
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2011-04-18 08:23:16 +12:00 |
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Chris Forbes
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2317325591
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add a lint pass to catch Mirey's bogus autotarget wiring cases
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2011-04-18 07:37:29 +12:00 |
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Paul Chote
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a0941db61b
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Fix warfactory roof glitch
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2011-04-17 20:02:02 +12:00 |
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Chris Forbes
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76b3e2325b
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make RenderBuildingOre slightly more robust; remove some junk
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2011-04-17 19:22:21 +12:00 |
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Chris Forbes
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ae645bbafe
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fix missing explosion on war factory; remove some nonsense
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2011-04-17 19:22:21 +12:00 |
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Chris Forbes
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4f76876f05
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remove one of the Move constructors
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2011-04-17 19:22:21 +12:00 |
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Chris Forbes
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5e0f57d730
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tabify
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2011-04-17 19:22:21 +12:00 |
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Chris Forbes
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e4dcf256aa
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quick fix for 702
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2011-04-17 19:22:21 +12:00 |
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Paul Chote
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b2167adf1a
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Kill QueuedActivity
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2011-04-16 15:37:31 +12:00 |
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Paul Chote
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4f83e994d0
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Tidy up Activity.Cancel(), make Tick abstract
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2011-04-16 13:18:22 +12:00 |
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alzeih
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0a67c68c45
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GetTargetQueue -> GetTargets + Exts
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2011-04-16 12:57:55 +12:00 |
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alzeih
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820f67e46b
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more for Activity
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2011-04-16 12:56:10 +12:00 |
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alzeih
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255bac6aff
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QueuedActivity's Insert is broken
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2011-04-16 12:50:13 +12:00 |
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Paul Chote
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4e89326134
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Fix #701 - cannot select spawnpoints > 8.
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2011-04-16 12:10:45 +12:00 |
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