teinarss
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5e74e58b22
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Add support for dotnet core for Windows
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2021-01-01 19:42:01 +01:00 |
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Matthias Mailänder
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13a7de4b6b
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Allow a system chat label override.
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2020-12-24 10:01:54 +00:00 |
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Paul Chote
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53933a4d8f
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Fix restart black screen race condition.
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2020-12-11 22:57:57 +01:00 |
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Paul Chote
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6ad5b9ebc4
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Allow the game root directory to be moved away from the binaries.
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2020-11-24 17:53:48 +01:00 |
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Paul Chote
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1cc1f93fb0
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Rename Platform.GameDir to Platform.EngineDir.
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2020-11-24 17:53:48 +01:00 |
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Paul Chote
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888915b53b
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Use Platform.GameDir explicitly in hardcoded paths.
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2020-11-22 16:42:46 +01:00 |
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Paul Chote
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de7a84e8ed
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Don't use Platform.ResolvePath when constructing hardcoded paths.
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2020-11-22 16:42:46 +01:00 |
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RoosterDragon
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c23efea402
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Comments to justify GC.Collect calls, compact LOH during load.
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2020-10-17 23:48:48 +02:00 |
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Clément Bœsch
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e5da58e2b4
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Server: add basic replay recording
Signed-off-by: Paul Chote <pchote@users.noreply.github.com>
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2020-10-10 01:17:39 +02:00 |
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teinarss
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9c4fd0e3d3
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Use Null-Propagation Operator
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2020-08-19 18:11:07 +01:00 |
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teinarss
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8d27d22100
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Use discard syntax
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2020-08-19 18:11:07 +01:00 |
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teinarss
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27f1a7ab27
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Use out var syntax
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2020-08-19 18:11:07 +01:00 |
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Matthias Mailänder
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150439d215
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Revert "Change where we send orders"
This reverts commit 616d9421d6.
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2020-07-21 21:58:31 +02:00 |
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Matthias Mailänder
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b01a534a98
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Revert "Refactor the OrderManager and world tick loop, improves input latency"
This reverts commit f642cead44.
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2020-07-21 21:58:31 +02:00 |
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Paul Chote
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01e955ca37
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Implement TS-style terrain lighting.
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2020-07-13 14:02:02 +02:00 |
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Matthias Mailänder
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cae6c28754
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Change the prefix in front of replays.
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2020-07-12 13:43:05 +02:00 |
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Adam Mitchell
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f642cead44
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Refactor the OrderManager and world tick loop, improves input latency
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2020-07-09 13:48:55 +02:00 |
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Adam Mitchell
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616d9421d6
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Change where we send orders
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2020-07-09 13:48:55 +02:00 |
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jrb0001
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bf397591f9
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Implement IPv6 support for server and direct connect
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2020-05-08 15:17:44 +02:00 |
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abcdefg30
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3ba86f329f
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Remove Game.HasInputFocus
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2020-04-17 22:26:03 -05:00 |
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Ivaylo Draganov
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1dd1786469
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Reduce duplication of "Battlefield Control" chat line label
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2020-02-22 15:58:00 +00:00 |
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Paul Chote
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0e39c98989
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Ignore empty support directory overrides.
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2020-02-04 00:21:52 +01:00 |
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Paul Chote
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847db5e59b
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Merge HardwareCursor and SoftwareCursor into CursorManager.
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2020-01-26 17:11:45 +01:00 |
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Paul Chote
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6b2c019caa
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Evaluate player location on the server.
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2020-01-15 12:12:54 +01:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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8f2bf27edf
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Replace Server.Dedicated with Server.Type.
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2020-01-01 20:33:30 +01:00 |
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Paul Chote
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2231183fe0
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Account for game ticks when applying the frame limiter.
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2019-12-26 17:25:38 +01:00 |
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Paul Chote
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1dcb903580
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Implement new viewport size/zoom UI.
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2019-12-13 21:29:43 +01:00 |
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Paul Chote
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2603a495e6
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Add render_world perf sampler.
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2019-12-08 04:36:31 +01:00 |
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Paul Chote
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327866ffc3
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Render world via an intermediate FrameBuffer.
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2019-12-08 04:36:31 +01:00 |
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Paul Chote
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e7de7b4c05
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Introduce World and UI rendering phases.
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2019-12-08 04:36:31 +01:00 |
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Paul Chote
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3bda890f7b
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Add Engine.LaunchWrapper launch argument for mod switching.
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2019-10-05 18:25:13 +02:00 |
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Paul Chote
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1d106e71c4
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Save screenshots via the frame buffer.
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2019-09-04 20:20:04 +02:00 |
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Paul Chote
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b93c7cabb3
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Render voxels before BeginFrame.
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2019-09-04 20:20:04 +02:00 |
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teinarss
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4dd8472d9b
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Reset server after game
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2019-08-25 15:30:45 +02:00 |
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4mfie
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ff02b8ba06
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Add timestamps to server log files
Servers are now writing timestamps to the log files using the the ISO 8601 timestamp format defined in the game server settings.
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2019-07-27 10:47:24 +01:00 |
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Paul Chote
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ebf2ce32c0
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Make sure braces for multi-line statements are on their own lines.
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2019-06-08 19:26:53 +02:00 |
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Paul Chote
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a7617b2443
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Reseed the RNG when restarting a game.
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2019-06-08 16:23:33 +02:00 |
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teinarss
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4fae77ed1c
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Writing benchmark data at the end of the game
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2019-06-02 00:00:48 +02:00 |
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Evgeniy S
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3a30b013a5
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Move Selection into a Trait
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2019-05-31 15:50:53 +02:00 |
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Paul Chote
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07dc2a1132
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Fix "Max Speed" option when viewing replays.
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2019-05-19 18:09:45 +02:00 |
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LipkeGu
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7f7809fe70
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Use TryGet instead of Get and assign a default Fallback Color
This Fixes a crash in Situations when custom mods are used and reset OpenRA to its initial state.
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2019-05-04 09:39:56 +02:00 |
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teinarss
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d9d2202599
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System messages should be yellow to distinguish them from normal
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2019-04-27 14:51:59 +02:00 |
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Paul Chote
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1f3b30c2d2
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Implement game save/load backend.
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2019-04-20 14:54:48 +02:00 |
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Paul Chote
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1cfb110d03
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Allow the cursor to be force disabled.
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2019-04-20 14:54:48 +02:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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Paul Chote
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94f7f6fd2e
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Remove obsolete code.
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2019-02-24 14:02:19 +01:00 |
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Paul Chote
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5a1124426d
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Rewrite screenshot saving.
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2019-02-24 14:02:19 +01:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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83e44bee66
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Rework and rename Sync.CheckSyncUnchanged
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2018-12-26 17:33:55 +01:00 |
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