Paul Chote
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7e89763eb9
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Fix initial HTNK turret facing in C&C shellmap.
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2013-12-15 22:12:02 +13:00 |
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Paul Chote
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d63dcc5dd1
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Add a lua actor facing helper.
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2013-12-15 22:12:02 +13:00 |
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ScottNZ
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49ba44fbaa
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Merge pull request #4313 from pchote/gifts
Change crate graphics for christmas.
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2013-12-14 21:17:23 -08:00 |
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Paul Chote
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e9e2e353f7
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Change crate graphics for christmas. Closes #4296.
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2013-12-15 18:16:15 +13:00 |
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Matthias Mailänder
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58f8b7228f
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reveal shroud for aircraft husks falling down
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2013-12-13 15:23:42 +01:00 |
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Paul Chote
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d0752736fc
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Add sight to helicopter husks. Fixes #4298.
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2013-12-13 21:30:11 +13:00 |
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Paul Chote
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3abadd1ec6
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Use the original D2K craters.
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2013-12-11 22:54:00 +13:00 |
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Paul Chote
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8c7f77d2c7
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Convert SmudgeLayer to sequences.
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2013-12-11 22:53:33 +13:00 |
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Matthias Mailänder
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f5123981fa
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Merge pull request #4287 from pchote/shroud
Rewrite shroud renderer.
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2013-12-11 01:28:22 -08:00 |
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Paul Chote
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4d70996012
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New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
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2013-12-11 20:51:49 +13:00 |
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Paul Chote
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4e814a8c2e
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Move ShroudRenderer into a trait.
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2013-12-11 19:22:55 +13:00 |
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Paul Chote
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089973280d
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Add Multiply blend mode for D2K move-flash and shroud.
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2013-12-11 19:22:54 +13:00 |
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ScottNZ
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f4d2e7cd6f
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Fix cnc's nuke not damaging air units (a regression from a recent commit to remove its PerCell damage model)
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2013-12-11 17:45:33 +13:00 |
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ScottNZ
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e1c14cc114
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Rework ra nuke to deal more damage to vehicles. Fixes #4220
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2013-12-10 23:11:45 +13:00 |
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Paul Chote
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844a1355c7
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Disable shadow on terrain palette.
Fixes black spots on cliffs.
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2013-12-09 19:50:47 +13:00 |
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Matthias Mailänder
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c19a739ae9
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Merge pull request #4264 from pchote/cnc-nuke
Remove PerCell damage from C&C.
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2013-12-08 01:59:16 -08:00 |
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Paul Chote
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0a13633036
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Merge pull request #4265 from Mailaender/allies04-quickfix
Fixed crash when disguising the spy as an infantry without stand2 animations
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2013-12-08 01:43:41 -08:00 |
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Matthias Mailänder
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cbffc7ca09
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fixed crash when disguising the spy
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2013-12-08 10:34:56 +01:00 |
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Paul Chote
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e0eff775e2
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Merge pull request #4263 from ScottNZ/lua
Small Lua cleanup
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2013-12-08 01:34:33 -08:00 |
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Paul Chote
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ca83a82ba3
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Remove PerCell damage from C&C.
Fixes bogus nuke damage.
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2013-12-08 22:29:46 +13:00 |
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ScottNZ
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11b9c3ad80
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Return useful requested things in supportpowers.lua
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2013-12-08 21:39:45 +13:00 |
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ScottNZ
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6e7229f97f
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Clean up reinforcements.lua
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2013-12-08 21:39:37 +13:00 |
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Paul Chote
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cd2a1cb30f
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Upgrade shipped maps to format 6.
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2013-12-08 11:33:04 +13:00 |
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Igor Popov
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f5d5a3ca8e
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Update distributed maps with RequiresMod where it's missing
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2013-12-07 03:50:41 +04:00 |
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Matthias Mailänder
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4c5c0974ad
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don't attack neutral world owner plus invulnerable bridge
closes #4230
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2013-12-06 15:10:07 +01:00 |
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Matthias Mailänder
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afb83e3007
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Merge pull request #4241 from pchote/spice
Polish D2K spice rendering.
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2013-12-06 02:43:23 -08:00 |
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Paul Chote
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001dc88dc9
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Merge pull request #4239 from ScottNZ/lua-new
Move to a managed Lua implementation
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2013-12-06 02:37:04 -08:00 |
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Paul Chote
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c3e4cb5069
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Remove spice1.shp.
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2013-12-06 23:28:26 +13:00 |
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ScottNZ
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5799cfdcf2
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Split mission.lua into mission.lua, reinforcements.lua and supportpowers.lua. Fixes #4204
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2013-12-06 23:11:32 +13:00 |
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Paul Chote
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ca2749dcc0
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Support soft edges on D2K spice tiles. Fixes #2247.
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2013-12-06 22:27:51 +13:00 |
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Paul Chote
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410cd1c7b1
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Reorganise ResourceLayer implementation.
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2013-12-06 22:24:07 +13:00 |
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ScottNZ
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c39bd53e2a
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Override Lua's print function with Internal.Debug
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2013-12-06 21:53:07 +13:00 |
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ScottNZ
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4ea217ef7b
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Provide an empty table to Internal.New if args is nil to keep NLua happy
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2013-12-06 21:53:06 +13:00 |
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Matthias Mailänder
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2d17ec41b6
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speed up visceroids on Tiberium
slow them down everywhere else
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2013-12-05 13:10:04 +01:00 |
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Matthias Mailänder
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e6eb7a9768
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heal visceroids on tiberium
closes #3302
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2013-12-05 13:09:13 +01:00 |
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Matthias Mailänder
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0b5b3b22b4
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Merge pull request #4223 from ScottNZ/lua-missions
Add back the smudge that was missing in allies-02-classic
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2013-12-03 14:07:34 -08:00 |
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ScottNZ
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84b99687c9
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Add back the smudge that was missing in allies-02-classic
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2013-12-04 10:57:05 +13:00 |
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Paul Chote
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2016448471
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Fix Brimstone starting configuration.
Starting with a walled MCV is terrible for polish.
This gives the player a construction yard instead.
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2013-12-04 10:24:55 +13:00 |
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Matthias Mailänder
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3895d79e5c
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Merge pull request #4215 from pchote/mcv-fix
Obey order.Queued in DeployTransform.
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2013-12-03 06:35:43 -08:00 |
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Matthias Mailänder
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93bec5e14b
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Merge pull request #4216 from pchote/cnc-shellmap
Rewrite C&C shellmap in lua
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2013-12-03 06:33:06 -08:00 |
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Matthias Mailänder
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efdc14e1d5
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Merge pull request #4218 from ScottNZ/balance
Increase ra oil derrick cash trickler period to 375. Closes #4217
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2013-12-03 05:00:27 -08:00 |
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ScottNZ
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42961b9dd5
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Increase ra oil derrick cash trickler period to 375
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2013-12-04 00:26:56 +13:00 |
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Paul Chote
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568988b435
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Rewrite C&C shellmap script in lua.
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2013-12-03 23:45:59 +13:00 |
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Paul Chote
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79b52e4c66
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Add ScriptedMove and Teleport functions to lua library.
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2013-12-03 23:26:37 +13:00 |
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Paul Chote
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0948c353e5
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Obey order.Queued in DeployTransform. Fixes #4211.
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2013-12-03 18:52:47 +13:00 |
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Paul Chote
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8cfd3756c4
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Fix d2k asset browser on case sensitive filesystems.
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2013-12-01 11:28:50 +13:00 |
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Paul Chote
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1e7f436448
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Overhaul asset browser.
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2013-12-01 11:28:50 +13:00 |
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Paul Chote
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30f150fc91
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Fix mod chooser list
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2013-12-01 10:12:56 +13:00 |
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Paul Chote
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6881dcc710
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Fix UI rendering of offset sprites.
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2013-12-01 09:49:27 +13:00 |
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Paul Chote
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5b947090f4
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Use the normal extension checking rules for .r8.
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2013-12-01 09:47:49 +13:00 |
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