Commit Graph

3784 Commits

Author SHA1 Message Date
Paul Chote
7e89763eb9 Fix initial HTNK turret facing in C&C shellmap. 2013-12-15 22:12:02 +13:00
Paul Chote
d63dcc5dd1 Add a lua actor facing helper. 2013-12-15 22:12:02 +13:00
ScottNZ
49ba44fbaa Merge pull request #4313 from pchote/gifts
Change crate graphics for christmas.
2013-12-14 21:17:23 -08:00
Paul Chote
e9e2e353f7 Change crate graphics for christmas. Closes #4296. 2013-12-15 18:16:15 +13:00
Matthias Mailänder
58f8b7228f reveal shroud for aircraft husks falling down 2013-12-13 15:23:42 +01:00
Paul Chote
d0752736fc Add sight to helicopter husks. Fixes #4298. 2013-12-13 21:30:11 +13:00
Paul Chote
3abadd1ec6 Use the original D2K craters. 2013-12-11 22:54:00 +13:00
Paul Chote
8c7f77d2c7 Convert SmudgeLayer to sequences. 2013-12-11 22:53:33 +13:00
Matthias Mailänder
f5123981fa Merge pull request #4287 from pchote/shroud
Rewrite shroud renderer.
2013-12-11 01:28:22 -08:00
Paul Chote
4d70996012 New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
2013-12-11 20:51:49 +13:00
Paul Chote
4e814a8c2e Move ShroudRenderer into a trait. 2013-12-11 19:22:55 +13:00
Paul Chote
089973280d Add Multiply blend mode for D2K move-flash and shroud. 2013-12-11 19:22:54 +13:00
ScottNZ
f4d2e7cd6f Fix cnc's nuke not damaging air units (a regression from a recent commit to remove its PerCell damage model) 2013-12-11 17:45:33 +13:00
ScottNZ
e1c14cc114 Rework ra nuke to deal more damage to vehicles. Fixes #4220 2013-12-10 23:11:45 +13:00
Paul Chote
844a1355c7 Disable shadow on terrain palette.
Fixes black spots on cliffs.
2013-12-09 19:50:47 +13:00
Matthias Mailänder
c19a739ae9 Merge pull request #4264 from pchote/cnc-nuke
Remove PerCell damage from C&C.
2013-12-08 01:59:16 -08:00
Paul Chote
0a13633036 Merge pull request #4265 from Mailaender/allies04-quickfix
Fixed crash when disguising the spy as an infantry without stand2 animations
2013-12-08 01:43:41 -08:00
Matthias Mailänder
cbffc7ca09 fixed crash when disguising the spy 2013-12-08 10:34:56 +01:00
Paul Chote
e0eff775e2 Merge pull request #4263 from ScottNZ/lua
Small Lua cleanup
2013-12-08 01:34:33 -08:00
Paul Chote
ca83a82ba3 Remove PerCell damage from C&C.
Fixes bogus nuke damage.
2013-12-08 22:29:46 +13:00
ScottNZ
11b9c3ad80 Return useful requested things in supportpowers.lua 2013-12-08 21:39:45 +13:00
ScottNZ
6e7229f97f Clean up reinforcements.lua 2013-12-08 21:39:37 +13:00
Paul Chote
cd2a1cb30f Upgrade shipped maps to format 6. 2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e Update distributed maps with RequiresMod where it's missing 2013-12-07 03:50:41 +04:00
Matthias Mailänder
4c5c0974ad don't attack neutral world owner plus invulnerable bridge
closes #4230
2013-12-06 15:10:07 +01:00
Matthias Mailänder
afb83e3007 Merge pull request #4241 from pchote/spice
Polish D2K spice rendering.
2013-12-06 02:43:23 -08:00
Paul Chote
001dc88dc9 Merge pull request #4239 from ScottNZ/lua-new
Move to a managed Lua implementation
2013-12-06 02:37:04 -08:00
Paul Chote
c3e4cb5069 Remove spice1.shp. 2013-12-06 23:28:26 +13:00
ScottNZ
5799cfdcf2 Split mission.lua into mission.lua, reinforcements.lua and supportpowers.lua. Fixes #4204 2013-12-06 23:11:32 +13:00
Paul Chote
ca2749dcc0 Support soft edges on D2K spice tiles. Fixes #2247. 2013-12-06 22:27:51 +13:00
Paul Chote
410cd1c7b1 Reorganise ResourceLayer implementation. 2013-12-06 22:24:07 +13:00
ScottNZ
c39bd53e2a Override Lua's print function with Internal.Debug 2013-12-06 21:53:07 +13:00
ScottNZ
4ea217ef7b Provide an empty table to Internal.New if args is nil to keep NLua happy 2013-12-06 21:53:06 +13:00
Matthias Mailänder
2d17ec41b6 speed up visceroids on Tiberium
slow them down everywhere else
2013-12-05 13:10:04 +01:00
Matthias Mailänder
e6eb7a9768 heal visceroids on tiberium
closes #3302
2013-12-05 13:09:13 +01:00
Matthias Mailänder
0b5b3b22b4 Merge pull request #4223 from ScottNZ/lua-missions
Add back the smudge that was missing in allies-02-classic
2013-12-03 14:07:34 -08:00
ScottNZ
84b99687c9 Add back the smudge that was missing in allies-02-classic 2013-12-04 10:57:05 +13:00
Paul Chote
2016448471 Fix Brimstone starting configuration.
Starting with a walled MCV is terrible for polish.
This gives the player a construction yard instead.
2013-12-04 10:24:55 +13:00
Matthias Mailänder
3895d79e5c Merge pull request #4215 from pchote/mcv-fix
Obey order.Queued in DeployTransform.
2013-12-03 06:35:43 -08:00
Matthias Mailänder
93bec5e14b Merge pull request #4216 from pchote/cnc-shellmap
Rewrite C&C shellmap in lua
2013-12-03 06:33:06 -08:00
Matthias Mailänder
efdc14e1d5 Merge pull request #4218 from ScottNZ/balance
Increase ra oil derrick cash trickler period to 375. Closes #4217
2013-12-03 05:00:27 -08:00
ScottNZ
42961b9dd5 Increase ra oil derrick cash trickler period to 375 2013-12-04 00:26:56 +13:00
Paul Chote
568988b435 Rewrite C&C shellmap script in lua. 2013-12-03 23:45:59 +13:00
Paul Chote
79b52e4c66 Add ScriptedMove and Teleport functions to lua library. 2013-12-03 23:26:37 +13:00
Paul Chote
0948c353e5 Obey order.Queued in DeployTransform. Fixes #4211. 2013-12-03 18:52:47 +13:00
Paul Chote
8cfd3756c4 Fix d2k asset browser on case sensitive filesystems. 2013-12-01 11:28:50 +13:00
Paul Chote
1e7f436448 Overhaul asset browser. 2013-12-01 11:28:50 +13:00
Paul Chote
30f150fc91 Fix mod chooser list 2013-12-01 10:12:56 +13:00
Paul Chote
6881dcc710 Fix UI rendering of offset sprites. 2013-12-01 09:49:27 +13:00
Paul Chote
5b947090f4 Use the normal extension checking rules for .r8. 2013-12-01 09:47:49 +13:00