Ivaylo Draganov
93e42b0b27
Add selection tiers as inheritable templates
2019-12-08 18:39:21 +01:00
tovl
088919fecc
Change color of selection box based on selection mode.
2019-12-08 17:34:10 +01:00
Paul Chote
dbe1d2d928
Add fallback exits to TS barracks.
2019-12-05 18:01:09 +01:00
teinarss
a47f60d3a6
Add a trait PlayerRadarTerrain to track explored terrain
2019-11-20 16:24:56 +01:00
tovl
d2991247a3
Add separate condition to mobile for disabling nudging only.
2019-10-28 19:35:32 +01:00
Paul Chote
988d6079e3
Disable Carryable while submerged.
2019-10-19 13:11:00 +02:00
Paul Chote
f14d3985a0
Allow carryall pickup orders on deployed vehicles.
2019-10-19 13:11:00 +02:00
abcdefg30
1d90e08bd0
Guard against overlaps on HiDPI by having a 5px border on graphs
2019-10-14 01:02:23 +02:00
abcdefg30
9084295d7c
Reduce the width of the combat stats tab
2019-10-14 01:02:23 +02:00
abcdefg30
3f89f74d8e
Reduce the Width of INGAME_OBSERVERSTATS_BG
2019-10-14 01:02:23 +02:00
abcdefg30
ee839869fc
Replace "$/min" by "Income" and increase graph update rates
2019-10-11 21:48:24 +02:00
abcdefg30
4ca42f6e83
Remove $/min from the basic stats
2019-10-11 21:48:24 +02:00
Punsho
460f5bbb30
Make EMP dissable subterranean units while they're underground
2019-10-05 19:19:57 +02:00
Punsho
d9ec3e0d88
Make EMP dissable detection of mobile sensor array
2019-10-05 19:19:57 +02:00
Punsho
e1e7691fb4
Make laser fence dissable on emp
2019-10-05 19:19:57 +02:00
abcdefg30
c0620bd186
Revert the search radius decrease in TS
2019-09-28 13:58:24 +02:00
teinarss
76034c198e
Added Undo Redo to editor
2019-09-27 17:40:32 +02:00
abcdefg30
9356c8afd0
Fix unarmed units idling on the ts shellmap
2019-09-24 16:48:52 +02:00
abcdefg30
72bff74ca5
Fix passengers idling on the ts shellmap
2019-09-24 16:48:52 +02:00
abcdefg30
2d304efb73
Convert all spaces to tabs in the ts shellmap script
2019-09-24 16:48:52 +02:00
abcdefg30
c7784cbc8e
Fix reinforcements on the ts shellmap not attack moving
2019-09-24 16:48:52 +02:00
Punsho
e1a5a725b0
Fix MRV not auto targeting vehicles
2019-09-22 18:46:56 +02:00
abcdefg30
912a424596
Replaced "Earned this min" by an Oil Derrick count in the economy statistics
2019-09-08 12:47:33 +02:00
Ivaylo Draganov
be1f820674
Move hotkey dialog logic into SettingsLogic, fix bugs and improve usability of the dialog
2019-08-23 14:08:09 +02:00
Ivaylo Draganov
8f7da18dc5
Kill buildings on surrender in TS
2019-08-15 19:13:15 +02:00
abcdefg30
ea80a13b11
Let the utility remove stray trailing whitespaces
2019-08-11 16:40:55 +02:00
abcdefg30
84fbcd7c47
Apply the update rule to the default mods
2019-08-11 16:40:55 +02:00
abcdefg30
ead35bccda
Decrease SearchFromProcRadius and SearchFromOrderRadius
2019-08-11 16:40:55 +02:00
tovl
a8b9562d74
Adjust waypoint linewidths.
2019-08-10 21:17:38 +01:00
reaperrr
f25449a3bf
Set InitialFacing for TS aircraft to 224
...
North-East looks better as starting and landing facing.
2019-07-21 16:29:38 +02:00
reaperrr
bfcdb3a8a2
Add IdleBehavior enum to Aircraft
2019-07-21 16:29:38 +02:00
teinarss
e06c97bc03
Updated the LineGraphWidget with new layout
2019-07-21 14:23:25 +02:00
tovl
922c6e9c40
Fix harvesters losing their last harvesting position when carried by carryall.
2019-07-19 10:49:24 +02:00
reaperrr
747e60d8b1
Revert FlightDynamics yaml changes
...
- TD and RA were straight up reverted.
- D2k was manually reverted with following changes:
-- Frigate staying VTOL.
-- Carryall staying CanSlide: true but CanHover: false.
-- bogus VTOL/CanHover flags on Ornithopter staying removed.
- TS was manually reverted to keep the behavior
improvements of the original FlightDynamics PR.
2019-07-18 10:26:43 +02:00
reaperrr
990087d434
FlightDynamics yaml changes
...
Rules updates for official mods.
2019-07-05 00:03:36 +02:00
Paul Chote
da0b24e891
Disable water trails for carried Hover MLRS.
2019-06-30 18:04:43 +02:00
tovl
5920de1384
Airborne transports only land to (un)load.
2019-06-30 18:04:43 +02:00
tovl
79a48765d9
Allow VTOLs to land with force-move
2019-06-30 18:04:43 +02:00
Ivaylo Draganov
e23054631d
Add "Flat" and "Low Priority" selection modes to default mods
2019-06-29 20:46:12 +02:00
Ivaylo Draganov
c9ff54bfd5
Add hotkey settings panel with a hotkey remap dialog
...
* Add HotkeyDialogLogic.cs
* Add dialog-hotkey.yaml to all mods
* Add `GetFirstDuplicate` method to HotkeyManager to aid in validation
* Add "Player" and/or "Spectator" type to all hotkeys to allow for
validation based on overlapping types
* Change settings.yaml and SettingsLogic.cs to work with the new dialog
2019-06-28 12:10:48 +02:00
teinarss
b647d46196
Vertical alignment in TS
2019-06-21 12:51:45 +02:00
teinarss
ab382ce4d6
Removed BaseLine and updated ButtonWidget and CheckboxWidget to use Font.TopOffset
2019-06-21 12:51:45 +02:00
teinarss
9982b01642
Get the Ascender value from mod.yaml instead from the Font
2019-06-21 12:51:45 +02:00
reaperrr
c8a42cbce2
Introduce AirAttackType
...
Aircraft attack behavior (currently FlyBy or Hover)
is now controlled via this instead of the CanHover boolean.
2019-06-10 12:43:34 +02:00
Paul Chote
1aa80f9c11
Add download hashes for the default mod packages.
2019-06-08 13:39:17 +02:00
Paul Chote
ebe37a44ad
Require force move for all undeploy-triggering orders.
2019-06-08 02:09:30 +02:00
Paul Chote
5d886b79f1
Remove AlternateTransportsMode.
...
This conflicts with undeploy orders and has been largely
superseded by queued enter orders.
2019-06-08 02:09:30 +02:00
Paul Chote
ecd8dee575
Add TransformsInto* traits to trigger construction yard undeploy.
2019-06-08 02:09:30 +02:00
Paul Chote
1b026b7e20
Disable out-of-range non-force targeting for deployed units.
2019-06-08 02:09:30 +02:00
Paul Chote
c853e8c5d6
Disable non-force move for deployed units.
2019-06-08 02:09:30 +02:00