Oliver Brakmann
bbe8b199ed
Add decoration when HazMat suits are enabled in TD
2016-01-31 17:10:46 +01:00
Zimmermann Gyula
e69fcd385b
Add art for HazMat decoration to TD
2016-01-31 17:10:46 +01:00
Matthias Mailänder
33f649e949
Grant Tiberium immunity from biolab captures.
2016-01-31 17:10:46 +01:00
Matthias Mailänder
76066c65bd
Disable trainable dinos.
2016-01-31 17:10:46 +01:00
Oliver Brakmann
5fdce51699
Merge pull request #10551 from RockyTV/rockytv
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Change CONNECTIONFAILED_PANEL title if server requires password
2016-01-31 16:14:21 +01:00
Oliver Brakmann
e532637a24
Merge pull request #10404 from Mailaender/legacy-map-import-refactor
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Organized legacy map import into respective mod DLLs
2016-01-31 15:31:02 +01:00
Pavel Penev
489ee9fc54
Add support for multiple impact sounds to CreateEffectWarhead
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Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30
Add support for multiple explosions to CreateEffectWarhead
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Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Oliver Brakmann
9dbb725cef
Replace invalid tile in gdi03
2016-01-31 12:36:22 +01:00
Matthias Mailänder
690e5125ec
Move shared metrics to mods/commons.
2016-01-30 23:03:37 +01:00
Matthias Mailänder
10ebd7e48d
Merge pull request #10649 from obrakmann/radar-team-colors
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Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Paul Chote
b387e6a19e
Polish the lobby option bin layout.
2016-01-30 20:47:57 +00:00
Paul Chote
3e3c11ea5c
Remove duplication between vice and pvice sequences.
2016-01-30 15:03:56 +00:00
DArcy Rush
eb795909da
Implement player stance colors
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Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
reaperrr
c19383472f
Merge pull request #10624 from pchote/overhaul-color-validator
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Fix color validator issues and increase color picker palette size.
2016-01-29 23:57:46 +01:00
Oliver Brakmann
4e44e6b914
Merge pull request #10640 from abcdefg30/removeReveals
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Remove obsolete and performance costly RevealsShroud definitions
2016-01-29 23:04:56 +01:00
abcdefg30
e8c67993c1
Remove obsolete and performance costly RevealsShroud definitions
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from the APC on the dropzone maps.
2016-01-29 22:22:15 +01:00
Paul Chote
314aba0861
Overhaul InstallShieldPackage.
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- Remove hashing
- Use full file paths
- Replace BinaryReader with stream extensions.
2016-01-29 19:56:17 +00:00
reaperrr
7b315aa9cc
Merge pull request #10562 from pchote/classic-facing-fudge
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Implement ClassicFacingFudge for fudging classic facings.
2016-01-28 23:45:48 +01:00
Matthias Mailänder
9f002050ec
Merge pull request #10601 from pchote/fix-td-connection-dialog
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Fix button positions on TD connection dialog.
2016-01-28 19:53:47 +01:00
Paul Chote
dd963b75f5
Per-terrain color validation.
2016-01-27 21:43:55 +00:00
Paul Chote
2d9bbd9405
Enable ClassicFacingFudge in TD.
2016-01-27 21:39:50 +00:00
Paul Chote
617295cc91
Overhaul color validator logic.
2016-01-27 19:49:03 +00:00
Paul Chote
1832a9c60f
Increase the size of the color picker.
2016-01-27 19:16:37 +00:00
Matthias Mailänder
dd18e2f632
Merge pull request #10600 from pchote/fix-td-spec-kick
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Fix spectator kick button in TD lobby.
2016-01-26 19:52:21 +01:00
Paul Chote
49eb521db0
Fix aircraft without sight being visible under fog.
2016-01-25 21:04:08 +00:00
Paul Chote
fd06b8abc3
Fix button positions on TD connection dialog.
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"forward" acting buttons go on the right.
"back" acting buttons go on the left.
2016-01-25 21:00:47 +00:00
Paul Chote
9f6a6b31e9
Fix spectator kick button in TD lobby.
2016-01-25 20:56:26 +00:00
Matthias Mailänder
2b38a0b279
add crate actors for legacy map compatibility
2016-01-24 15:40:31 +01:00
reaperrr
56ab3f43da
Remove bitrotted WeaponInfo.Charges
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There is no logic attached anymore (or never was).
2016-01-24 12:58:39 +01:00
Matthias Mailänder
7ef640dfba
Merge pull request #10553 from AoAGeneral/bleed
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MSAM Trajectory change.
2016-01-21 20:06:03 +01:00
Alexandre Oliveira
6f715a6a4e
Change CONNECTIONFAILED_PANEL title if server requires password
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If the server requires a password, display Password Required instead of the usual Connection Error title.
2016-01-20 18:44:36 -02:00
AoAGeneral
7ac1a1fb20
MSAM Trajectory change.
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changes from 341 to 300.
This allows aircraft to escape the MSAM with the same mechanics as
current release. In https://github.com/OpenRA/OpenRA/pull/10552 the
reload speed was changed to prevent stand still. This allows them to
keep fire rates up rather then wasted fire.
The missile mechanic change is a great buff addition. Thank you very
much!
2016-01-19 14:05:04 -08:00
AoAGeneral
fb95776170
TD Balance Changes v1192016
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Balance changes are as followed:
Increase power of AGT to 50 from 40.
MSAM faster reload to 45 from 100.
Increase APC damage vs light target to 105 from 100.
MLRS attack speed increase to 100 from 140.
Rocket Infantry damage increase to 35 from 30.
MCV Price increase to 4000 from 2000. Build time increase from 0:48 to
1:36.
MCV unit HP increase to 950 from 750. armor type Heavy from Light.
MCV now requires both Command Center and Repair Pad to produce.
Construction yard HP increase to 2000 from 1400.
Repair pad HP increase to 600 from 400.
Link discussion at:
http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&p=294421#294421
2016-01-19 12:41:51 -08:00
Paul Chote
9f7f759da4
Fix filename case on weapon reports.
2016-01-17 19:24:40 +00:00
Oliver Brakmann
aeafa3383d
Merge pull request #10516 from reaperrr/shp-compress
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Recompressed a number of shp(td) files with shapeset
2016-01-16 22:59:41 +01:00
abcdefg30
b593063057
Merge pull request #10519 from RockyTV/rockytv
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Decrease Engineer and Medic priority
2016-01-16 14:35:41 +01:00
Oliver Brakmann
8ebee425ab
Merge pull request #10264 from whinis/bleed
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Restart button for missions
2016-01-15 21:55:02 +01:00
Whinis
9059e3e2c8
Changes to the RestartGame function to make it more streamlined
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Removal of PromptAbortAction and inclusion into PromptConfirmAction
Changes to prevent a restart button being required for all mods
ConfirmAction
Addtion of named parameters to PromptConfirmAction
Moved StartGame from MissionBrowserLogic.cs to Game.cs
2016-01-15 15:34:00 -05:00
Alexandre Oliveira
5ce454ce7b
Decrease Engineer, Medic and Mechanic priority
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Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
2016-01-15 14:18:10 -02:00
reaperrr
82806d90bd
Re-compress SHPs in cnc bits folder with shapeset
2016-01-14 20:09:16 +01:00
Alexander Heinz
e0c033fe99
restart button added for singleplayer in cnc, ra, d2k
2016-01-14 11:53:31 -05:00
Paul Chote
eebdd6d041
Fix width of server location column.
2016-01-11 23:39:06 +00:00
Pavel Penev
75d983c922
Hardcode mod logo and preview image file names
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(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00
Pavel Penev
a3299d7030
Unhardcode mod logo and preview image paths
2016-01-10 23:52:09 +02:00
Matthias Mailänder
c607c8532f
Merge pull request #10443 from Truth99A/TD-BuildPaletteOrder-Change
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Changed build palette order of structures for TD
2016-01-07 21:05:32 +01:00
Truth99A
3f156f6dda
changed build palette order of sturctures for TD
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changed the build palette order so that it follows the tech tree
images of the change + poll can be found at: http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=19220&postdays=0&postorder=asc&vote=viewresult
2016-01-07 12:38:50 +11:00
Matthias Mailänder
27712efe9b
remove the RA mod dependency
2016-01-03 17:48:41 +01:00
Paul Chote
8ce274ed79
Overhaul and rename WithActiveAnimation -> WithIdleAnimation.
2016-01-03 01:17:29 +00:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00