Commit Graph

3403 Commits

Author SHA1 Message Date
Paul Chote
c720cb0b41 Extract mod selector into its own mod. 2014-04-03 07:21:56 +13:00
Paul Chote
de4898badf Add RGBASpriteWidget. 2014-04-03 07:15:03 +13:00
Paul Chote
3f63eb4ec6 Allow SheetBuilder to be used from mod code. 2014-04-03 07:15:03 +13:00
Paul Chote
b5c63175e2 Allow button tooltip labels to be set by UI logic. 2014-04-03 07:15:03 +13:00
Paul Chote
8694698a1a Fix tooltips not displaying in the pre-shellmap environment. 2014-04-03 07:15:03 +13:00
Paul Chote
a5223a519c Allow custom button types. 2014-04-03 07:15:02 +13:00
Paul Chote
aa77536e96 Support borderless panel types. 2014-04-03 07:15:02 +13:00
Paul Chote
143d3aa083 Replace ShpImageWidget -> SpriteSequenceWidget. 2014-04-02 19:24:07 +13:00
Paul Chote
1ea48b0167 Add a lighter-weight SpriteWidget to eventually replace ShpWidget. 2014-04-01 22:16:10 +13:00
Matthias Mailänder
272e872357 Merge pull request #4942 from pchote/more-replays
Overhaul observer shroud selector.
2014-03-22 12:20:40 +01:00
Paul Chote
3a8c94d8f8 Hook up observer view keybindings. Fixes #4435.
Uses 0-9 to select view (plus shift to cycle backwards), '-' for                 combined shroud and '=' for world view.
2014-03-22 23:18:52 +13:00
Paul Chote
a31cdec87a Move control group logic into its own logic class. 2014-03-22 22:32:41 +13:00
Curtis Shmyr
6ced7b274c Chronotank teleporation by holding SHIFT or ALT and issuing a move order 2014-03-22 00:13:24 -06:00
Paul Chote
37101ba88e Isolate gameplay map state from the map cache. Fixes #4937. 2014-03-22 13:03:45 +13:00
Paul Chote
9fce6dd310 Change beacon hotkey to F9 to be consistent with sell / power / repair. 2014-03-22 00:12:28 +13:00
Paul Chote
c3ba27ef6c Reimplement ingame map downloading. 2014-03-21 23:33:15 +13:00
Paul Chote
6b199d3376 Add bindings to ProgressBarWidget. 2014-03-21 23:33:15 +13:00
Paul Chote
fcb3d7347a Kick clients who don't have the map when the host force-starts. 2014-03-21 23:33:14 +13:00
Paul Chote
f5f84244eb Remove map download support. 2014-03-21 23:33:14 +13:00
Paul Chote
4f7f0b7a55 Don't draw combat debug for actors outside the world. 2014-03-21 10:03:54 +13:00
Matthias Mailänder
400bb26e94 Merge pull request #4912 from pchote/exits
Clean up mobile world insertion.
2014-03-20 11:58:46 +01:00
Paul Chote
e4ca66ab31 Fix start-game UI acceleration. 2014-03-19 20:01:56 +13:00
Paul Chote
ac5a4589ea Add IMove.MoveIntoWorld and IMove.VisualMove. 2014-03-19 13:40:32 +13:00
Matthias Mailänder
6392d62f2e Merge pull request #4903 from ihptru/dedicated-fix
dedicated fix: do not restart anymore with 1 client
2014-03-18 09:39:00 +01:00
Paul Chote
538a25ae6c Fix replays for network games. Fixes #4866. 2014-03-18 20:37:10 +13:00
Igor Popov
9145ef0ad3 dedicated fix: do not restart anymore with 1 client 2014-03-18 11:31:44 +04:00
Matthias Mailänder
9209c52cb5 Merge pull request #4891 from cjshmyr/spy-health
Fix enemy spies showing an enemy health bar when disguised as an ally - closes #4780
2014-03-17 20:55:58 +01:00
Curtis Shmyr
cc8284740c Fixed team health colors and spy disguise interaction 2014-03-16 19:37:45 -06:00
Curtis Shmyr
76f7e87633 Add Actor.IsDisguised 2014-03-16 19:37:38 -06:00
Paul Chote
8cd643e06a Fix editor compilation. 2014-03-16 21:46:21 +13:00
Paul Chote
8fc78603bc Support custom map previews.
Add map.png to the map archive.
2014-03-16 21:46:00 +13:00
Paul Chote
2106393122 Simplify the server browser code. 2014-03-16 21:46:00 +13:00
Paul Chote
a4a285bef5 Add data support to Download. 2014-03-16 21:45:59 +13:00
Paul Chote
4c4783262f Simplify the replay browser code. 2014-03-16 21:45:59 +13:00
Paul Chote
c30b18a9d6 Introduce MapCache and MapPreview for improved UI map previews. 2014-03-16 21:45:59 +13:00
Paul Chote
63068d5a7c Fix Map.GetSpawnPoints to return CPos. 2014-03-16 21:45:59 +13:00
Matthias Mailänder
c1453791d0 Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
2014-03-16 09:04:16 +01:00
Curtis Shmyr
8576c24988 Add IEffectiveOwner trait 2014-03-14 19:36:51 -06:00
Paul Chote
5daef851e8 Merge pull request #4822 from Mailaender/map-test
Added checks for all map.yaml with Travis
2014-03-14 23:01:26 +13:00
Paul Chote
7e9793fa90 Fix the timestep jank threshold. 2014-03-14 10:07:54 +01:00
Paul Chote
c21b27cddb Add some more robustness against UI-introduced desyncs. 2014-03-14 10:07:54 +01:00
Matthias Mailänder
0d6517ec25 keep the catch up for small delays and truncate larger ones 2014-03-14 10:07:54 +01:00
Matthias Mailänder
3b78d6f343 use relative tick time intervals 2014-03-14 10:07:54 +01:00
Matthias Mailänder
212cf93ca4 separate World and Ui LastTickTime 2014-03-14 10:07:54 +01:00
Matthias Mailänder
0c20e38443 add a pause/slowdown/play/fastforward button for replays
closes #4633
2014-03-14 10:07:54 +01:00
Matthias Mailänder
c5ef9cbfb2 moved internal time step setting to Game
player should not be able change it as it is not synced yet
2014-03-14 10:07:32 +01:00
Matthias Mailänder
fbf408b886 add a spectator player that shares shroud with everyone
closes #4607
2014-03-13 21:57:59 +01:00
Matthias Mailänder
4ce31f39c6 lint check maps, too
closes #4187
2014-03-12 19:05:55 +01:00
Paul Chote
0a4423a9b8 Rename Waypoint -> Immobile and move it into Mods.RA. 2014-03-13 00:59:35 +13:00
Paul Chote
37bf88f5a5 Fix Sound coding style nits. 2014-03-12 17:31:26 +13:00