Paul Chote
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c720cb0b41
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Extract mod selector into its own mod.
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2014-04-03 07:21:56 +13:00 |
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Paul Chote
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de4898badf
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Add RGBASpriteWidget.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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3f63eb4ec6
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Allow SheetBuilder to be used from mod code.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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b5c63175e2
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Allow button tooltip labels to be set by UI logic.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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8694698a1a
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Fix tooltips not displaying in the pre-shellmap environment.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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a5223a519c
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Allow custom button types.
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2014-04-03 07:15:02 +13:00 |
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Paul Chote
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aa77536e96
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Support borderless panel types.
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2014-04-03 07:15:02 +13:00 |
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Paul Chote
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143d3aa083
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Replace ShpImageWidget -> SpriteSequenceWidget.
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2014-04-02 19:24:07 +13:00 |
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Paul Chote
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1ea48b0167
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Add a lighter-weight SpriteWidget to eventually replace ShpWidget.
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2014-04-01 22:16:10 +13:00 |
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Matthias Mailänder
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272e872357
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Merge pull request #4942 from pchote/more-replays
Overhaul observer shroud selector.
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2014-03-22 12:20:40 +01:00 |
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Paul Chote
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3a8c94d8f8
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Hook up observer view keybindings. Fixes #4435.
Uses 0-9 to select view (plus shift to cycle backwards), '-' for combined shroud and '=' for world view.
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2014-03-22 23:18:52 +13:00 |
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Paul Chote
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a31cdec87a
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Move control group logic into its own logic class.
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2014-03-22 22:32:41 +13:00 |
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Curtis Shmyr
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6ced7b274c
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Chronotank teleporation by holding SHIFT or ALT and issuing a move order
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2014-03-22 00:13:24 -06:00 |
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Paul Chote
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37101ba88e
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Isolate gameplay map state from the map cache. Fixes #4937.
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2014-03-22 13:03:45 +13:00 |
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Paul Chote
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9fce6dd310
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Change beacon hotkey to F9 to be consistent with sell / power / repair.
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2014-03-22 00:12:28 +13:00 |
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Paul Chote
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c3ba27ef6c
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Reimplement ingame map downloading.
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2014-03-21 23:33:15 +13:00 |
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Paul Chote
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6b199d3376
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Add bindings to ProgressBarWidget.
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2014-03-21 23:33:15 +13:00 |
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Paul Chote
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fcb3d7347a
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Kick clients who don't have the map when the host force-starts.
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2014-03-21 23:33:14 +13:00 |
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Paul Chote
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f5f84244eb
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Remove map download support.
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2014-03-21 23:33:14 +13:00 |
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Paul Chote
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4f7f0b7a55
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Don't draw combat debug for actors outside the world.
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2014-03-21 10:03:54 +13:00 |
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Matthias Mailänder
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400bb26e94
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Merge pull request #4912 from pchote/exits
Clean up mobile world insertion.
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2014-03-20 11:58:46 +01:00 |
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Paul Chote
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e4ca66ab31
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Fix start-game UI acceleration.
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2014-03-19 20:01:56 +13:00 |
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Paul Chote
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ac5a4589ea
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Add IMove.MoveIntoWorld and IMove.VisualMove.
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2014-03-19 13:40:32 +13:00 |
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Matthias Mailänder
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6392d62f2e
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Merge pull request #4903 from ihptru/dedicated-fix
dedicated fix: do not restart anymore with 1 client
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2014-03-18 09:39:00 +01:00 |
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Paul Chote
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538a25ae6c
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Fix replays for network games. Fixes #4866.
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2014-03-18 20:37:10 +13:00 |
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Igor Popov
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9145ef0ad3
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dedicated fix: do not restart anymore with 1 client
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2014-03-18 11:31:44 +04:00 |
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Matthias Mailänder
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9209c52cb5
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Merge pull request #4891 from cjshmyr/spy-health
Fix enemy spies showing an enemy health bar when disguised as an ally - closes #4780
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2014-03-17 20:55:58 +01:00 |
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Curtis Shmyr
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cc8284740c
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Fixed team health colors and spy disguise interaction
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2014-03-16 19:37:45 -06:00 |
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Curtis Shmyr
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76f7e87633
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Add Actor.IsDisguised
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2014-03-16 19:37:38 -06:00 |
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Paul Chote
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8cd643e06a
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Fix editor compilation.
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2014-03-16 21:46:21 +13:00 |
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Paul Chote
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8fc78603bc
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Support custom map previews.
Add map.png to the map archive.
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2014-03-16 21:46:00 +13:00 |
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Paul Chote
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2106393122
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Simplify the server browser code.
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2014-03-16 21:46:00 +13:00 |
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Paul Chote
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a4a285bef5
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Add data support to Download.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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4c4783262f
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Simplify the replay browser code.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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c30b18a9d6
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Introduce MapCache and MapPreview for improved UI map previews.
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2014-03-16 21:45:59 +13:00 |
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Paul Chote
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63068d5a7c
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Fix Map.GetSpawnPoints to return CPos.
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2014-03-16 21:45:59 +13:00 |
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Matthias Mailänder
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c1453791d0
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Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
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2014-03-16 09:04:16 +01:00 |
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Curtis Shmyr
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8576c24988
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Add IEffectiveOwner trait
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2014-03-14 19:36:51 -06:00 |
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Paul Chote
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5daef851e8
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Merge pull request #4822 from Mailaender/map-test
Added checks for all map.yaml with Travis
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2014-03-14 23:01:26 +13:00 |
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Paul Chote
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7e9793fa90
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Fix the timestep jank threshold.
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2014-03-14 10:07:54 +01:00 |
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Paul Chote
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c21b27cddb
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Add some more robustness against UI-introduced desyncs.
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2014-03-14 10:07:54 +01:00 |
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Matthias Mailänder
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0d6517ec25
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keep the catch up for small delays and truncate larger ones
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2014-03-14 10:07:54 +01:00 |
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Matthias Mailänder
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3b78d6f343
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use relative tick time intervals
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2014-03-14 10:07:54 +01:00 |
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Matthias Mailänder
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212cf93ca4
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separate World and Ui LastTickTime
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2014-03-14 10:07:54 +01:00 |
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Matthias Mailänder
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0c20e38443
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add a pause/slowdown/play/fastforward button for replays
closes #4633
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2014-03-14 10:07:54 +01:00 |
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Matthias Mailänder
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c5ef9cbfb2
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moved internal time step setting to Game
player should not be able change it as it is not synced yet
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2014-03-14 10:07:32 +01:00 |
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Matthias Mailänder
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fbf408b886
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add a spectator player that shares shroud with everyone
closes #4607
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2014-03-13 21:57:59 +01:00 |
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Matthias Mailänder
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4ce31f39c6
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lint check maps, too
closes #4187
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2014-03-12 19:05:55 +01:00 |
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Paul Chote
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0a4423a9b8
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Rename Waypoint -> Immobile and move it into Mods.RA.
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2014-03-13 00:59:35 +13:00 |
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Paul Chote
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37bf88f5a5
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Fix Sound coding style nits.
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2014-03-12 17:31:26 +13:00 |
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