Oliver Brakmann
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b1c0a1fb11
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Fix gunboat/turret battle in gdi01
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2014-05-17 10:17:47 +02:00 |
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ScottNZ
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22dd2b0a92
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Add singleplayer mission menu to ra/td
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2014-04-19 15:54:55 +12:00 |
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Matthias Mailänder
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b8c3ceee59
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buildable hovercraft in developer mode
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2014-02-22 12:58:53 +01:00 |
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Matthias Mailänder
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18d8034153
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added mods/cnc Lua scripts
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2014-01-19 11:18:35 +01:00 |
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Matthias Mailänder
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ec3f44e536
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remove redundant MissionIsOver check in Tick
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2013-12-30 09:28:40 +01:00 |
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Matthias Mailänder
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4bf5f62ed4
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use the original hovercraft art
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2013-12-30 09:28:38 +01:00 |
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Matthias Mailänder
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7d6d484afd
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recreated GDI01 in Lua
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2013-12-30 08:52:15 +01:00 |
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Paul Chote
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cd2a1cb30f
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Upgrade shipped maps to format 6.
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2013-12-08 11:33:04 +13:00 |
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Paul Chote
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271ce5275c
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Add starting cash option.
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2013-08-17 14:43:52 +12:00 |
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Paul Chote
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ce41eb2361
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Add "Build off Ally ConYards" option. Fixes #2464.
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2013-08-17 14:42:40 +12:00 |
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Paul Chote
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d76a8c2950
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Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
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2013-08-17 14:41:40 +12:00 |
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Dan9550
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79b7fb9eb1
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Removes buildable HPAD from gdi01
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2013-07-21 18:56:43 +10:00 |
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Paul Chote
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a678337d14
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Enable starting units in C&C.
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2013-07-13 19:18:27 +12:00 |
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Scott_NZ
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992d1723f8
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Move gdi01 and nod01 back to cnc
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2013-04-21 17:59:33 +12:00 |
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Matthias Mailänder
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82568376a0
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move GDI01 to classic mod and fix crash on startup
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2013-03-08 09:40:10 +01:00 |
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Chris Forbes
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da4811abe8
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rip out ActorStance garbage
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2011-08-21 18:59:20 +12:00 |
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Paul Chote
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347a80f0a7
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Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768
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2011-06-20 22:50:32 +12:00 |
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Paul Chote
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bafa411329
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Expose LockTeam/LockSpawn to mappers
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2011-06-20 22:50:31 +12:00 |
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Paul Chote
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0723723b30
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Upgrade maps to v5.
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2011-02-23 22:02:48 +13:00 |
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Paul Chote
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37ebda2847
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Upgrade maps to format 4
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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310556877f
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Fix GDI01
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2011-02-04 18:39:03 +13:00 |
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Chris Forbes
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99a0bd9609
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remove legacy .uid junk
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2010-12-28 18:53:15 +13:00 |
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Paul Chote
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5694c113be
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undo testing changes
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2010-10-16 09:56:01 +13:00 |
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Paul Chote
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4206d2e131
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Add Katzsmile's transport remake; make it controllable on GDI01 while testing.
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2010-10-16 09:56:01 +13:00 |
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Paul Chote
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83968553aa
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Allow maps to override and enforce race/colour selection
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2010-10-16 09:56:01 +13:00 |
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Paul Chote
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22c6c3b3f6
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Remove the default westwood maps from cnc.
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2010-10-13 19:57:52 +13:00 |
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Paul Chote
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8b98448090
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Restricted GDI01 tech tree
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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03cdcdd4aa
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Start cleaning up sp player init; doesn't work
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2010-08-25 20:15:49 +12:00 |
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alzeih
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3f08f16b9b
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some Nod triggers
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2010-08-25 20:15:49 +12:00 |
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alzeih
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c433ca77c4
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Scripted lose condition
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2010-08-25 20:15:49 +12:00 |
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Paul Chote
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c35e3b4bd7
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Fix victory conditions
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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b0608936d8
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Let Gunboat autotarget
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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5ce531f2d5
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Begin fleshing out mission scriping
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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c7e76cc26d
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Visible cargo for LST
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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142be86934
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Import infantry subcell and actor stance
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2010-08-25 20:15:47 +12:00 |
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Paul Chote
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50d5936846
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Scripted gdi1 mission intro
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2010-08-25 20:15:47 +12:00 |
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