ScottNZ
1a3ec26a1e
Unify ra and cnc main menu logic and clean up the main menus.
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Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Paul Chote
a32d440b05
Show an error dialog if disconnected from the server.
2014-01-31 20:52:40 +13:00
Kanar
17cf890dce
Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked
2014-01-27 04:29:32 +01:00
Matthias Mailänder
b8740a3a47
test for a list of files when loading mods
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don't cache test file string arrays
2014-01-21 08:30:03 +01:00
Matthias Mailänder
44f00dc48e
setup all hospital frames
2014-01-17 08:18:42 +01:00
Matthias Mailänder
da59468fa5
setup all biolab frames
2014-01-17 08:18:42 +01:00
Matthias Mailänder
493de23527
use all tech center frames
2014-01-17 08:18:37 +01:00
Matthias Mailänder
151f7dc9c6
Merge pull request #4464 from pchote/attackmove
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Add AttackMove to C&C helicopters
2014-01-16 12:12:27 -08:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
3a57c18154
added contrail effects to sniper shots
2014-01-11 18:13:09 +01:00
Paul Chote
9ec7f32473
Merge pull request #4419 from Mailaender/snipericon-fix
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Fixed transparency glitches in the sniper icon.
2014-01-05 12:58:09 -08:00
reaperrr
ad2cf62c45
Split RA system.yaml into four files
2014-01-05 19:16:57 +01:00
reaperrr
ab021f9868
Merge RA music-cs.yaml and music-am.yaml with music.yaml
2014-01-05 19:16:13 +01:00
Matthias Mailänder
dcd83db15e
replaced 000000 color with 100c0c
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closes #3254
2014-01-05 12:11:53 +01:00
Matthias Mailänder
7e437c620c
remove unused interior terrain types
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no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e
temperate roads should be brown in the minimap
2014-01-04 09:57:17 +01:00
Matthias Mailänder
a6c5b80731
this is not just ShowMuzzles anymore
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747
allow invalid terrain targets for Air/Water bound weapons
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made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0
new Bridge terrain type with grey minimap color
2014-01-04 09:39:43 +01:00
Matthias Mailänder
027a281ae3
define torpedoes in a more generic way
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fixes #3252 and closes #2097
2014-01-04 09:39:43 +01:00
Matthias Mailänder
4b43bb1cad
replace misleading Underwater bool with what it really does
2014-01-04 09:39:43 +01:00
Matthias Mailänder
3a6989ce24
removed redundant default mini bridges
2014-01-04 09:39:43 +01:00
Matthias Mailänder
c6d9574d52
automatically fix open areas
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and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Paul Chote
ffaa2698b2
Merge pull request #4016 from Mailaender/highlight-start
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Blinking ready box when all slots are taken
2013-12-30 19:25:22 -08:00
Matthias Mailänder
ec3f44e536
remove redundant MissionIsOver check in Tick
2013-12-30 09:28:40 +01:00
Chris Forbes
a5316a488f
Merge pull request #4360 from cjshmyr/crates
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CrateSpawner changes
2013-12-27 19:11:12 -08:00
Matthias Mailänder
f35400ad3e
blinking ready checkbox when all slots are taken
2013-12-27 23:36:58 +01:00
Matthias Mailänder
6e5b5d430f
Merge pull request #4358 from s1ww/bleed
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Adding detailed 5 players ffa conquest map (format 6)
2013-12-27 13:48:23 -08:00
Paul Chote
f251f64c11
Add explicit bounds for Crate. Fixes #4362 .
2013-12-27 10:17:55 +13:00
Paul Chote
9d221b85e4
Merge pull request #3666 from Mailaender/c4-bridges
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Allow bridges to be demolished with C4
2013-12-26 12:28:25 -08:00
Matthias Mailänder
c08335b7b2
made fields non-explodable
2013-12-26 21:22:50 +01:00
Matthias Mailänder
c78a856894
C4 demolishable bridges
2013-12-26 21:22:47 +01:00
Curtis Shmyr
f8dca4b834
Replaced references of CrateDrop with CrateSpawner in RA maps
2013-12-26 12:14:51 -07:00
Curtis Shmyr
0c77dab922
Remove CrateDrop and move all crate spawning logic into CrateSpawner
2013-12-26 12:14:50 -07:00
Matthias Mailänder
61ef48585c
Merge pull request #4374 from MicroGraphics/rushouse
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fixed yaml for rushouse and snowhut
2013-12-26 06:57:00 -08:00
MicroGraphics
16a3f38a11
fixed yaml for rushouse and snowhut
2013-12-26 15:46:56 +01:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
MicroGraphics
f00c82a110
polished rushouse , changed footprint
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made it smaller and worked with a blurring-tool, so it fits better to
the westwood-stuff
2013-12-25 16:32:17 +01:00
s1ww
3c769d6579
Adding detailed 5 players ffa conquest map (format 6)
2013-12-23 17:47:58 +01:00
Matthias Mailänder
35e906c606
Merge pull request #4347 from ihptru/battle-lake
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update battle-lake.oramap, fixes #3245 ;
2013-12-23 00:39:29 -08:00
Matthias Mailänder
63f3a9e611
Merge pull request #4346 from MicroGraphics/bleed
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Added a Snowhut and new map "Snow Town"
2013-12-23 00:34:28 -08:00
MicroGraphics
43586a1178
New Map Snow Town
2013-12-21 20:16:09 +01:00
Igor Popov
04b3387f0e
update battle-lake.oramap, fixes #3245 ;
2013-12-21 21:17:47 +04:00
MicroGraphics
8e9364e5a4
snowhut
2013-12-21 13:52:38 +01:00
Matthias Mailänder
b6d5f53465
Merge pull request #4321 from ScottNZ/lua
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Lua fixes/polish
2013-12-20 13:46:56 -08:00
Matthias Mailänder
5ebeb1b077
use the new OpenRA download redirect URL
2013-12-20 22:20:53 +01:00
ScottNZ
7ca5d56c1f
Move the TraitInfo stuff into rules.lua
2013-12-20 22:53:37 +13:00
Paul Chote
883b014888
Generalize reinforcement insertion / extraction.
2013-12-20 20:32:42 +13:00
ScottNZ
09b694095c
Add Map.GetNamedActor for map actor lookup
2013-12-20 19:20:56 +13:00
ScottNZ
a4f3caa6e7
Moved mods/ra/lua to mods/common/lua
2013-12-19 19:26:58 +13:00