Paul Chote
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ec4fd62640
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Fix weapon crates
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2010-03-21 20:49:36 +13:00 |
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Paul Chote
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0510a7fb7f
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Begin generalizing crates; only give firepower bonus to units with weapons
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2010-03-21 20:49:36 +13:00 |
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Chris Forbes
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7372883317
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fix ore rate
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2010-03-21 19:56:16 +13:00 |
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Paul Chote
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15a7eed603
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Refactor int -> TerrainType. This had a bigger footprint than i initially intended.
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2010-03-21 18:56:22 +13:00 |
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Chris Forbes
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0f902ae41a
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tweaks, setup flame and boom variants of ExplodeCrateAction
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2010-03-21 10:06:06 +13:00 |
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Chris Forbes
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a3a62d2c14
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added debug, etc
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2010-03-19 19:58:46 +13:00 |
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Matthew Bowra-Dean
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92442d5392
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Crate dropping planes
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2010-03-19 16:42:34 +13:00 |
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alzeih
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b7087136cb
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Nuke (cnc and ra). Still needs smoke anim in cnc.
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2010-03-18 21:41:23 +13:00 |
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alzeih
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ec54448994
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remove hack free harvester from TiberiumRefinery
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2010-03-18 19:03:53 +13:00 |
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alzeih
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687b8547f5
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Unit on Build is Generic. (half way there)
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2010-03-18 18:49:02 +13:00 |
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Chris Forbes
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3c104bfe39
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palette tweaks for trees etc
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2010-03-17 23:30:03 +13:00 |
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Chris Forbes
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74615bfded
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removing dead and useless crap
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2010-03-17 23:30:02 +13:00 |
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Chris Forbes
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c1827e5d25
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actually WORKS now
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2010-03-17 23:30:02 +13:00 |
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Chris Forbes
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73d1b8fb38
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sensible watercrate animation speed
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2010-03-17 23:29:58 +13:00 |
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Chris Forbes
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f351285246
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moved EvaAlerts from player to world
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2010-03-17 23:29:53 +13:00 |
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Paul Chote
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e1970ea8f0
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Replace one pile of hacks with another
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2010-03-17 23:25:07 +13:00 |
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Paul Chote
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3aa9b17685
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Preparation for connection dialogs in yaml
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2010-03-17 22:31:45 +13:00 |
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Paul Chote
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48370612a0
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Checkboxes, Delegates, Create Server.
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2010-03-17 22:00:44 +13:00 |
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Paul Chote
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a2b2ad0af5
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3D buttons (still needs a little work)
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2010-03-17 20:37:58 +13:00 |
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Chris Forbes
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79bcb3c739
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SpawnMapActors trait on world actor is now responsible for spawning trees etc at gamestart time
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2010-03-17 19:31:19 +13:00 |
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Chris Forbes
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79ce49dd77
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completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World.
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2010-03-17 19:27:46 +13:00 |
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Chris Forbes
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c2d019210d
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removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences
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2010-03-17 18:39:05 +13:00 |
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Chris Forbes
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64ac7464a5
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impact sounds in cnc
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2010-03-17 18:35:17 +13:00 |
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Chris Forbes
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5d4d5b0f4f
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fix spy plane facing
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2010-03-17 14:24:23 +13:00 |
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Chris Forbes
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b504fb53e6
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unhack hardcoded cnc menus
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2010-03-16 19:49:01 +13:00 |
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Chris Forbes
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34127d0a28
|
vertically center dialogs
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2010-03-16 19:27:31 +13:00 |
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Paul Chote
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5afe5d83e5
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Direct Connect
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2010-03-15 22:21:50 +13:00 |
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Paul Chote
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850baea1be
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Position fixes
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2010-03-15 22:02:20 +13:00 |
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Paul Chote
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7310015e47
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Quick and extremely hacky server browser for chrisf
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2010-03-15 21:57:24 +13:00 |
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Paul Chote
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3e688acf57
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Fix "Create Server" submenu centering
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2010-03-15 21:17:09 +13:00 |
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Paul Chote
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b70420e373
|
Use Evaluator for positioning; Refactoring; Position elements relative to parents; Broke clicks outside of parent rect
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2010-03-15 21:17:08 +13:00 |
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Paul Chote
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928c3a69c0
|
Refactoring
|
2010-03-15 21:17:08 +13:00 |
|
Paul Chote
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ef306cbcd5
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"Create Server" submenu
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2010-03-15 21:17:08 +13:00 |
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Paul Chote
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ddf331cfed
|
Widget actions and main menu
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2010-03-15 21:17:08 +13:00 |
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Paul Chote
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287d5a0399
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Widgets loaded using reflection; draws a non-interactable main-menu
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2010-03-15 21:17:08 +13:00 |
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Paul Chote
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1042334a1e
|
Widgets in yaml: part 1
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2010-03-15 21:17:08 +13:00 |
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alzeih
|
2a94c31712
|
add cnc mod to default mac packaging, fix minor case issues .TEM .SNO
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2010-03-09 18:28:25 +13:00 |
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Chris Forbes
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b58ea17e12
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fix cnc group numbering
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2010-03-09 13:50:00 +13:00 |
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Chris Forbes
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0921b2a248
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hack E4 so it doesnt constantly commit suicide.
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2010-03-08 20:57:36 +13:00 |
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Chris Forbes
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a3e869a733
|
added support for AttackOmnis that fire missiles (use direction to target as initial missile facing)
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2010-03-08 20:50:56 +13:00 |
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Chris Forbes
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c3af7b7122
|
CNC: added atwr
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2010-03-08 20:39:24 +13:00 |
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Chris Forbes
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b51fc3b62a
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CNC: guard tower
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2010-03-08 00:09:32 +13:00 |
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Chris Forbes
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7c7794eba4
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added turret for Nod. fixed E3 fire delay.
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2010-03-08 00:05:08 +13:00 |
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Chris Forbes
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435a5c1720
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update ra-ng to have walls in Defense tab
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2010-03-07 23:55:39 +13:00 |
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Chris Forbes
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a5518cc381
|
fixed wall selection priority
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2010-03-07 23:51:45 +13:00 |
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Chris Forbes
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370786b475
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cnc animation speed tweaks
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2010-03-07 23:49:30 +13:00 |
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Chris Forbes
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5a5b412901
|
fixed explosions; put dual-fire missiles back on BIKE
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2010-03-07 23:41:28 +13:00 |
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Chris Forbes
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cbd12f90ae
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fix cnc cursors
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2010-03-07 23:26:50 +13:00 |
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Chris Forbes
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0ef228a6a5
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speed tweaks for vehicles
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2010-03-07 22:37:57 +13:00 |
|
Paul Chote
|
f9691ba27f
|
Bugfixes: Airfield on left-map-edge and Phase Tank
|
2010-03-07 22:36:11 +13:00 |
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