Commit Graph

818 Commits

Author SHA1 Message Date
Paul Chote
37577afc36 Polish 2011-05-21 17:26:13 +12:00
Paul Chote
6a1f3cfc18 Installing from CD reimplemented 2011-05-21 17:26:13 +12:00
Paul Chote
372d2f5426 Saner load code for cnc. Installing not yet implemented. 2011-05-21 17:26:10 +12:00
Paul Chote
3d347848f3 Remove another hardcoded widget reference and prepare for saner init code. 2011-05-21 17:25:45 +12:00
Paul Chote
2e1e8fd7e8 Apply desat effect on ingame menu too 2011-05-21 17:25:45 +12:00
Paul Chote
d95138b600 Use the same mechanism for loading ingame and shellmap ui. 2011-05-21 17:25:45 +12:00
Paul Chote
6fa9eeb5bb Prompt before quit / surrender 2011-05-21 17:25:45 +12:00
Paul Chote
33b35f768e Nits 2011-05-21 17:25:44 +12:00
Paul Chote
8957caeaca Basic ingame menu reimplemented. 2011-05-21 17:25:44 +12:00
Paul Chote
5e32cd38eb Fix initial selected map, naming. 2011-05-21 17:25:44 +12:00
Paul Chote
7db1b5a1a0 Add a hover state for scrollpanel entries 2011-05-21 17:25:44 +12:00
Paul Chote
fdf9927854 Remember the last map. Disable the server desc and password fields. Draw the chat entry box on top of the display box. 2011-05-21 17:25:44 +12:00
Paul Chote
805f61cc4b Bugfix when connecting via server browser 2011-05-21 17:25:44 +12:00
Paul Chote
fd6c0a90c6 Show the host/port in the dialogs. Show the failed dialog in the lobby when the server vanishes. 2011-05-21 17:25:43 +12:00
Paul Chote
5c59f7703d Reimplement connecting / connection failed dialogs. 2011-05-21 17:25:43 +12:00
Paul Chote
a607a60b8f New textfield with support for hover and disabled states. 2011-05-21 17:25:43 +12:00
Paul Chote
1881a6b713 Generalize the map chooser to work anywhere. Hook it up in server creation. 2011-05-21 17:25:42 +12:00
Paul Chote
1c1b89948a Add a server password field and map name 2011-05-21 17:13:20 +12:00
Paul Chote
09526ee2dd New create server layout 2011-05-21 17:13:20 +12:00
Paul Chote
99eb6ab774 Start reimplementing server creation 2011-05-21 17:13:20 +12:00
Paul Chote
9f4eba9003 Tweaks. The primary button feels better on the right. 2011-05-21 17:13:20 +12:00
Paul Chote
c9dd1aa4bd Improved replay browser 2011-05-21 17:13:20 +12:00
Paul Chote
14a904ab7a Start reimplementing replay browser 2011-05-21 17:13:18 +12:00
Paul Chote
57530c819b Direct Connect panel 2011-05-21 16:28:20 +12:00
Paul Chote
dded6040d6 Convert remaining buttons and checkboxes to cnc variants 2011-05-21 16:28:20 +12:00
Paul Chote
188a16fc08 Cnc scrollpanel with support for rollover etc. 2011-05-21 16:27:38 +12:00
Paul Chote
8685d34703 New chat display 2011-05-21 16:27:37 +12:00
Paul Chote
5647917fda New checkboxes (independent from old checkboxes) that support hover and disable. 2011-05-21 16:27:37 +12:00
Paul Chote
c15d2f5cfe Simply the common case for buttons. 2011-05-21 16:27:37 +12:00
Paul Chote
b73575f37b Missed a couple of static bits. 2011-05-21 16:27:37 +12:00
Paul Chote
6cb0cb7d0e Can now start a game and disconnect from lobby without triggering a reload.
It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00
Paul Chote
03264fa2ca Start reimplementing lobby. 2011-05-21 16:27:37 +12:00
Paul Chote
28cf48459b New menu buttons that support hover and a disabled state 2011-05-21 16:27:37 +12:00
Paul Chote
845b32281d Reimplement server browser 2011-05-21 16:27:37 +12:00
Paul Chote
a3b430c24a Remove engine references to MAINMENU_BG. Don't push the menu background onto the window list. Crashes whenever a delegate tries to open MAINMENU_BG. 2011-05-21 16:27:37 +12:00
Paul Chote
f74b1b6d27 Hook up Skirmish button 2011-05-21 16:27:36 +12:00
Paul Chote
8661415e67 Settings submenu 2011-05-21 16:27:36 +12:00
Paul Chote
7dd6857ae7 Add a Multiplayer menu 2011-05-21 16:27:36 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Paul Chote
ca379ce007 Remove some needless allocations 2011-04-18 10:50:36 +12:00
Paul Chote
eff37461d8 Pull Visible crap out of Harvester 2011-04-18 09:34:58 +12:00
Paul Chote
5adc90a76e Fix map-placed SAM sites 2011-04-17 19:35:49 +12:00
Paul Chote
4f83e994d0 Tidy up Activity.Cancel(), make Tick abstract 2011-04-16 13:18:22 +12:00
alzeih
0a67c68c45 GetTargetQueue -> GetTargets + Exts 2011-04-16 12:57:55 +12:00
alzeih
255bac6aff QueuedActivity's Insert is broken 2011-04-16 12:50:13 +12:00
Paul Chote
794dcac4d2 Create INotifyDamageStateChanged for nearly everything else that used INotifyDamage. 2011-04-16 11:51:34 +12:00
Paul Chote
1c2574f4f4 Add an INotifyKilled interface, which is what most things that used INotifyDamaged actually cared about. 2011-04-16 10:58:35 +12:00
Paul Chote
aba14eec23 Squash compiler warnings 2011-04-07 21:26:57 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Paul Chote
2f29e462a8 Fix #661 - map placed SAMs cannot attack 2011-03-25 18:54:53 +13:00