Commit Graph

2364 Commits

Author SHA1 Message Date
Paul Chote
9be6f3f29d Move C&C world tooltip code into ViewportControllerWidget. 2013-07-28 19:06:13 +12:00
reaperrr
106fa4da0d Fixes cnc mod mouse cursor.
Looks like color #12 got replaced with color #0 during conversion from dune2 shp to cnc shp. I fixed mouse2.shp by converting the original shp with a custom palette and then manually fixed mouse4.shp.
2013-07-27 11:32:11 +02:00
Matthias Mailänder
ea36d05fc5 Merge pull request #3595 from dan9550/td_nod_campaign
More improvements to nod01
2013-07-25 13:34:37 -07:00
Paul Chote
c836374ae2 Enable FrozenUnderFog in C&C and RA. 2013-07-25 18:11:55 +12:00
Dan9550
f88c62e363 More improvements to nod01 2013-07-24 17:45:19 +10:00
Matthias Mailänder
80ebd3aae1 Merge pull request #3587 from dan9550/td_nod_campaign
Fixes HPAD being buildable in gdi01
2013-07-21 04:04:42 -07:00
Dan9550
79b7fb9eb1 Removes buildable HPAD from gdi01 2013-07-21 18:56:43 +10:00
Paul Chote
e23c1ad33e Rewrite husks using world coords. 2013-07-21 17:35:46 +12:00
Paul Chote
dcbef51ba0 Move ion cannon z offset to sequences. 2013-07-15 20:58:03 +12:00
Paul Chote
4e86eea57c Fix C&C credits back button position. 2013-07-13 21:07:19 +12:00
Paul Chote
a678337d14 Enable starting units in C&C. 2013-07-13 19:18:27 +12:00
Paul Chote
7376cccf4d Smarter unit spawn logic. Fixes #3496. 2013-07-13 19:18:27 +12:00
Paul Chote
06b06a5dad Merge pull request #3375 from i80and/pathingdomains
Pathingdomains
2013-07-12 23:01:38 -07:00
Andrew Aldridge
ba885907ba Use MobileInfo.GetMovementClass for domain indexing, clearing path for caching and smarter behavior
* Move DomainIndex from being a manual hard-coded hook in World to an IWorldLoaded trait.
2013-07-12 09:40:55 -04:00
ScottNZ
e4e92ec900 Add RejectsOrders to disallow orders for offmap aircraft etc 2013-07-12 16:04:14 +12:00
Matthias Mailänder
a676c4f311 fix glitchy dino stand animations 2013-07-11 20:55:34 +02:00
Matthias Mailänder
dc2c16130b arming the dinos and making them buildable without cheats
no ranks and player color remapping for them though
2013-07-11 20:53:48 +02:00
Matthias Mailänder
d38a17ddf8 fix and add the funpark sequences 2013-07-11 20:53:48 +02:00
Matthias Mailänder
1740e95716 added rules for C&C dinosaurs being already shipped 2013-07-11 20:53:48 +02:00
Matthias Mailänder
7867277321 fix yaml for player controlled visceroid 2013-07-11 20:53:48 +02:00
Matthias Mailänder
cc15320963 removed non-playable aircraft from C&C developer mode 2013-07-11 20:53:48 +02:00
Matthias Mailänder
a90b3a9cd3 Merge pull request #3525 from pchote/ra-widget-cleanup
Widget fixes
2013-07-08 10:39:25 -07:00
Matthias Mailänder
f0f64010ec Merge pull request #3531 from pchote/world-targets
Convert more things to world coordinates
2013-07-08 10:33:25 -07:00
Paul Chote
e741e83fd4 Convert IonCannon to world coords. 2013-07-08 21:52:26 +12:00
Paul Chote
948eaa03c5 Fix lobby option checkbox widths. Fixes #3521. 2013-07-05 21:58:09 +12:00
Paul Chote
15b09d8938 Fix C&C lobby button order. 2013-07-05 21:54:36 +12:00
Paul Chote
f8313672ff Kill PowerBarWidget. Fixes #3446. 2013-07-05 21:50:34 +12:00
Paul Chote
6fa4e54022 Remove the hardcoded mess of RadarBinWidget. 2013-07-04 23:19:25 +12:00
ScottNZ
4f099348b2 Make captured hospitals in cnc/ra gradually heal all infantry units on the map 2013-07-04 18:38:49 +12:00
Paul Chote
c4190167ee Root the player bin in the lobby ui correctly. Fixes #3505. 2013-06-30 21:40:37 +12:00
Paul Chote
47406d8765 Overhaul lobby layout. 2013-06-30 20:34:25 +12:00
Paul Chote
a49bf40413 Replace add bots / assign with a combined slot options dropdown. 2013-06-30 14:29:49 +12:00
Paul Chote
0ad9e65577 Add group labels to the slots dropdown. 2013-06-30 12:29:52 +12:00
Paul Chote
04ae39caa5 Merge pull request #3467 from Mailaender/autotarget-bots
AutoTarget unarmed buildings again to help AI crush it's enemy
2013-06-29 04:16:34 -07:00
Paul Chote
e6eac5a6c0 Remove duplication between ra and d2k lobby yaml. 2013-06-29 13:29:39 +12:00
Paul Chote
528198977a Move color picker remap indices into a chrome metric. 2013-06-29 13:29:39 +12:00
Paul Chote
8307014de9 Improve kick button label for C&C. 2013-06-29 12:53:08 +12:00
Paul Chote
daf94e61e0 Add some noise to the C&C dialog textures. 2013-06-29 12:53:08 +12:00
ScottNZ
a6e5a0b53f Add temp banning to servers 2013-06-29 10:58:37 +12:00
Paul Chote
1fce900801 Set spectator color to white & remove selector. 2013-06-26 22:32:27 +12:00
Paul Chote
859af00f1c Remove unused spectator ready checkboxes. 2013-06-26 22:21:13 +12:00
Matthias Mailänder
52069c6788 also revert AutoTargetIgnore: for all buildings in cnc 2013-06-23 13:15:47 +02:00
Paul Chote
80c3cf479d Remove harvester dependency on RenderUnit. 2013-06-22 16:58:40 +12:00
Andy Perkins
23d9d611c1 Lobby, Add Bots button 2013-06-22 07:56:06 +10:00
Paul Chote
90d7f230ed Move RallyPoint offset into sequences. 2013-06-20 22:35:01 +12:00
Paul Chote
3095c6ea5f Move WithFire, Burns offsets into sequences. 2013-06-20 22:01:59 +12:00
Paul Chote
5084b30f3f Simplify RenderGunboat. 2013-06-20 21:53:31 +12:00
Paul Chote
ac0094176a Reduce C&C silo pip count to a reasonable number. 2013-06-20 18:39:27 +12:00
Paul Chote
e99d0a0b43 RenderBuildingRefinery -> WithResources. 2013-06-20 18:28:33 +12:00
Paul Chote
f376eb9b2a Move proc light offset into sequences. Fixes #3391. 2013-06-20 17:59:27 +12:00