Commit Graph

2364 Commits

Author SHA1 Message Date
Paul Chote
24039f593c Copy the RA loadscreen for cnc 2010-09-09 23:43:29 +12:00
Chris Forbes
dd7e578fe6 nearly finished laying out shellmap 2010-09-09 23:02:54 +12:00
Chris Forbes
83d1df19ba half a sensible cnc shellmap (no script yet) 2010-09-09 23:02:53 +12:00
Chris Forbes
975fa28f62 start of shellmap (dropped its actors :(); fix saving of actors from the editor 2010-09-09 23:02:52 +12:00
Paul Chote
626db661ab Remove syntax cruft and redundant comments from manifests 2010-09-09 20:48:02 +12:00
Paul Chote
9ea3a404a3 Tidy ra dir 2010-09-09 20:31:54 +12:00
Paul Chote
55c3e9d5bb Package the bits into a mix 2010-09-09 20:31:54 +12:00
Paul Chote
f616a527ee Reorganise cnc mod dir. Exposes a bug in folder/package priority. 2010-09-09 20:31:54 +12:00
Paul Chote
a594e9f830 Move the sequences files into their own dir. 2010-09-09 20:31:53 +12:00
Paul Chote
dbbdc171d2 Use the new-format sequences. 2010-09-09 20:31:53 +12:00
Paul Chote
befe22e170 Convert sequences to yaml 2010-09-09 20:31:53 +12:00
Chris Forbes
4b1bc7acd4 fix bounding boxes on cnc vehicles 2010-09-08 22:19:33 +12:00
Chris Forbes
95d29c6910 fix toplevel exception handler in ralint; update cnc to use new armortypes 2010-09-08 22:11:19 +12:00
Paul Chote
9c148bf3f0 Remove unused mix files from cnc 2010-09-08 12:19:26 +12:00
Paul Chote
108d7764ec Add nuke flash to cnc 2010-09-08 03:16:44 +12:00
Paul Chote
2bae3d9d2f Remove cruft from yaml; disable video player by default 2010-09-08 02:40:50 +12:00
Paul Chote
9cbaa9679d Revert to the old proc model - has 1500 local tib storage. Silos moved to defence queue. (fixes "can build on / drive through proc" bug). 2010-09-08 02:10:14 +12:00
Paul Chote
6228a962f6 Idle animations for the rest of the cnc infantry; fix a potential desync. 2010-09-08 01:55:50 +12:00
Paul Chote
1baff27553 Added snow theater for cnc mode by Jafet Kackur, aka 'Jk' and Nyerguds (katzsmile) 2010-09-08 00:49:37 +12:00
Paul Chote
ff0c66e38c Idle animations for infantry. Enabled for cnc e3. 2010-09-07 23:30:49 +12:00
Chris Forbes
0dddf12831 give gtwr and gun to both sides in cnc 2010-09-07 20:20:39 +12:00
Chris Forbes
fee6d450e4 add ability to emit a muzzleflash from multiple weapons; make ftnk somewhat nicer 2010-09-07 19:05:14 +12:00
Chris Forbes
7f7f4e81a5 add Give Exploration devmode option 2010-09-06 17:56:12 +12:00
Paul Chote
dfdc893d63 Fix incorrect sequence + cnc support 2010-09-04 11:46:15 +12:00
Paul Chote
7f918b8a69 fix FIX footprint 2010-09-03 21:47:24 +12:00
Paul Chote
4e0ace6ec5 Tidy production exits, cnc only 2010-09-03 21:47:24 +12:00
Paul Chote
dca5f8d27b Tidy up Mobile yaml / loading 2010-09-03 21:47:24 +12:00
alzeih
6478276064 make cnc nuke leave full area of smudge 2010-09-03 21:47:24 +12:00
alzeih
7d603f97fe cnc bib and footprint fixes (some of #83) 2010-09-03 21:47:24 +12:00
Paul Chote
91487b85d0 gunboat wake 2010-08-30 22:29:47 +12:00
Paul Chote
178af8b849 cnc afld polish 2010-08-30 21:56:21 +12:00
alzeih
62cc2fa4cb unbitrot cnc wrt Projectile 2010-08-30 13:20:51 +12:00
Chris Forbes
a917086969 cnc: fix htnk not being able to collect crates 2010-08-28 13:56:32 +12:00
Chris Forbes
34913ab077 polish both rocket trucks 2010-08-28 13:54:03 +12:00
Paul Chote
853e60f76e Tech tree changes to support non-buildable prerequisites, capturable superweapons, "hidden tech" for tech buildings, scripted tech unlocks, "build everything" developer toggle. 2010-08-27 23:51:12 +12:00
Paul Chote
226fd167e7 Category dies in a fire 2010-08-27 00:32:00 +12:00
Paul Chote
cedfeab63c PrimaryBuilding is no longer necessary in cnc; remove cruft from BuildPaletteWidget 2010-08-26 23:49:14 +12:00
Paul Chote
61ebe0d0a0 Per-structure queues for cnc 2010-08-26 23:11:54 +12:00
Paul Chote
267d89a459 Remove BS from ProductionQueue. Move ProductionQueue onto a structure for queue-per-building. 2010-08-26 23:11:53 +12:00
Paul Chote
8b98448090 Restricted GDI01 tech tree 2010-08-26 23:11:53 +12:00
Paul Chote
1d7ca206f4 Clean up Buildable vs Tooltip vs Valued. cnc only. 2010-08-26 23:11:53 +12:00
Chris Forbes
50066ec238 merge CreateMapPlayers into CreateMPPlayers 2010-08-25 21:44:54 +12:00
Paul Chote
03cdcdd4aa Start cleaning up sp player init; doesn't work 2010-08-25 20:15:49 +12:00
alzeih
3f08f16b9b some Nod triggers 2010-08-25 20:15:49 +12:00
alzeih
c433ca77c4 Scripted lose condition 2010-08-25 20:15:49 +12:00
alzeih
70a92b80cf Gunboat non-orderable (move)
- Give Mobile OnRails property
- Make hax Move not cancellable
2010-08-25 20:15:49 +12:00
Paul Chote
c35e3b4bd7 Fix victory conditions 2010-08-25 20:15:48 +12:00
Paul Chote
b0608936d8 Let Gunboat autotarget 2010-08-25 20:15:48 +12:00
Paul Chote
56b9d1add7 Fullscreen video 2010-08-25 20:15:48 +12:00
Paul Chote
5ce531f2d5 Begin fleshing out mission scriping 2010-08-25 20:15:48 +12:00