Chris Forbes
|
fd5d441086
|
fix all the broken maps
|
2010-08-01 18:46:46 +12:00 |
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Chris Forbes
|
968387eab2
|
converted all the cnc maps
|
2010-08-01 18:28:45 +12:00 |
|
Chris Forbes
|
19c5c56ab2
|
ra.ss, ra.msub, cnc.stnk all spawn cloaked/submerged
|
2010-08-01 14:07:15 +12:00 |
|
Chris Forbes
|
5b5378ae6c
|
make tmpl capturable
|
2010-08-01 12:54:39 +12:00 |
|
Chris Forbes
|
e8604d172c
|
add levelup crates to cnc
|
2010-08-01 11:17:27 +12:00 |
|
Chris Forbes
|
9e0f0d2074
|
fix cloaking crate
|
2010-08-01 10:40:26 +12:00 |
|
Paul Chote
|
bd979f65b8
|
Kill Unit trait; Radar signature tweaks
|
2010-08-01 01:26:59 +12:00 |
|
Paul Chote
|
d416f0be5c
|
Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).
|
2010-08-01 01:01:31 +12:00 |
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Chris Forbes
|
765bedb592
|
add cloak crate action to cnc
|
2010-08-01 00:21:20 +12:00 |
|
Chris Forbes
|
2c73d8a48d
|
remove some dead files
|
2010-07-31 23:37:56 +12:00 |
|
Chris Forbes
|
cd40b27357
|
fix bitrot in cnc and ra
|
2010-07-31 12:23:06 +12:00 |
|
alzeih
|
33b6f590e9
|
move ROT, InitialFacing and Speed to Mobile and Aircraft.
|
2010-07-31 02:06:30 +12:00 |
|
Paul Chote
|
dd7008d7ee
|
Make crates collectable; make cnc walls targetable.
|
2010-07-31 01:50:14 +12:00 |
|
Paul Chote
|
9b051a6624
|
Remove some bs from buildings with multiple damage states; cnc civilian structure rubble persists after death.
|
2010-07-31 01:50:09 +12:00 |
|
Paul Chote
|
9280dd9f2f
|
Add some polish
|
2010-07-30 21:00:23 +12:00 |
|
Paul Chote
|
bde16e4e15
|
Remove a pile of duplication on mcv undeploy
|
2010-07-30 21:00:23 +12:00 |
|
Paul Chote
|
119f85dbf4
|
Unfail mcv deploy
|
2010-07-30 21:00:23 +12:00 |
|
Paul Chote
|
bce9791b56
|
Fix building repair; Kill GlobalDefaults.
|
2010-07-30 00:41:55 +12:00 |
|
Paul Chote
|
6fba888d45
|
Shift Actor.Health onto a trait.
Known regressions:
- cnc only
- health bar colors
- can't repair buildings
|
2010-07-30 00:33:44 +12:00 |
|
Chris Forbes
|
bb0531b80f
|
convert Crate to use crushable support again
|
2010-07-29 18:48:25 +12:00 |
|
Paul Chote
|
7a4fa93ce9
|
Introduce a Targetable trait; Subs can attack bridges; May introduce subtle bugs due to previous stupid assumption that !selectable == !attackable.
|
2010-07-28 22:57:14 +12:00 |
|
Paul Chote
|
eaa80fab74
|
Shift Sight onto its own trait. Only cnc for now.
|
2010-07-28 21:37:43 +12:00 |
|
Paul Chote
|
6854d9853b
|
Kill Crewed and move WaterBound onto building
|
2010-07-28 20:48:50 +12:00 |
|
Chris Forbes
|
5ca7218eb6
|
integrate scrollbar and checkbox art. fixes #215.
|
2010-07-28 18:16:47 +12:00 |
|
Paul Chote
|
cfd0e045cb
|
Add Edge Scroll setting
|
2010-07-27 21:28:40 +12:00 |
|
Paul Chote
|
9a704e69b2
|
Shift RevealsShroud onto Unit; fix "vehicles don't update shroud" regression in last
|
2010-07-27 21:19:16 +12:00 |
|
alzeih
|
3f75e655ce
|
Set Allow Cheats on server creation
|
2010-07-26 22:23:25 +12:00 |
|
alzeih
|
d9a423b596
|
Smite Indexdebug, tidy up dev mode
|
2010-07-26 22:23:24 +12:00 |
|
alzeih
|
10c7674433
|
Add to cnc, tidy up ingame menus
|
2010-07-26 22:23:24 +12:00 |
|
alzeih
|
2d916e60d9
|
Remove Developer Settings from Settings > Debug. Adjust Widget layout in DeveloperMode. In preparation for DeveloperMode trait.
|
2010-07-26 22:23:23 +12:00 |
|
Paul Chote
|
30f16e1a7a
|
Fix cnc
|
2010-07-26 20:36:48 +12:00 |
|
Paul Chote
|
c39116df84
|
DefaultInputController -> WorldInteractionController; Tooltip tweaks.
|
2010-07-26 20:14:36 +12:00 |
|
Paul Chote
|
dcef8770a7
|
Edge scrolling
|
2010-07-26 20:14:36 +12:00 |
|
Paul Chote
|
816722256b
|
Split viewport scrolling into its own widget
|
2010-07-26 20:14:36 +12:00 |
|
Paul Chote
|
2248320af7
|
Move Game.Controller.HandleInput into a widget; works but is hacky
|
2010-07-26 20:14:35 +12:00 |
|
Paul Chote
|
e8adc357e9
|
Draw targeting lines for player-issued orders. Can force-display targets with [alt].
|
2010-07-26 12:01:13 +12:00 |
|
alzeih
|
5f357288ee
|
layout tidyup - start game now forces game start, ready checkboxes behave as before.
|
2010-07-25 22:16:21 +12:00 |
|
alzeih
|
26b5fbe9bb
|
startgame order and lobby changes
|
2010-07-25 21:31:17 +12:00 |
|
Paul Chote
|
52c8c93b30
|
Building capture eva + wtf on silo capture
|
2010-07-23 22:29:27 +12:00 |
|
alzeih
|
9516235707
|
Chat lines vanish after a set time in game
Also, Clear chat on join server
|
2010-07-23 21:40:05 +12:00 |
|
Paul Chote
|
05953d0d6b
|
Building capture
|
2010-07-23 21:26:26 +12:00 |
|
Paul Chote
|
1fc3ca284e
|
Fix "Unit Lost" in cnc; remove related cruft
|
2010-07-23 17:33:39 +12:00 |
|
Paul Chote
|
71420df0f3
|
Fix CursorForOrderString to work with orders + preliminary e6 fixes
|
2010-07-23 17:16:02 +12:00 |
|
Paul Chote
|
5019bb8b6e
|
Animated move cursors for cnc
|
2010-07-23 16:01:53 +12:00 |
|
Paul Chote
|
61006ee73b
|
For now, use ra cursors to fill some of the gaps in cnc
|
2010-07-23 15:15:21 +12:00 |
|
Paul Chote
|
9ebdef043c
|
Allow custom/multiple cursor palettes
|
2010-07-23 14:49:45 +12:00 |
|
Paul Chote
|
93e629584b
|
Use GoldWrench cursor for engineer repair
|
2010-07-23 00:29:46 +12:00 |
|
Paul Chote
|
f7212ef757
|
Correct bridge / tree / mine color
|
2010-07-22 19:50:41 +12:00 |
|
Paul Chote
|
3969dc9fb6
|
Tweak cnc walls; less extreme than ra
|
2010-07-21 20:50:40 +12:00 |
|
alzeih
|
795da1b088
|
unhacking IChromeButton.
|
2010-07-21 16:00:26 +12:00 |
|