Scott_NZ
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48010197f4
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Make mines targetable and removable.
Let AP mines do damage against vehicles.
Let all mines do damage against friendly units.
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2013-05-10 21:04:02 +12:00 |
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Scott_NZ
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8fe7f3f874
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Increase badr and badr.bomber healths
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2013-05-10 21:04:02 +12:00 |
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Scott_NZ
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57d66ed60d
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Increase CA ROT and speed. Increase its damage spread and accuracy.
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2013-05-10 21:04:02 +12:00 |
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Paul Chote
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d7eac12d64
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Merge pull request #3194 from Mailaender/ra-voice-cleanup
Removed Romanov ripped from RA2 and redundant voice definitions
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2013-05-04 02:48:55 -07:00 |
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Matthias Mailänder
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0f75679e0b
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removed Volkov entirely as more permission problems arised
- unknown source for weapon sounds
- icon borrowed from APB without asking for permission
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2013-05-04 07:34:51 +02:00 |
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Matthias Mailänder
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9c97623257
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Red Alert AI configuration
building >1 production buildings is bogus as it has no benefit
generic names that describe the build order not fake personality
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2013-04-30 19:00:26 +02:00 |
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Matthias Mailänder
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7a89740ad6
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removed RA ShipVoice which is identical to VehicleVoice
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2013-04-29 18:23:59 +02:00 |
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Paul Chote
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1177402856
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Merge pull request #3135 from ScottNZ/ui
Start moving towards saner RA widget logic
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2013-04-27 03:09:59 -07:00 |
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Scott_NZ
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ca80ac2d1f
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Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
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2013-04-26 13:50:14 +12:00 |
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Matthias Mailänder
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c7900b2cc0
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Give the mechanic a wrench icon instead of red-cross
closes #3133
don't try to guess hard-coded cursors from weapon damage
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2013-04-24 13:53:52 +02:00 |
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Curtis Shmyr
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ed68aef0e4
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Move flamethrower and shock trooper BuildPaletteOrder values around
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2013-04-21 17:42:35 -06:00 |
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Curtis Shmyr
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1f1b31008d
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Change soviet buildings BuildPaletteOrder to be consistent with allied buildings
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2013-04-21 17:42:07 -06:00 |
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Curtis Shmyr
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3b8957a65e
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Remove alt key modifier from build palette hotkeys. Changed some hotkeys for units and buildings.
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2013-04-21 17:28:12 -06:00 |
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Chris Forbes
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2f2d79fd97
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Merge pull request #3111 from Mailaender/ra-building-artwork
Red Alert building artwork polishing
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2013-04-20 16:56:15 -07:00 |
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Chris Forbes
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ab4990299a
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Merge pull request #3125 from Mailaender/chrome-modifiers
Disallow modifiers on the chrome palette
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2013-04-20 16:55:29 -07:00 |
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Matthias Mailänder
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478c54c187
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disallow modifiers on the chrome palette
fixes #3123 when the build palette cycles on RA desert maps
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2013-04-20 15:34:01 +02:00 |
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Scott_NZ
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51b485dd2e
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Adjust MRJ tooltip description
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2013-04-20 03:26:28 +12:00 |
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Scott_NZ
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4d2ccb811a
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Add RenderJammerCircle
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2013-04-20 03:05:47 +12:00 |
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Scott_NZ
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88b59d5033
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Add missile jamming to MRJ
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2013-04-20 03:05:47 +12:00 |
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Scott_NZ
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95b5e1856e
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Make MRJ jam radar
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2013-04-20 03:05:47 +12:00 |
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Matthias Mailänder
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77d17ce761
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added building husks for RA
refinery, construction yard and power-plants
made by Harisson
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2013-04-19 12:10:13 +02:00 |
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Matthias Mailänder
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713260a49f
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added more silo fillstep animations
made by Harisson
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2013-04-19 11:19:30 +02:00 |
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Chris Forbes
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6fb1c4879a
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Merge pull request #3070 from Mailaender/d2k-assets-completion
Ripped the Dune 2000 assets completely and added some polishing
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2013-04-16 12:15:24 -07:00 |
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Scott_NZ
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e6507b6acf
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Adjust ctnk prerequisites to atek,pdox. Let ctnk crush the same things normal tanks can. Adjust ctnk/ttnk tooltip descriptions
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2013-04-16 03:52:58 +12:00 |
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Scott_NZ
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bd1995e89d
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Increased mammoth tank turret ROT from 1 to 2
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2013-04-16 02:27:34 +12:00 |
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Scott_NZ
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86fc743862
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Increased price of ctnk to 1350
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2013-04-16 02:27:33 +12:00 |
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Scott_NZ
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f6955eabc1
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Buff ctnk and ttnk HP values to 400
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2013-04-16 02:27:33 +12:00 |
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Paul Chote
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921c7b4fb1
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Add invisible repair zones to bridges.
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2013-04-15 23:22:08 +12:00 |
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Matthias Mailänder
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a7ace54ecb
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BuildingCapture, ActorLost now use notifications.yaml
less redundancy, aggregates notification audio files
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2013-04-15 13:11:41 +02:00 |
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Paul Chote
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4ca777597f
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Replace UnitTraitOrderTargeter with TargetTypeOrderTargeter.
This also makes naval buildings untargetable for c4 and demo trucks, as they don't make much sense.
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2013-04-15 23:10:57 +12:00 |
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Chris Forbes
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e66ea6060f
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render husks under other actors
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2013-04-13 20:04:23 +12:00 |
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Paul Chote
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400ad49de0
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Allow maps/mods to properly disable fog or shroud (or both).
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2013-04-11 22:36:56 +12:00 |
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Paul Chote
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c428cad70c
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Refactor per-player shrouds & fix shellmap shroud.
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2013-04-10 19:36:03 +12:00 |
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Matthias Mailänder
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e7e74aac3c
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allow the cloak palette to stay empty and use it for mines
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2013-04-08 19:29:55 +02:00 |
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Paul Chote
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a5ec473a59
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[Sync] the world pause state.
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2013-04-07 23:40:34 +12:00 |
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Chris Forbes
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b9ecfa1e9a
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make mines silent
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2013-04-07 16:57:55 +12:00 |
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Chris Forbes
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ada26b9d12
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make minelayers detectors
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2013-04-07 16:18:59 +12:00 |
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Chris Forbes
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6675903eb9
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remove InvisibleToEnemy, use plain Cloak for mines
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2013-04-07 16:13:00 +12:00 |
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Matthias Mailänder
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3a3503201b
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hotkey usability
resolve hotkey conflicts, fixes #2883
add/display existing in-game button hotkeys, fixes #2932
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2013-04-02 17:29:20 +02:00 |
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Chris Forbes
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f556be975c
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Merge pull request #2917 from pchote/turret-cleanup
Remove Turret and PVecFloat cruft.
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2013-04-01 23:06:15 -07:00 |
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Paul Chote
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be250bca76
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Rewrite ThrowsParticle using world coordinates.
The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
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2013-04-01 12:59:49 +13:00 |
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Matthias Mailänder
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0695307730
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Merge pull request #2914 from Mailaender/fake-fixes
Fix the bit-rotted tooltips of fake buildings
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2013-03-31 14:43:39 -07:00 |
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Matthias Mailänder
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171c88cea9
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fix the bit-rotted tooltips of fake buildings
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2013-03-31 22:39:01 +02:00 |
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Paul Chote
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7b54bbf0b2
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Convert RenderUnitSpinner -> RenderUnit + WithSpinner.
Also sets correct offsets for the units that use it.
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2013-03-31 23:43:34 +13:00 |
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Paul Chote
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800a9ff0c4
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Convert SmokeTrailWhenDamaged to world coords.
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2013-03-31 23:04:57 +13:00 |
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Paul Chote
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41dcb11030
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Convert WithRotor to world coords.
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2013-03-31 21:35:37 +13:00 |
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Paul Chote
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7c21459b48
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Convert contrails to world coords.
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2013-03-31 19:32:51 +13:00 |
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Matthias Mailänder
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48da405a39
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fixes #2679 RA war factory closes the door prematurely
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2013-03-30 20:41:40 +01:00 |
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Matthias Mailänder
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1ccd1cd1ac
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Merge pull request #2886 from Mailaender/community-icons
Added more cameos and showcase everything in developer mode
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2013-03-30 00:59:17 -07:00 |
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Paul Chote
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5e74d3c54e
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Remove legacy turret/muzzle positioning code.
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2013-03-29 22:04:21 +13:00 |
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