reaperrr
c8815e1413
Un-hardcodes pip/tag/group palettes.
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-Palette for decorations can now be defined under SelectionDecorations trait.
-Adds pip types Ammo and AmmoEmpty.
-LimitedAmmo PipTypes are now customizable.
-Adds art, sequences and rules entries for TS mod decorations that were missing/using a wrong palette.
-Adds PrimaryBuilding trait to TS weapon factories and helipads.
2014-04-28 20:03:00 +02:00
Matthias Mailänder
0162cac91a
Merge pull request #5207 from reaperrr/ts-weapon-pal-fix1
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Fixed palette of all TS weapons that don't use the effect palette
2014-04-28 08:01:05 +02:00
reaperrr
e0c6ef1030
Fixes palette of all TS weapons that don't use the effect palette.
2014-04-27 23:32:22 +02:00
reaperrr
49b35dca6e
Add UseInfantryDeath option to RenderInfantry trait.
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This allows the use of RenderInfantry for units that do not have a Die voice or die sequences.
Additionally fixed Wolverine stand and shoot sequences.
2014-04-27 22:56:23 +02:00
reaperrr
8f09a2d6e0
Adds work-in-progress test map to TS mod.
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Creeps-owned units and buildings can be used to test rank signs etc.
2014-04-27 13:49:45 +02:00
Matija H
a0f6038ea6
Facilitated spawn choice at game setup screen.
2014-04-25 23:27:16 +01:00
reaperrr
6ae4b74535
Makes rank chevron palette customizable.
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Adds levelup crate-effect and art.
2014-04-24 19:25:30 +02:00
Pavlos Touboulidis
a4b5e25087
Add confirmation-dialogs.yaml to d2k's and ts's mod.yaml or they crash
2014-04-22 21:50:15 +03:00
Paul Chote
a5fb437d07
Merge pull request #5170 from Smilex/issue5169
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Added SupportsMapsFrom to mod.yaml for all mods
2014-04-22 11:32:33 +12:00
Paul Chote
3c6993f7fa
Merge pull request #5162 from Mailaender/pre-auto-l10n
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Prerequisites to automated translation string extraction
2014-04-22 11:29:23 +12:00
Ian T. Jacobsen
1de3b20b90
Added SupportsMapsFrom to mod.yaml for all mods
2014-04-21 20:50:09 +01:00
Matthias Mailänder
27a73d810f
auto reformatting to key: value
2014-04-21 13:49:00 +02:00
Matthias Mailänder
4c4f7ab31f
revert back to untranslated for uniform auto-generation
2014-04-21 13:49:00 +02:00
reaperrr
59d3a7faf4
Converted electro.shp to correct palette.
2014-04-21 13:46:31 +02:00
reaperrr
a40159bdf0
Fixed Cyborg Commando walk/crawl sequence.
2014-04-21 13:37:59 +02:00
Paul Chote
44d57204d0
Merge pull request #4999 from Mailaender/start-game-notification
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Moved StartGameNotification into its own trait
2014-04-21 01:32:29 +12:00
Matthias Mailänder
a8a3036bc4
moved StartGameNotification into its own trait
2014-04-20 15:25:43 +02:00
Matthias Mailänder
e53fee7d0c
added production overlay to Tiberian Sun factories
2014-04-20 15:07:44 +02:00
Paul Chote
048289e6a9
Merge pull request #5138 from Mailaender/disable-idle-overlay
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Fixed the Dune 2000 outpost radar dish rotating when powered down
2014-04-21 00:59:38 +12:00
Matthias Mailänder
a229e224d1
stop spinning the radar dishes in Tiberian Sun on low power
2014-04-20 14:50:00 +02:00
Paul Chote
8e05cc9171
Merge pull request #5124 from Mailaender/crane-overlay
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Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
2014-04-21 00:46:23 +12:00
Matthias Mailänder
00ca5516fc
add crane animation to Dune 2000 and Tiberian Sun
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closes #3754
2014-04-19 13:12:32 +02:00
Paul Chote
48753bdae8
Merge pull request #5133 from ScottNZ/new-menu
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Add singleplayer mission menu to ra/td
2014-04-19 19:38:36 +12:00
ScottNZ
22dd2b0a92
Add singleplayer mission menu to ra/td
2014-04-19 15:54:55 +12:00
Paul Chote
59da851d71
Improve ProductionBar performance.
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Also adds an explicit second bar for construction yards.
2014-04-19 00:01:59 +12:00
reaperrr
9fa3a1cc1f
Fix uppercase prerequisites.
2014-04-16 21:50:34 +02:00
reaperrr
04220f50a1
Tweaked build palette positions of some GDI units.
2014-04-16 19:02:58 +02:00
reaperrr
1f26fa0389
Made InfDeath less arbitrary.
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Rule of thumb:
Small calibers = InfDeath 1
Anti-tank weapons = InfDeath 2
Explosive weapons = InfDeath 3
2014-04-16 19:02:14 +02:00
reaperrr
c204fd0b26
Tons of sequence fixes for infantry.
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Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
2014-04-16 19:00:27 +02:00
reaperrr
e5a4eadb37
Added Radars, Tech Centers and Walls to both sides.
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Added idle animations to weapon factories.
Added some general prerequisites (FACTORY, RADAR, TECH).
2014-04-16 18:56:58 +02:00
reaperrr
0f79022ed0
Changed Cyborg armor type to Light, to make it less OP against other infantry.
2014-04-16 18:38:19 +02:00
reaperrr
f7e627f653
Added build/deploy, damage and destruction sounds to buildings and MCV.
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Moved ^Wall default right below ^Building inside defaults.yaml.
2014-04-16 18:37:05 +02:00
reaperrr
ff0efd89ac
Added some notifications, fixed Cyborg/Cyborg Commando death sounds.
2014-04-16 18:33:32 +02:00
Matthias Mailänder
5b016997e9
add the beacon button artwork to RA, D2k and TS
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thanks to @xanax
2014-04-12 09:20:49 +02:00
Matthias Mailänder
771638c8e8
decide which mirror to choose locally and display result
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closes #3904
2014-04-11 10:30:12 +02:00
Matthias Mailänder
8de154573b
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
ScottNZ
4ae72f5f5d
Fix the wrong cursor being used for AttackMedic when out of range
2014-04-05 19:51:02 +13:00
Paul Chote
c720cb0b41
Extract mod selector into its own mod.
2014-04-03 07:21:56 +13:00
Paul Chote
143d3aa083
Replace ShpImageWidget -> SpriteSequenceWidget.
2014-04-02 19:24:07 +13:00
Matthias Mailänder
f7551016c4
setup editor categories for INTERIOR
2014-03-29 19:33:55 +01:00
Taryn
61749e145d
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
Igor Popov
6cb9b3afda
get rid of double slash in path to maps and content in support dir
2014-03-21 22:57:01 +04:00
Paul Chote
9541686de3
Add an order button for beacon placement.
2014-03-22 00:12:28 +13:00
Paul Chote
0bc3a68e9f
Unify all mods on the C&C order button logic.
2014-03-22 00:02:41 +13:00
Paul Chote
1020d45664
Split lobby map preview into its own logic class.
2014-03-21 23:33:14 +13:00
Paul Chote
4b09ecd630
Remove duplication between Immobile and Mine.
2014-03-20 21:54:06 +13:00
Matthias Mailänder
c1453791d0
Merge pull request #4858 from cjshmyr/spyfix
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Spy class refactoring
2014-03-16 09:04:16 +01:00
Curtis Shmyr
f8f60e52bc
Replace Spy* with Disguise* for certain classes
2014-03-15 14:20:57 -06:00
Matthias Mailänder
0c20e38443
add a pause/slowdown/play/fastforward button for replays
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closes #4633
2014-03-14 10:07:54 +01:00
Paul Chote
0a4423a9b8
Rename Waypoint -> Immobile and move it into Mods.RA.
2014-03-13 00:59:35 +13:00