Oliver Brakmann
1168e4b3c4
Add map numbers to TD mission titles
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Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Oliver Brakmann
65a5bd4e89
Resize the Tiberian Dawn mission browser dialog
2016-06-05 00:13:46 +02:00
reaperrr
9f8261514a
Merge pull request #11090 from Mailaender/gdi07
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Added Tiberian Dawn mission GDI 07
2016-06-04 22:59:09 +02:00
Oliver Brakmann
916f2ea2ea
Merge pull request #11382 from reaperrr/projectile-streamlining
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Moved projectiles to their own namespace and streamlined property names
2016-06-04 15:00:08 +02:00
reaperrr
3adb0dc4cd
Merge pull request #11377 from Mailaender/ra-burning-trees
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Added burning trees to the Red Alert mod
2016-06-04 14:09:11 +02:00
reaperrr
8fc59114da
Merge pull request #11337 from r34ch/ra-air-balance
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[RA] Buff mig and longbow AG weapons
2016-06-04 13:53:40 +02:00
OmegaBolt
b698e89c1e
Add Dune 2000 map Lynch Pass (2)
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updated lynch pass
2016-06-03 19:05:21 +01:00
Matthias Mailänder
5154e8b7ad
Adjust the rallypoints to avoid overlaps when not giving orders.
2016-05-31 21:11:02 +02:00
Matthias Mailänder
e0e13f6a6a
Add GDI mission 7: Finish The Nod Base.
2016-05-31 20:58:04 +02:00
reaperrr
a320ca89a6
Rename GravityBomb Velocity to Speed
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Mostly to make switching between projectiles a little easier for modders, and to potentially save some upgrade rule overhead if sprite projectiles are refactored to share a common code base.
2016-05-31 15:05:33 +02:00
reaperrr
170fdc89e3
Rename Bullet Trail to TrailImage
2016-05-31 15:05:26 +02:00
Oliver Brakmann
038a10b676
Merge pull request #11379 from r34ch/fake-sd
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[RA] Add the fake SD to France
2016-05-30 22:14:27 +02:00
Matthias Mailänder
e8ee2e2813
Merge pull request #11372 from r34ch/ra-goldmine
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[RA] Add operation-goldmine.oramap
2016-05-30 20:01:10 +02:00
Matthias Mailänder
1a2851bdaf
Merge pull request #11316 from obrakmann/mp-allies02
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Add Scott's Allies02 multiplayer mission as "Evacuation"
2016-05-30 19:49:07 +02:00
D'Arcy Rush
b3b355dd6f
Add fake service depot.
2016-05-30 15:44:14 +01:00
D'Arcy Rush
fdf5a5293f
Reorder fake structures UI layout to match their real counterparts.
2016-05-30 15:27:48 +01:00
D'Arcy Rush
75e75ca7c1
Buff Longbow AA weapon range to match AG range
2016-05-30 10:12:05 +01:00
D'Arcy Rush
d01e58bfd3
Buff mig and longbow AG weapons
2016-05-30 10:12:05 +01:00
D'Arcy Rush
d63bf8f053
Add operation-goldmine.oramap
2016-05-29 23:06:43 +01:00
Matthias Mailänder
b262676b08
Add a missing DESERT cactus to Red Alert.
2016-05-29 23:26:59 +02:00
Matthias Mailänder
a85a8f09c7
Add burning trees to Red Alert.
2016-05-29 23:26:56 +02:00
Oliver Brakmann
7681cb2df5
Merge pull request #11180 from Mailaender/burning-trees
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Added burning trees to the Tiberian Dawn mod
2016-05-29 15:32:28 +02:00
Oliver Brakmann
b3dd62b891
Add Scott's Allies02 multiplayer mission as "Evacuation"
2016-05-29 15:13:09 +02:00
Oliver Brakmann
3225ab7c99
Merge pull request #11369 from pchote/fix-gate-powerdown
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Remove CanPowerDown from gates.
2016-05-28 18:57:25 +02:00
Paul Chote
ddf7c2c967
Merge pull request #11328 from reaperrr/td-polish
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Some TD polishing
2016-05-28 17:37:45 +01:00
Paul Chote
09e110c007
Remove CanPowerDown from gates.
2016-05-28 17:19:18 +01:00
Matthias Mailänder
d1022671c0
Define the reverse playback at sequence level.
2016-05-28 16:03:19 +02:00
Matthias Mailänder
99c7989ebc
Rename WithSmoke into a more generic WithDamageOverlay trait.
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Rename Sequence parameter to Image to avoid confusion.
2016-05-28 16:03:13 +02:00
Matthias Mailänder
2567d59af4
Let TD trees burn and carbonate on incendiary weapons.
2016-05-28 15:41:27 +02:00
reaperrr
629f17b430
Merge pull request #11294 from Mailaender/generic-demolition
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Renamed C4Demolition to Demolition
2016-05-26 23:23:49 +02:00
Matthias Mailänder
b6afc765b4
Merge pull request #11306 from Biofreak1987/nod09
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Add nod09
2016-05-26 20:37:29 +02:00
Matthias Mailänder
2a27c329c5
Merge pull request #11276 from reaperrr/fix-ticktank-autotarget
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Fix AutoTarget handling of multiple/upgradable Attack* traits
2016-05-26 19:44:13 +02:00
Matthias Mailänder
3e011a74af
Rename C4Demolition to Demolition.
2016-05-26 19:27:40 +02:00
abcdefg30
42821a31a0
Merge pull request #10613 from Mailaender/ra-gates
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Added Gates to the Red Alert mod
2016-05-23 23:57:51 +02:00
reaperrr
d7b26509af
Enable AutoTarget on TS Tick Tank
2016-05-23 20:28:02 +02:00
abcdefg30
031b4a81a4
Fix the creeps actor on the Dune 2000 shellmap being in low power mode
2016-05-23 01:12:40 +02:00
abcdefg30
6682a4e97e
Merge pull request #11290 from Mailaender/d2k-shellmap-editor-crash
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Fixed a crash when loading the Dune 2000 shellmap in the map editor
2016-05-23 01:11:34 +02:00
abcdefg30
7663567dea
Merge pull request #11336 from obrakmann/fix11333-mpspawn-owners
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Fix mpspawn ownership
2016-05-23 00:38:46 +02:00
Oliver Brakmann
913f4cf7f0
Fix mpspawn actors not being owned by the world owner
2016-05-22 12:43:57 +02:00
D'Arcy Rush
56a3237eef
Change RA grenadier UI ordering
2016-05-21 20:38:25 +01:00
Biofreak1987
2d91ff93d4
Polish gdi06 commando behaviour
2016-05-21 14:47:13 +02:00
Biofreak1987
3f8f688918
Add nod09
2016-05-21 01:16:36 +02:00
reaperrr
f3d869c939
Polished TD shellmap
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- Nod now uses the singleplayer color scheme. While not directly visible, you can at least guess now that units use the correct color.
- Fixed position of a wall piece (was placed on a bib) and both tiberium trees (by moving them 1 cell down)
- Made all Nod Gun turrets face in a plausible direction
2016-05-20 15:11:20 +02:00
reaperrr
9a5db590be
Fixed TD infantry death animations
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For death by bullet and death by dinosaur.
This is how it was in the original.
2016-05-20 14:47:28 +02:00
reaperrr
840e5e7a4c
Tweaked GDI01 Gunboat and turret damage
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Made clear that the BoatMissile warhead is an additional bonus rather than an override, reduced the bonus damage and increased gun turret reload delay.
Overall, this makes the Gunboat and turrets behave a bit more like in the original.
2016-05-20 14:29:01 +02:00
reaperrr
c9f339b724
Change TD Gunboat missile to behave more like in the original
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Much more inaccurate, slightly higher BurstDelay and lower horizontal turn rate.
2016-05-20 14:08:26 +02:00
reaperrr
9915f34c99
Reduce turret TurnSpeed on TD Gunboat
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So it looks a bit more like in the original.
2016-05-20 14:06:28 +02:00
reaperrr
3cc9706ac4
Set high TurnSpeed on TD Gunboat
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So it doesn't get stuck at map edge for over a second.
2016-05-20 14:05:52 +02:00
reaperrr
2c07dfbbb7
Make TS not load unnecessary mix files
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gmenu.mix only contains the menu orverride from Patch 2.0/Firestorm, maps0*.mix only contain singleplayer maps, multi.mix only contains multiplayer maps, patch.mix only contains ini files.
None of these are used or even usable directly by OpenRA as-is, so it's pointless to load them.
2016-05-20 13:50:40 +02:00
reaperrr
d7650e6d51
Merge pull request #11293 from reaperrr/d2k-polish1
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Some D2k polishing
2016-05-18 18:06:28 +02:00