reaperrr
|
9115395fb8
|
GravityBomb palette can now be customized the same way as for Bullets and Missiles.
Update CHANGELOG.
Also mentioned Bullets and Missiles since it seems there wasn't an entry for that before.
|
2014-04-18 23:53:03 +02:00 |
|
Paul Chote
|
3ad35cb803
|
Support indefinite beacon duration for support powers that remove the beacon on completion.
|
2014-04-18 18:55:34 +12:00 |
|
Paul Chote
|
51363fd724
|
Make nuke flight time independent from map size.
|
2014-04-18 18:55:34 +12:00 |
|
reaperrr
|
c9b162ec3c
|
Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
This is needed for TS water splashes, for example (they use unit*.pal instead of anim.pal).
Defaults to "effect".
|
2014-04-18 01:23:09 +02:00 |
|
Paul Chote
|
4935266945
|
Merge FileFormats dll into Game and reorganise namespaces.
|
2014-04-17 01:20:47 +12:00 |
|
Matthias Mailänder
|
9c499cc9e5
|
Merge pull request #5082 from pchote/dotnetfour
Upgrade to .NET 4.0
|
2014-04-11 09:17:50 +02:00 |
|
Paul Chote
|
1b2a90c00c
|
Migrate to System.Lazy.
|
2014-04-09 20:20:41 +12:00 |
|
Chicken man
|
e6c0a00604
|
Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets
|
2014-04-07 17:09:52 -04:00 |
|
Paul Chote
|
94e30503a7
|
Allow support powers to define a poster image for beacons.
|
2014-03-20 22:13:11 +13:00 |
|
Curtis Shmyr
|
f8f60e52bc
|
Replace Spy* with Disguise* for certain classes
|
2014-03-15 14:20:57 -06:00 |
|
Paul Chote
|
91ea2d978f
|
Don't render GravityBombs that are obscured by fog.
|
2014-03-13 00:59:36 +13:00 |
|
ScottNZ
|
2a8efde8e6
|
Add map beacons and radar pings
|
2014-02-22 00:07:53 +13:00 |
|
reaperrr
|
0763fc0167
|
Added HitAnimPalette trait to LaserZap projectile, LaserZap HitAnim can now use other palettes than the default effect palette.
|
2014-01-06 18:14:19 +01:00 |
|
reaperrr
|
26013c21f9
|
Added descriptions for LaserZap Color and HitAnim traits
|
2014-01-06 18:11:34 +01:00 |
|
Matthias Mailänder
|
027a281ae3
|
define torpedoes in a more generic way
fixes #3252 and closes #2097
|
2014-01-04 09:39:43 +01:00 |
|
Matthias Mailänder
|
4b43bb1cad
|
replace misleading Underwater bool with what it really does
|
2014-01-04 09:39:43 +01:00 |
|
Paul Chote
|
ecdae4cbbe
|
Convert weapons to world coords.
|
2013-12-26 19:45:12 +13:00 |
|
Paul Chote
|
aa2f865d5d
|
Convert Altitude to world coords.
Removes the obsolete AltitudeInit: use CenterPositionInit instead.
|
2013-12-26 17:25:07 +13:00 |
|
Paul Chote
|
393b1bbc0a
|
Remove ContrailFader when complete. Fixes #4302.
|
2013-12-13 22:36:30 +13:00 |
|
Paul Chote
|
708c549d27
|
Improve rank chevron positioning. Closes #4196.
|
2013-12-08 21:12:25 +13:00 |
|
Matthias Mailänder
|
da235d7aee
|
.IsDead() includes the .Destroyed check
|
2013-11-17 23:32:32 +01:00 |
|
Matthias Mailänder
|
8a13cd6c6a
|
additional checks to avoid giving dead actors a rank sign
closes #4134
|
2013-11-17 23:28:02 +01:00 |
|
ScottNZ
|
00ec1ca87a
|
Remove unused usings
|
2013-11-12 19:39:33 +13:00 |
|
Matthias Mailänder
|
bb57caef8d
|
separate Rank effect from GainsExperience
fixes #3957
|
2013-11-02 08:53:31 +01:00 |
|
Paul Chote
|
911716fb18
|
Fix GravityBomb explosion position.
|
2013-11-01 17:47:30 +13:00 |
|
Paul Chote
|
7ecf84dc61
|
Extract contrail fading for dead projectiles into an IEffect.
|
2013-10-21 18:27:37 +13:00 |
|
Paul Chote
|
8aa76b07cb
|
Use the current position for projectile explosions. Fixes #3795.
|
2013-10-16 17:31:28 +13:00 |
|
Matthias Mailänder
|
5f8d8beec1
|
sync bullets and missiles
to investigate desyncs
StyleCop clean WeaponInfo and friends
|
2013-08-29 17:37:35 +02:00 |
|
Matthias Mailänder
|
b5fcb297af
|
Merge pull request #3726 from pchote/cloak-fix
Cloak fixes
|
2013-08-23 09:27:56 -07:00 |
|
Matthias Mailänder
|
f485ef2ecf
|
added support for weapon launch sound effects
|
2013-08-22 20:55:17 +02:00 |
|
Paul Chote
|
bc5c11e44f
|
Check ITargetable when deciding target validity. Fixes #3659.
|
2013-08-22 19:29:05 +12:00 |
|
Paul Chote
|
1e53434e45
|
Simplify cloak crate behavior.
This removes the runtime trait addition which
prevented Cloak from being cached.
The CloakCrateAction in D2K was never used, so
has also been removed.
|
2013-08-22 19:29:05 +12:00 |
|
Matthias Mailänder
|
cadf689406
|
fix possible null reference exceptions
|
2013-08-20 20:31:41 +02:00 |
|
Matthias Mailänder
|
d8ae966d64
|
don't display gps dots for dead actors
fixes #3709
|
2013-08-19 20:45:16 +02:00 |
|
Paul Chote
|
2a7318b69f
|
Add GPSDot for RA structures. Fixes #3631.
|
2013-08-17 20:11:09 +12:00 |
|
Paul Chote
|
eef941fd42
|
Track per-player frozen actors.
|
2013-08-12 21:34:18 +12:00 |
|
Matthias Mailänder
|
f4371f886c
|
Merge pull request #3665 from pchote/frozen-fog-prereqs
Rework bibs (again).
|
2013-08-11 02:14:34 -07:00 |
|
Paul Chote
|
18ae6aed28
|
Hide CashTicks under fog. Fixes #3664.
|
2013-08-11 12:52:47 +12:00 |
|
Paul Chote
|
be7fc57cdd
|
Introduce IRenderable.IsDecoration and AsDecoration.
These are used to filter *Renderables that shouldn't
be copied for things like highlight or shadow.
|
2013-08-10 22:25:05 +12:00 |
|
Paul Chote
|
805b4b6258
|
Change IRenderable.WithPos -> OffsetBy.
This is more appropriate for the actual use cases.
Fixes #3621.
|
2013-08-03 11:16:52 +12:00 |
|
Matthias Mailänder
|
b62d9b7517
|
Merge pull request #3616 from pchote/wobbly-turrets
Fix wobbly turrets
|
2013-08-02 10:58:50 -07:00 |
|
Paul Chote
|
cdef41adb4
|
Specify sprite positions as center pos + offset. Fixes #3611.
|
2013-08-01 22:23:21 +12:00 |
|
Paul Chote
|
b374816fa1
|
Convert Missile to world coordinates. Fixes #3347. Closes #3434.
|
2013-08-01 20:18:42 +12:00 |
|
Paul Chote
|
285ecb8c03
|
Rewrite bullets using world coords and improved trails.
|
2013-08-01 20:18:42 +12:00 |
|
Paul Chote
|
da5c85dbac
|
Rewrite GravityBomb with world coords and gravity.
|
2013-08-01 20:18:42 +12:00 |
|
Paul Chote
|
547fcdfa4d
|
Split TeslaRenderable out from TeslaZap.
|
2013-08-01 20:18:41 +12:00 |
|
Paul Chote
|
df46ffeb84
|
Convert ProjectileArgs to world coords.
|
2013-08-01 20:18:41 +12:00 |
|
Paul Chote
|
bdded2f14c
|
Hide crate effects / rank animation under fog.
|
2013-07-25 18:16:10 +12:00 |
|
Paul Chote
|
126fc79eed
|
Fix FrozenUnderFog.
|
2013-07-25 18:11:55 +12:00 |
|
Paul Chote
|
7405921621
|
Hide Repair, Powerdown icons when cloaked. Fixes #3588. Fixes #3502.
|
2013-07-25 18:11:55 +12:00 |
|