Commit Graph

24 Commits

Author SHA1 Message Date
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
abcdefg30
abed25d293 Merge pull request #9501 from atlimit8/DeployedInit
Add DeployStateInit for Pre-deployment and Clean Up after #9124
2015-11-28 15:58:46 +01:00
teees
11cdd84606 Added nawast 2015-11-23 20:26:39 +01:00
atlimit8
607b345aaf Clean-up MiniYaml after #9124, closing #9497 2015-11-21 20:10:58 -06:00
Pavel Penev
64dd2357cd Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
Currently those are the only two usages of the trait.
2015-11-22 01:51:09 +02:00
teees
2777262cb0 Draw radar update line for mobile sensors array 2015-11-16 15:38:13 +01:00
teees
79d2ea3d09 Use the correct deploy sound for the mcv 2015-11-05 12:56:28 +01:00
reaperrr
283e864f73 Fix TS sensor array DetectCloaked range 2015-10-31 16:29:05 +01:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
Paul Chote
213ac2d554 Fix Hunter-seeker rules. 2015-10-05 22:05:02 +01:00
Nolt
7994d08702 Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled. 2015-09-28 21:32:00 -03:00
reaperrr
6b0816d68f Increase default harvester resource search radius
While this slightly decreases performance per search, it reduces the
chance of search-fail-repeat loops on human-controlled and singleplayer AI
harvesters as well as the chance of the more expensive fallback search on skirmish bot harvesters.
2015-09-16 17:37:24 +02:00
Pavel Penev
606a8c1639 Convert the Mobile Sensor Array to use DeployToUpgrade
Stop using Transforms.
2015-09-01 20:24:45 +03:00
Pavel Penev
b6b107de46 Rename RenderSpritesInfo.RaceImages 2015-08-18 00:26:05 +03:00
Matthias Mailänder
a0c02d5710 use different Nod/GDI icons for shared actors 2015-08-02 17:29:44 +02:00
reaperrr
1abe7ab2dc Renamed WithHarvestAnimation to WithHarvestOverlay 2015-07-04 22:08:04 +02:00
reaperrr
8da5f5b7ab Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Paul Chote
a8aaf04f14 Implement placeholder Veins. 2015-06-21 11:04:03 +01:00
Matthias Mailänder
50e5e9df24 check voice actor references 2015-06-20 12:09:58 +02:00
reaperrr
e30ede3971 Change Bounds/add VisualBounds in TS mod 2015-06-17 20:13:56 +02:00
reaperrr
d52906117e Upgrade TS to replace RenderUnit with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
2015-06-04 14:46:12 +02:00
abcdefg30
158659abcf Add descriptions for all buildable actors 2015-04-24 16:32:15 +02:00
Matthias Mailänder
450b427d98 fix transform offsets 2015-04-19 16:23:18 +02:00
reaperrr
cebdcdddc9 Rename yamls for actors available to both sides from player-* to shared-* 2015-04-12 19:10:51 +02:00