Matthias Mailänder
|
187362e80e
|
rename OpenRA.Support.Random aka XRandom to MersenneTwister
|
2014-05-18 21:53:21 +02:00 |
|
Pavlos Touboulidis
|
10b8093d5a
|
Rename ModInformation to ModMetadata
|
2014-05-17 14:33:16 +03:00 |
|
Pavlos Touboulidis
|
894db95d58
|
Move Ruleset.cs from Map/ to GameRules/
|
2014-05-17 14:33:16 +03:00 |
|
Pavlos Touboulidis
|
63ec6d60e7
|
Refactoring to remove static Rules & SequenceProvider
|
2014-05-17 14:32:03 +03:00 |
|
Paul Chote
|
ac99afaaec
|
Merge pull request #5248 from Mailaender/sdl2-opentk
Ported Tao.OpenAL/OpenGL to SDL2/OpenTK
|
2014-05-09 20:24:40 +12:00 |
|
Paul Chote
|
a6e79bb732
|
Merge pull request #5155 from Mailaender/ts-tiberium
Added Tiberium crystals and refinery to Tiberian Sun
|
2014-05-07 18:30:27 +12:00 |
|
Matthias Mailänder
|
fdf108a879
|
port Tao.OpenAl to OpenTK.Audio.OpenAL
|
2014-05-06 07:13:43 +02:00 |
|
Paul Chote
|
3965535f3f
|
Remove Windows.Forms dependencies from game and utility. Fixes #4348.
|
2014-05-04 09:37:25 +12:00 |
|
Paul Chote
|
fe6831a095
|
Move winforms crash dialog into an external helper.
|
2014-05-04 09:37:25 +12:00 |
|
Matthias Mailänder
|
8b3f15155e
|
remappable resource types
|
2014-05-03 09:02:19 +02:00 |
|
Paul Chote
|
d73af0190f
|
Add a new native-lua implementation.
|
2014-05-02 22:18:34 +12:00 |
|
Pavlos Touboulidis
|
45944a053c
|
Replace (and remove) custom Set<T> with HashSet<T>
|
2014-04-27 00:01:33 +03:00 |
|
Pavlos Touboulidis
|
c28faffa45
|
Remove custom Stopwatch wrapper
Remove the redirection (that doesn't offer any new functionality)
and replace it with the familiar System.Diagnostics.Stopwatch.
|
2014-04-26 23:58:18 +03:00 |
|
Pavlos Touboulidis
|
275f6683c6
|
Remove unused and obsolete Cached.cs
This was similar to Lazy<T>
|
2014-04-26 23:28:23 +03:00 |
|
Pavlos Touboulidis
|
60732bd9bd
|
Repurpose unused Timer.cs and add some loading perf metrics
|
2014-04-23 01:58:30 +03:00 |
|
Matthias Mailänder
|
5d6b26b971
|
fixed Reference is expected Line 89 position 6
|
2014-04-18 09:36:22 +02:00 |
|
Matthias Mailänder
|
9099e987d3
|
update to GeoIP2 and parse the database only once
closes #4227
|
2014-04-18 07:48:13 +02:00 |
|
Paul Chote
|
4935266945
|
Merge FileFormats dll into Game and reorganise namespaces.
|
2014-04-17 01:20:47 +12:00 |
|
Matthias Mailänder
|
67cd0645a4
|
update to .NET 4.0
|
2014-04-09 20:20:26 +12:00 |
|
Paul Chote
|
de4898badf
|
Add RGBASpriteWidget.
|
2014-04-03 07:15:03 +13:00 |
|
Paul Chote
|
143d3aa083
|
Replace ShpImageWidget -> SpriteSequenceWidget.
|
2014-04-02 19:24:07 +13:00 |
|
Paul Chote
|
1ea48b0167
|
Add a lighter-weight SpriteWidget to eventually replace ShpWidget.
|
2014-04-01 22:16:10 +13:00 |
|
Paul Chote
|
2106393122
|
Simplify the server browser code.
|
2014-03-16 21:46:00 +13:00 |
|
Paul Chote
|
4c4783262f
|
Simplify the replay browser code.
|
2014-03-16 21:45:59 +13:00 |
|
Paul Chote
|
c30b18a9d6
|
Introduce MapCache and MapPreview for improved UI map previews.
|
2014-03-16 21:45:59 +13:00 |
|
Paul Chote
|
0a4423a9b8
|
Rename Waypoint -> Immobile and move it into Mods.RA.
|
2014-03-13 00:59:35 +13:00 |
|
Paul Chote
|
a7d6f717c4
|
Overhaul ingame timer displays. Fixes #3062.
|
2014-03-12 17:19:06 +13:00 |
|
Paul Chote
|
7a034a6609
|
Move CPos and CVec into FileFormats.
|
2013-12-26 19:45:13 +13:00 |
|
Paul Chote
|
4e814a8c2e
|
Move ShroudRenderer into a trait.
|
2013-12-11 19:22:55 +13:00 |
|
Matthias Mailänder
|
b1c3ac20bf
|
brought back the MoveFlash
closes #2592
|
2013-11-02 18:03:49 +01:00 |
|
Paul Chote
|
11b34884cc
|
Use the newly polished text entry in C&C.
|
2013-10-24 20:02:17 +13:00 |
|
Paul Chote
|
7ffbfb9b7e
|
Add a Hotkey class for user-configurable keys. Fixes #3779.
Users can now define and use hotkeys that include modifiers (ctrl/meta/shift/alt).
|
2013-10-22 09:14:05 +13:00 |
|
Paul Chote
|
19e0c2a83f
|
Remove PPos and PVecInt.
|
2013-09-27 15:58:56 +12:00 |
|
Paul Chote
|
3f8d75a1ac
|
Remove SpatialBins.
|
2013-09-27 15:36:51 +12:00 |
|
Paul Chote
|
4a2a747556
|
Pull ActorMap back out into a trait.
|
2013-09-27 15:36:49 +12:00 |
|
Paul Chote
|
dfd51c0caa
|
Introduce ScreenMap trait for caching screen-coord queries.
|
2013-09-27 15:36:25 +12:00 |
|
Paul Chote
|
dca59f12f7
|
Split highlight and player palettes. Fixes #3799.
|
2013-09-07 20:59:43 +12:00 |
|
Paul Chote
|
75ae34b9fe
|
Move PlayerColorPalette to /Player/ and fix style nits.
|
2013-09-07 20:49:45 +12:00 |
|
ScottNZ
|
7f67b567f9
|
Add Fatal Error dialog
|
2013-08-18 14:58:07 +12:00 |
|
Paul Chote
|
387ac04d9f
|
Split tileset artwork loading out of TileSet.
This simplifies terrain loading and allows for
non-square tiles in game.
The editor still relies on the old code for now.
|
2013-08-14 23:08:17 +12:00 |
|
Paul Chote
|
eef941fd42
|
Track per-player frozen actors.
|
2013-08-12 21:34:18 +12:00 |
|
Matthias Mailänder
|
79355bbb32
|
remove unused AssemblyInfos
|
2013-08-07 15:42:29 +02:00 |
|
Paul Chote
|
3fd01cfac2
|
Remove obsolete PSubPos and PSubVec.
|
2013-08-01 20:18:43 +12:00 |
|
Paul Chote
|
0cdc4d6f01
|
Rename ViewportScrollController -> ViewportController.
|
2013-07-28 18:57:12 +12:00 |
|
ScottNZ
|
e4e92ec900
|
Add RejectsOrders to disallow orders for offmap aircraft etc
|
2013-07-12 16:04:14 +12:00 |
|
Paul Chote
|
185e9b3f08
|
Fix and rewrite contrails. Closes #3457.
|
2013-06-25 19:38:48 +12:00 |
|
Paul Chote
|
82059dca6d
|
Add BeamRenderable for lasers.
|
2013-06-16 19:37:54 +12:00 |
|
Paul Chote
|
1eb04a70a5
|
Add TextRenderable for CashTick. Make ticks consistent.
|
2013-06-16 19:10:38 +12:00 |
|
Paul Chote
|
235042ea65
|
Add VoxelRenderable to integrate voxel drawing with render traits.
|
2013-06-04 20:40:24 +12:00 |
|
Paul Chote
|
82faf7e929
|
Allow mods and maps to define voxel sequences.
|
2013-06-04 20:40:24 +12:00 |
|