Commit Graph

335 Commits

Author SHA1 Message Date
Matthias Mailänder
187362e80e rename OpenRA.Support.Random aka XRandom to MersenneTwister 2014-05-18 21:53:21 +02:00
Pavlos Touboulidis
10b8093d5a Rename ModInformation to ModMetadata 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
894db95d58 Move Ruleset.cs from Map/ to GameRules/ 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7 Refactoring to remove static Rules & SequenceProvider 2014-05-17 14:32:03 +03:00
Paul Chote
ac99afaaec Merge pull request #5248 from Mailaender/sdl2-opentk
Ported Tao.OpenAL/OpenGL to SDL2/OpenTK
2014-05-09 20:24:40 +12:00
Paul Chote
a6e79bb732 Merge pull request #5155 from Mailaender/ts-tiberium
Added Tiberium crystals and refinery to Tiberian Sun
2014-05-07 18:30:27 +12:00
Matthias Mailänder
fdf108a879 port Tao.OpenAl to OpenTK.Audio.OpenAL 2014-05-06 07:13:43 +02:00
Paul Chote
3965535f3f Remove Windows.Forms dependencies from game and utility. Fixes #4348. 2014-05-04 09:37:25 +12:00
Paul Chote
fe6831a095 Move winforms crash dialog into an external helper. 2014-05-04 09:37:25 +12:00
Matthias Mailänder
8b3f15155e remappable resource types 2014-05-03 09:02:19 +02:00
Paul Chote
d73af0190f Add a new native-lua implementation. 2014-05-02 22:18:34 +12:00
Pavlos Touboulidis
45944a053c Replace (and remove) custom Set<T> with HashSet<T> 2014-04-27 00:01:33 +03:00
Pavlos Touboulidis
c28faffa45 Remove custom Stopwatch wrapper
Remove the redirection (that doesn't offer any new functionality)
and replace it with the familiar System.Diagnostics.Stopwatch.
2014-04-26 23:58:18 +03:00
Pavlos Touboulidis
275f6683c6 Remove unused and obsolete Cached.cs
This was similar to Lazy<T>
2014-04-26 23:28:23 +03:00
Pavlos Touboulidis
60732bd9bd Repurpose unused Timer.cs and add some loading perf metrics 2014-04-23 01:58:30 +03:00
Matthias Mailänder
5d6b26b971 fixed Reference is expected Line 89 position 6 2014-04-18 09:36:22 +02:00
Matthias Mailänder
9099e987d3 update to GeoIP2 and parse the database only once
closes #4227
2014-04-18 07:48:13 +02:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Matthias Mailänder
67cd0645a4 update to .NET 4.0 2014-04-09 20:20:26 +12:00
Paul Chote
de4898badf Add RGBASpriteWidget. 2014-04-03 07:15:03 +13:00
Paul Chote
143d3aa083 Replace ShpImageWidget -> SpriteSequenceWidget. 2014-04-02 19:24:07 +13:00
Paul Chote
1ea48b0167 Add a lighter-weight SpriteWidget to eventually replace ShpWidget. 2014-04-01 22:16:10 +13:00
Paul Chote
2106393122 Simplify the server browser code. 2014-03-16 21:46:00 +13:00
Paul Chote
4c4783262f Simplify the replay browser code. 2014-03-16 21:45:59 +13:00
Paul Chote
c30b18a9d6 Introduce MapCache and MapPreview for improved UI map previews. 2014-03-16 21:45:59 +13:00
Paul Chote
0a4423a9b8 Rename Waypoint -> Immobile and move it into Mods.RA. 2014-03-13 00:59:35 +13:00
Paul Chote
a7d6f717c4 Overhaul ingame timer displays. Fixes #3062. 2014-03-12 17:19:06 +13:00
Paul Chote
7a034a6609 Move CPos and CVec into FileFormats. 2013-12-26 19:45:13 +13:00
Paul Chote
4e814a8c2e Move ShroudRenderer into a trait. 2013-12-11 19:22:55 +13:00
Matthias Mailänder
b1c3ac20bf brought back the MoveFlash
closes #2592
2013-11-02 18:03:49 +01:00
Paul Chote
11b34884cc Use the newly polished text entry in C&C. 2013-10-24 20:02:17 +13:00
Paul Chote
7ffbfb9b7e Add a Hotkey class for user-configurable keys. Fixes #3779.
Users can now define and use hotkeys that include modifiers (ctrl/meta/shift/alt).
2013-10-22 09:14:05 +13:00
Paul Chote
19e0c2a83f Remove PPos and PVecInt. 2013-09-27 15:58:56 +12:00
Paul Chote
3f8d75a1ac Remove SpatialBins. 2013-09-27 15:36:51 +12:00
Paul Chote
4a2a747556 Pull ActorMap back out into a trait. 2013-09-27 15:36:49 +12:00
Paul Chote
dfd51c0caa Introduce ScreenMap trait for caching screen-coord queries. 2013-09-27 15:36:25 +12:00
Paul Chote
dca59f12f7 Split highlight and player palettes. Fixes #3799. 2013-09-07 20:59:43 +12:00
Paul Chote
75ae34b9fe Move PlayerColorPalette to /Player/ and fix style nits. 2013-09-07 20:49:45 +12:00
ScottNZ
7f67b567f9 Add Fatal Error dialog 2013-08-18 14:58:07 +12:00
Paul Chote
387ac04d9f Split tileset artwork loading out of TileSet.
This simplifies terrain loading and allows for
non-square tiles in game.

The editor still relies on the old code for now.
2013-08-14 23:08:17 +12:00
Paul Chote
eef941fd42 Track per-player frozen actors. 2013-08-12 21:34:18 +12:00
Matthias Mailänder
79355bbb32 remove unused AssemblyInfos 2013-08-07 15:42:29 +02:00
Paul Chote
3fd01cfac2 Remove obsolete PSubPos and PSubVec. 2013-08-01 20:18:43 +12:00
Paul Chote
0cdc4d6f01 Rename ViewportScrollController -> ViewportController. 2013-07-28 18:57:12 +12:00
ScottNZ
e4e92ec900 Add RejectsOrders to disallow orders for offmap aircraft etc 2013-07-12 16:04:14 +12:00
Paul Chote
185e9b3f08 Fix and rewrite contrails. Closes #3457. 2013-06-25 19:38:48 +12:00
Paul Chote
82059dca6d Add BeamRenderable for lasers. 2013-06-16 19:37:54 +12:00
Paul Chote
1eb04a70a5 Add TextRenderable for CashTick. Make ticks consistent. 2013-06-16 19:10:38 +12:00
Paul Chote
235042ea65 Add VoxelRenderable to integrate voxel drawing with render traits. 2013-06-04 20:40:24 +12:00
Paul Chote
82faf7e929 Allow mods and maps to define voxel sequences. 2013-06-04 20:40:24 +12:00