Commit Graph

684 Commits

Author SHA1 Message Date
reaperrr
de72db83db Added WithLandingCraftAnimation and removed RenderLandingCraft 2015-07-04 22:08:05 +02:00
Pavel Penev
a871a28ece Merge pull request #8527 from pchote/split-vis-origins
Introduce new options for shroud visibility and revealing.
2015-07-04 23:00:42 +03:00
Paul Chote
6bc4fae084 Upgrade RA rules. 2015-07-04 17:07:07 +01:00
Oliver Brakmann
3b79f7b64b Fix Lua script crash in Allies01 2015-07-04 17:21:41 +02:00
Pavel Penev
cf137fafec Merge pull request #8615 from abcdefg30/soviet05fix
Fix a crash in soviet05
2015-07-03 02:07:54 +03:00
abcdefg30
2cf9db271e Fix the lobby settings of all ra minigames 2015-07-02 21:30:08 +02:00
abcdefg30
7a6b823233 Fix the lobby settings of the dropzone maps 2015-07-02 21:06:06 +02:00
abcdefg30
a486ba9371 Fix a crash in soviet05 2015-07-01 19:10:26 +02:00
abcdefg30
ae955a2340 Added two new difficulties to allies-05a 2015-07-01 19:00:45 +02:00
abcdefg30
39a297d575 Add MustBeDestroyed: to FCOM 2015-07-01 18:59:45 +02:00
abcdefg30
6a92212864 Make use of the new Infiltrate function in allies05a 2015-07-01 18:21:01 +02:00
reaperrr
450749f388 Fix Fort Lonestar and Monster Tank Madness 2015-06-29 22:18:54 +02:00
Matthias Mailänder
ae59198363 Merge pull request #8418 from abcdefg30/newlua_other_cool_stuff
Added even more lua functions
2015-06-28 12:37:06 +02:00
abcdefg30
f3f889814b Make use of the new demolish function in allies05a 2015-06-28 12:17:33 +02:00
abcdefg30
db0b20f5f8 Use the new Beacon function in survival 01 and 02 2015-06-28 01:25:38 +02:00
abcdefg30
31986469a9 Use the new EnterTransport function in soviet05 2015-06-28 01:25:37 +02:00
abcdefg30
79191ae280 Added soviet02a
Thanks to the basic work from @Computerfreaked
2015-06-27 17:55:39 +02:00
Matthias Mailänder
87c2e68973 Merge pull request #8321 from penev92/bleed_lintUpgrades
Add a lint check for actor upgrades
2015-06-27 16:41:04 +02:00
abcdefg30
1cbde65a08 Merge pull request #8509 from clemty/strings
More script string fixes
2015-06-21 16:22:32 +02:00
Paul Chote
a401333316 Fix Monster Tank Madness. 2015-06-21 13:40:25 +01:00
penev92
2ab7abcee4 Add ScriptUpgradesCache class to enable maps to explicitly declare what upgrades their Lua scripts will use 2015-06-21 11:00:18 +03:00
clemty
6b6cf8bb48 More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
HenrytheSlav
197015f056 Added soviet05 2015-06-20 16:27:00 +02:00
Paul Chote
34f5482d26 Update RA rules. 2015-06-19 22:02:07 +01:00
abcdefg30
5a47beeb64 Merge pull request #8453 from clemty/upstream/mapfix
fix mapping errors in shipped maps
2015-06-18 22:18:27 +02:00
clemty
d7ec296e8a fixes mapping errors in shipped maps 2015-06-18 21:21:02 +02:00
Matthias Mailänder
e2e9ce9d7e check sequence image at RenderSprites level 2015-06-11 21:18:25 +02:00
reaperrr
7147ffc812 Replace RenderUnit in RA mod with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.

Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
2015-06-04 14:44:19 +02:00
Matthias Mailänder
e12dc1904e Merge pull request #8349 from abcdefg30/protectharvester
Fix a potential crash in allies05a
2015-06-03 07:21:57 +02:00
Matthias Mailänder
9e4c926b8f Merge pull request #8350 from abcdefg30/timer02
Fix the timer in allies02
2015-06-03 07:00:35 +02:00
Oliver Brakmann
d8844b5e6f Merge pull request #8352 from abcdefg30/missionwatch
Disable EnemyWatcher in all ra missions
2015-06-01 21:50:25 +02:00
abcdefg30
8a5cdfa9fb Disable EnemyWatcher in all ra missions 2015-06-01 18:21:22 +02:00
abcdefg30
3a9067db4d Fix the timer in allies02
... still ticking even when the convoy already approached
2015-05-31 15:41:36 +02:00
abcdefg30
1fe68a8ef4 Don't crash when trying to protect a harvester against a dead (not in world) enemy 2015-05-31 15:08:59 +02:00
Matthias Mailänder
3167ca48ff check if the neutral player is set up correctly 2015-05-31 09:44:50 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
Oliver Brakmann
2ce9af41d3 Merge pull request #8275 from abcdefg30/FacingGlobal
Add default facings to lua
2015-05-27 23:51:10 +02:00
Matthias Mailänder
34f3d2d5f1 avoid code duplication 2015-05-27 22:17:42 +02:00
Matthias Mailänder
05229e79ce use the new facing global 2015-05-27 22:17:42 +02:00
abcdefg30
5aa9d50551 Use the new lua UserInterface in the missions 2015-05-27 16:51:26 +02:00
Oliver Brakmann
7ddf11433b Merge pull request #8243 from abcdefg30/capturecontrol
Fixed captured buildings producing bot controled units
2015-05-27 14:55:55 +02:00
abcdefg30
d5ceb2623b Make use of the new lua UserInterface in survival02 2015-05-25 16:57:16 +02:00
abcdefg30
b771b3fd86 Disable hijackers in monster tank madness 2015-05-25 15:38:16 +02:00
Matthias Mailänder
d87d3e5283 Merge pull request #8220 from abcdefg30/bombletcrash
Fix a crash in the ParaBomb weapon defintion
2015-05-24 08:10:23 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
abcdefg30
b5b2a6bdcb Fix a crash in the ParaBomb weapon defintion
in Fort Lonestar and Survival02
2015-05-23 13:31:45 +02:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
abcdefg30
3f7fc18ee7 Run the utility on all maps and polish stuff 2015-05-03 11:00:50 +02:00
Paul Chote
89a1bdd4f1 Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
Oliver Brakmann
3cda61a13a Merge pull request #8014 from abcdefg30/hijacksurvival
Fix a problem with hijackers in the survival maps
2015-05-01 15:58:47 +02:00